Patents by Inventor Steven M. Santisi

Steven M. Santisi has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 8353756
    Abstract: The present invention allows gaming devices to set or modify game parameters through the use of random events such as spinning slot machine reels or random number generators. In some embodiments, game parameters may be established with various initial values, and then, by spinning the gaming devices' reels, for example, random reel values lining up on the payline may be used as new game parameter values. Parameter values may be used to control or initialize almost any aspect of the gaming device play experience, ranging from the types of symbols seen on the reels, to the appearance or behavior of game characters, to the rate at which “complementary” points are awarded.
    Type: Grant
    Filed: November 17, 2011
    Date of Patent: January 15, 2013
    Assignee: IGT
    Inventors: Jay S. Walker, James A. Jorasch, Geoffrey M. Gelman, Daniel E. Tedesco, Steven M. Santisi
  • Publication number: 20130012293
    Abstract: Methods for initiating group play of an online slots game is provided. One method includes receiving, from a first gaming device associated with a first user, a request to initiate group play of the online slots game with a second user. The method also includes generating a message, the message identifying the first user and defining a response mechanism for joining the group play of the online slots game. The method then transmits the message to a second gaming device associated with the second user. The method provides for social interaction and social play between players, while playing the online game.
    Type: Application
    Filed: June 29, 2012
    Publication date: January 10, 2013
    Inventors: Jay S. WALKER, James A. JORASCH, Daniel E. TEDESCO, Stephen C. TULLEY, Geoffrey M. GELMAN, David F. ZUCKER, Steven M. SANTISI
  • Publication number: 20130005445
    Abstract: Methods and apparatus for managing and authenticating usage of features of gaming devices is presented. The methods include tracking and/or accumulating usage data relating to gaming device features, determining an authentication code based on the usage data, outputting the authentication code to an operator for transmission to an interested party, and verifying the authentication code. The present invention allows regulatory agencies and manufacturers of gaming devices to reliably verify the usage of individual features of gaming devices without having to rely upon a casino to report the usage data.
    Type: Application
    Filed: September 11, 2012
    Publication date: January 3, 2013
    Applicant: WALKER DIGITAL, LLC
    Inventors: Jay S. Walker, James A. Jorasch, Russell P. Sammon, Scott T. Friesen, Michael D. Downs, Steven M. Santisi
  • Patent number: 8298063
    Abstract: Some systems, processes, apparatus and articles of manufacture provide for selling lottery entries. In one example, a request is received to purchase a multiplier and a set of play indicia for a lottery game.
    Type: Grant
    Filed: June 22, 2010
    Date of Patent: October 30, 2012
    Assignee: Walker Digital, LLC
    Inventors: John M. Packes, Jr., Stephen C. Tulley, James A. Jorasch, Daniel E. Tedesco, Magdalena Mik, Jay S. Walker, Steven M. Santisi
  • Publication number: 20120270646
    Abstract: Methods for providing notification during an online casino game is provided. One method includes detecting a first gameplay session of the online casino game, the first gameplay session associated with a first user. The method then detects a second gameplay session of the online casino game. The second gameplay session is associated with a second user, and at least part of the second gameplay session occurring simultaneously with the first gameplay session. The method then determines whether the first user and the second user are members of a common group. If so, then the method displays a message to the first user during the first gameplay session. The message to the first user identifying the second user. The methods provided herein provide for social interaction during online game play and social friend interactions that facilitate or advance game play in an online environment.
    Type: Application
    Filed: June 29, 2012
    Publication date: October 25, 2012
    Inventors: Jay S. Walker, James A. Jorasch, Daniel E. Tedesco, Stephen C. Tulley, Geoffrey M. Gelman, David F. Zucker, Steven M. Santisi
  • Publication number: 20120270660
    Abstract: Methods for handling communication between players of an online casino game are provided. One method includes initiating a group session for the online casino game and assigning a first user and a second user to the group session. The method further includes hosting a group session of the online casino game, the group session defined by linked gameplay of the casino game by each of the first user and the second user. Then, during the group session, activating an instant messaging protocol to define a chat session between the first user and the second user. The method facilitates game play in a social environment and enables coordination of social game activity during game play.
    Type: Application
    Filed: June 29, 2012
    Publication date: October 25, 2012
    Inventors: Jay S. Walker, James A. Jorasch, Daniel E. Tedesco, Stephen C. Tulley, Geoffrey M. Gelman, David F. Zucker, Steven M. Santisi
  • Publication number: 20120270623
    Abstract: Methods for facilitating cooperative group play of an online casino game are provided. One method includes initiating a group session of the online casino game over the Internet, the group session defined to include a plurality of players, and defining at least one group objective for the group session. The method then combines outcomes from gameplay of the online casino game of each of the plurality of players during the group session and compares the combined outcomes against the group objective. If the combined outcomes meet the group objective, then the method administers a prize associated with the group objective. The methods further facilitate game play in a social online environment, where the social interactions assist in advancing game play.
