Patents by Inventor Yoshihiko Narita

Yoshihiko Narita has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20240082711
    Abstract: A control system assists generation of a distribution content item representing progress of a video game played by a user. The control system includes at least one memory that stores a program; and at least one processor that executes the program to (i) provide the user with address information representing an address of material data on an effect material used for the distribution content item, (ii) under a control condition set in accordance with instructions from the user, update the material data in conjunction with progress of the video game played by the user, and (iii) in conjunction with the progress of the video game played by the user, transmit the material data to the editing system based on a request that uses the address information from an editing system that generates the distribution content item.
    Type: Application
    Filed: November 27, 2023
    Publication date: March 14, 2024
    Applicant: Konami Digital Entertainment Co., Ltd.
    Inventors: Shigeru CHIBA, Akira Sakai, Kai Inoue, Junki Hirai, Tsuguo Shinpo, Toshiaki Kanahara, Yoshihiko Narita
  • Patent number: 11849189
    Abstract: Provided is a video distribution system with which it is possible to improve the motivation of participants with respect to an event that is distributed as a recorded video. A video distribution system is connected via a network to user terminal devices, and distributes a recorded video obtained by recording status of a game event in which a plurality of participants participating therein, to the user terminal devices. And the video distribution system increases the prize money amount set for the game event according to selection of an amount increase option executed by each user via the user terminal device so as to be associated with the recorded video, and decides the individual prize money amount to be awarded to a target participant P based on the prize money amount at the end of a predetermined period.
    Type: Grant
    Filed: September 8, 2022
    Date of Patent: December 19, 2023
    Assignee: Konami Digital Entertainment Co., Ltd.
    Inventors: Akira Sakai, Shigeru Chiba, Kai Inoue, Junki Hirai, Tsuguo Shinpo, Toshiaki Kanahara, Yoshihiko Narita
  • Publication number: 20230132944
    Abstract: A control system includes: at least one memory that stores a program; and at least one processor that implements the program to: manage a contest in which a plurality of participants play a competitive video game; accept a registration request of each of a plurality of users; and determine a pair of (i) any participant of the plurality of participants and (ii) any user of the plurality of users. The pair will be players of the competitive video game.
    Type: Application
    Filed: December 30, 2022
    Publication date: May 4, 2023
    Applicant: Konami Digital Entertainment Co., Ltd.
    Inventors: Shigeru CHIBA, Akira SAKAI, Junki HIRAI, Kai INOUE, Tsuguo SHINPO, Toshiaki KANAHARA, Yoshihiko NARITA
  • Publication number: 20230079509
    Abstract: A distribution system distributes a viewing video to a user terminal of each of plural users who are viewers, the distribution system having a computer receiving a user operation inputted from each user terminal, the computer selecting one or more pieces of distribution data from a distribution data group including plural pieces of distribution data in response to the user operation, and the computer distributing the distribution data selected by the computer to the user terminal from which the user operation has been inputted.
    Type: Application
    Filed: November 23, 2022
    Publication date: March 16, 2023
    Applicant: Konami Digital Entertainment Co., Ltd.
    Inventors: Yoshihiko NARITA, Shigeru CHIBA, Akira SAKAI, Kai INOUE, Tsuguo SHINPO, Toshiaki KAnahara, Junki HIRAI
  • Publication number: 20230013365
    Abstract: In a video distribution system comprising a relay server that relays and distributes video to be viewed distributed from a predetermined distribution source to a user terminal device used by each of a plurality of users, a distribution base is set in the relay server as a unit for relaying and distributing video to the user terminal device after obtaining permission from the distribution source, and the video from the distribution source is relayed and distributed to the user terminal device of a user via the distribution base used by the user.
    Type: Application
    Filed: September 16, 2022
    Publication date: January 19, 2023
    Applicant: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
    Inventors: Shigeru CHIBA, Junki HIRAI, Kai INOUE, Akira SAKAI, Tsuguo SHINPO, Toshiaki KANAHARA, Yoshihiko NARITA
  • Publication number: 20230007353
    Abstract: Provided is a video distribution system with which it is possible to improve the motivation of participants with respect to an event that is distributed as a recorded video. A video distribution system is connected via a network to user terminal devices, and distributes a recorded video obtained by recording status of a game event in which a plurality of participants participating therein, to the user terminal devices. And the video distribution system increases the prize money amount set for the game event according to selection of an amount increase option executed by each user via the user terminal device so as to be associated with the recorded video, and decides the individual prize money amount to be awarded to a target participant P based on the prize money amount at the end of a predetermined period.
