Patents by Inventor Steven M. Santisi

Steven M. Santisi has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10347081
    Abstract: The invention includes a system and method for conducting a focus group via networked gaming devices. A slot server or a third party server in communication with gaming devices provides access to players operating the gaming devices. A topic for the focus group's discussion is received from a marketer via a marketer terminal in communication with the slot server. The system identifies players currently operating gaming devices who also are suitable potential participants in the focus group based on a focus group pool definition received from the marketer. Those players that accept an invitation to participate, become participants. The topic is communicated to the participants and the participants comments are relayed back to a moderator who controls the focus group discussion via a moderator terminal (and a graphical user interface) also in communication with the slot server.
    Type: Grant
    Filed: May 3, 2016
    Date of Patent: July 9, 2019
    Assignee: IGT
    Inventors: Jay S. Walker, James A. Jorasch, Daniel E. Tedesco, Geoffrey M. Gelman, Steven M. Santisi, Scott Wolinsky, William P. Van Vooren, Andrew P. Golden, Timothy A. Palmer
  • Publication number: 20190022532
    Abstract: The present invention provides systems, methods and apparatus for a wearable band adapted to be worn by a user. The wearable band may include one or more biometric sensors such as a pulse monitor adapted to monitor a pulse of the user, and a transmitter adapted to wirelessly transmit pulse information from the pulse monitor to a mobile device such as a cellular telephone or PDA. The wearable band does not include a display for the biometric information. Numerous additional embodiments are disclosed.
    Type: Application
    Filed: September 25, 2018
    Publication date: January 24, 2019
    Inventors: Brian M. Dugan, Steven M. Santisi, Jean Pierre Latrille
  • Patent number: 10147268
    Abstract: A gaming system and method which includes enabling a player to initiate a play of a game, for the initiated play of the game: (i) randomly generating a game outcome, (ii) displaying to the player the randomly generated game outcome, (iii) determining any award associated with the displayed game outcome, and (iv) displaying to the player any determined award, enabling the player to invite a quantity of other players to each initiate a play of at least one game, the quantity of other players being greater than zero, and if the player invited the quantity of other players, providing the player a benefit, an amount of the benefit being based on the quantity of other players invited.
    Type: Grant
    Filed: September 20, 2017
    Date of Patent: December 4, 2018
    Assignee: IGT
    Inventors: Jay S. Walker, Geoffrey M. Gelman, James A. Jorasch, Stephen C. Tulley, Steven M. Santisi, Daniel E. Tedesco, Magdalena M. Fincham
  • Publication number: 20180339228
    Abstract: In a first aspect, a system for playing a video game is provided that includes (1) one or more sensors adapted to monitor one or more biometric parameters of a user and communicate the one or more monitored biometric parameters (MBPs); (2) a computing device adapted to communicate with the one or more sensors and to receive the one or more communicated MBPs; and (3) a video game having an avatar adapted to move an object on an incline, the video game adapted to execute on the computing device. The video game is adapted to control the avatar to perform an action in the video game based in part on the received one or more communicated MBPs. Numerous other aspects are provided.
    Type: Application
    Filed: August 7, 2018
    Publication date: November 29, 2018
    Inventors: Brian M. Dugan, Steven M. Santisi, Jean Pierre Latrille, Lieven Nuyttens
  • Patent number: 10140812
    Abstract: Systems and methods are provided allowing a player to play a gaming device and receive a predetermined number of outcomes in exchange for a payment. The gaming device generates at least the predetermined number of outcomes, and adjusts a balance of the player device based on the outcomes. The player can continue playing regardless of whether the balance is less than zero.
