Patents by Inventor Yoshihiko Narita
Yoshihiko Narita has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Publication number: 20240408497Abstract: The present invention provides a game system that can utilize a game screen generated through play by each player as an advertisement material. A game machine (game system) is connected via a network to an advertisement distribution system that distributes an advertisement to a plurality of advertisement display devices and provides each player with a game that progresses on a series of game screens according to a play situation generated according to a play action of each player. Moreover, the game machine discriminates a specific game screen that satisfies an advertisement condition from among the series of game screens in the play of each player, generates display data for displaying the specific game screen, and transmits the generated display data to the advertisement delivery system so that a game advertisement including the specific game screen as the advertisement material is distributed as the advertisement.Type: ApplicationFiled: August 20, 2024Publication date: December 12, 2024Applicant: KONAMI DIGITAL ENTERTAINMENT CO., LTD.Inventors: Shigeru CHIBA, Akira SAKAI, Yoshihiko NARITA
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Patent number: 12138555Abstract: A distribution system distributes a viewing video to a user terminal of each of plural users who are viewers, the distribution system having a computer receiving a user operation inputted from each user terminal, the computer selecting one or more pieces of distribution data from a distribution data group including plural pieces of distribution data in response to the user operation, and the computer distributing the distribution data selected by the computer to the user terminal from which the user operation has been inputted.Type: GrantFiled: November 23, 2022Date of Patent: November 12, 2024Assignee: KONAMI DIGITAL ENTERTAINMENT CO., LTD.Inventors: Yoshihiko Narita, Shigeru Chiba, Akira Sakai, Kai Inoue, Tsuguo Shinpo, Toshiaki Kanahara, Junki Hirai
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Publication number: 20240082711Abstract: A control system assists generation of a distribution content item representing progress of a video game played by a user. The control system includes at least one memory that stores a program; and at least one processor that executes the program to (i) provide the user with address information representing an address of material data on an effect material used for the distribution content item, (ii) under a control condition set in accordance with instructions from the user, update the material data in conjunction with progress of the video game played by the user, and (iii) in conjunction with the progress of the video game played by the user, transmit the material data to the editing system based on a request that uses the address information from an editing system that generates the distribution content item.Type: ApplicationFiled: November 27, 2023Publication date: March 14, 2024Applicant: Konami Digital Entertainment Co., Ltd.Inventors: Shigeru CHIBA, Akira Sakai, Kai Inoue, Junki Hirai, Tsuguo Shinpo, Toshiaki Kanahara, Yoshihiko Narita
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Patent number: 11849189Abstract: Provided is a video distribution system with which it is possible to improve the motivation of participants with respect to an event that is distributed as a recorded video. A video distribution system is connected via a network to user terminal devices, and distributes a recorded video obtained by recording status of a game event in which a plurality of participants participating therein, to the user terminal devices. And the video distribution system increases the prize money amount set for the game event according to selection of an amount increase option executed by each user via the user terminal device so as to be associated with the recorded video, and decides the individual prize money amount to be awarded to a target participant P based on the prize money amount at the end of a predetermined period.Type: GrantFiled: September 8, 2022Date of Patent: December 19, 2023Assignee: Konami Digital Entertainment Co., Ltd.Inventors: Akira Sakai, Shigeru Chiba, Kai Inoue, Junki Hirai, Tsuguo Shinpo, Toshiaki Kanahara, Yoshihiko Narita
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Publication number: 20230132944Abstract: A control system includes: at least one memory that stores a program; and at least one processor that implements the program to: manage a contest in which a plurality of participants play a competitive video game; accept a registration request of each of a plurality of users; and determine a pair of (i) any participant of the plurality of participants and (ii) any user of the plurality of users. The pair will be players of the competitive video game.Type: ApplicationFiled: December 30, 2022Publication date: May 4, 2023Applicant: Konami Digital Entertainment Co., Ltd.Inventors: Shigeru CHIBA, Akira SAKAI, Junki HIRAI, Kai INOUE, Tsuguo SHINPO, Toshiaki KANAHARA, Yoshihiko NARITA
