Patents by Inventor Tatsuya Teranishi

Tatsuya Teranishi has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 8968072
    Abstract: A gaming machine and a controlling method thereof are provided. The gaming machine includes a mechanical symbol display unit which includes: a rotatable reel having a peripheral face with a plurality of symbols thereon; an illuminating device that is provided within a space on an inner periphery side of the rotatable reel and is controlled to emit light of at least two different colors; and an illumination controller. The symbols include a special symbol having at least two translucent portions each having a unique color that is the same as one of the at least two different colors. The at least two colors are selected in a way that, the special symbol is observable as a symbol in one single color or a symbol with a pattern of at least two colors according to the color of the emitted light.
    Type: Grant
    Filed: June 2, 2011
    Date of Patent: March 3, 2015
    Assignees: Universal Entertainment Corporation, Aruze Gaming America, Inc.
    Inventors: Akira Osawa, Kenta Kitamura, Takeshi Iso, Tatsuya Teranishi
  • Patent number: 8961294
    Abstract: The present invention provides a gaming machine capable of improving amusingness of a game by varying the continuity of the main game. According to the present invention, a normal mode game in the normal mode is started based on an input of the bet information from the bet input device; the mode is entered from the normal mode to the chance mode when an enter condition is satisfied as a result of referring to the predetermined symbol determination table in the normal mode; a free game is started as a chance mode game in the chance mode; and the mode is returned from the chance mode to the normal mode when an end condition is satisfied as a result of referring to the specific symbol determination table in the chance mode.
    Type: Grant
    Filed: February 16, 2013
    Date of Patent: February 24, 2015
    Assignees: Universal Entertainment Corporation, Aruze Gaming America, Inc.
    Inventors: Kenta Kitamura, Tatsuya Teranishi, Akira Osawa
  • Publication number: 20150038214
    Abstract: The present invention provides a gaming machine capable of improving amusingness of a game by varying the continuity of the main game. According to the present invention, a normal mode game in the normal mode is started based on an input of the bet information from the bet input device; the mode is entered from the normal mode to the chance mode when an enter condition is satisfied as a result of referring to the predetermined symbol determination table in the normal mode; a free game is started as a chance mode game in the chance mode; and the mode is returned from the chance mode to the normal mode when an end condition is satisfied as a result of referring to the specific symbol determination table in the chance mode.
    Type: Application
    Filed: October 21, 2014
    Publication date: February 5, 2015
    Inventors: Kenta KITAMURA, Tatsuya TERANISHI, Akira OSAWA
  • Publication number: 20150024824
    Abstract: Provided is a gaming machine that can entertain a player by developing various game results after entering a feature game mode from a base game mode. The gaming machine progresses the games as follows: in base games, if trigger symbols appearing at rearrangement of symbols complete a specific arrangement pattern, the games are changed from base games into roulette games. In roulette games, the maximum number of lotteries is determined based on the arrangement pattern of the trigger symbols.
    Type: Application
    Filed: June 24, 2014
    Publication date: January 22, 2015
    Inventors: Kenta KITAMURA, Kensaku Yoshikawa, Tatsuya Teranishi
  • Publication number: 20140370962
    Abstract: A gaming machine which can control the tempo of the game to refresh the player while maintaining continuity of the game, enhancing entertainingness and amusement of the game, and encouraging the player's sense of achievements. The input unit receives an instruction related to a game. The memory stores a first symbol determination table causing that a specific symbol appears among rearranged symbols on the symbol display unit with a first probability and a second symbol determination table causing that the specific symbol appears among the rearranged symbols with a second probability higher than the first probability. The controller starts the game in response to the instruction received through the input unit to execute the game in a normal mode and shifting the normal mode to a chance mode according to the game result in the normal mode.
