Patents by Inventor William S. RIHN

William S. RIHN has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10234945
    Abstract: A device comprises a housing, a sensor, a controller and an actuator. The sensor is configured to detect a contact force exerted on the housing. The controller is communicatively coupled to the sensor and is configured to determine a change in a haptic effect caused by the contact force. The controller is additionally configured to generate an output instruction to deliver the haptic effect in a compensated form that is operable to correct the change. The actuator is configured to receive the output instruction and deliver the compensated haptic effect at the housing.
    Type: Grant
    Filed: September 9, 2016
    Date of Patent: March 19, 2019
    Assignee: IMMERSION CORPORATION
    Inventors: Vincent Levesque, Ali Modarres, William S. Rihn
  • Patent number: 10216277
    Abstract: Systems and methods for generating and modifying a haptic effect are provided. Haptic effects are rendered in slow motion by modifying the various parameters associated with each haptic effect of a haptic effect sequence. For example, the magnitude, frequency, and/or duration of each haptic effect may be altered to accurately convey the haptic effect sequence in slow motion.
    Type: Grant
    Filed: February 24, 2016
    Date of Patent: February 26, 2019
    Assignee: IMMERSION CORPORATION
    Inventors: William S. Rihn, David M. Birnbaum
  • Publication number: 20190041986
    Abstract: A haptic enabled device that is configured to render one or more haptic effects is provided. The haptic enabled device includes an actuator and a plurality of user input elements. Each of the plurality of user input elements is configured to be selectively coupled to the actuator. In addition, the actuator is configured to be positioned to render the one or more haptic effects at each of the plurality of user input elements.
    Type: Application
    Filed: August 1, 2017
    Publication date: February 7, 2019
    Inventors: William S. RIHN, Mohammadreza MOTAMEDI, Danny A. GRANT, Neil T. OLIEN, Vincent LEVESQUE, Jamal SABOUNE
  • Publication number: 20180369691
    Abstract: A device, such as a handheld controller, having a plurality of segments for outputting a rotational haptic effect is disclosed. The handheld controller comprises a first segment, a second segment, a user input component, an actuator, and a control unit. The second segment is rotatably attached to the first segment. The user input component is disposed on the first segment or the second segment. The actuator is located within the first segment or the second segment, and is configured to generate relative rotation between the first segment and the second segment about a rotational axis, wherein at least a portion of the first segment and at least a portion of the second segment are aligned along the rotational axis. The control unit is configured to determine whether to generate a haptic effect, and, in response to such a determination, to activate the actuator to generate the relative rotation.
    Type: Application
    Filed: June 22, 2017
    Publication date: December 27, 2018
    Inventors: William S. RIHN, Danny A. GRANT, Christopher J. ULLRICH
  • Publication number: 20180373325
    Abstract: A method and system of generating haptic effects using haptic dimensions in a virtual environment is presented. The method includes identifying a point of interest within a virtual environment and generating a plurality of haptic dimensions based on the point of interest. The haptic dimensions define a point of interest region. Additionally, a gaze orientation of a user is determined and based on that gaze orientation, an amount of the user's gaze that is directed to the point of interest region is determined. If the amount of the user's gaze directed to the point of interest region is below a threshold amount, a haptic effect is generated.
    Type: Application
    Filed: June 22, 2017
    Publication date: December 27, 2018
    Inventors: Jared C. ROSSO, William S. RIHN, Sanya ATTARI
  • Publication number: 20180356888
    Abstract: A wearable electronic device having a device body, a sensor, a haptic actuator, and a control unit is presented. The device body is wearable at different tightness levels. The sensor is configured, when the device body is being worn, to measure a parameter indicative of a tightness level by which the device body is being worn. The control unit is configured, when the device body is being worn, to receive from the sensor a measurement of the parameter indicative of the tightness level by which the device body is being worn. The control unit is further configured to determine the tightness level based on the measurement. When there is a haptic effect to be output, the control unit is configured to determine, based on the tightness level by which the device body is being worn, an intensity, duration, or frequency of a haptic driving signal for generating the haptic effect.