    Type: Grant
    Filed: October 5, 2011
    Date of Patent: November 27, 2018
    Assignee: IGT
    Inventors: Jay S. Walker, James A. Jorasch, Geoffrey M. Gelman, Stephen C. Tulley, Steven M. Santisi, Norman C. Gilman
  • Patent number: 10105604
    Abstract: The present invention provides systems, methods and apparatus for a wearable band adapted to be worn by a user. The wearable band may include one or more biometric sensors such as a pulse monitor adapted to monitor a pulse of the user, and a transmitter adapted to wirelessly transmit pulse information from the pulse monitor to a mobile device such as a cellular telephone or PDA. The wearable band does not include a display for the biometric information. Numerous additional embodiments are disclosed.
    Type: Grant
    Filed: May 9, 2017
    Date of Patent: October 23, 2018
    Assignee: PEXS LLC
    Inventors: Brian M. Dugan, Steven M. Santisi, Jean Pierre Latrille
  • Patent number: 10074235
    Abstract: The invention includes a system and method for planning and customizing a gaming vacation. Initially, a central controller receives preference and configuration data from a user at a user terminal. A preparation code is then determined and associated with the configuration data. The configuration data and the associated preparation code are transmitted from the central controller to a casino server. The central controller provides feedback regarding the user's requests. The feedback may include, for example, marketing offers for the user and/or configuring a gaming device according to the configuration data associated with a preparation code received from a user at the gaming device.
    Type: Grant
    Filed: June 28, 2016
    Date of Patent: September 11, 2018
    Assignee: IGT
    Inventors: Jay S. Walker, James A. Jorasch, Geoffrey M. Gelman, Norman C. Gilman, Scott T. Friesen, Steven M. Santisi
  • Patent number: 10039981
    Abstract: In a first aspect, a system for playing a video game is provided that includes (1) one or more sensors adapted to monitor one or more biometric parameters of a user and communicate the one or more monitored biometric parameters (MBPs); (2) a computing device adapted to communicate with the one or more sensors and to receive the one or more communicated MBPs; and (3) a video game having an avatar adapted to move an object on an incline, the video game adapted to execute on the computing device. The video game is adapted to control the avatar to perform an action in the video game based in part on the received one or more communicated MBPs. Numerous other aspects are provided.
    Type: Grant
    Filed: December 29, 2016
    Date of Patent: August 7, 2018
    Assignee: PEXS LLC
    Inventors: Brian M. Dugan, Steven M. Santisi, Jean Pierre Latrille, Lieven Nuyttens
  • Patent number: 10002493
    Abstract: A method for facilitating asynchronous group play of an online casino game is provided. A group session is initiated over the Internet, including a plurality of players. A group objective defines a requirement of two or more of the plurality of players achieving winning outcomes that result from initiation of player decisions occurring in relative proximity to each other. For each player, outcomes of player decisions occurring during a period of gameplay are stored to a current session database defined in a storage device, wherein the periods of gameplay of at least two of the plurality of players are asynchronous. The current session database is analyzed to identify outcomes of two or more of the plurality of players occurring within a predefined number of player decisions of each other. The identified outcomes are combined and compared against the group objective.
    Type: Grant
    Filed: March 28, 2016
    Date of Patent: June 19, 2018
    Assignee: Zynga Inc.
    Inventors: Jay S. Walker, James A. Jorasch, Daniel E. Tedesco, Stephen C. Tulley, Geoffrey M. Gelman, David F. Zucker, Steven M. Santisi
  • Publication number: 20180033245
    Abstract: A gaming system and method which includes enabling a player to initiate a play of a game, for the initiated play of the game: (i) randomly generating a game outcome, (ii) displaying to the player the randomly generated game outcome, (iii) determining any award associated with the displayed game outcome, and (iv) displaying to the player any determined award, enabling the player to invite a quantity of other players to each initiate a play of at least one game, the quantity of other players being greater than zero, and if the player invited the quantity of other players, providing the player a benefit, an amount of the benefit being based on the quantity of other players invited.
