Patents by Inventor Tatsuya Teranishi

Tatsuya Teranishi has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10121323
    Abstract: A gaming machine comprises a terminal device which runs a game, and a storage device which stores a point value generated in games run in the terminal device and a game play count. The gaming machine stores, in a game play count storage area, a total game play count incremented in each game; accumulatively stores a portion of a total point value in a first storage area; accumulatively stores the remaining portion of the total point value in a second storage area of the storage device; adds the point value stored in the first storage area to the point value stored in the second storage area, when the total game play count reaches a certain value; and awards a benefit to the terminal device, when a total point value stored in the second storage area reaches a certain value.
    Type: Grant
    Filed: April 14, 2017
    Date of Patent: November 6, 2018
    Assignees: UNIVERSAL ENTERTAINMENT CORPORATION, ARUZE GAMING (HONG KONG) LIMITED
    Inventors: Hiroki Munakata, Tatsuya Teranishi, Kensaku Yoshikawa
  • Publication number: 20170330419
    Abstract: A gaming machine comprises a terminal device which runs a game, and a storage device which stores a point value generated in games run in the terminal device and a game play count. The gaming machine stores, in a game play count storage area, a total game play count incremented in each game; accumulatively stores a portion of a total point value in a first storage area; accumulatively stores the remaining portion of the total point value in a second storage area of the storage device; adds the point value stored in the first storage area to the point value stored in the second storage area, when the total game play count reaches a certain value; and awards a benefit to the terminal device, when a total point value stored in the second storage area reaches a certain value.
    Type: Application
    Filed: April 14, 2017
    Publication date: November 16, 2017
    Inventors: Hiroki MUNAKATA, Tatsuya TERANISHI, Kensaku YOSHIKAWA
  • Patent number: 9672695
    Abstract: A gaming machine stores a plurality of notification patterns of the backlight unit displayable at least in the symbol rearrangement regions of the reel unit including the regions where the symbols are rearranged, a notification pattern being assigned to each of the notification patterns. The gaming machine randomly determines the symbols to be rearranged on the reel unit. The gaming machine determines a combination formed by the determined symbols. The gaming machine selects a notification pattern based on the determined combination. The gaming machine executes a selected notification pattern by the backlight unit, at a notification timing which is before the rearrangement of the symbols on the reel unit.
    Type: Grant
    Filed: January 24, 2013
    Date of Patent: June 6, 2017
    Assignees: UNIVERSAL ENTERTAINMENT CORPORATION, ARUZE GAMING AMERICA, INC.
    Inventors: Kenta Kitamura, Tatsuya Teranishi, Akira Osawa, Kenji Enokido
  • Patent number: 9633524
    Abstract: A gaming machine stores an effect combination table in which each of predetermined combination conditions of symbols has probabilities associated with respective effect combinations each constituted by one or more indication effect. The gaming machine executes a process of randomly determining the symbols to be rearranged on the reel unit. The gaming machine executes a process of determining to which one of the combination conditions the combination of the determined symbols corresponds. The gaming machine executes a process of selecting an effect combination table based on the corresponding combination condition and randomly selecting one effect combination from a plurality of effect combinations based on the probabilities in the selected effect combination table. The gaming machine executes a process of executing an indication effect indicated by the selected effect combination, by means of the notification device.
    Type: Grant
    Filed: January 23, 2013
    Date of Patent: April 25, 2017
    Assignees: UNIVERSAL ENTERTAINMENT CORPORATION, ARUZE GAMING AMERICA, INC.
    Inventors: Kenta Kitamura, Tatsuya Teranishi, Akira Osawa
  • Patent number: 9600955
    Abstract: A controller of a gaming machine executes a normal round of a game to spin reels of a first display, and triggers a chance round of the game when a result of the normal round satisfies a predetermined condition. The controller displays a wheel and a plurality of touch areas on a second display, and the wheel includes a plurality of areas, each of the plurality of areas corresponding to a number of free rounds. When any one of the touch areas is touched and slid by a player, the controller spinning the wheel in a direction corresponding to the slid touch area, and randomly determines a number of free rounds. The controller stops the wheel at a position of an area that corresponds to the determined number of free rounds among the plurality of areas, and provides free rounds having the determined number.
