Method and apparatus for changing an appearance of mechanical devices displayed on a gaming machine
A method and apparatus for changing an appearance of a displayed mechanical device on a gaming machine is disclosed. The displayed mechanical device may be a plurality of mechanical spinning reels, a mechanical wheel, or mechanical dice. The method includes receiving a wager to play a wagering base game, detecting a first indication to play a special feature game and, in response to detecting the first indication, changing an appearance of the displayed mechanical device. The special feature game may be a bonus game or any other secondary game offered by the gaming machine. The appearance change preferably includes changing a color of the displayed mechanical device using an illumination source. The method further includes detecting a second indication to terminate play of the special feature game, and in response to detecting the second indication, restoring the appearance of the displayed mechanical device.
This invention is directed to gaming machines, and more particularly, to a method and apparatus for changing an appearance of mechanical devices displayed on a gaming machine.
BACKGROUNDWagering base games such as mechanically driven spinning reel slots, or electronically driven video slots, video poker, video blackjack, video keno, video bingo, video pachinko, and video lottery, etc., provided by gaming machines are well known in the gaming industry. Recently, special feature games have been used in conjunction with the base games to enhance player enjoyment and therefore encourage game play. Special feature games generally provide a greater chance of winning than the base games and therefore utilize different math models which yield more favorable player odds than the math models utilized for base games. The special feature game play, including bonus game play (where an additional wager is not required) and special secondary game play (where an additional wager may be required) may be similar to or completely different from the base game play.
Visual images provided by video displays are easily changed and therefore, the visual images displayed on a gaming machine during special feature game play are often different from visual images displayed during base game play. Among other things, this enables a player to easily differentiate between special feature game play and base game play. As a result, player awareness is increased and base game play down-time is decreased, thereby minimizing revenue loses possibly incurred during special feature game play. In addition, gaming regulations in some jurisdictions require that a player must have the opportunity to visually differentiate between base game play and special feature game play when different math models are used for each; a differentiation easily accomplished by video gaming machines.
Mechanical devices displayed on gaming machines (“displayed mechanical devices”), including mechanical wheels, mechanical dice, mechanical spinning reels, etc., are often used in conjunction with special feature game play. Unlike the ease with which visual images provided by video displays are changed, the appearance of a displayed mechanical device is fixed and is therefore not easily changed. Thus, potential increases in a player's awareness are not available when displayed mechanical devices are utilized for special feature game play. In addition, gaming machines having displayed mechanical devices may not be compliant with certain gaming regulations requiring visual notification to the player when he/she moves between base and special feature game play.
SUMMARY OF THE INVENTIONThe present invention provides a method and apparatus for changing the appearance of a displayed mechanical device(s) on a gaming machine during special feature game play. Such an appearance change visually notifies a player when base game play is underway and when special feature game play is underway. The special feature game may be a bonus game or any other secondary game offered by the gaming machine. The displayed mechanical device may be a plurality of mechanical spinning reels, a mechanical wheel, mechanical dice or any other mechanical device used for special feature game play. The method includes receiving a wager to play a wagering base game, detecting a first indication to play a special feature game and, in response to detecting the first indication, changing an appearance of the displayed mechanical device. Although the appearance change preferably includes changing a color of the displayed mechanical device using an illumination source, the appearance change may also include superimposing a colored filter or superimposing a video image upon the displayed mechanical device. The illumination source may include black-light, colored or white light emitting diodes (LEDs), organic light emitting diodes, incandescent bulbs or colored film used in conjunction with incandescent bulbs or LEDs. The colored LEDs may be single color LEDs or multicolor LEDs, for example dual-LEDs capable of producing two primary colors and a third combination color. The method further includes detecting a second indication to terminate play of the special feature game, and in response to detecting the second indication, restoring the appearance of the displayed mechanical device. If an illumination source is utilized to change the color of the displayed mechanical device, restoring the appearance of the displayed mechanical device is accomplished by de-illuminating the illumination source upon completion of special feature game play (i.e., causing the illumination source to be in an off-state upon completion of special feature game play). If a superimposed video image is utilized to change the appearance of the displayed mechanical device, restoring the appearance of the displayed mechanical device is accomplished by removing the superimposed video image.
Additional aspects of the invention will be apparent to those of ordinary skill in the art in view of the detailed description of various embodiments, which is made with reference to the drawings, a brief description of which is provided below.
