Patents by Inventor Tristan Thomas Trutna

Tristan Thomas Trutna has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10013064
    Abstract: A haptic device configured to provide haptic feedback to a user. In one aspect, a user or part of a user is located on the haptic device including actuators and damping elements. A haptic feedback wave is generated by an actuator and propagated to the user or part of the user on the haptic device. Damping elements receive the haptic feedback wave and suppress the haptic feedback wave to reduce a reflection thereof.
    Type: Grant
    Filed: October 19, 2017
    Date of Patent: July 3, 2018
    Assignee: Oculus VR, LLC
    Inventors: Sean Jason Keller, Tristan Thomas Trutna, Ravish Mehra, Christoph Omid Hohnerlein, Elia Gatti, Riccardo DeSalvo, David R. Perek
  • Patent number: 10013062
    Abstract: A sheet jammer device comprises a first jamming sheet having a first surface within a compression region. A first inflatable bladder includes a first contact area within the compression region and a second jamming sheet has a surface within the compression. A second inflatable bladder that includes a second contact area that is within the compression region. An amount of inflation of the first inflatable bladder and the second inflatable bladder controls the first friction force and the second friction force to restrict movement of the first jamming sheet relative to the second jamming sheet.
    Type: Grant
    Filed: June 9, 2017
    Date of Patent: July 3, 2018
    Assignee: Oculus VR, LLC
    Inventors: Nicholas Roy Corson, Sean Jason Keller, Tristan Thomas Trutna, Charles Stewart, Raymond King
  • Publication number: 20180179051
    Abstract: A method for large scale integration of haptic devices is described. The method comprises forming a first elastomer layer of a large scale integration (LSI) device on a substrate according to a specified manufacturing process, the first elastomer layer having a plurality of fluid based circuits, the first elastomer layer adhering to a plurality of formation specifications. The method further comprises curing the first elastomer layer. Additionally, one or more additional elastomer layers of the LSI device are formed with the first elastomer layer according to the specified manufacturing process, the one or more additional elastomer layers having a plurality of fluid based circuits, the one or more additional elastomer layers adhering to the plurality of formation specifications.
    Type: Application
    Filed: December 27, 2016
    Publication date: June 28, 2018
    Inventors: Sean Jason Keller, Tristan Thomas Trutna
  • Patent number: 9989690
    Abstract: An electronic device includes a display frame, a light guide plate disposed within the display frame, and a light source disposed along an edge of the light guide plate. The light source is secured to the display frame. The electronic device further includes an enclosure in which the display frame and the light guide plate are disposed. The enclosure is configured to allow thermal expansion of the display frame and of the light guide plate. The light guide plate and the display frame have substantially similar coefficients of thermal expansion.
    Type: Grant
    Filed: July 14, 2017
    Date of Patent: June 5, 2018
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Tristan Thomas Trutna, Edward Francis Burress, Nigel Stuart Keam
  • Patent number: 9971410
    Abstract: An actuator configured to provide haptic feedback to a user. The actuator is located on a plate and is configured to apply various excitations to the plate to generate a mechanical wave propagating in the controlled direction. The excitations can be a translational motion of the actuator (or a portion of the actuator) in two or three perpendicular axes. Alternatively, the excitations can be a non-translational motion (e.g., rotation about an axis) of the actuator (or a portion of the actuator). By generating the mechanical wave traveling in the controlled direction, loss of energy due to scattering of the mechanical wave can be obviated.
    Type: Grant
    Filed: August 24, 2017
    Date of Patent: May 15, 2018
    Assignee: Oculus VR, LLC
    Inventors: Sean Jason Keller, Tristan Thomas Trutna, Ravish Mehra, Christoph Omid Hohnerlein, Elia Gatti, Riccardo DeSalvo, David R. Perek
  • Publication number: 20180120936
    Abstract: A virtual reality system enables a user to interact with virtual objects. The system includes a fiducial ring, an imaging device and a console. The fiducial ring includes a ring body that includes a plurality of fiducial markers that each correspond to a different location on the ring body. An imaging device is configured to capture one or more images of the fiducial ring. The console receives the images that include an image of one or more fiducial markers. Based on the received images of the fiducial markers, the console determines a location on the fiducial ring that corresponds to the imaged fiducial marker. The console determines a position of the fiducial ring based on the determined location of the fiducial marker on the fiducial ring. The console provides content to a head mounted display (HMD) based on the determined position of the fiducial ring.