    Type: Application
    Filed: September 8, 2022
    Publication date: January 5, 2023
    Applicant: Konami Digital Entertainment Co., Ltd.
    Inventors: Akira SAKAI, Shigeru CHIBA, Kai INOUE, Junki HIRAI, Tsuguo SHINPO, Toshiaki KANAHARA, Yoshihiko NARITA
  • Patent number: 9283475
    Abstract: To provide a game system to perform various modifications to a tune being reproduced for game background displayed together with the tune, without the uncomfortable feeling, but with restriction of amount of memory consumption. The game system of the present invention is a game system (1) which informs a player of the operation timings of operation members (11) to a tune to be reproduced by a display device (3), wherein the game system (1) has background image data (24) for displaying game background image (34) by the display device (3), a break position monitoring device (7c) for monitoring at least one break positions set in the tune in units of beats during which the tune is reproduced, and a background image control device (7d) for controlling the appearance of modification of the game background image (34) so that the appearance of modification changes depending on the play situation of the player when the break position is recognized by the break position monitoring device (7c).
    Type: Grant
    Filed: February 28, 2006
    Date of Patent: March 15, 2016
    Assignee: Konami Digital Entertainment Co., Ltd.
    Inventors: Takashi Inubushi, Yoshihiko Narita
  • Patent number: 8866848
    Abstract: Background object disposing means (88) disposes a background object (74) representing a background, which is photographed outside a target region (62) of a photographed image (60), on a virtual space (70). Subject object disposing means (90) disposes a subject object (74) between a viewpoint (72) and the background object (76) so that a position at which the subject object (76) is displayed to be superimposed on the background object (74) in a virtual space image (64), and a position of the target region (62) in the photographed image (60), correspond to each other. Composition target object disposing means (92) disposes a composition target object (78) representing a composition target, which is to be displayed to be combined with a real-world space (70) in the virtual space image (64), between the background object (74) and the subject object (76).
    Type: Grant
    Filed: April 25, 2012
    Date of Patent: October 21, 2014
    Assignee: Konami Digital Entertainment Co., Ltd.
    Inventors: Akihiro Ishihara, Kazuhiro Ogawa, Kazuya Matsumoto, Yoshihiko Narita
  • Publication number: 20130222647
    Abstract: Background object disposing means (88) disposes a background object (74) representing a background, which is photographed outside a target region (62) of a photographed image (60), on a virtual space (70). Subject object disposing means (90) disposes a subject object (74) between a viewpoint (72) and the background object (76) so that a position at which the subject object (76) is displayed to be superimposed on the background object (74) in a virtual space image (64), and a position of the target region (62) in the photographed image (60), correspond to each other. Composition target object disposing means (92) disposes a composition target object (78) representing a composition target, which is to be displayed to be combined with a real-world space (70) in the virtual space image (64), between the background object (74) and the subject object (76).
    Type: Application
    Filed: April 25, 2012
    Publication date: August 29, 2013
    Applicant: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
    Inventors: Akihiro Ishihara, Kazuhiro Ogawa, Kazuya Matsumoto, Yoshihiko Narita
  • Patent number: 8496529
    Abstract: A game system for a game where plural players partake and are combined on the basis of subjective data on the players. A game machine comprises a game control device for controlling a game executed with a game machine operated by a player who is combined with a player operating the game machine itself, an evaluation obtaining device for obtaining evaluation data which is evaluation to the player P4 by the player, a history evaluation updating device for, when obtaining the evaluation data to the player, updating the history evaluation information included in player information of the player by information based on the evaluation data. The server comprises a combination determining device for determining based on the history evaluation information, a combination of game machines partaking the game.
    Type: Grant
    Filed: September 27, 2005
    Date of Patent: July 30, 2013
    Assignee: Konami Digital Entertainment Co., Ltd.