    Type: Application
    Filed: September 20, 2017
    Publication date: February 1, 2018
    Inventors: Jay S. Walker, Geoffrey M. Gelman, James A. Jorasch, Stephen C. Tulley, Steven M. Santisi, Daniel E. Tedesco, Magdalena M. Fincham
  • Patent number: 9865139
    Abstract: The invention includes a system and method for determining and achieving an optimized rate of play of a gaming device for a given player. The system monitors play at a gaming device, determines whether adjustments to parameters that effect the potential maximum rate of play should be made, and makes the appropriate adjustments. Monitoring play includes measuring such things as force applied to input buttons and tracking unnecessary button presses at inappropriate times (i.e., while the reels are still spinning). Parameters that effect the potential maximum rate of play include reel resolution time, length of bonus displays, payout rate, and the like.
    Type: Grant
    Filed: August 4, 2014
    Date of Patent: January 9, 2018
    Assignee: IGT
    Inventors: Jay S. Walker, James A. Jorasch, David F. Zucker, Jose A. Suarez, Stephen C. Tulley, Geoffrey M. Gelman, Steven M. Santisi
  • Patent number: 9799164
    Abstract: A gaming system and method which includes enabling a player to initiate a play of a game, for the initiated play of the game: (i) randomly generating a game outcome, (ii) displaying to the player the randomly generated game outcome, (iii) determining any award associated with the displayed game outcome, and (iv) displaying to the player any determined award, enabling the player to invite a quantity of other players to each initiate a play of at least one game, the quantity of other players being greater than zero, and if the player invited the quantity of other players, providing the player a benefit, an amount of the benefit being based on the quantity of other players invited.
    Type: Grant
    Filed: August 11, 2016
    Date of Patent: October 24, 2017
    Assignee: IGT
    Inventors: Jay S. Walker, Geoffrey M. Gelman, James A. Jorasch, Stephen C. Tulley, Steven M. Santisi, Daniel E. Tedesco, Magdalena M. Fincham
  • Publication number: 20170239578
    Abstract: The present invention provides systems, methods and apparatus for a wearable band adapted to be worn by a user. The wearable band may include one or more biometric sensors such as a pulse monitor adapted to monitor a pulse of the user, and a transmitter adapted to wirelessly transmit pulse information from the pulse monitor to a mobile device such as a cellular telephone or PDA. The wearable band does not include a display for the biometric information. Numerous additional embodiments are disclosed.
    Type: Application
    Filed: May 9, 2017
    Publication date: August 24, 2017
    Inventors: Brian M. Dugan, Steven M. Santisi, Jean Pierre Latrille
  • Patent number: 9675875
    Abstract: The present invention provides systems, methods and apparatus for a wearable band adapted to be worn by a user. The wearable band may include one or more biometric sensors such as a pulse monitor adapted to monitor a pulse of the user, and a transmitter adapted to wirelessly transmit pulse information from the pulse monitor to a mobile device such as a cellular telephone or PDA. The wearable band does not include a display for the biometric information. Numerous additional embodiments are disclosed.
    Type: Grant
    Filed: February 10, 2015
    Date of Patent: June 13, 2017
    Assignee: PEXS LLC
    Inventors: Brian M. Dugan, Steven M. Santisi, Jean Pierre Latrille
  • Patent number: 9679439
    Abstract: Methods and apparatus for managing and authenticating usage of features of gaming devices are presented. In accordance with some embodiments, the methods and apparatus may facilitate an offer engine for providing one or more offers to a user of the gaming device, wherein an offer comprises an offer for a payment to be made to the user in exchange for an action by the user, wherein the one or more offers are distinct from indications of awards the user may qualify for during play of a game playable via the gaming device. In one embodiment the methods and apparatus may provide for determining whether to adjust the first feature based on the measure of performance.
