Patents by Inventor Yoshihiko Narita

Yoshihiko Narita has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20090062009
    Abstract: A game device (A1) registers at least one game character from among a plurality of prepared game characters with an entity managed in a virtual space by a player, and engages in a competition with another game device (B1), using a game character that is specified by a player from among registered game characters. A server device (3) computes a degree of popularity for each of game character on the basis of information sent from a plurality of game devices (A1, B1), and determines registration fees necessary for registering game characters with players' entities on the basis of degrees of popularity. The registration fee list is delivered to each game device when the game device is activated.
    Type: Application
    Filed: March 30, 2006
    Publication date: March 5, 2009
    Inventors: Takashi Inubushi, Yoshihiko Narita, Yoshinobu Morimoto
  • Publication number: 20070273096
    Abstract: A card game system, which is for playing a battle game in which a character and an opponent make an attack on each other based on information recorded in a card, includes an attack control device that controls, when attack content identification information recorded in the card is read by a reading device during the battle game, a magnitude of the attack associated with the attack content identification information based on attack control information associated with the attack content identification information and character identification information on the character playing the battle game, and a control information update device that changes, when specific conditions corresponding to the character identification information and the attack content identification information are satisfied, the attack control information associated with the character identification information and the attack content identification information, and updates a content of the attack control information to the changed content.
    Type: Application
    Filed: November 26, 2004
    Publication date: November 29, 2007
    Applicant: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
    Inventors: Takashi Inubushi, Yoshihiko Narita, Takahiro Ohashi
  • Publication number: 20070082723
    Abstract: A card game system in which a game progresses based on game information recorded in a card in each of a plurality of game apparatuses. The game apparatus set as a master apparatus includes a master reception device that receives the game information transmitted from each of the game apparatuses, a permission device that rejects the reception of game information until a start determination device determines to start a specific time and that permits the reception of game information when the start determination device determines to start the specific time, and a rejection device that rejects the reception when an elapse time determination device determines that the set time as the specific time in advance elapses after permitting the reception. Each game apparatus includes a terminal transmission device that transmits the game information to the master reception device.
    Type: Application
    Filed: November 26, 2004
    Publication date: April 12, 2007
    Applicant: KONAMI DIGITAL ENTERTAINMENT CO., LTD
    Inventors: Takahiro Ohashi, Yoshihiko Narita, Takashi Inubushi, Kazuya Takahashi, Naotaka Suzuki
  • Publication number: 20070077999
    Abstract: To provide a game system which improves a sense of being a member when a plurality of game machines are grouped. In a game system, in which each of a plurality of game machines G is sorted to any one group TTT and a game using a game element R is played among a plurality of game machines G, the game machine G obtains the evaluation to the content of the play of the game and a server CS updates registered group information 41 representing a group TTT holding the game element R into a group of the game machine G that obtained the evaluation when the evaluation and registered evaluation 43 stored related to the game element R meet a predetermined condition.
    Type: Application
    Filed: September 22, 2006
    Publication date: April 5, 2007
    Applicant: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
    Inventors: Takashi Inubushi, Masayuki Komatsu, Yoshihiko Narita, Tadashi Minamino, Hiroshi Naraoka
  • Publication number: 20060287100
    Abstract: A game system reflects a plurality of subjective elements about players to a game. In the game system, evaluations to a player acquired by game apparatuses of other players relative to a plurality of evaluation items are acquired as the evaluation to the player, and each evaluation history of the player is updated depending on the acquired evaluation dedicated to the player. Further, a value corresponding to each evaluation history is set as a coordinate value in a coordinate space defined by coordinate axes of a plurality of evaluation items, thereby an evaluation position of the player in the coordinate space is specified. Then, a processing about the game is performed based on the specified evaluation position.
    Type: Application
    Filed: May 19, 2006
    Publication date: December 21, 2006
    Applicant: KONAMI DIGITAL ENTERTAINMENT CO.
    Inventors: Takashi Inubushi, Yoshihiko Narita, Tadashi Minamino, Hiroshi Naraoka