BRIEF DESCRIPTION OF THE DRAWINGS
The description of the preferred examples is to be construed as exemplary only and does not describe every possible embodiment of the invention. Numerous alternative embodiments could be implemented, using either current technology or technology developed after the filing date of this patent, which would still fall within the scope of the claims defining the invention.
In general, the present invention provides a gaming machine having one or more displayed mechanical devices configured to allow a change to the appearance of the displayed mechanical device(s) in accordance with the invention. The displayed mechanical devices may include mechanical reels, mechanical wheels, mechanical dice, etc. In response to moving or transitioning between base game play (with base game mathematical odds) and special feature game play (typically with special feature mathematical odds more favorable to the player), visual changes or changes to the appearance of displayed mechanical devices are accomplished using any number of illumination sources including black-light, colored or white light emitting diodes (LEDs), organic LEDs (OLEDs), incandescent bulbs, and/or colored film or filter in conjunction with incandescent bulbs and/or LEDs. The colored LEDs may be single color LEDs or multicolor LEDs, for example dual-LEDs capable of producing two primary colors and a third combination color. The illumination sources may be positioned in front of, behind, on top of, on the bottom of, on the sides of, or anywhere around the displayed mechanical devices, depending on the configuration of the gaming machine. The visual change to the appearance preferably includes altering or changing a color of the displayed mechanical device. The visual change may also include highlighting, front lighting or backlighting all or a portion of the displayed mechanical device, edge lighting the displayed mechanical device, darkening an area around the displayed mechanical device, or superimposing a colored filter (e.g., colored film material) or superimposing a video image on the displayed mechanical device. A method and apparatus for superimposing a video image on mechanical reels is described in a U.S. Pat. No. 6,517,433, entitled “Reel Spinning Slot Machine with Video Superimposed Image”, naming Loose et al. as inventors, issued Feb. 11, 2003 and herein incorporated by reference in its entirety.
As described below, the present invention is preferably implemented in a mechanical spinning reel slot machine. It is contemplated that the present invention may also be implemented in a video slot machine or in other types of video gaming machines having displayed mechanical devices utilized for special feature game play.
An advantageous feature of changing the appearance of mechanical devices displayed on a gaming machine in accordance with the invention is increased player awareness during special feature game play. Another advantageous feature of changing the appearance of mechanical devices during special feature game play in accordance with the invention is compliance with gaming regulations requiring visual notification to a player when he/she moves from base game play to special feature game play and from special feature game play to base game play.
Referring to
Also attached to the door 14 are a number of value input devices that allow a player to insert value for game play. The value input devices may include a coin slot acceptor 20 or a note acceptor 22 to input value to the gaming machine 10. The note acceptor 22 may accept value in any number of forms, including currency or a currency-sized paper ticket voucher inscribed with information such as a bar code representing value, the name of the casino, the date, etc. As used herein, the term “value” may encompass gaming tokens, coins, paper currency, ticket vouchers, credit or debit cards, smart cards, and any other object representative of value.
The gaming machine 10 may also include a player tracking area 23 having a card reader 24, a keypad 25 and a display 26. As will be appreciated by those of ordinary skill in the art, the player tracking area 23 may be located in any number of areas of the gaming machine 10. The display 26 may be implemented using a vacuum fluorescent display (VFD), a liquid crystal display (LCD), an LED display, and/or a touch screen to display information to a game player or casino employee. The card reader 24 may include any type of card reading device, such as a magnetic card reader, smart card reader or an optical card reader. The card reader 24 may be used to read data from a card (e.g., a credit card, a player tracking card, a smart card, etc.) offered by a player. If provided for player tracking purposes, the card reader 24 may be used to read data from, and/or write data to, cards capable of storing data. Such data may include the identity of a player, the identity of a casino, the player's gaming habits, etc. Once gathered, the data can be “mined” (i.e., the data is sorted to identify patterns and establish relationships) for any number of purposes including administering player awards, distinguishing player preferences and habits, accounting, etc.
The gaming machine 10 also includes a main display device 31 for displaying a symbol array of artwork and blank symbols affixed to the mechanical spinning reels. The symbol array may include occurrences of non-winning symbol combinations where no value payout is awarded to the player, or occurrences of winning symbol combinations (reflected in a pay table) where value payouts are awarded to the player. In addition, the main display device 31 may display other mechanical devices or may display animation, 2-D images, 3-D images or digital video playback, to name a few.
In the case of a video gaming machine, the main display device 31 may be configured with a video display for displaying video game images (e.g., simulated reel symbols, simulated cards, simulated numbers, etc.). Such a video display may be implemented as a CRT, an LCD, a plasma display, or other type of video display suitable for use in a gaming machine, and may be configured with or without a touch screen. For example, in a video gaming machine offering a card game such as poker, the main display device 31 may include an LCD-TFT display displaying one or more cards.