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Publication number: 20230079509Abstract: A distribution system distributes a viewing video to a user terminal of each of plural users who are viewers, the distribution system having a computer receiving a user operation inputted from each user terminal, the computer selecting one or more pieces of distribution data from a distribution data group including plural pieces of distribution data in response to the user operation, and the computer distributing the distribution data selected by the computer to the user terminal from which the user operation has been inputted.Type: ApplicationFiled: November 23, 2022Publication date: March 16, 2023Applicant: Konami Digital Entertainment Co., Ltd.Inventors: Yoshihiko NARITA, Shigeru CHIBA, Akira SAKAI, Kai INOUE, Tsuguo SHINPO, Toshiaki KAnahara, Junki HIRAI
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Publication number: 20230013365Abstract: In a video distribution system comprising a relay server that relays and distributes video to be viewed distributed from a predetermined distribution source to a user terminal device used by each of a plurality of users, a distribution base is set in the relay server as a unit for relaying and distributing video to the user terminal device after obtaining permission from the distribution source, and the video from the distribution source is relayed and distributed to the user terminal device of a user via the distribution base used by the user.Type: ApplicationFiled: September 16, 2022Publication date: January 19, 2023Applicant: KONAMI DIGITAL ENTERTAINMENT CO., LTD.Inventors: Shigeru CHIBA, Junki HIRAI, Kai INOUE, Akira SAKAI, Tsuguo SHINPO, Toshiaki KANAHARA, Yoshihiko NARITA
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Publication number: 20230007353Abstract: Provided is a video distribution system with which it is possible to improve the motivation of participants with respect to an event that is distributed as a recorded video. A video distribution system is connected via a network to user terminal devices, and distributes a recorded video obtained by recording status of a game event in which a plurality of participants participating therein, to the user terminal devices. And the video distribution system increases the prize money amount set for the game event according to selection of an amount increase option executed by each user via the user terminal device so as to be associated with the recorded video, and decides the individual prize money amount to be awarded to a target participant P based on the prize money amount at the end of a predetermined period.Type: ApplicationFiled: September 8, 2022Publication date: January 5, 2023Applicant: Konami Digital Entertainment Co., Ltd.Inventors: Akira SAKAI, Shigeru CHIBA, Kai INOUE, Junki HIRAI, Tsuguo SHINPO, Toshiaki KANAHARA, Yoshihiko NARITA
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Patent number: 9283475Abstract: To provide a game system to perform various modifications to a tune being reproduced for game background displayed together with the tune, without the uncomfortable feeling, but with restriction of amount of memory consumption. The game system of the present invention is a game system (1) which informs a player of the operation timings of operation members (11) to a tune to be reproduced by a display device (3), wherein the game system (1) has background image data (24) for displaying game background image (34) by the display device (3), a break position monitoring device (7c) for monitoring at least one break positions set in the tune in units of beats during which the tune is reproduced, and a background image control device (7d) for controlling the appearance of modification of the game background image (34) so that the appearance of modification changes depending on the play situation of the player when the break position is recognized by the break position monitoring device (7c).Type: GrantFiled: February 28, 2006Date of Patent: March 15, 2016Assignee: Konami Digital Entertainment Co., Ltd.Inventors: Takashi Inubushi, Yoshihiko Narita
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Patent number: 8866848Abstract: Background object disposing means (88) disposes a background object (74) representing a background, which is photographed outside a target region (62) of a photographed image (60), on a virtual space (70). Subject object disposing means (90) disposes a subject object (74) between a viewpoint (72) and the background object (76) so that a position at which the subject object (76) is displayed to be superimposed on the background object (74) in a virtual space image (64), and a position of the target region (62) in the photographed image (60), correspond to each other. Composition target object disposing means (92) disposes a composition target object (78) representing a composition target, which is to be displayed to be combined with a real-world space (70) in the virtual space image (64), between the background object (74) and the subject object (76).Type: GrantFiled: April 25, 2012Date of Patent: October 21, 2014Assignee: Konami Digital Entertainment Co., Ltd.Inventors: Akihiro Ishihara, Kazuhiro Ogawa, Kazuya Matsumoto, Yoshihiko Narita