    Type: Application
    Filed: November 1, 2016
    Publication date: May 3, 2018
    Inventors: Sean Jason Keller, David R. Perek, Tristan Thomas Trutna, Garett Andrew Ochs, Nicholas Roy Corson, Raymond King
  • Publication number: 20180107277
    Abstract: A haptic feedback glove worn by a user provides an amount of a resistance to a physical movement of a portion of the user's hand. The haptic feedback glove includes a glove body, an expandable bladder and a pressure source. The glove body includes a first portion corresponding to a first phalange of a user hand, a second portion corresponding to a second phalange of the user hand, and a third portion corresponding to a joint between the first phalange and the second phalange of the user hand. The expandable bladder is coupled to the third portion of the glove body. The expandable bladder has an adjustable size that controls an amount of relative movement between the first portion and the second portion of the glove body. The pressure source is coupled to the glove body, and is configured to adjust the size of the expandable bladder.
    Type: Application
    Filed: October 17, 2016
    Publication date: April 19, 2018
    Inventors: Sean Jason Keller, David R. Perek, Tristan Thomas Trutna, Garett Andrew Ochs, Nicholas Roy Corson, Raymond King
  • Publication number: 20180108226
    Abstract: A sensor records information about skin stretch perceived by a user based on an interaction with a real object. The sensor includes a mechanical housing configured to be worn on a finger of a user, and a mechanism coupled to the mechanical housing. The mechanism includes a first bearing that rotates in a first direction in response to an interaction with a surface. The mechanism also includes a second bearing coupled to the first bearing, such that rotation of the first bearing causes the second bearing to rotate in a direction opposite to the first direction. The second bearing is in contact with a portion of the finger, and includes a feedback surface that simulates a force associated with the interaction with the surface. The sensor includes a controller configured to monitor rotation of the second bearing and record skin stretch information responsive to the interaction with the surface.
    Type: Application
    Filed: July 13, 2017
    Publication date: April 19, 2018
    Inventors: Sean Jason Keller, David R. Perek, Tristan Thomas Trutna, Garett Andrew Ochs, Nicholas Roy Corson, Raymond King
  • Publication number: 20180098583
    Abstract: Disclosed is a force ground device (e.g., a glove) including one or more tendons coupled to actuators for providing haptic feedback when worn by a user. The force ground device includes a wristband that couples to the tendons or to the actuators. The wristband grounds forces from the compressed tendons to the wrist of the user. The wristband may include two force grounding segments adjacent to the ulnar and radial sides of the wrist. The wristband may also include a tension adjustment mechanism (e.g., a ratchet) to adjust the tension of the wristband.
    Type: Application
    Filed: October 12, 2016
    Publication date: April 12, 2018
    Inventors: Sean Jason Keller, David R. Perek, Tristan Thomas Trutna, Garett Andrew Ochs, Nicholas Roy Corson, Raymond King
  • Publication number: 20180081436
    Abstract: A haptic glove comprises a glove body including a glove digit corresponding to a phalange of a user hand. The glove digit has a first ribbon layer of a first average width and a second ribbon layer of a second average width greater than the first average width. The first and second ribbon layers are configured to be positioned on a first surface of the digit and formed lengthwise along a bend centerline of the glove digit that bisects a surface of the glove digit. A central axis of the second ribbon layer is aligned with a central axis of the first ribbon layer. The first ribbon layer comprises a first extendible material having a first range of elastic extensibility and the second ribbon layer comprises a second extendible material having a second range of elastic extensibility greater than the first range of elastic extensibility of the first ribbon layer.
