Patents by Inventor Teruyuki Yoshioka
Teruyuki Yoshioka has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 8734253Abstract: A game system including a plurality of mobile game apparatuses, and a mobile game apparatus that can communicate with another game apparatus that exists within a communicable range by use of a radio communications unit. When a communicated state is established, exchanging conditions for exchanging game data are received and transmitted, and in a case the exchange conditions are coincident with each other, the game data are exchanged.Type: GrantFiled: March 14, 2013Date of Patent: May 27, 2014Assignee: Nintendo Co., Ltd.Inventors: Shoya Tanaka, Masato Kuwahara, Toru Oe, Teruyuki Yoshioka
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Publication number: 20140135123Abstract: A game system including a plurality of mobile game apparatuses, and a mobile game apparatus that can communicate with another game apparatus that exists within a communicable range by use of a radio communications unit. When a communicated state is established, exchanging conditions for exchanging game data are received and transmitted, and in a case the exchange conditions are coincident with each other, the game data are exchanged.Type: ApplicationFiled: January 13, 2014Publication date: May 15, 2014Applicant: Nintendo Co., Ltd.Inventors: Shoya TANAKA, Masato KUWAHARA, Toru OE, Teruyuki YOSHIOKA
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Publication number: 20140073437Abstract: A game system including a plurality of mobile game apparatuses, and a mobile game apparatus that can communicate with another game apparatus that exists within a communicable range by use of a radio communications unit. When a communicated state is established, exchanging conditions for exchanging game data are received and transmitted, and in a case the exchange conditions are coincident with each other, the game data are exchanged.Type: ApplicationFiled: November 14, 2013Publication date: March 13, 2014Applicant: Nintendo Co., Ltd.Inventors: Shoya TANAKA, Masato KUWAHARA, Toru OE, Teruyuki YOSHIOKA
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Publication number: 20140066211Abstract: A game system including a plurality of mobile game apparatuses, and a mobile game apparatus that can communicate with another game apparatus that exists within a communicable range by use of a radio communications unit. When a communicated state is established, exchanging conditions for exchanging game data are received and transmitted, and in a case the exchange conditions are coincident with each other, the game data are exchanged.Type: ApplicationFiled: November 7, 2013Publication date: March 6, 2014Applicant: Nintendo Co., Ltd.Inventors: Shoya TANAKA, Masato KUWAHARA, Toru OE, Teruyuki YOSHIOKA
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Patent number: 8647205Abstract: A game system including a plurality of mobile game apparatuses, and a mobile game apparatus that can communicate with another game apparatus that exists within a communicable range by use of a radio communications unit. When a communicated state is established, exchanging conditions for exchanging game data are received and transmitted, and in a case the exchange conditions are coincident with each other, the game data are exchanged.Type: GrantFiled: March 15, 2013Date of Patent: February 11, 2014Assignee: Nintendo Co., Ltd.Inventors: Shoya Tanaka, Masato Kuwahara, Toru Oe, Teruyuki Yoshioka
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Patent number: 8641527Abstract: A game system including a plurality of mobile game apparatuses, and a mobile game apparatus that can communicate with another game apparatus that exists within a communicable range by use of a radio communications unit. When a communicated state is established, exchanging conditions for exchanging game data are received and transmitted, and in a case the exchange conditions are coincident with each other, the game data are exchanged.Type: GrantFiled: March 14, 2013Date of Patent: February 4, 2014Assignee: Nintendo Co., Ltd.Inventors: Shoya Tanaka, Masato Kuwahara, Toru Oe, Teruyuki Yoshioka
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Patent number: 8636595Abstract: A game system including a plurality of mobile game apparatuses, and a mobile game apparatus that can communicate with another game apparatus that exists within a communicable range by use of a radio communications unit. When a communicated state is established, exchanging conditions for exchanging game data are received and transmitted, and in a case the exchange conditions are coincident with each other, the game data are exchanged.Type: GrantFiled: March 14, 2013Date of Patent: January 28, 2014Assignee: Nintendo Co., Ltd.Inventors: Shoya Tanaka, Masato Kuwahara, Toru Oe, Teruyuki Yoshioka
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Patent number: 8632404Abstract: A game system including a plurality of mobile game apparatuses, and a mobile game apparatus that can communicate with another game apparatus that exists within a communicable range by use of a radio communications unit. When a communicated state is established, exchanging conditions for exchanging game data are received and transmitted, and in a case the exchange conditions are coincident with each other, the game data are exchanged.Type: GrantFiled: March 14, 2013Date of Patent: January 21, 2014Assignee: Nintendo Co., Ltd.Inventors: Shoya Tanaka, Masato Kuwahara, Toru Oe, Teruyuki Yoshioka