    Type: Grant
    Filed: May 27, 2014
    Date of Patent: June 13, 2017
    Assignee: INVENTOR HOLDINGS, LLC
    Inventors: Jay S. Walker, James A. Jorasch, Russell P. Sammon, Scott T. Friesen, Michael D. Downs, Steven M. Santisi
  • Publication number: 20170106282
    Abstract: In a first aspect, a system for playing a video game is provided that includes (1) one or more sensors adapted to monitor one or more biometric parameters of a user and communicate the one or more monitored biometric parameters (MBPs); (2) a computing device adapted to communicate with the one or more sensors and to receive the one or more communicated MBPs; and (3) a video game having an avatar adapted to move an object on an incline, the video game adapted to execute on the computing device. The video game is adapted to control the avatar to perform an action in the video game based in part on the received one or more communicated MBPs. Numerous other aspects are provided.
    Type: Application
    Filed: December 29, 2016
    Publication date: April 20, 2017
    Inventors: Brian M. Dugan, Steven M. Santisi, Jean Pierre Latrille, Lieven Nuyttens
  • Patent number: 9566515
    Abstract: In a first aspect, a system for playing a video game is provided that includes (1) one or more sensors adapted to monitor one or more biometric parameters of a user and communicate the one or more monitored biometric parameters (MBPs); (2) a computing device adapted to communicate with the one or more sensors and to receive the one or more communicated MBPs; and (3) a video game having an avatar adapted to move an object on an incline, the video game adapted to execute on the computing device. The video game is adapted to control the avatar to perform an action in the video game based in part on the received one or more communicated MBPs. Numerous other aspects are provided.
    Type: Grant
    Filed: October 18, 2014
    Date of Patent: February 14, 2017
    Assignee: PEXS LLC
    Inventors: Brian M. Dugan, Steven M. Santisi, Jean Pierre Latrille, Lieven Nuyttens
  • Publication number: 20160351013
    Abstract: A gaming system and method which includes enabling a player to initiate a play of a game, for the initiated play of the game: (i) randomly generating a game outcome, (ii) displaying to the player the randomly generated game outcome, (iii) determining any award associated with the displayed game outcome, and (iv) displaying to the player any determined award, enabling the player to invite a quantity of other players to each initiate a play of at least one game, the quantity of other players being greater than zero, and if the player invited the quantity of other players, providing the player a benefit, an amount of the benefit being based on the quantity of other players invited.
    Type: Application
    Filed: August 11, 2016
    Publication date: December 1, 2016
    Inventors: Jay S. Walker, Geoffrey M. Gelman, James A. Jorasch, Stephen C. Tulley, Steven M. Santisi, Daniel E. Tedesco, Magdalena M. Fincham
  • Publication number: 20160307398
    Abstract: The invention includes a system and method for planning and customizing a gaming vacation. Initially, a central controller receives preference and configuration data from a user at a user terminal. A preparation code is then determined and associated with the configuration data. The configuration data and the associated preparation code are transmitted from the central controller to a casino server. The central controller provides feedback regarding the user's requests. The feedback may include, for example, marketing offers for the user and/or configuring a gaming device according to the configuration data associated with a preparation code received from a user at the gaming device.
    Type: Application
    Filed: June 28, 2016
    Publication date: October 20, 2016
    Inventors: Jay S. Walker, James A. Jorasch, Geoffrey M. Gelman, Norman C. Gilman, Scott T. Friesen, Steven M. Santisi
  • Publication number: 20160260290
    Abstract: A method for facilitating asynchronous group play of an online casino game is provided. A group session is initiated over the Internet, including a plurality of players. A group objective defines a requirement of two or more of the plurality of players achieving winning outcomes that result from initiation of player decisions occurring in relative proximity to each other. For each player, outcomes of player decisions occurring during a period of gameplay are stored to a current session database defined in a storage device, wherein the periods of gameplay of at least two of the plurality of players are asynchronous. The current session database is analyzed to identify outcomes of two or more of the plurality of players occurring within a predefined number of player decisions of each other. The identified outcomes are combined and compared against the group objective.
    Type: Application
    Filed: March 28, 2016
    Publication date: September 8, 2016
    Inventors: Jay S. Walker, James A. Jorasch, Daniel E. Tedesco, Stephen C. Tulley, Geoffrey M. Gelman, David F. Zucker, Steven M. Santisi