    Type: Application
    Filed: September 20, 2016
    Publication date: March 22, 2018
    Inventors: Sean Jason Keller, David R. Perek, Tristan Thomas Trutna, Garett Andrew Ochs, Nicholas Roy Corson, Raymond King
  • Publication number: 20180077976
    Abstract: A haptic glove includes a glove body including a glove digit corresponding to a phalange of a user hand. The glove digit has a pair of flexible tendons, including a first and a second tendon, which are parallel to a bend centerline that bisects a surface of the glove digit. The first and second tendons are positioned respectively on opposite sides of the bend centerline. The haptic glove further comprises an actuator coupled to the glove body and the first and second tendons, the actuator configured to actuate the tendons to control movement of the glove digit.
    Type: Application
    Filed: September 20, 2016
    Publication date: March 22, 2018
    Inventors: Sean Jason Keller, David R. Perek, Tristan Thomas Trutna, Garett Andrew Ochs, Nicholas Roy Corson, Raymond King
  • Publication number: 20180059795
    Abstract: A haptic device configured to provide haptic feedback to a user. In one aspect, a user or part of a user is located on the haptic device including actuators and damping elements. A haptic feedback wave is generated by an actuator and propagated to the user or part of the user on the haptic device. Damping elements receive the haptic feedback wave and suppress the haptic feedback wave to reduce a reflection thereof.
    Type: Application
    Filed: October 19, 2017
    Publication date: March 1, 2018
    Inventors: Sean Jason Keller, Tristan Thomas Trutna, Ravish Mehra, Christoph Omid Hohnerlein, Elia Gatti, Riccardo DeSalvo, David R. Perek
  • Publication number: 20180059787
    Abstract: A strain measurement ring measures strain information describing deformation of a strain-sensitive element included in the strain measurement ring due to movement of a user's finger. The strain measurement ring includes a semi-rigid band coupled to a deformable band, which together encompass a portion of the user's body. The semi-rigid band includes two coupling ends each coupled to a respective coupling end of the deformable band. The deformable band includes the strain-sensitive element. The strain measurement ring may include an emitter to transmit strain information to a virtual reality/augmented reality (VR/AR) console. The strain measurement ring may include an actuator to change the tension of the deformable band in response to haptic command signals from a VR/AR console. As a result, the strain measurement ring may apply pressure to the user's skin to simulate contact with a virtual object.
    Type: Application
    Filed: August 25, 2016
    Publication date: March 1, 2018
    Inventors: Sean Jason Keller, David R. Perek, Tristan Thomas Trutna, Garett Andrew Ochs, Nicholas Roy Corson, Raymond King
  • Patent number: 9904054
    Abstract: A head-mounted display (HMD) device includes a plurality of deformation sensors attached to a liner formed around a periphery of a HMD, adopted for direct or indirect contact a user's face. The deformation sensors measure deformations of the liner caused by movement of an upper portion of a user's face when the user is wearing the HMD. The deformation sensors are strain gauges embedded in or otherwise coupled to the liner of the HMD. The sensors translate muscle movements of the upper face of the user to changes in the bending strain and radius of curvature on the surface of the strain gauges. The HMD includes a module that reconstructs and projects a facial animation model of the user based on signals from the deformation sensors while the HMD is in use by the user.
    Type: Grant
    Filed: December 9, 2015
    Date of Patent: February 27, 2018
    Assignee: Oculus VR, LLC
    Inventors: Tristan Thomas Trutna, Laura Cristina Trutoiu, William Aaron Nicholls
  • Patent number: 9886088
    Abstract: A physically-modulated friction stylus system and method for physically modulating friction between a styli tip and a surface of a computing device to emulate the “feel” of different types of writing instruments writing on different types of surfaces (such as pen on paper or a paintbrush on canvas). The actual friction between the stylus and the surface is modulated to produce the “feel.” The friction is physically modulated “on the fly” meaning that friction can be modulated while the stylus tip is in contact with the surface and while the stylus is moving. The friction is modulated dependent on a location of the stylus on the surface and the posture and orientation of the stylus. In addition, the friction can be modulated based on a direction and a velocity that the stylus tip is moving across the surface. Audio may also be used to improve the emulation experience.