    Inventors: Yoshihiko Narita, Yoshinobu Morimoto, Hiroshi Naraoka, Tadashi Minamino, Takahiro Ohashi, Yoko Takeuchi, Takashi Inubushi
  • Patent number: 8409016
    Abstract: A card game system in which a game progresses based on game information recorded in a card in each of a plurality of game apparatuses. The game apparatus set as a master apparatus includes a master reception device that receives the game information transmitted from each of the game apparatuses, a permission device that rejects the reception of game information until a start determination device determines to start a specific time and that permits the reception of game information when the start determination device determines to start the specific time, and a rejection device that rejects the reception when an elapse time determination device determines that the set time as the specific time in advance elapses after permitting the reception. Each game apparatus includes a terminal transmission device that transmits the game information to the master reception device.
    Type: Grant
    Filed: November 26, 2004
    Date of Patent: April 2, 2013
    Assignee: Konami Digital Entertainment Co., Ltd.
    Inventors: Takahiro Ohashi, Yoshihiko Narita, Takashi Inubushi, Kazuya Takahashi, Naotaka Suzuki
  • Patent number: 8360889
    Abstract: A game system (100) has plural game terminals (200) and a communication apparatus (300). The communication apparatus (300) receives an end notification indicating the end and a state of a play and stores a state data set (254) including a play data item indicating a result of the play and a time data item indicating a point in time corresponding to a point in time at which the end notification was received. The game terminal (200), by transmitting a state request, receives a state data set (254) stored in the communication apparatus (300) at that point in time and reads a play data item within the state data set after a delay period has passed since a point in time indicated by a time data item within the state data set, to output information corresponding to a state of a play indicated by the play data item.
    Type: Grant
    Filed: December 18, 2007
    Date of Patent: January 29, 2013
    Assignee: Konami Digital Entertainment Co., Ltd.
    Inventors: Yoshihiko Narita, Shinpei Makino, Takashi Inubushi, Yoshiko Oiwa, Takahiro Ohashi
  • Patent number: 8221232
    Abstract: To provide a game system which improves a sense of being a member when a plurality of game machines are grouped. In a game system, in which each of a plurality of game machines G is sorted to any one group TTT and a game using a game element R is played among a plurality of game machines G, the game machine G obtains the evaluation to the content of the play of the game and a server CS updates registered group information 41 representing a group TTT holding the game element R into a group of the game machine G that obtained the evaluation when the evaluation and registered evaluation 43 stored related to the game element R meet a predetermined condition.
    Type: Grant
    Filed: September 22, 2006
    Date of Patent: July 17, 2012
    Assignee: Konami Digital Entertainment Co., Ltd.
    Inventors: Takashi Inubushi, Masayuki Komatsu, Yoshihiko Narita, Tadashi Minamino, Hiroshi Naraoka
  • Publication number: 20120028719
    Abstract: A game system is provided. The game system has plural game terminals that can be used for a play of plural games and a lobby server apparatus. Each game terminal selects one of plural games based on an operation made to an operation unit by a player, and transmits selection data indicating a selection result to lobby server apparatus. Lobby server apparatus counts using the selection data the number of times selected for each game, and transmits, to each game terminal, based on the number of times selected, schedule data basically associating each schedule period with a game for which the number of times selected is the greatest in a count period corresponding to the schedule period. Each game terminal, based on the schedule data, outputs information prompting selection, in a schedule period, of a game corresponding to the schedule period.
    Type: Application
    Filed: March 30, 2010
    Publication date: February 2, 2012
    Inventors: Takashi Inubushi, Yoshihiko Narita
  • Patent number: 8088008
    Abstract: A game device (A1) registers at least one game character from among a plurality of prepared game characters with an entity managed in a virtual space by a player, and engages in a competition with another game device (B1), using a game character that is specified by a player from among registered game characters. A server device (3) computes a degree of popularity for each of game character on the basis of information sent from a plurality of game devices (A1, B1), and determines registration fees necessary for registering game characters with players' entities on the basis of degrees of popularity. The registration fee list is delivered to each game device when the game device is activated.
