Patents by Inventor Yoshikazu Yamashita

Yoshikazu Yamashita has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20100113151
    Abstract: First, operation data including at least acceleration data and angular velocity data is obtained from an input device including at least an acceleration sensor and a gyrosensor. Next, based on the acceleration data and the angular velocity data, a moving velocity of the input device itself and/or a relative positional relationship between the input device and a center of a rotation motion applied on the input device itself is estimated. Then, predetermined game processing is executed based on the estimated moving velocity and/or relative positional relationship.
    Type: Application
    Filed: December 22, 2008
    Publication date: May 6, 2010
    Inventors: Yoshikazu YAMASHITA, Ichiro Suzuki
  • Publication number: 20100009751
    Abstract: A game apparatus performs game processing on the basis of operation data output from a first input device including a first acceleration sensor and an angular velocity sensor and a second input device including a second acceleration sensor. The game apparatus calculates an orientation of an object within a game space on the basis of a first acceleration and a second acceleration, and causes the object to make a predetermined motion on the basis of the angular velocity data.
    Type: Application
    Filed: July 7, 2009
    Publication date: January 14, 2010
    Inventors: Takayuki Shimamura, Takuhiro Dohta, Yoshikazu Yamashita, Shinya Hiratake
  • Publication number: 20100009760
    Abstract: A game apparatus comprises an operation data acquiring means for acquiring operation data from a first input device including at least a first acceleration sensor and an angular velocity sensor and a second input device including at least a second acceleration sensor, and a game processing means for performing game processing on the basis of first acceleration data output from the first acceleration sensor, second acceleration data output from the second acceleration sensor, and angular velocity data from the angular velocity sensor, in the operation data.
    Type: Application
    Filed: July 7, 2009
    Publication date: January 14, 2010
    Inventors: Takayuki Shimamura, Yoshikazu Yamashita, Takuhiro Dohta, Shinya Hiratake, Hideya Akasaka, Yuki Takahashi
  • Publication number: 20100009754
    Abstract: A game apparatus includes a CPU, and the CPU sets a moving direction, that is, a position and an orientation of a moving object within a game space on the basis of angular velocity data transmitted from a first controller, that is, an attitude of a gyro sensor unit (gyro sensor). Then, when a second controller is drawn toward a near side in a state that a C button and a Z button thereof are simultaneously pressed, and the C button and the Z button are simultaneously released in that state, the moving object is shot.
    Type: Application
    Filed: February 5, 2009
    Publication date: January 14, 2010
    Inventors: Takayuki Shimamura, Shinya Hiratake, Toyoki Kataoka, Yoshikazu Yamashita
  • Publication number: 20100001952
    Abstract: A game apparatus includes a CPU, and the CPU controls a moving object within a virtual space on the basis of acceleration data and angular velocity data which are transmitted from a controller. For example, before the angular velocity data is above a predetermined magnitude, a position and an orientation of the moving object is controlled on the basis of the angular velocity data. When the angular velocity data is above the predetermined magnitude, an initial velocity of the moving object is decided on the basis of the acceleration data, and a moving direction (orientation) of the moving object is decided on the basis of the angular velocity data. Thereafter, the moving object moves within the virtual space according to a general physical behavior.
    Type: Application
    Filed: June 9, 2009
    Publication date: January 7, 2010
    Applicant: NINTENDO CO., LTD.
    Inventors: Shinya Hiratake, Takayuki Shimamura, Yoshikazu Yamashita, Masahiro Nakamura
  • Publication number: 20090085935
    Abstract: An image is placed, based on a predetermined designation input, on a predetermined placement position in relation to a display area, and displayed. The image is enlarged and reduced in accordance with an enlargement ratio of the image, and an area within which the placement position can be set is changed in relation to the display area in accordance with the enlargement ratio. Then, based on an obtained designation input, a position within the area, which position corresponds to the designation input, is calculated as a placement position, and the image having been enlarged and reduced is placed on the placement position. The image is then displayed on a display device.
    Type: Application
    Filed: November 28, 2007
    Publication date: April 2, 2009
    Applicant: NINTENDO CO., LTD.
    Inventors: Yoshikazu Yamashita, Keiichi Minato
  • Publication number: 20080232644
    Abstract: A motion information obtaining step successively obtains motion information from a motion sensor. An imaging information obtaining step successively obtains imaging information from an imaging means. An invalid information determination step determines whether the imaging information is valid information or invalid information for predetermined processing. A motion value calculation step calculates a motion value representing a magnitude of a motion of the operation apparatus in accordance with the motion information. A processing step executes, when the imaging information is determined as the invalid information in the invalid information determination step and when the motion value calculated in the motion calculation step is within a predetermined value range, predetermined processing in accordance with most recent valid imaging information among valid imaging information previously obtained.
    Type: Application
    Filed: May 29, 2007
    Publication date: September 25, 2008
    Applicant: NINTENDO., LTD.
    Inventor: Yoshikazu Yamashita
  • Publication number: 20080119285
    Abstract: While a ball is rising, a point of attention of a virtual camera is set at the current position of the ball. At the instant when the movement of the ball is changed from rising to falling, the point of attention of the virtual camera is moved from the position of the ball to the position of the shadow of the ball. While the ball is falling, the point of attention of the virtual camera is set at the position of the shadow of the ball. Thus, in a baseball game or the like, a game image capable of providing a realistic feeling to the player and also allowing the player to grasp an area below the ball before the ball drops on the ground can be generated.