    Type: Application
    Filed: June 29, 2012
    Publication date: October 25, 2012
    Inventors: Jay S. Walker, James A. Jorasch, Daniel E. Tedesco, Stephen C. Tulley, Geoffrey M. Gelman, David F. Zucker, Steven M. Santisi
  • Patent number: 8282488
    Abstract: The invention allows a casino, or other entity, via a game machine, to provide relevant information at appropriate times, and/or in response to appropriate events, to players using the game machine. A dynamic and flexible system adapted to interact with players on an individual basis by aiding in the management, determination, distribution, and delivery of promotional, inspirational, instructive, informational, communicative, incentive, and other types of messages, is provided. Various methods are provided to ensure that receiving messages at a game machine enhances a player's overall gaming experience by selectively outputting helpful and desirable messages to players while minimizing interference with the players' gaming and to avoid overwhelming players with unsolicited, unwanted, and/or irrelevant messages.
    Type: Grant
    Filed: October 14, 2003
    Date of Patent: October 9, 2012
    Assignee: IGT
    Inventors: Jay S. Walker, James A. Jorasch, Russell P. Sammon, Stephen C. Tulley, Steven M. Santisi
  • Patent number: 8277309
    Abstract: Systems and methods are provided allowing a player to play a gaming device and receive a predetermined number of outcomes in exchange for a payment. The gaming device generates at least the predetermined number of outcomes, and adjusts a balance of the player device based on the outcomes. The player can continue playing regardless of whether the balance is less than zero.
    Type: Grant
    Filed: July 5, 2006
    Date of Patent: October 2, 2012
    Assignee: IGT
    Inventors: Jay S. Walker, James A. Jorasch, Geoffrey M. Gelman, Stephen C. Tulley, Steven M. Santisi, Norman C. Gilman
  • Patent number: 8221245
    Abstract: The invention includes a system and method for planning and customizing a gaming vacation. Initially, a central controller receives preference and configuration data from a user at a user terminal. A preparation code is then determined and associated with the configuration data. The configuration data and the associated preparation code are transmitted from the central controller to a casino server. The central controller provides feedback regarding the user's requests. The feedback may include, for example, marketing offers for the user and/or configuring a gaming device according to the configuration data associated with a preparation code received from a user at the gaming device.
    Type: Grant
    Filed: May 19, 2010
    Date of Patent: July 17, 2012
    Assignee: IGT
    Inventors: Jay S. Walker, James A. Jorasch, Geoffrey M. Gelman, Norman C. Gilman, Scott T. Friesen, Steven M. Santisi
  • Patent number: 8206210
    Abstract: According to one or more embodiments of the present invention, a contract is established for a session comprising two or more plays of at least one gaming device. Information about the game play session, such as outcomes generated at the at least one gaming device, is communicated to a player device. The information is presented to a player via the player device.
    Type: Grant
    Filed: June 8, 2006
    Date of Patent: June 26, 2012
    Assignee: Walker Digital, LLC
    Inventors: Jay S. Walker, James A. Jorasch, Geoffrey M. Gelman, Magdalena M. Fincham, Steven M. Santisi, Norman C. Gilman, Thomas M. Sparico
  • Publication number: 20120122563
    Abstract: A gaming system and method which includes enabling a player to initiate a play of a game, for the initiated play of the game: (i) randomly generating a game outcome, (ii) displaying to the player the randomly generated game outcome, (iii) determining any award associated with the displayed game outcome, and (iv) displaying to the player any determined award, enabling the player to invite a quantity of other players to each initiate a play of at least one game, the quantity of other players being greater than zero, and if the player invited the quantity of other players, providing the player a benefit, an amount of the benefit being based on the quantity of other players invited.
    Type: Application
    Filed: January 17, 2012
    Publication date: May 17, 2012
    Applicant: IGT
    Inventors: Jay S. Walker, Geoffrey M. Gelman, James A. Jorasch, Stephen C. Tulley, Steven M. Santisi, Daniel E. Tedesco, Magdalena M. Fincham
  • Publication number: 20120115604
    Abstract: A gaming system and method which includes enabling a first player at a first gaming device to initiate at least one play of a first game, enabling a second player at a second gaming device to initiate at least one play of a second game, determining, based at least in part on at least one activity of the first player, a benefit, and providing the determined benefit to the second player.
    Type: Application
    Filed: January 17, 2012
    Publication date: May 10, 2012
    Applicant: IGT
    Inventors: Jay S. Walker, Geoffrey M. Gelman, James A. Jorasch, Stephen C. Tulley, Steven M. Santisi, Daniel E. Tedesco, Magdalena M. Fincham
  • Patent number: 8172671
    Abstract: Systems and methods are provided allowing a player to play a gaming device and receive a predetermined number of outcomes in exchange for a payment. The gaming device generates at least the predetermined number of outcomes, and adjusts a balance of the player device based on the outcomes. The player can continue playing regardless of whether the balance is less than zero.