    Type: Grant
    Filed: September 21, 2012
    Date of Patent: March 21, 2017
    Assignees: UNIVERSAL ENTERTAINMENT CORPORATION, ARUZE GAMING AMERICA, INC.
    Inventors: Kenta Kitamura, Masumi Fujisawa, Tatsuya Teranishi, Takeshi Kada, Kazuo Okada
  • Patent number: 9576441
    Abstract: The present invention provides a gaming machine which can provide games that are prevented from progressing monotonously and thus can provide a player with a feeling of tension, thereby facilitating the consumption of more gaming media. A currently played chance game is discontinued and the chance game is started afresh from the first game under the condition that a second symbol appears on a symbol display unit upon the number of games being less than a predetermined number in the chance game mode.
    Type: Grant
    Filed: June 16, 2015
    Date of Patent: February 21, 2017
    Assignees: UNIVERSAL ENTERTAINMENT CORPORATION, ARUZE GAMING AMERICA, INC.
    Inventors: Kenta Kitamura, Tatsuya Teranishi, Masumi Fujisawa
  • Patent number: 9520028
    Abstract: Provided is a gaming machine that can entertain a player by developing various game results after entering a feature game mode from a base game mode. The gaming machine progresses the games as follows: in base games, if trigger symbols appearing at rearrangement of symbols complete a specific arrangement pattern, the games are changed from base games into roulette games. In roulette games, the maximum number of lotteries is determined based on the arrangement pattern of the trigger symbols.
    Type: Grant
    Filed: June 24, 2014
    Date of Patent: December 13, 2016
    Assignees: UNIVERSAL ENTERTAINMENT CORPORATION, ARUZE GAMING AMERICA, INC.
    Inventors: Kenta Kitamura, Kensaku Yoshikawa, Tatsuya Teranishi
  • Patent number: 9514616
    Abstract: The present invention provides a gaming machine capable of improving amusingness of a game by varying the continuity of the main game. According to the present invention, a normal mode game in the normal mode is started based on an input of the bet information from the bet input device; the mode is entered from the normal mode to the chance mode when an enter condition is satisfied as a result of referring to the predetermined symbol determination table in the normal mode; a free game is started as a chance mode game in the chance mode; and the mode is returned from the chance mode to the normal mode when an end condition is satisfied as a result of referring to the specific symbol determination table in the chance mode.
    Type: Grant
    Filed: October 21, 2014
    Date of Patent: December 6, 2016
    Assignees: UNIVERSAL ENTERTAINMENT CORPORATION, ARUZE GAMING AMERICA, INC
    Inventors: Kenta Kitamura, Tatsuya Teranishi, Akira Osawa
  • Publication number: 20160335854
    Abstract: An object is to provide a gaming machine capable of facilitating the enhancement of the player's interest in a repeat random determination. The controller 220 executes the following steps of (1a) to (1d): (1a) selecting one slot 202 through random determination; (1b) when a multiplier upgrade slot 202a (repeat random determination slot) is selected in the step (1a), executing the step (1a) again; (1c) increasing a wheel multiplier (roulette multiplier) when the multiplier upgrade slot 202a is selected in the step (1a), and increasing the wheel multiplier each time the multiplier upgrade slot 202a is selected; and (1d) when a payout slot is selected in the step (1a), a payout is determined in accordance with the wheel multiplier.
    Type: Application
    Filed: May 13, 2016
    Publication date: November 17, 2016
    Inventors: Kenta KITAMURA, Tatsuya TERANISHI, Kazunori OTSUKA, Akira OSAWA, Hiroatsu IKE, Yoshitomo SASAKI
  • Patent number: 9483904
    Abstract: A gaming machine capable of realizing game patterns differing from one another in a bonus game is provided. A main CPU 222 determines symbols to be rearranged by conducting a lottery based on a first symbol determination table in which in free games, probabilities, with each of which predetermined symbols (BONUS symbols) are rearranged on a particular condition (a condition that three or more BONUS symbols are rearranged in a display window 56), are set so as to exceed a predetermined probability and in the next free games subsequent to the game in which the predetermined symbols have been rearranged on the particular condition, determines symbols to be rearranged by conducting a lottery based on a second symbol determination table in which probabilities, with each of which the predetermined symbols are rearranged on the particular condition, are set so as to less than the predetermined probability.
