Patents by Inventor Toshiharu Izuno

Toshiharu Izuno has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10881959
    Abstract: In a first mode, when a movement operation for a moving body is performed, then based on at least one of the movement operation and an operations performed together with the movement operation, a movement parameter for a moving body object is determined, and in a second mode, based on data indicating a marker-indicated position movement operation, a target position of the moving body object indicated by a marker is changed, and the movement parameter for the moving body object is determined based on the target position. Then, when the movement operation is performed, the moving body object is moved based on the determined movement parameter, and an image of a virtual space is generated.
    Type: Grant
    Filed: December 11, 2018
    Date of Patent: January 5, 2021
    Assignee: Nintendo Co., Ltd.
    Inventors: Hiroyuki Takahashi, Shugo Takahashi, Toshiharu Izuno, Tomohiro Yamamura, Tomoyoshi Yamane
  • Patent number: 10525345
    Abstract: A forward direction line is set on a course, in a virtual game world, on which a player object is allowed to move. An advancing direction at a current position of the player object is determined based on the forward direction line. The advancing direction is determined as a direction in which the player object advances so as to control a movement of a player character in accordance with an acceleration instruction, and a leftward-rightward movement instruction from a player. Consequently, it is possible to assist the player in controlling a direction in which an object operated by the player moves.
    Type: Grant
    Filed: September 14, 2018
    Date of Patent: January 7, 2020
    Assignee: NINTENDO CO., LTD.
    Inventors: Eiji Akahori, Shingo Miyata, Toshiharu Izuno, Takuji Hotta, Kentaro Nishimura
  • Publication number: 20190201790
    Abstract: In a first mode, when a movement operation for a moving body is performed, then based on at least one of the movement operation and an operations performed together with the movement operation, a movement parameter for a moving body object is determined, and in a second mode, based on data indicating a marker-indicated position movement operation, a target position of the moving body object indicated by a marker is changed, and the movement parameter for the moving body object is determined based on the target position. Then, when the movement operation is performed, the moving body object is moved based on the determined movement parameter, and an image of a virtual space is generated.
    Type: Application
    Filed: December 11, 2018
    Publication date: July 4, 2019
    Inventors: Hiroyuki TAKAHASHI, Shugo TAKAHASHI, Toshiharu IZUNO, Tomohiro YAMAMURA, Tomoyoshi YAMANE
  • Patent number: 10328343
    Abstract: A game apparatus being a non-limiting example information processing apparatus includes a display, and a game screen of a baseball game is displayed on the display. In a defensive (fielding team) side, in the game screen, a batter object and a catcher object are displayed, and an index object is displayed in front of the catcher object. Using the index object, a player designates a target position of a position that a ball object is to be thrown (pitching course) and a pitch type of the ball object, and instructs pitching. Even if the player designates the target position and the pitch type in any order, the target position and the pitch type can be set according to a designated order.
    Type: Grant
    Filed: August 1, 2017
    Date of Patent: June 25, 2019
    Assignee: NINTENDO CO., LTD.
    Inventors: Toshiharu Izuno, Shinya Saito, Naohiro Hayashi, Kenji Fujioka, Katsutoshi Sato
  • Publication number: 20190099670
    Abstract: A forward direction line is set on a course, in a virtual game world, on which a player object is allowed to move. An advancing direction at a current position of the player object is determined based on the forward direction line. The advancing direction is determined as a direction in which the player object advances so as to control a movement of a player character in accordance with an acceleration instruction, and a leftward-rightward movement instruction from a player. Consequently, it is possible to assist the player in controlling a direction in which an object operated by the player moves.
    Type: Application
    Filed: September 14, 2018
    Publication date: April 4, 2019
    Inventors: Eiji AKAHORI, Shingo MIYATA, Toshiharu IZUNO, Takuji HOTTA, Kentaro NISHIMURA
  • Patent number: 10166468
    Abstract: An example system includes a server and multiple information processing apparatuses. The server includes a competition request acceptance unit accepting a competition request from the information processing apparatus, and an opponent decision unit deciding an opponent of a user concerning the request accepted by the competition request acceptance unit. The information processing system includes a history storage unit storing competition history information for a user in a tournament, an exchange processing unit performing processing of exchanging at least a part of the competition history information between competing users, based on the decision made by the opponent decision unit, and a competition processing unit performing processing concerning a competition between the users. The opponent decision unit decides an opponent based on at least a part of competition history information stored in the history storage unit.
    Type: Grant
    Filed: September 30, 2015
    Date of Patent: January 1, 2019
    Assignee: Nintendo Co., Ltd.
    Inventors: Tomohiro Yamamura, Tomomi Sano, Toshiharu Izuno, Hiroyuki Takahashi, Shugo Takahashi, Yusuke Sugimoto
  • Patent number: 10092837
    Abstract: A forward direction line is set on a course, in a virtual game world, on which a player object is allowed to move. An advancing direction at a current position of the player object is determined based on the forward direction line. The advancing direction is determined as a direction in which the player object advances so as to control a movement of a player character in accordance with an acceleration instruction, and a leftward-rightward movement instruction from a player. Consequently, it is possible to assist the player in controlling a direction in which an object operated by the player moves.