    Type: Application
    Filed: June 13, 2017
    Publication date: December 13, 2018
    Inventor: William S. RIHN
  • Publication number: 20180229116
    Abstract: A haptic-enabled device, comprising a haptic actuator, an energy storage device configured to provide energy to the haptic actuator, and a control unit communicatively coupled to the haptic actuator is presented. The control unit may be configured to determine an energy availability level for the haptic-enabled device. The determination is based on an energy level of the energy storage device or an energy usage rate thereof. The control unit may further be configured to determine an energy conservation setting for the haptic-enabled device based on at least one of (i) the energy availability level, and (ii) an input received by the haptic-enabled device for controlling the energy conservation setting. The control unit may be configured to determine, based on the energy conservation setting, whether to generate the haptic effect in a braking mode or in a non-braking mode.
    Type: Application
    Filed: February 10, 2017
    Publication date: August 16, 2018
    Inventors: William S. RIHN, Erin RAMSAY
  • Publication number: 20180203513
    Abstract: Systems and methods that dynamically render etching inputs are provided, and include a touch surface having a sensor and configured to detect user input, and a non-transitory memory, wherein the non-transitory memory includes instructions for capturing an etching input that is applied to an image or video file, determining a haptic effect that corresponds to the etching input, the haptic effect depending on a type of etching input, and transmitting a modified image or modified video file that includes the etching input and the haptic effect.
    Type: Application
    Filed: March 12, 2018
    Publication date: July 19, 2018
    Inventors: William S. RIHN, David M. BIRNBAUM, Anthony Chad SAMPANES
  • Publication number: 20180181201
    Abstract: One illustrative system disclosed herein includes a computing device in communication with a display device and a sensor. The display device is configured to display a plurality of content and the sensor is configured to detect a field of view of a user of the computing device relative to the display device. The sensor can transmit a signal associated with the field of view to a processor in communication with the sensor. The processor is configured to determine a direction of the field of view of the user based on the signal. The processor is also configured to determine that a content displayed by the display device and associated with a haptic effect is within the field of view of the user. The processor is also configured to determine a haptic effect associated with the content and transmit a haptic signal associated with the haptic effect. The illustrative system also includes a haptic output device configured to receive the haptic signal and output the haptic effect.
    Type: Application
    Filed: December 27, 2016
    Publication date: June 28, 2018
    Inventors: Danny A. Grant, William S. Rihn
  • Publication number: 20180181235
    Abstract: A system includes a user interface configured to receive an input from a user of the system, a sensor configured to sense a position of a user input element relative to the user interface, and a processor configured to receive an input signal from the sensor based on the position of the user input element relative to the user interface, determine a haptic effect based on the input signal, and output a haptic effect generation signal based on the determined haptic effect. A haptic output device is configured to receive the haptic effect generation signal from the processor and generate the determined haptic effect to the user, the haptic output device being located separate from the user interface so that the determined haptic effect is generated away from the user interface.
    Type: Application
    Filed: February 23, 2018
    Publication date: June 28, 2018
    Inventor: William S. Rihn
  • Publication number: 20180169521
    Abstract: A video game system records video gameplay by a player interacting with an endpoint, such as a game controller. The recording includes recording a haptic track of haptic effects generated on the endpoint during the gameplay and recording a video track of video generated during the gameplay. The recording further includes encoding the haptic track with the video track.
    Type: Application
    Filed: February 7, 2018
    Publication date: June 21, 2018
    Inventors: William S. RIHN, David M. BIRNBAUM, Robert W. HEUBEL
  • Publication number: 20180164896
    Abstract: A system generates haptic effects using at least one actuator and at least one speaker. The system receives a high definition (“HD”) haptic effect signal and a corresponding audio signal if audio is to be played. The system generates a standard definition (“SD”) haptic effect signal based at least on the HD haptic effect signal, and generates an audio based haptic effect signal based at least on the HD haptic effect signal. The system mixes the audio signal and the audio based haptic effect signal, and then substantially simultaneously plays the SD haptic effect signal on the actuator and plays the mixed signal on the speaker.
    Type: Application
    Filed: February 12, 2018
    Publication date: June 14, 2018
    Inventors: Christopher J. ULLRICH, William S. RIHN
  • Patent number: 9952669
    Abstract: Systems and methods that dynamically render etching inputs are provided, and include a touch surface having a sensor and configured to detect user input, and a non-transitory memory, wherein the non-transitory memory includes instructions for capturing an etching input that is applied to an image or video file, determining a haptic effect that corresponds to the etching input, the haptic effect depending on a type of etching input, and transmitting a modified image or modified video file that includes the etching input and the haptic effect.
