Patents by Inventor William S. RIHN

William S. RIHN has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20170090577
    Abstract: The systems and methods described herein are used to edit haptic effects in real-time. At the outset, an animation object is received. A haptic effect is associated with the animation object, the haptic effect having a corresponding haptic drive signal. Subsequently, interpolation points are associated with the haptic drive signal along a timeline. One or more parameters of the haptic drive signal are adjusted between successive interpolation points to generate a modified haptic effect. While adjusting the parameters, the animation object and the modified haptic effects may be rendered.
    Type: Application
    Filed: September 23, 2016
    Publication date: March 30, 2017
    Inventor: William S. RIHN
  • Publication number: 20170083096
    Abstract: A system for processing a user input on a user interface provides an affordance layer that is responsive when the user input includes a touch or tap. The system provides a first interaction layer that is responsive when the user input includes a first pressure of a first threshold. The system provides a second interaction layer that is responsive when the user input includes a second pressure of a second threshold.
    Type: Application
    Filed: September 21, 2016
    Publication date: March 23, 2017
    Inventors: William S. RIHN, David M. BIRNBAUM, Anthony Chad SAMPANES, Jason D. FLEMING, Abraham Alexander DAUHAJRE, Ali MODARRES
  • Publication number: 20160334901
    Abstract: A system includes a user interface configured to receive an input from a user of the system, a sensor configured to sense a position of a user input element relative to the user interface, and a processor configured to receive an input signal from the sensor based on the position of the user input element relative to the user interface, determine a haptic effect based on the input signal, and output a haptic effect generation signal based on the determined haptic effect. A haptic output device is configured to receive the haptic effect generation signal from the processor and generate the determined haptic effect to the user, the haptic output device being located separate from the user interface so that the determined haptic effect is generated away from the user interface.
    Type: Application
    Filed: May 15, 2015
    Publication date: November 17, 2016
    Inventor: William S. RIHN
  • Publication number: 20160313840
    Abstract: Systems and methods that dynamically render etching inputs are provided, and include a touch surface having a sensor and configured to detect user input, and a non-transitory memory, wherein the non-transitory memory includes instructions for capturing an etching input that is applied to an image or video file, determining a haptic effect that corresponds to the etching input, the haptic effect depending on a type of etching input, and transmitting a modified image or modified video file that includes the etching input and the haptic effect.
    Type: Application
    Filed: April 20, 2016
    Publication date: October 27, 2016
    Inventors: William S. RIHN, David M. BIRNBAUM, Anthony Chad SAMPANES
  • Publication number: 20160253552
    Abstract: A system determines a mood of an associated user. Based on the determined mood, an action to be performed by the system is determined. The system then initiates the determined action by transmitting an object that corresponds to the determined mood to another system.
    Type: Application
    Filed: February 26, 2016
    Publication date: September 1, 2016
    Inventors: William S. RIHN, Amaya Becvar WEDDLE, David M. BIRNBAUM
  • Publication number: 20160246377
    Abstract: Systems and methods for generating and modifying a haptic effect are provided. Haptic effects are rendered in slow motion by modifying the various parameters associated with each haptic effect of a haptic effect sequence. For example, the magnitude, frequency, and/or duration of each haptic effect may be altered to accurately convey the haptic effect sequence in slow motion.
    Type: Application
    Filed: February 24, 2016
    Publication date: August 25, 2016
    Inventors: William S. RIHN, David M. BIRNBAUM
  • Publication number: 20160187987
    Abstract: A system generates haptic effects using at least one actuator and at least one speaker. The system receives a high definition (“HD”) haptic effect signal and a corresponding audio signal if audio is to be played. The system generates a standard definition (“SD”) haptic effect signal based at least on the HD haptic effect signal, and generates an audio based haptic effect signal based at least on the HD haptic effect signal. The system mixes the audio signal and the audio based haptic effect signal, and then substantially simultaneously plays the SD haptic effect signal on the actuator and plays the mixed signal on the speaker.
    Type: Application
    Filed: December 24, 2014
    Publication date: June 30, 2016
    Inventors: Christopher J. ULLRICH, William S. RIHN
  • Publication number: 20160175704
    Abstract: The embodiments are directed toward techniques for modifying a haptic effect that is rendered based on a media stream. Upon receiving the media stream, a haptic drive signal is generated based on the media stream. The haptic drive signal is then applied to render the haptic effect at a haptic output device. Within a media editing application, the media stream may be modified. In response to the modification, a modified haptic drive signal may be generated based on the modification to the media stream. As a result, a modified haptic effect is rendered at the haptic output device.
    Type: Application
    Filed: December 22, 2015
    Publication date: June 23, 2016
    Inventors: Srivatsav VENKATESAN, Kaniyalal SHAH, Stephen RANK, William S. RIHN
  • Publication number: 20160166929
    Abstract: A video game system records video gameplay by a player interacting with an endpoint, such as a game controller. The recording includes recording a haptic track of haptic effects generated on the endpoint during the gameplay and recording a video track of video generated during the gameplay. The recording further includes encoding the haptic track with the video track.
    Type: Application
    Filed: December 11, 2014
    Publication date: June 16, 2016
    Inventors: William S. RIHN, David M. BIRNBAUM, Robert W. HEUBEL