    Type: Grant
    Filed: March 30, 2006
    Date of Patent: January 3, 2012
    Assignee: Konami Digital Entertainment Co., Ltd
    Inventors: Takashi Inubushi, Yoshihiko Narita, Yoshinobu Morimoto
  • Publication number: 20110237334
    Abstract: In the game system GS, each of the game machines GA,GB which execute the local game transmits the game machine information of itself to the local server GA, the local server GA transmits to the center server CS the group coupling requirement MR1 including plural pieces of the game machine information received and the group ID. The center server CS couples as the competitors the groups GR1,GR2 corresponding to at least two group coupling requirements MR1,MR2 received in the predetermined coupling period, and transmits to each of the game machines GA,GB,GC,GD having been coupled, the coupling notice 40 indicating the coupling result and the net server.
    Type: Application
    Filed: December 2, 2009
    Publication date: September 29, 2011
    Inventors: Koji Aiba, Yoshihiko Narita, Takashi Kawano
  • Publication number: 20100056239
    Abstract: A game apparatus includes a processor and a memory. The memory stores question-and-answer data that includes first data and second data. The processor selectively executes a process of assigning the first data to setting a question and the second data to checking an answer to the question and a process of assigning the second data to setting a question and the first data to checking an answer to the question, and performs a question-and-answer process according to the result of assignment. Therefore, the game apparatus can make a plurality of questions by using identical question-and-answer data.
    Type: Application
    Filed: December 20, 2007
    Publication date: March 4, 2010
    Applicant: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
    Inventors: Takashi Inubushi, Yoshihiko Narita, Tadashi Minamino, Masayuki Komatsu, Takashi Kawano, Yoshiko Oiwa, Yoko Takeuchi, Daisuke Kida, Takahiro Ohashi, Shinpei Makino
  • Publication number: 20100048303
    Abstract: A game system (100) has plural game terminals (200) and a communication apparatus (300). The communication apparatus (300) receives an end notification indicating the end and a state of a play and stores a state data set (254) including a play data item indicating a result of the play and a time data item indicating a point in time corresponding to a point in time at which the end notification was received. The game terminal (200), by transmitting a state request, receives a state data set (254) stored in the communication apparatus (300) at that point in time and reads a play data item within the state data set after a delay period has passed since a point in time indicated by a time data item within the state data set, to output information corresponding to a state of a play indicated by the play data item.
    Type: Application
    Filed: December 18, 2007
    Publication date: February 25, 2010
    Inventors: Yoshihiko Narita, Shinpei Makino, Takashi Inubushi, Yoshiko Oiwa, Takahiro Ohashi
  • Publication number: 20090163276
    Abstract: To provide a game system to perform various modifications to a tune being reproduced for game background displayed together with the tune, without the uncomfortable feeling, but with restriction of amount of memory consumption. The game system of the present invention is a game system (1) which informs a player of the operation timings of operation members (11) to a tune to be reproduced by a display device (3), wherein the game system (1) has background image data (24) for displaying game background image (34) by the display device (3), a break position monitoring device (7c) for monitoring at least one break positions set in the tune in units of beats during which the tune is reproduced, and a background image control device (7d) for controlling the appearance of modification of the game background image (34) so that the appearance of modification changes depending on the play situation of the player when the break position is recognized by the break position monitoring device (7c).
    Type: Application
    Filed: February 28, 2006
    Publication date: June 25, 2009
    Inventors: Takashi Inubushi, Yoshihiko Narita
  • Publication number: 20090156302
    Abstract: A game system for a game where plural players partake and are combined on the basis of subjective data on the players. A game machine comprises a game control device for controlling a game executed with a game machine operated by a player who is combined with a player operating the game machine itself, an evaluation obtaining device for obtaining evaluation data which is evaluation to the player P4 by the player, a history evaluation updating device for, when obtaining the evaluation data to the player, updating the history evaluation information included in player information of the player by information based on the evaluation data. The server comprises a combination determining device for determining based on the history evaluation information, a combination of game machines partaking the game.
    Type: Application
    Filed: September 27, 2005
    Publication date: June 18, 2009
    Applicant: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
    Inventors: Yoshihiko Narita, Yoshinobu Morimoto, Hiroshi Naraoka, Tadashi Minamino, Takahiro Ohashi, Yoko Takeuchi, Takashi Inubushi