    Type: Application
    Filed: August 21, 2014
    Publication date: December 18, 2014
    Inventors: AKIRA OSAWA, TATSUYA TERANISHI, TAKESHI ISO, KENTA KITAMURA
  • Publication number: 20140312565
    Abstract: Provided is a reel unit for a gaming machine which suppresses decrease in visibility of a reel belt due to the formation of image of light source on a reel even if light emission intensity for illuminating the reel is high. It is provided a first light diffusion sheet with translucency having a light refraction surface including a surface formed thereon for refracting light passing therethrough in various directions, the first light diffusion sheet stacked on a base sheet; and a second light diffusion sheet having the light refraction surface, the second light diffusion sheet stacked on the first light diffusion sheet.
    Type: Application
    Filed: April 22, 2014
    Publication date: October 23, 2014
    Applicants: Universal Entertainment Corporation, Aruze Gaming America, Inc.
    Inventors: Motomichi SATO, Tatsuya TERANISHI, Kenta KITAMURA, Jun HlRATO, Takuto NAKAYAMA
  • Patent number: 8840455
    Abstract: A gaming machine which can control the tempo of the game to refresh the player while maintaining continuity of the game, enhancing entertainingness and amusement of the game, and encouraging the player's sense of achievements. The input unit receives an instruction related to a game. The memory stores a first symbol determination table causing that a specific symbol appears among rearranged symbols on the symbol display unit with a first probability and a second symbol determination table causing that the specific symbol appears among the rearranged symbols with a second probability higher than the first probability. The controller starts the game in response to the instruction received through the input unit to execute the game in a normal mode and shifting the normal mode to a chance mode according to the game result in the normal mode.
    Type: Grant
    Filed: June 2, 2011
    Date of Patent: September 23, 2014
    Assignees: Universal Entertainment Corporation, Aruze Gaming America, Inc.
    Inventors: Akira Osawa, Tatsuya Teranishi, Takeshi Iso, Kenta Kitamura
  • Publication number: 20140274299
    Abstract: The present invention provides a gaming machine capable of improving amusingness of a game by varying the continuity of the main game. According to the present invention, a normal mode game in the normal mode is started based on an input of the bet information from the bet input device; the mode is entered from the normal mode to the chance mode when an enter condition is satisfied as a result of referring to the predetermined symbol determination table in the normal mode; a free game is started as a chance mode game in the chance mode; and the mode is returned from the chance mode to the normal mode when an end condition is satisfied as a result of referring to the specific symbol determination table in the chance mode.
    Type: Application
    Filed: June 2, 2014
    Publication date: September 18, 2014
    Applicants: Universal Entertainment Corporation, Aruze Gaming America, Inc.
    Inventors: Kenta KITAMURA, Tatsuya TERANISHI, Akira OSAWA, Hiroki MUNAKATA, Kenji ENOKIDO, Takaki NARITA
  • Patent number: 8827797
    Abstract: In a gaming machine, a speaker outputs music at a predetermined time when it is determined that a result of a game satisfies a predetermined condition. A memory stores a program corresponding to a data sheet including a plurality of rows and a plurality of columns. The plurality of columns include a reel field being predefined to be associated with the reels and including a command for controlling the reels and a trigger field including a triggering condition for executing a command of a corresponding row in synchronization with the music. A controller determines the result of the game. Each time any one of a plurality of triggering conditions for a plurality of rows is satisfied, the controller controls the reels according to a command of a row having the satisfied triggering condition.
    Type: Grant
    Filed: September 24, 2012
    Date of Patent: September 9, 2014
    Assignee: Aruze Gaming (Hong Kong) Limited
    Inventors: Kazuo Okada, Kenta Kitamura, Masumi Fujisawa, Ryosuke Takahashi, Tatsuya Teranishi
  • Publication number: 20140087816
    Abstract: A controller of a gaming machine executes a normal round of a game to spin reels of a first display, and triggers a chance round of the game when a result of the normal round satisfies a predetermined condition. The controller displays a wheel and a plurality of touch areas on a second display, and the wheel includes a plurality of areas, each of the plurality of areas corresponding to a number of free rounds. When any one of the touch areas is touched and slid by a player, the controller spinning the wheel in a direction corresponding to the slid touch area, and randomly determines a number of free rounds. The controller stops the wheel at a position of an area that corresponds to the determined number of free rounds among the plurality of areas, and provides free rounds having the determined number.