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Publication number: 20130222647Abstract: Background object disposing means (88) disposes a background object (74) representing a background, which is photographed outside a target region (62) of a photographed image (60), on a virtual space (70). Subject object disposing means (90) disposes a subject object (74) between a viewpoint (72) and the background object (76) so that a position at which the subject object (76) is displayed to be superimposed on the background object (74) in a virtual space image (64), and a position of the target region (62) in the photographed image (60), correspond to each other. Composition target object disposing means (92) disposes a composition target object (78) representing a composition target, which is to be displayed to be combined with a real-world space (70) in the virtual space image (64), between the background object (74) and the subject object (76).Type: ApplicationFiled: April 25, 2012Publication date: August 29, 2013Applicant: KONAMI DIGITAL ENTERTAINMENT CO., LTD.Inventors: Akihiro Ishihara, Kazuhiro Ogawa, Kazuya Matsumoto, Yoshihiko Narita
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Patent number: 8496529Abstract: A game system for a game where plural players partake and are combined on the basis of subjective data on the players. A game machine comprises a game control device for controlling a game executed with a game machine operated by a player who is combined with a player operating the game machine itself, an evaluation obtaining device for obtaining evaluation data which is evaluation to the player P4 by the player, a history evaluation updating device for, when obtaining the evaluation data to the player, updating the history evaluation information included in player information of the player by information based on the evaluation data. The server comprises a combination determining device for determining based on the history evaluation information, a combination of game machines partaking the game.Type: GrantFiled: September 27, 2005Date of Patent: July 30, 2013Assignee: Konami Digital Entertainment Co., Ltd.Inventors: Yoshihiko Narita, Yoshinobu Morimoto, Hiroshi Naraoka, Tadashi Minamino, Takahiro Ohashi, Yoko Takeuchi, Takashi Inubushi
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Patent number: 8409016Abstract: A card game system in which a game progresses based on game information recorded in a card in each of a plurality of game apparatuses. The game apparatus set as a master apparatus includes a master reception device that receives the game information transmitted from each of the game apparatuses, a permission device that rejects the reception of game information until a start determination device determines to start a specific time and that permits the reception of game information when the start determination device determines to start the specific time, and a rejection device that rejects the reception when an elapse time determination device determines that the set time as the specific time in advance elapses after permitting the reception. Each game apparatus includes a terminal transmission device that transmits the game information to the master reception device.Type: GrantFiled: November 26, 2004Date of Patent: April 2, 2013Assignee: Konami Digital Entertainment Co., Ltd.Inventors: Takahiro Ohashi, Yoshihiko Narita, Takashi Inubushi, Kazuya Takahashi, Naotaka Suzuki
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Patent number: 8360889Abstract: A game system (100) has plural game terminals (200) and a communication apparatus (300). The communication apparatus (300) receives an end notification indicating the end and a state of a play and stores a state data set (254) including a play data item indicating a result of the play and a time data item indicating a point in time corresponding to a point in time at which the end notification was received. The game terminal (200), by transmitting a state request, receives a state data set (254) stored in the communication apparatus (300) at that point in time and reads a play data item within the state data set after a delay period has passed since a point in time indicated by a time data item within the state data set, to output information corresponding to a state of a play indicated by the play data item.Type: GrantFiled: December 18, 2007Date of Patent: January 29, 2013Assignee: Konami Digital Entertainment Co., Ltd.Inventors: Yoshihiko Narita, Shinpei Makino, Takashi Inubushi, Yoshiko Oiwa, Takahiro Ohashi
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Patent number: 8221232Abstract: To provide a game system which improves a sense of being a member when a plurality of game machines are grouped. In a game system, in which each of a plurality of game machines G is sorted to any one group TTT and a game using a game element R is played among a plurality of game machines G, the game machine G obtains the evaluation to the content of the play of the game and a server CS updates registered group information 41 representing a group TTT holding the game element R into a group of the game machine G that obtained the evaluation when the evaluation and registered evaluation 43 stored related to the game element R meet a predetermined condition.Type: GrantFiled: September 22, 2006Date of Patent: July 17, 2012Assignee: Konami Digital Entertainment Co., Ltd.Inventors: Takashi Inubushi, Masayuki Komatsu, Yoshihiko Narita, Tadashi Minamino, Hiroshi Naraoka