    Type: Application
    Filed: December 27, 2006
    Publication date: May 22, 2008
    Applicant: Nintendo Co., Ltd.
    Inventor: Yoshikazu Yamashita
  • Publication number: 20070293317
    Abstract: Of possible values of input data varying, depending on a motion of an input device itself, a predetermined value is set as a first reference value. Also, of possible values of a game parameter converted from the input data, a predetermined value is set as a second reference value. Further, of an input value range, a predetermined range including the first reference value is set as a conversion range. When a value of input data is included in the conversion range, the input data is converted into a game parameter by a first conversion expression which provides a value closer to the second reference value when the input data is directly converted. Based on the game parameter, a game process is performed.
    Type: Application
    Filed: October 16, 2006
    Publication date: December 20, 2007
    Applicant: Nintendo Co., Ltd.
    Inventors: Kenta Sato, Yoshikazu Yamashita, Takayuki Shimamura
  • Publication number: 20070265084
    Abstract: Operation information which is output, depending on a motion of an input device is successively obtained, and based on the operation information, the motion of the input device is determined, i.e., a direction in which the input device is moved and a movement velocity of the input device are determined. Next, it is determined whether or not the movement velocity is larger than or equal to a first threshold value, and when the movement velocity is larger than or equal to the first threshold value, a path along which an object is moved in a virtual game world is determined based on predetermined information about the movement path, and when the movement velocity is smaller than the first threshold value, a path in which the object is moved in the virtual game world is determined based on the determined movement velocity. Based on the determined movement path, it is displayed how the object is moved through positions in the virtual game world.
    Type: Application
    Filed: September 14, 2006
    Publication date: November 15, 2007
    Applicant: Nintendo Co., Ltd.
    Inventors: Kenta Sato, Yoshikazu Yamashita, Takayuki Shimamura
  • Publication number: 20070265085
    Abstract: Acceleration data which is output from an acceleration sensor included in an input device is obtained, and a support position coordinate set, in a virtual game space, of a support provided on an object is calculated based on the obtained acceleration data. An inclination of the input device in the real space is calculated based on the obtained acceleration data. A parameter representing an object inclination at which the object is inclined in the virtual game space is calculated in accordance with the calculated inclination of the input device. Using the support position coordinate set and the parameter representing the object inclination, the object is located in the virtual game space and displayed on a display device.
    Type: Application
    Filed: September 18, 2006
    Publication date: November 15, 2007
    Applicant: Nintendo Co., Ltd.
    Inventors: Takeshi Miyamoto, Yoshikazu Yamashita
  • Patent number: 6772874
    Abstract: Materials are conveyed by a roller conveyor which comprises a pair of conveyor frames and a plurality of rollers rotatably mounted between the pair of conveyor frames. The roller comprises a roller body and a driving force receiver connected to a motor. When the driving force receiver is driven, the roller body is driven and rotated by engagement of the driving force receiver and the roller body. When the roller stops, the roller body is disengaged from the drivng force receiver and becomes freely rotatable in either direction.
    Type: Grant
    Filed: January 28, 2003
    Date of Patent: August 10, 2004
    Assignee: Okamura Corporation
    Inventors: Yoshikazu Yamashita, Hisato Saida, Hiroyuki Harada
  • Publication number: 20030141170
    Abstract: Materials are conveyed by a roller conveyor which comprises a pair of conveyor frames and a plurality of rollers rotatably mounted between the pair of conveyor frames. The roller comprises a roller body and a driving force receiver connected to a motor. When the driving force receiver is driven, the roller body is driven and rotated by engagement of the driving force receiver and the roller body. When the roller stops, the roller body is disengaged from the drivng force receiver and becomes freely rotatable in either direction.
    Type: Application
    Filed: January 28, 2003
    Publication date: July 31, 2003
    Applicant: Okamura Corporation
    Inventors: Yoshikazu Yamashita, Hisato Saida, Hiroyuki Harada
  • Patent number: 5450584
    Abstract: A distributed data-base communication network system includes a plurality of terminal stations which respectively contain data-base devices and which are associated with one another by means of data communication lines. A data-base management apparatus is provided in each of these stations and includes an internal load monitor device for monitoring the accessing load of the internal data-base device of the internal station and an external load monitor device for monitoring the accessing loads of the data-base devices of the external terminal stations. A data-base load distribution management device is connected to the monitor devices, and automatically transfers at least part of the data-base information of the internal data-base device to a selected one of the external terminal stations when the internal data-base accessing load has exceeded the maximum permissible level, thus enhancing the uniformity of distribution of the data-base load of the communication network.
    Type: Grant
    Filed: July 5, 1994
    Date of Patent: September 12, 1995
    Assignee: Kabushiki Kaisha Toshiba
    Inventors: Kouichi Sekiguchi, Yojiro Morimoto, Miho Muranaga, Yoshikazu Yamashita
  • Patent number: 4877121
    Abstract: A vertical excursion accommodation apparatus is disclosed, which comprises a plurality of excursion shelf units disposed side by side and a control device for driving the excursion shelf units independently. Each of the excursion shelf units includes an endless chain passed round sprockets mounted on pair, i.e., upper and lower, parallel horizontal shafts and a plurality of trays each supported in a horizontal state by a support arm consisting of a pair of links having a stem pivoted to the endless chain. The trays are run around the horizontal shafts along an oval orbit by rotating the sprockets.
    Type: Grant
    Filed: October 20, 1987
    Date of Patent: October 31, 1989
    Assignee: Okamura Corporation
    Inventors: Yoshikazu Yamashita, Toshiharu Ikenaga