    Type: Grant
    Filed: April 20, 2016
    Date of Patent: April 24, 2018
    Assignee: IMMERSION CORPORATION
    Inventors: William S. Rihn, David M. Birnbaum, Anthony Chad Sampanes
  • Patent number: 9919208
    Abstract: A video game system records video gameplay by a player interacting with an endpoint, such as a game controller. The recording includes recording a haptic track of haptic effects generated on the endpoint during the gameplay and recording a video track of video generated during the gameplay. The recording further includes encoding the haptic track with the video track.
    Type: Grant
    Filed: December 11, 2014
    Date of Patent: March 20, 2018
    Assignee: Immersion Corporation
    Inventors: William S. Rihn, David M. Birnbaum, Robert W. Heubel
  • Publication number: 20180074585
    Abstract: A device comprises a housing, a sensor, a controller and an actuator. The sensor is configured to detect a contact force exerted on the housing. The controller is communicatively coupled to the sensor and is configured to determine a change in a haptic effect caused by the contact force. The controller is additionally configured to generate an output instruction to deliver the haptic effect in a compensated form that is operable to correct the change. The actuator is configured to receive the output instruction and deliver the compensated haptic effect at the housing.
    Type: Application
    Filed: September 9, 2016
    Publication date: March 15, 2018
    Applicant: IMMERSION CORPORATION
    Inventors: Vincent Levesque, Ali Modarres, William S. Rihn
  • Patent number: 9891714
    Abstract: A system generates haptic effects using at least one actuator and at least one speaker. The system receives a high definition (“HD”) haptic effect signal and a corresponding audio signal if audio is to be played. The system generates a standard definition (“SD”) haptic effect signal based at least on the HD haptic effect signal, and generates an audio based haptic effect signal based at least on the HD haptic effect signal. The system mixes the audio signal and the audio based haptic effect signal, and then substantially simultaneously plays the SD haptic effect signal on the actuator and plays the mixed signal on the speaker.
    Type: Grant
    Filed: December 24, 2014
    Date of Patent: February 13, 2018
    Assignee: Immersion Corporation
    Inventors: Christopher J. Ullrich, William S. Rihn
  • Publication number: 20180018020
    Abstract: A haptically-enabled controller device comprising a controller body, a user input element, a haptic actuator, and a transmission component is presented. The user input element has a range of motion that extends from a first position to an end stop position. The haptic actuator is configured to output a force or torque. The transmission component comprises an arm connected to the haptic actuator and to the user input element. The arm is configured to transfer the force or torque from the haptic actuator to the user input element with a first multiplication factor when the user input element is at the first position, and to transfer the force or torque from the haptic actuator to the user input element with a second multiplication factor when the user input element is at the end stop position. The second multiplication factor is higher than the first multiplication factor.
    Type: Application
    Filed: June 15, 2017
    Publication date: January 18, 2018
    Inventors: Danny A. Grant, William S. Rihn, Simon Forest, Stephen D. Rank, Neil T. Olien
  • Publication number: 20180011538
    Abstract: Embodiments generate haptic effects in response to a user input (e.g., pressure based or other gesture). Embodiments receive a first input range corresponding to user input and receive a haptic profile corresponding to the first input range. During a first dynamic portion of the haptic profile, embodiments generate a dynamic haptic effect that varies based on values of the first input range during the first dynamic portion. Further, at a first trigger position of the haptic profile, embodiments generate a triggered haptic effect.
    Type: Application
    Filed: July 7, 2017
    Publication date: January 11, 2018
    Inventors: WILLIAM S. RIHN, SANYA ATTARI, LIWEN WU, MIN LEE, DAVID BIRNBAUM
  • Publication number: 20170364190
    Abstract: Embodiments of the present invention are directed toward electronic devices configured to produce haptic effects, and to haptic enabled film overlays for pressure sensitive surfaces. The systems and methods for haptic enabled film overlays include a processor and a plurality of sensors, a pressure sensitive touch surface coupled to the plurality of sensors and configured to detect a user interaction, and an overlay including a tactile user interface and a plurality of haptic output devices, the overlay being configured to provide a haptic effect in response to the user interaction.
    Type: Application
    Filed: June 21, 2016
    Publication date: December 21, 2017
    Inventor: William S. RIHN
  • Publication number: 20170354876
    Abstract: Rendering haptic effects on at least one of a first haptic actuator or a second haptic actuator based on a state of a trigger. In response, the haptic effects are optimized to reflect game play.
    Type: Application
    Filed: June 8, 2017
    Publication date: December 14, 2017
    Inventor: William S. RIHN