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Publication number: 20120028719Abstract: A game system is provided. The game system has plural game terminals that can be used for a play of plural games and a lobby server apparatus. Each game terminal selects one of plural games based on an operation made to an operation unit by a player, and transmits selection data indicating a selection result to lobby server apparatus. Lobby server apparatus counts using the selection data the number of times selected for each game, and transmits, to each game terminal, based on the number of times selected, schedule data basically associating each schedule period with a game for which the number of times selected is the greatest in a count period corresponding to the schedule period. Each game terminal, based on the schedule data, outputs information prompting selection, in a schedule period, of a game corresponding to the schedule period.Type: ApplicationFiled: March 30, 2010Publication date: February 2, 2012Inventors: Takashi Inubushi, Yoshihiko Narita
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Patent number: 8088008Abstract: A game device (A1) registers at least one game character from among a plurality of prepared game characters with an entity managed in a virtual space by a player, and engages in a competition with another game device (B1), using a game character that is specified by a player from among registered game characters. A server device (3) computes a degree of popularity for each of game character on the basis of information sent from a plurality of game devices (A1, B1), and determines registration fees necessary for registering game characters with players' entities on the basis of degrees of popularity. The registration fee list is delivered to each game device when the game device is activated.Type: GrantFiled: March 30, 2006Date of Patent: January 3, 2012Assignee: Konami Digital Entertainment Co., LtdInventors: Takashi Inubushi, Yoshihiko Narita, Yoshinobu Morimoto
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Publication number: 20110237334Abstract: In the game system GS, each of the game machines GA,GB which execute the local game transmits the game machine information of itself to the local server GA, the local server GA transmits to the center server CS the group coupling requirement MR1 including plural pieces of the game machine information received and the group ID. The center server CS couples as the competitors the groups GR1,GR2 corresponding to at least two group coupling requirements MR1,MR2 received in the predetermined coupling period, and transmits to each of the game machines GA,GB,GC,GD having been coupled, the coupling notice 40 indicating the coupling result and the net server.Type: ApplicationFiled: December 2, 2009Publication date: September 29, 2011Inventors: Koji Aiba, Yoshihiko Narita, Takashi Kawano
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Publication number: 20100056239Abstract: A game apparatus includes a processor and a memory. The memory stores question-and-answer data that includes first data and second data. The processor selectively executes a process of assigning the first data to setting a question and the second data to checking an answer to the question and a process of assigning the second data to setting a question and the first data to checking an answer to the question, and performs a question-and-answer process according to the result of assignment. Therefore, the game apparatus can make a plurality of questions by using identical question-and-answer data.Type: ApplicationFiled: December 20, 2007Publication date: March 4, 2010Applicant: KONAMI DIGITAL ENTERTAINMENT CO., LTD.Inventors: Takashi Inubushi, Yoshihiko Narita, Tadashi Minamino, Masayuki Komatsu, Takashi Kawano, Yoshiko Oiwa, Yoko Takeuchi, Daisuke Kida, Takahiro Ohashi, Shinpei Makino
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Publication number: 20100048303Abstract: A game system (100) has plural game terminals (200) and a communication apparatus (300). The communication apparatus (300) receives an end notification indicating the end and a state of a play and stores a state data set (254) including a play data item indicating a result of the play and a time data item indicating a point in time corresponding to a point in time at which the end notification was received. The game terminal (200), by transmitting a state request, receives a state data set (254) stored in the communication apparatus (300) at that point in time and reads a play data item within the state data set after a delay period has passed since a point in time indicated by a time data item within the state data set, to output information corresponding to a state of a play indicated by the play data item.Type: ApplicationFiled: December 18, 2007Publication date: February 25, 2010Inventors: Yoshihiko Narita, Shinpei Makino, Takashi Inubushi, Yoshiko Oiwa, Takahiro Ohashi