    Type: Application
    Filed: September 21, 2012
    Publication date: March 27, 2014
    Applicants: Aruze Gaming America, Inc., Universal Entertainment Corporation
    Inventors: Kenta KITAMURA, Masumi Fujisawa, Tatsuya Teranishi, Takeshi Kada, Kazuo Okada
  • Publication number: 20140087817
    Abstract: In a gaming machine, a speaker outputs music at a predetermined time when it is determined that a result of a game satisfies a predetermined condition. A memory stores a program corresponding to a data sheet including a plurality of rows and a plurality of columns The plurality of columns include a reel field being predefined to be associated with the reels and including a command for controlling the reels and a trigger field including a triggering condition for executing a command of a corresponding row in synchronization with the music. A controller determines the result of the game. Each time any one of a plurality of triggering conditions for a plurality of rows is satisfied, the controller controls the reels according to a command of a row having the satisfied triggering condition.
    Type: Application
    Filed: September 24, 2012
    Publication date: March 27, 2014
    Applicant: Aruze Gaming (Hong Kong) Limited
    Inventors: Kazuo Okada, Kenta Kitamura, Masumi Fujisawa, Ryosuke Takahashi, Tatsuya Teranishi
  • Publication number: 20130303257
    Abstract: The present invention provides a gaming machine which can provide games that are prevented from progressing monotonously and thus can provide a player with a feeling of tension, thereby facilitating the consumption of more gaming media. A currently played chance game is discontinued and the chance game is started afresh from the first game under the condition that a second symbol appears on a symbol display unit upon the number of games being less than a predetermined number in the chance game mode.
    Type: Application
    Filed: April 23, 2013
    Publication date: November 14, 2013
    Applicants: Aruze Gaming America, Inc., Universal Entertainment Corporation
    Inventors: Kenta KITAMURA, Tatsuya Teranishi, Masumi Fujisawa
  • Patent number: 8388434
    Abstract: A gaming machine according to the present invention variably displays a plurality of symbols wherein a speed of the variable display of the plurality of symbols while executing a free game is different from a speed of variable display of the plurality of symbols while executing a basic game. In this manner, it is possible to impart a sense of expectation for free game to a player without separately preparing any effect video image such as a video image showing a process of adding WILD symbols.
    Type: Grant
    Filed: June 1, 2010
    Date of Patent: March 5, 2013
    Assignees: Universal Entertainment Corporation, Aruze Gaming America, Inc.
    Inventors: Tatsuya Teranishi, Masumi Fujisawa, Masahiro Yoshida, Masahiko Konishi, Yuka Hotta
  • Patent number: 8382577
    Abstract: A gaming machine according to the present invention variably displays a plurality of symbols wherein a speed of the variable display of the plurality of symbols while executing a free game is different from a speed of variable display of the plurality of symbols while executing a basic game. In this manner, it is possible to impart a sense of expectation for free game to a player without separately preparing any effect video image such as a video image showing a process of adding WILD symbols.
    Type: Grant
    Filed: March 30, 2011
    Date of Patent: February 26, 2013
    Assignees: Universal Entertainment Corporation, Aruze Gaming America, Inc.
    Inventors: Tatsuya Teranishi, Masumi Fujisawa, Masahiro Yoshida, Masahiko Konishi, Yuka Hotta
  • Publication number: 20120309493
    Abstract: A gaming machine which can control the tempo of the game to refresh the player while maintaining continuity of the game, enhancing entertainingness and amusement of the game, and encouraging the player's sense of achievements. The input unit receives an instruction related to a game. The memory stores a first symbol determination table causing that a specific symbol appears among rearranged symbols on the symbol display unit with a first probability and a second symbol determination table causing that the specific symbol appears among the rearranged symbols with a second probability higher than the first probability. The controller starts the game in response to the instruction received through the input unit to execute the game in a normal mode and shifting the normal mode to a chance mode according to the game result in the normal mode.