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Patent number: 8628419Abstract: A game system including a plurality of mobile game apparatuses, and a mobile game apparatus that can communicate with another game apparatus that exists within a communicable range by use of a radio communications unit. When a communicated state is established, exchanging conditions for exchanging game data are received and transmitted, and in a case the exchange conditions are coincident with each other, the game data are exchanged.Type: GrantFiled: March 14, 2013Date of Patent: January 14, 2014Assignee: Nintendo Co., Ltd.Inventors: Shoya Tanaka, Masato Kuwahara, Toru Oe, Teruyuki Yoshioka
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Publication number: 20130244788Abstract: A game system including a plurality of mobile game apparatuses, and a mobile game apparatus that can communicate with another game apparatus that exists within a communicable range by use of a radio communications unit. When a communicated state is established, exchanging conditions for exchanging game data are received and transmitted, and in a case the exchange conditions are coincident with each other, the game data are exchanged.Type: ApplicationFiled: March 14, 2013Publication date: September 19, 2013Applicant: NINTENDO CO., LTD.Inventors: Shoya TANAKA, Masato KUWAHARA, Toru OE, Teruyuki YOSHIOKA
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Patent number: 8469818Abstract: A game system including a plurality of mobile game apparatuses, and a mobile game apparatus that can communicate with another game apparatus that exists within a communicable range by use of a radio communications unit. When a communicated state is established, exchanging conditions for exchanging game data are received and transmitted, and in a case the exchange conditions are coincident with each other, the game data are exchanged.Type: GrantFiled: January 7, 2009Date of Patent: June 25, 2013Assignee: Nintendo Co., Ltd.Inventors: Shoya Tanaka, Masato Kuwahara, Toru Oe, Teruyuki Yoshioka
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Patent number: 8442436Abstract: A wireless communication game system includes a plurality of mobile game apparatuses, which function as a parent device or a child device and are capable of making a communication with each other, and broadcasts from the parent device a parent device packet including a parent device PID, a user name UserName, a game name GameName, an OC flag, an E slot, a U slot, and a payload. All the parent device packets are received from the parent device existing within a communicationable range of a user's own apparatus, and the user's own apparatus creates a parent device list, and displays the parent device list on an LCD. Therefore, a user or a player of his own apparatus looks at the game name of the parent device list, for example, and operates a cross key included in an operation key so as to select one desired parent device.Type: GrantFiled: November 15, 2010Date of Patent: May 14, 2013Assignee: Nintendo Co., Ltd.Inventors: Shoya Tanaka, Masato Kuwahara, Toru Oe, Teruyuki Yoshioka
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Patent number: 8296439Abstract: A wireless communication game system includes a plurality of mobile game apparatuses, which function as a parent device of a child device and are capable of making a communication with each other, and broadcasts from the parent device a parent device packet including a parent device PID, a user name UserName, a game name GameName, an OC flag, an E slot, a U slot, and a payload. All the parent device packets are received from the parent device existing within a communicationable range of a user's own apparatus, and the user's own apparatus creates a parent device list, and displays the parent device lists on an LCD. Therefore, a user or a player of his own apparatus looks at the game name of the parent device list, for example, and operates a cross key included in an operation key so as to select one desire parent device.Type: GrantFiled: October 16, 2008Date of Patent: October 23, 2012Assignee: Nintendo Co., Ltd.Inventors: Shoya Tanaka, Masato Kuwahara, Toru Oe, Teruyuki Yoshioka
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Patent number: 8246463Abstract: According to a game system and a game apparatus of the present invention, when other game apparatus or a group to which a plurality of game apparatuses belong are present in a range where wireless communication by the game apparatus operated by a player is available, the other game apparatus and the makeup of the group are notified to the player. Thus, the player can form a group of desired game apparatuses by determining a group to enter in consideration of the displayed group information, and execute a multiplayer game using wireless communication.Type: GrantFiled: January 21, 2005Date of Patent: August 21, 2012Assignee: Nintendo Co., Ltd.Inventors: Masato Kuwahara, Shoya Tanaka, Teruyuki Yoshioka, Toru Oe
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Patent number: 8072434Abstract: In a game apparatus, when a user name input mode is selected on a screen displayed with a mode selecting software input region, a user name inputting software input region (including a software keyboard area, and an SW button (decision) and an SW button (cancel) which are formed at positions other than a position of the software keyboard area) is set on a displaying portion. When the SW button (decision) or the SW button (cancel) is touched, a process just as an HW button (A) or an HW button (B) is operated is executed. When a cursor is moved by an HW button (cross) in order to designate or select any one of the SW buttons within the software keyboard area, a combined mode is established to form a user name inputting software input region (an expanded software keyboard area, and an SW button (input) and an SW button (erase) which are formed at positions other than a position of the expanded software keyboard area) on the displaying portion.Type: GrantFiled: March 11, 2008Date of Patent: December 6, 2011Assignee: Nintendo Co., Ltd.Inventor: Teruyuki Yoshioka