    Type: Grant
    Filed: June 2, 2005
    Date of Patent: May 8, 2012
    Assignee: Walker Digital, LLC
    Inventors: Jay S. Walker, James A. Jorasch, Daniel E. Tedesco, Geoffrey M. Gelman, Stephen C. Tulley, Steven M. Santisi, Norman C. Gilman
  • Publication number: 20120064963
    Abstract: The present invention allows gaming devices to set or modify game parameters through the use of random events such as spinning slot machine reels or random number generators. In some embodiments, game parameters may be established with various initial values, and then, by spinning the gaming devices' reels, for example, random reel values lining up on the payline may be used as new game parameter values. Parameter values may be used to control or initialize almost any aspect of the gaming device play experience, ranging from the types of symbols seen on the reels, to the appearance or behavior of game characters, to the rate at which “complementary” points are awarded.
    Type: Application
    Filed: November 17, 2011
    Publication date: March 15, 2012
    Applicant: IGT
    Inventors: Jay S. Walker, James A. Jorasch, Victor M. Garcia, Geoffrey M. Gelman, Daniel E. Tedesco, Steven M. Santisi
  • Patent number: 8133112
    Abstract: The present invention is directed generally to a method and apparatus for operating a gaming device having a flat rate play session costing a flat rate price. The flat rate play session spans multiple plays on the gaming device over a pre-established duration. The gaming device identifies price parameters and determines the flat rate price of playing the gaming device based on those price parameters. In one embodiment, identifying price parameters includes receiving player selected price parameters. In another embodiment, price parameters further incorporate operator selected price parameters. Should the player decide to pay the flat rate price, the player simply deposits the necessary funds into the gaming device or makes a credit account available for the gaming device to debit. Once the player initiates play, the gaming device tracks the duration remaining in the flat rate play session and stops the play when the given period has elapsed.
    Type: Grant
    Filed: November 10, 2004
    Date of Patent: March 13, 2012
    Assignee: Walker Digital, LLC
    Inventors: Jay S. Walker, James A. Jorasch, Geoffrey M. Gelman, Magdalena M. Fincham, Steven M. Santisi, Norman C. Gilman, Thomas M. Sparico
  • Publication number: 20120046111
    Abstract: The invention includes a system and method for providing linked play via gaming and other devices wherein players may share and combine outcomes or parts thereof. In some embodiments, a casino server registers a group for linked play and a group objective and format are established. The linked play commences according to the group format on the gaming devices while the casino server, or another device, concurrently facilitates interaction between the group members operating the gaming devices. During the interaction, players may combine outcomes in an attempt to win group prizes. The linked play is terminated according to the group format and a determination is made by the casino server whether the group objective has been achieved. Prizes are awarded via the gaming devices if the group objective was achieved.
    Type: Application
    Filed: October 28, 2011
    Publication date: February 23, 2012
    Applicant: WALKER DIGITAL, LLC
    Inventors: Jay S. Walker, James A. Jorasch, Daniel E. Tedesco, Stephen C. Tulley, Geoffrey M. Gelman, David F. Zucker, Steven M. Santisi
  • Publication number: 20120028698
    Abstract: Systems and methods are provided allowing a player to play a gaming device and receive a predetermined number of outcomes in exchange for a payment. The gaming device generates at least the predetermined number of outcomes, and adjusts a balance of the player device based on the outcomes. The player can continue playing regardless of whether the balance is less than zero.
    Type: Application
    Filed: October 5, 2011
    Publication date: February 2, 2012
    Applicant: IGT
    Inventors: Jay S. Walker, James A. Jorasch, Geoffrey M. Gelman, Stephen C. Tulley, Steven M. Santisi, Norman C. Gilman
  • Patent number: 8105157
    Abstract: In accordance with one or more embodiments, a method comprises associating, with a casino patron, a benefit of a first value. The benefit of the first value is determined based on a first algorithm and based on the patron's activity during a first portion of a period of time. The method further comprises associating, with the patron, a benefit of a second value. The benefit of the second value is determined based on a second algorithm and based on the patron's activity during a second portion of the period of time, the second portion occurring after the first portion. Associating the benefit of the second value is only performed if the associating the benefit of the first value is first performed.
    Type: Grant
    Filed: June 28, 2010
    Date of Patent: January 31, 2012
    Assignee: IGT
    Inventors: Jay S. Walker, Geoffrey M. Gelman, James A. Jorasch, Stephen C. Tulley, Steven M. Santisi, Daniel E. Tedesco, Magdalena M. Fincham
  • Patent number: 8075390
    Abstract: The present invention allows gaming devices to set or modify game parameters through the use of random events such as spinning slot machine reels or random number generators. In some embodiments, game parameters may be established with various initial values, and then, by spinning the gaming devices' reels, for example, random reel values lining up on the payline may be used as new game parameter values. Parameter values may be used to control or initialize almost any aspect of the gaming device play experience, ranging from the types of symbols seen on the reels, to the appearance or behavior of game characters, to the rate at which “complementary” points are awarded.
    Type: Grant
    Filed: November 3, 2006
    Date of Patent: December 13, 2011
    Assignee: IGT
    Inventors: Jay S. Walker, James A. Jorasch, Victor M. Garcia, Geoffrey M. Gelman, Daniel E. Tedesco, Steven M. Santisi