    Type: Application
    Filed: June 2, 2011
    Publication date: December 6, 2012
    Applicants: Aruze Gaming America, Inc., UNIVERSAL ENTERTAINMENT CORPORATION
    Inventors: Akira OSAWA, Tatsuya Teranishi, Takeshi Iso, Kenta Kitamura
  • Publication number: 20120309492
    Abstract: A gaming machine and a controlling method thereof are provided. The gaming machine includes a mechanical symbol display unit which includes: a rotatable reel having a peripheral face with a plurality of symbols thereon; an illuminating device that is provided within a space on an inner periphery side of the rotatable reel and is controlled to emit light of at least two different colors; and an illumination controller. The symbols include a special symbol having at least two translucent portions each having a unique color that is the same as one of the at least two different colors. The at least two colors are selected in a way that, the special symbol is observable as a symbol in one single color or a symbol with a pattern of at least two colors according to the color of the emitted light.
    Type: Application
    Filed: June 2, 2011
    Publication date: December 6, 2012
    Applicants: Aruze Gaming America, Inc., UNIVERSAL ENTERTAINMENT CORPORATION
    Inventors: Akira Osawa, Kenta Kitamura, Takeshi Iso, Tatsuya Teranishi
  • Patent number: 8298071
    Abstract: A slot machine of the present invention is provided with a plurality of BET input devices with each of which a player can bet game media in a different amount. The number of times that a game is played is counted in association with the BET input device with which a BET has been inputted in that game. A predetermined profit is offered based on the number of times counted in association with the BET input device.
    Type: Grant
    Filed: December 8, 2008
    Date of Patent: October 30, 2012
    Assignee: Universal Entertainment Corporation
    Inventors: Yukinori Inamura, Kazumasa Yoshizawa, Yoichi Kato, Tatsuya Teranishi, Shinji Ogino, Hiroki Saito, Fumiya Abe, Nakayasu Tsukahara
  • Patent number: 8142275
    Abstract: A game environment will be described. A specific area is selectable and if a specific symbol (for example, COFFIN symbol) is stopped on the selected specific area in a free game, image effect is made and additional payout amount is provided based on the number of stopped specific symbols and additional amount.
    Type: Grant
    Filed: October 10, 2008
    Date of Patent: March 27, 2012
    Assignee: Aruze Gaming America, Inc.
    Inventor: Tatsuya Teranishi
  • Publication number: 20110177861
    Abstract: A gaming machine according to the present invention variably displays a plurality of symbols wherein a speed of the variable display of the plurality of symbols while executing a free game is different from a speed of variable display of the plurality of symbols while executing a basic game. In this manner, it is possible to impart a sense of expectation for free game to a player without separately preparing any effect video image such as a video image showing a process of adding WILD symbols.
    Type: Application
    Filed: March 30, 2011
    Publication date: July 21, 2011
    Applicants: UNIVERSAL ENTERTAINMENT CORPORATION, Aruze Gaming America, Inc.
    Inventors: TATSUYA TERANISHI, Masumi Fujisawa, Masahiro Yoshida, Masahiko Konishi, Yuka Hotta
  • Publication number: 20100304837
    Abstract: A gaming machine according to the present invention variably displays a plurality of symbols wherein a speed of the variable display of the plurality of symbols while executing a free game is different from a speed of variable display of the plurality of symbols while executing a basic game. In this manner, it is possible to impart a sense of expectation for free game to a player without separately preparing any effect video image such as a video image showing a process of adding WILD symbols.
    Type: Application
    Filed: June 1, 2010
    Publication date: December 2, 2010
    Applicants: UNIVERSAL ENTERTAINMENT CORPORATION, Aruze Gaming America, Inc.
    Inventors: Tatsuya TERANISHI, Masumi Fujisawa, Masahiro Yoshida, Masahiko Konishi, Yuka Hotta