    Type: Grant
    Filed: September 15, 2014
    Date of Patent: November 1, 2016
    Assignees: UNIVERSAL ENTERTAINMENT CORPORATION, ARUZE GAMING AMERICA, INC.
    Inventors: Kenta Kitamura, Kenji Enokido, Tatsuya Teranishi, Takaki Narita
  • Publication number: 20160093144
    Abstract: Provided is a gaming machine that is capable of increasing the kind of winning patterns and the kind of payouts by substantially increasing the kind of symbols even though the gaming machine is equipped with real reels. The gaming machine increases the kind of symbols by (A-1-1) of determining a color selection tendency by lottery with reference to a color selection tendency determination table; (A-1-2) of determining one color determination table from a plurality of color determination tables in accordance with the color selection tendency determined in the (A-1-1); and (A-1-3) of determining a color for decorating a symbol or a background of the symbol by lottery with reference to the one color determination table determined in the (A-1-2).
    Type: Application
    Filed: September 22, 2015
    Publication date: March 31, 2016
    Inventors: Kenta KITAMURA, Kenji ENOKIDO, Tatsuya TERANISHI, Takaki NARITA
  • Patent number: 9279920
    Abstract: Provided is a reel unit for a gaming machine which suppresses decrease in visibility of a reel belt due to the formation of image of light source on a reel even if light emission intensity for illuminating the reel is high. It is provided a first light diffusion sheet with translucency having a light refraction surface including a surface formed thereon for refracting light passing therethrough in various directions, the first light diffusion sheet stacked on a base sheet; and a second light diffusion sheet having the light refraction surface, the second light diffusion sheet stacked on the first light diffusion sheet.
    Type: Grant
    Filed: April 22, 2014
    Date of Patent: March 8, 2016
    Assignees: UNIVERSAL ENTERTAINMENT CORPORATION, ARUZE GAMING AMERICA, INC.
    Inventors: Motomichi Sato, Tatsuya Teranishi, Kenta Kitamura, Jun Hirato, Takuto Nakayama
  • Patent number: 9218725
    Abstract: A gaming machine which can control the tempo of the game to refresh the player while maintaining continuity of the game, enhancing entertainingness and amusement of the game, and encouraging the player's sense of achievements. The input unit receives an instruction related to a game. The memory stores a first symbol determination table causing that a specific symbol appears among rearranged symbols on the symbol display unit with a first probability and a second symbol determination table causing that the specific symbol appears among the rearranged symbols with a second probability higher than the first probability. The controller starts the game in response to the instruction received through the input unit to execute the game in a normal mode and shifting the normal mode to a chance mode according to the game result in the normal mode.
    Type: Grant
    Filed: August 21, 2014
    Date of Patent: December 22, 2015
    Assignees: Universal Entertainment Corporation, Aruze Gaming America, Inc.
    Inventors: Akira Osawa, Tatsuya Teranishi, Takeshi Iso, Kenta Kitamura
  • Patent number: 9214070
    Abstract: A gaming machine randomly determines symbols to be rearranged on a reel unit in a game in a normal mode, based on a predetermined probability. The gaming machine determines whether the determined symbols include a chance symbol. When it is determined that the symbols include a chance symbol, the gaming machine randomly determines an expecting degree and conducts the shifting to a chance mode. In the game in the chance mode, the gaming machine randomly determines the symbols to be rearranged on the reel unit based on the probability corresponding to the determined expecting degree. When the game is run for a predetermined number of times, the gaming machine ends the chance mode.
    Type: Grant
    Filed: January 25, 2013
    Date of Patent: December 15, 2015
    Assignees: UNIVERSAL ENTERTAINMENT CORPORATION, ARUZE GAMING AMERICA, INC.
    Inventors: Kenta Kitamura, Tatsuya Teranishi, Akira Osawa
  • Publication number: 20150339883
    Abstract: There is provided a gaming machine and a game control method with a wider variation in the games run in the gaming machine to make the games more attractive by increasing the number of types of the random determination process for symbols to be displayed. The main CPU executes a symbol random determination for determining symbols to be displayed on the reel device M1, based on the symbol random determination table; displays the symbols determined on the reel device M1; awards a first payout based on the symbols 501 displayed on the reel device M1; executes a continued random determination different from the symbol random determination, which determines whether to display a predetermined symbol on the reel device M1; performs displaying of the predetermined symbol on the display device, based on the result; and awards a second payout based on the predetermined symbols 501 displayed on the reel device.