    Type: Grant
    Filed: December 13, 2016
    Date of Patent: October 9, 2018
    Assignee: NINTENDO CO., LTD.
    Inventors: Eiji Akahori, Shingo Miyata, Toshiharu Izuno, Takuji Hotta, Kentaro Nishimura
  • Patent number: 9943768
    Abstract: An example system includes: a data acquisition unit for performing near field communication with a data storage medium having a near field communication function and acquiring character data stored in the data storage medium; an information processing unit for performing information processing to control a character corresponding to the character data, which has been acquired by the data acquisition unit, as a non player character; and a data changing unit for changing the character data depending on a processing result of the information processing unit.
    Type: Grant
    Filed: May 1, 2015
    Date of Patent: April 17, 2018
    Assignee: Nintendo Co., Ltd.
    Inventors: Toshiharu Izuno, Shinya Saito, Kaori Miyachi, Masahiro Shiotani, Masahiro Sakurai, Kenji Anabuki
  • Patent number: 9901814
    Abstract: A housing of a game controller is capable of being held with one hand of a player. A direction instruction section is provided in the housing for performing a direction instruction input. Movement detection means is means for detecting movement of the housing. Movement direction control means of a game apparatus is means for determining a movement direction of an object, which appears in a virtual game world, in accordance with an operation of the direction instruction section. Posture control means is means for determining a posture of the object in the virtual game world in accordance with detection by the movement detection means.
    Type: Grant
    Filed: November 16, 2007
    Date of Patent: February 27, 2018
    Assignee: Nintendo Co., Ltd.
    Inventors: Toyokazu Nonaka, Toshiharu Izuno, Kentaro Nishimura, Kenta Tanaka, Norihito Ito, Masayuki Okada
  • Publication number: 20180036634
    Abstract: A game apparatus being a non-limiting example information processing apparatus includes a display, and a game screen of a baseball game is displayed on the display. In a defensive (fielding team) side, in the game screen, a batter object and a catcher object are displayed, and an index object is displayed in front of the catcher object. Using the index object, a player designates a target position of a position that a ball object is to be thrown (pitching course) and a pitch type of the ball object, and instructs pitching. Even if the player designates the target position and the pitch type in any order, the target position and the pitch type can be set according to a designated order.
    Type: Application
    Filed: August 1, 2017
    Publication date: February 8, 2018
    Inventors: Toshiharu IZUNO, Shinya SAITO, Naohiro HAYASHI, Kenji FUJIOKA, Katsutoshi SATO
  • Patent number: 9839839
    Abstract: An information processing system includes an information processing device, at least one wireless controller which can wirelessly be connected to the information processing device, and at least one portable terminal which can execute any application and display a result of execution thereof and has a wireless communication function. The wireless controller establishes wireless connection to the information processing device in accordance with a first procedure and transmits first operation information representing an input operation onto the wireless controller to the information processing device. The portable terminal establishes wireless connection to the information processing device in accordance with a second procedure different from the first procedure and transmits second operation information representing an input operation onto the portable terminal to the information processing device.
    Type: Grant
    Filed: April 30, 2015
    Date of Patent: December 12, 2017
    Assignee: NINTENDO CO., LTD.
    Inventors: Toshiharu Izuno, Shinya Saito, Masahiro Sakurai
  • Publication number: 20170118295
    Abstract: An information processing system includes a server and a plurality of information processing apparatuses provided to be able to communicate with the server and another information processing apparatus through a network. Each information processing apparatus obtains information from an information storage medium by establishing contactless communication with the information storage medium. The server sets a combination of information processing apparatuses which establish mutual communication connection through the network, of the plurality of information processing apparatuses. The information processing apparatuses set by the server, of the plurality of information processing apparatuses, perform data communication processing therebetween, by using the information obtained from the information storage medium through the network.
    Type: Application
    Filed: March 15, 2016
    Publication date: April 27, 2017
    Inventors: Tomohiro YAMAMURA, Toshiharu IZUNO
  • Publication number: 20170087463
    Abstract: A forward direction line is set on a course, in a virtual game world, on which a player object is allowed to move. An advancing direction at a current position of the player object is determined based on the forward direction line. The advancing direction is determined as a direction in which the player object advances so as to control a movement of a player character in accordance with an acceleration instruction, and a leftward-rightward movement instruction from a player. Consequently, it is possible to assist the player in controlling a direction in which an object operated by the player moves.
    Type: Application
    Filed: December 13, 2016
    Publication date: March 30, 2017
    Inventors: Eiji AKAHORI, Shingo MIYATA, Toshiharu IZUNO, Takuji HOTTA, Kentaro NISHIMURA
  • Patent number: 9550123
    Abstract: A forward direction line is set on a course, in a virtual game world, on which a player object is allowed to move. An advancing direction at a current position of the player object is determined based on the forward direction line. The advancing direction is determined as a direction in which the player object advances so as to control a movement of a player character in accordance with an acceleration instruction, and a leftward-rightward movement instruction from a player. Consequently, it is possible to assist the player in controlling a direction in which an object operated by the player moves.