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Patent number: 7929911Abstract: A wireless communication game system includes a plurality of mobile game apparatuses, which function as a parent device or a child device and are capable of making a communication with each other, and broadcasts from the parent device a parent device packet including a parent device PID, a user name UserName, a game name GameName, an OC flag, an E slot, a U slot, and a payload. All the parent device packets are received from the parent device existing within a communicationable range of a user's own apparatus, and the user's own apparatus creates a parent device list, and displays the parent device list on an LCD. Therefore, a user or a player of his own apparatus looks at the game name of the parent device list, for example, and operates a cross key included in an operation key so as to select one desired parent device.Type: GrantFiled: October 21, 2003Date of Patent: April 19, 2011Assignee: Nintendo Co., Ltd.Inventors: Shoya Tanaka, Masato Kuwahara, Toru Oe, Teruyuki Yoshioka
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Publication number: 20110070950Abstract: A wireless communication game system includes a plurality of mobile game apparatuses, which function as a parent device or a child device and are capable of making a communication with each other, and broadcasts from the parent device a parent device packet including a parent device PID, a user name UserName, a game name GameName, an OC flag, an E slot, a U slot, and a payload. All the parent device packets are received from the parent device existing within a communicationable range of a user's own apparatus, and the user's own apparatus creates a parent device list, and displays the parent device list on an LCD. Therefore, a user or a player of his own apparatus looks at the game name of the parent device list, for example, and operates a cross key included in an operation key so as to select one desired parent device.Type: ApplicationFiled: November 15, 2010Publication date: March 24, 2011Applicant: Nintendo Co., Ltd.Inventors: Shoya Tanaka, Masato Kuwahara, Toru Oe, Teruyuki Yoshioka
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Patent number: 7729661Abstract: A wireless communication game system includes a plurality of mobile game apparatuses, which function as a parent device or a child device and are capable of making a communication with each other, and broadcasts from the parent device a parent device packet including a parent device PID, a user name UserName, a game name GameName, an OC flag, an E slot, a U slot, and a payload. All the parent device packets are received from the parent device existing within a communicationable range of a user's own apparatus, and the user's own apparatus creates a parent device list, and displays the parent device list on an LCD. Therefore, a user or a player of his own apparatus looks at the game name of the parent device list, for example, and operates a cross key included in an operation key so as to select one desired parent device.Type: GrantFiled: October 16, 2008Date of Patent: June 1, 2010Assignee: Nintendo Co., Ltd.Inventors: Shoya Tanaka, Masato Kuwahara, Toru Oe, Teruyuki Yoshioka
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Publication number: 20090124393Abstract: A game system including a plurality of mobile game apparatuses, and a mobile game apparatus that can communicate with another game apparatus that exists within a communicable range by use of a radio communications unit. When a communicated state is established, exchanging conditions for exchanging game data are received and transmitted, and in a case the exchange conditions are coincident with each other, the game data are exchanged.Type: ApplicationFiled: January 7, 2009Publication date: May 14, 2009Applicant: Nintendo Co. Ltd.Inventors: Shoya Tanaka, Masato Kuwahara, Toru Oe, Teruyuki Yoshioka
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Publication number: 20090093310Abstract: A wireless communication game system includes a plurality of mobile game apparatuses, which function as a parent device or a child device and are capable of making a communication with each other, and broadcasts from the parent device a parent device packet including a parent device PID, a user name UserName, a game name GameName, an OC flag, an E slot, a U slot, and a payload. All the parent device packets are received from the parent device existing within a communicationable range of a user's own apparatus, and the user's own apparatus creates a parent device list, and displays the parent device list on an LCD. Therefore, a user or a player of his own apparatus looks at the game name of the parent device list, for example, and operates a cross key included in an operation key so as to select one desired parent device.Type: ApplicationFiled: October 16, 2008Publication date: April 9, 2009Applicant: Nintendo Co., Ltd.Inventors: Shoya Tanaka, Masato Kuwahara, Toru Oe, Teruyuki Yoshioka