    Type: Application
    Filed: May 19, 2015
    Publication date: November 26, 2015
    Inventors: Hiroki MUNAKATA, Kenji ENOKIDO, Tatsuya TERANISHI, Ryosuke TAKAHASHI
  • Publication number: 20150279167
    Abstract: The present invention provides a gaming machine which can provide games that are prevented from progressing monotonously and thus can provide a player with a feeling of tension, thereby facilitating the consumption of more gaming media. A currently played chance game is discontinued and the chance game is started afresh from the first game under the condition that a second symbol appears on a symbol display unit upon the number of games being less than a predetermined number in the chance game mode.
    Type: Application
    Filed: June 16, 2015
    Publication date: October 1, 2015
    Inventors: Kenta KITAMURA, Tatsuya TERANISHI, Masumi FUJISAWA
  • Patent number: 9111423
    Abstract: A gaming machine executes a process of randomly determining symbols to be rearranged on a reel unit. The gaming machine executes a process of determining a combination formed by the symbols. The gaming machine executes a process of selecting from a plurality of choices an indication effect which is executed before the rearrangement of the symbols on the reel unit, based on the determined combination. The gaming machine executes a process of executing the selected indication effect by a notification device.
    Type: Grant
    Filed: January 22, 2013
    Date of Patent: August 18, 2015
    Assignees: UNIVERSAL ENTERTAINMENT CORPORATION, ARUZE GAMING AMERICA, INC.
    Inventors: Kenta Kitamura, Tatsuya Teranishi, Akira Osawa, Kenji Enokido
  • Patent number: 9087439
    Abstract: The present invention provides a gaming machine which can provide games that are prevented from progressing monotonously and thus can provide a player with a feeling of tension, thereby facilitating the consumption of more gaming media. A currently played chance game is discontinued and the chance game is started afresh from the first game under the condition that a second symbol appears on a symbol display unit upon the number of games being less than a predetermined number in the chance game mode.
    Type: Grant
    Filed: April 23, 2013
    Date of Patent: July 21, 2015
    Assignees: UNIVERSAL ENTERTAINMENT CORPORATION, ARUZE GAMING AMERICA, INC.
    Inventors: Kenta Kitamura, Tatsuya Teranishi, Masumi Fujisawa
  • Publication number: 20150087391
    Abstract: A gaming machine capable of realizing game patterns differing from one another in a bonus game is provided. A main CPU 222 selects by conducting a lottery one symbol determination table from a symbol determination table group having a plurality of symbol determination tables (the first to tenth symbol determination tables in a first embodiment, etc.) associated with a plurality of paylines and randomly determines symbols to be rearranged based on the selected one symbol determination table, the plurality of symbol determination tables having probabilities, with each of which a predetermined symbol combination is established on each of said plurality of paylines, is set to be higher than a predetermined probability.
    Type: Application
    Filed: September 15, 2014
    Publication date: March 26, 2015
    Inventors: Kenta KITAMURA, Taro KOBAYASHI, Susumu MIO, Kazunori OTSUKA, Kenji ENOKIDO, Tatsuya TERANISHI, Takaki NARITA
  • Publication number: 20150087390
    Abstract: A gaming machine capable of realizing game patterns differing from one another in a bonus game is provided. A main CPU 222 determines symbols to be rearranged by conducting a lottery based on a first symbol determination table in which in free games, probabilities, with each of which predetermined symbols (BONUS symbols) are rearranged on a particular condition (a condition that three or more BONUS symbols are rearranged in a display window 56), are set so as to exceed a predetermined probability and in the next free games subsequent to the game in which the predetermined symbols have been rearranged on the particular condition, determines symbols to be rearranged by conducting a lottery based on a second symbol determination table in which probabilities, with each of which the predetermined symbols are rearranged on the particular condition, are set so as to less than the predetermined probability.
    Type: Application
    Filed: September 15, 2014
    Publication date: March 26, 2015
    Inventors: Kenta KITAMURA, Kenji ENOKIDO, Tatsuya TERANISHI, Takaki NARITA