    Type: Grant
    Filed: August 8, 2012
    Date of Patent: February 6, 2018
    Assignee: MICROSOFT TECHNOLOGY LICENSING, LLC
    Inventors: Paul Henry Dietz, Kenneth Paul Hinckley, Anoop Gupta, Tristan Thomas Trutna
  • Patent number: 9851799
    Abstract: A haptic device configured to provide haptic feedback to a user. In one aspect, a user or part of a user is located on the haptic device including actuators and damping elements. A haptic feedback wave is generated by an actuator and propagated to the user or part of the user on the haptic device. Damping elements receive the haptic feedback wave and suppress the haptic feedback wave to reduce a reflection thereof.
    Type: Grant
    Filed: September 23, 2016
    Date of Patent: December 26, 2017
    Assignee: Oculus VR, LLC
    Inventors: Sean Jason Keller, Tristan Thomas Trutna, Ravish Mehra, Christoph Omid Hohnerlein, Elia Gatti, Riccardo DeSalvo, David R. Perek
  • Publication number: 20170351333
    Abstract: An actuator configured to provide haptic feedback to a user. The actuator is located on a plate and is configured to apply various excitations to the plate to generate a mechanical wave propagating in the controlled direction. The excitations can be a translational motion of the actuator (or a portion of the actuator) in two or three perpendicular axes. Alternatively, the excitations can be a non-translational motion (e.g., rotation about an axis) of the actuator (or a portion of the actuator). By generating the mechanical wave traveling in the controlled direction, loss of energy due to scattering of the mechanical wave can be obviated.
    Type: Application
    Filed: August 24, 2017
    Publication date: December 7, 2017
    Inventors: Sean Jason Keller, Tristan Thomas Trutna, Ravish Mehra, Christoph Omid Hohnerlein, Elia Gatti, Riccardo DeSalvo, David R. Perek
  • Patent number: 9816799
    Abstract: A deformation sensing fabric comprises a fabric substrate comprising a first fabric layer and a first conductive element woven into the first fabric layer. The first conductive element outputs a first instrumented signal, responsive to an applied stimulus signal, indicative of a measure of change in an electrical property of the first conductive element in response to a strain applied to the fabric substrate along a long-axis of the first conductive element. The first conductive element is instrumented by a measurement system which stimulates the first conductive element and measures an electrical property of the first conductive element.
    Type: Grant
    Filed: December 18, 2015
    Date of Patent: November 14, 2017
    Assignee: Oculus VR, LLC
    Inventors: Sean Jason Keller, Tristan Thomas Trutna, David R. Perek, Bruce A. Cleary, III, Brian Michael Scally
  • Publication number: 20170315286
    Abstract: An electronic device includes a display frame, a light guide plate disposed within the display frame, and a light source disposed along an edge of the light guide plate. The light source is secured to the display frame. The electronic device further includes an enclosure in which the display frame and the light guide plate are disposed. The enclosure is configured to allow thermal expansion of the display frame and of the light guide plate. The light guide plate and the display frame have substantially similar coefficients of thermal expansion.
    Type: Application
    Filed: July 14, 2017
    Publication date: November 2, 2017
    Inventors: Tristan Thomas Trutna, Edward Francis Burress, Nigel Stuart Keam
  • Patent number: 9778746
    Abstract: An actuator configured to provide haptic feedback to a user. The actuator is located on a plate and is configured to apply various excitations to the plate to generate a mechanical wave propagating in the controlled direction. The excitations can be a translational motion of the actuator (or a portion of the actuator) in two or three perpendicular axes. Alternatively, the excitations can be a non-translational motion (e.g., rotation about an axis) of the actuator (or a portion of the actuator). By generating the mechanical wave traveling in the controlled direction, loss of energy due to scattering of the mechanical wave can be obviated.
    Type: Grant
    Filed: September 23, 2016
    Date of Patent: October 3, 2017
    Assignee: Oculus VR, LLC
    Inventors: Sean Jason Keller, Tristan Thomas Trutna, Ravish Mehra, Christoph Omid Hohnerlein, Elia Gatti, Riccardo DeSalvo, David R. Perek