    Type: Grant
    Filed: May 2, 2007
    Date of Patent: January 24, 2017
    Assignee: NINTENDO CO., LTD.
    Inventors: Eiji Akahori, Shingo Miyata, Toshiharu Izuno, Takuji Hotta, Kentaro Nishimura
  • Publication number: 20160364178
    Abstract: A non-limiting example game apparatus includes a CPU, and the CPU performs a non-contact communication with an IC tag that is incorporated in a figure by using a non-contact communication module. When card information data is read from each of two figures (EEPROM incorporated in the IC tag) and the same card object is set usable, for example, the card object concerned is changed to a special card object. That is, a special card object is produced.
    Type: Application
    Filed: August 28, 2015
    Publication date: December 15, 2016
    Inventors: Toshiharu IZUNO, Akira OTANI, Satoshi KIRA, Shunsuke KOBAYASHI, Jun IWASAKI
  • Patent number: 9421458
    Abstract: A first input image is displayed in a predetermined area on a touch screen, and a second input image in which images in a plurality of areas are drawn so as to be distinguishable from each other by a player is displayed in accordance with a touch input on the first input image instead of the first input image. It is determined whether a touch input has been performed on any of the images in the plurality of areas of the second input image, and a process is performed in accordance with the touched image in the area. Then, a predetermined object is controlled on the basis of a timing of the touch input on the second input image and a result of the process corresponding to the touched image in area.
    Type: Grant
    Filed: April 23, 2013
    Date of Patent: August 23, 2016
    Assignee: NINTENDO CO., LTD.
    Inventors: Toshiharu Izuno, Tomomi Sano, Tomohiro Yamamura, Hiroyuki Takahashi, Shugo Takahashi
  • Patent number: 9409085
    Abstract: An exemplary embodiment sets the game background image with surface objects (bricks, coins, item closed box baffles, monsters, and the like) arranged therein in the middle of the tennis court within a virtual space for executing a tennis game containing the motion of hitting the tennis ball according to an operation by the player, and scrolls the surface objects arranged in the game background image. Then, there is provided an effect corresponding to the type of the surface object (benefit object, the hit map switching object, scoring object, or the like) arranged in a position of the game background image, where the tennis ball shot in response to a player-operation has reached.
    Type: Grant
    Filed: December 11, 2012
    Date of Patent: August 9, 2016
    Assignee: NINTENDO CO., LTD.
    Inventors: Tomomi Sano, Toshiharu Izuno, Tomohiro Yamamura, Hiroyuki Takahashi, Shugo Takahashi, Haruki Kodera, Shuji Shimizu
  • Publication number: 20160144284
    Abstract: An example system includes: a data acquisition unit for performing near field communication with a data storage medium having a near field communication function and acquiring character data stored in the data storage medium; an information processing unit for performing information processing to control a character corresponding to the character data, which has been acquired by the data acquisition unit, as a non player character; and a data changing unit for changing the character data depending on a processing result of the information processing unit.
    Type: Application
    Filed: May 1, 2015
    Publication date: May 26, 2016
    Inventors: Toshiharu IZUNO, Shinya SAITO, Kaori MIYACHI, Masahiro SHIOTANI, Masahiro SAKURAI, Kenji ANABUKI
  • Patent number: 9327192
    Abstract: A movement vector of an object which appears in a virtual game world is determined in accordance with an operation of a direction instruction section which is provided in a housing. The movement vector is corrected in accordance with a change in an orientation of the housing from a reference orientation or acceleration generated in the housing. Then, movement of the object in the virtual game world is controlled based on the corrected movement vector.
    Type: Grant
    Filed: November 16, 2007
    Date of Patent: May 3, 2016
    Assignee: Nintendo Co., Ltd.
    Inventors: Toyokazu Nonaka, Toshiharu Izuno, Kentaro Nishimura, Kenta Tanaka, Norihito Ito, Masayuki Okada
  • Publication number: 20160101354
    Abstract: An example system includes a server and multiple information processing apparatuses. The server includes a competition request acceptance unit accepting a competition request from the information processing apparatus, and an opponent decision unit deciding an opponent of a user concerning the request accepted by the competition request acceptance unit. The information processing system includes a history storage unit storing competition history information for a user in a tournament, an exchange processing unit performing processing of exchanging at least a part of the competition history information between competing users, based on the decision made by the opponent decision unit, and a competition processing unit performing processing concerning a competition between the users. The opponent decision unit decides an opponent based on at least a part of competition history information stored in the history storage unit.
    Type: Application
    Filed: September 30, 2015
    Publication date: April 14, 2016
    Inventors: Tomohiro YAMAMURA, Tomomi SANO, Toshiharu IZUNO, Hiroyuki TAKAHASHI, Shugo TAKAHASHI, Yusuke SUGIMOTO