For mechanical spinning reel slot machines, the main display device 31 may further include a reel display area adapted to display game information to a player while, at the same time, allowing a player to view a reel symbol array provided by the stopped mechanical spinning reels. The game information displayed via the reel display area may include game denominations, available credits, pay lines, wagering information, and other suitable game information. When the mechanical spinning reels are rotated and stopped, the resulting symbol array in conjunction with game information displayed in the reel display area provide a game outcome and game status to the player.
For example,
Referring again to
The gaming machine 10 may also include a player control panel 44. The player control panel 44 may be provided with a number of pushbuttons or touch-sensitive areas (i.e., touch screen) that may be pressed by a player to select games, make wagers, make gaming decisions, etc. As used herein, the term “button” is intended to encompass any device that allows a player to make an input, such as a mechanical input device that must be depressed to make an input selection or a display area that a player may simply touch. The number of pushbuttons may include one or more “Bet” buttons for wagering, a “Max Bet” button for making the maximum wager allowable for the game, a “Play” button for beginning pay, a “Repeat” button for repeating the previous wagering selection, a “Collect” button for terminating play and cashing out of the game, a “Help” button for viewing a help screen, a “See Pays” button for causing the main display device 31 to generate one or more display screens showing the odds or payout information for the game or games provided by the gaming machine 10, and a “Call Attendant” button for calling an attendant. Further, although the control panel 44 is shown to be separate from the main display device 31, it should be understood that the control panel 44 could be generated by the main display device 31 as a touch-sensitive screen.
The player control panel 44 may further include a number of wager selection buttons that allow a player to specify a wager amount for each pay line selected (via selecting multiple amounts of the smallest wager accepted). In addition, the gaming machine 10 may include a number of pay line selection buttons that allow the player to select one of a number of possible of pay lines prior to spinning the reels. For example, five selection buttons may be provided to allow a player to select one, three, five, seven or nine pay lines prior to each reel spin. If required, additional buttons such as a bonus button 19 may be provided on the player control panel 44 for special feature game play.
Options for Changing the Appearance of Displayed Mechanical Devices
Although not separately illustrated in
Referring again to
It should be appreciated that although only one microprocessor 204 is shown, the controller 200 may include multiple microprocessors 204. For example, the controller 200 may include one microprocessor for executing low level gaming functions and another processor for executing higher level game functions such as some communications, security, maintenance, etc. Similarly, the memory of the controller 200 may include multiple RAMs 206 and multiple program memories 202, depending on the requirements of the gaming machine 10. Although the I/O circuit 208 is shown as a single block, it should be appreciated that the I/O circuit 208 may include a number of different types of I/O circuits. The RAM(s) 206 and program memory(s) 202 may be implemented as semiconductor memories, magnetically readable memories, and/or optically readable memories, etc. Further, the term “controller” is used herein to refer collectively to the program memory 202, the microprocessor 204, the RAM 206 and the I/O circuit 208.
It should be appreciated that although the controller 200 is a preferable implementation of the present invention, the present invention also includes implementation via one or more application specific integrated circuits (ASICs), field programmable gate arrays (FPGAs), adaptable computing integrated circuits, one or more hardwired devices, or one or more mechanical devices. Furthermore, although the controller 200 preferably resides in the gaming machine 10, the present invention includes providing some or all of its functions at another location such as a server coupled to the gaming machine 10.
One manner in which the gaming machine 10 may operate is described below in connection with one or more flowchart(s) which represents a number of portions or routines of one or more computer programs, which may be stored in one or more of the memories of the controller 200. The computer program(s) or portions thereof may also be stored remotely outside of the gaming machine 10 and may therefore control the operation from a remote location.
Traditionally the appearance of a displayed mechanical device on a gaming machine was not changed when a player transitioned between base game play and special feature game play. Thus, the player may not have been aware of the end of base game play and the beginning of special feature game play, particularly in those cases where base game play and special feature game play required the same player action (e.g., initiating a reel spin). In addition, because of a lack of an ability to change the appearance of the displayed mechanical devices, manufacturers of certain gaming machines utilizing displayed mechanical devices for special feature game play are believed to have been precluded from selling their gaming machines in particular jurisdictions.
In accordance with an embodiment of the invention, the appearance of displayed mechanical devices of the gaming machine 10 is changed when the controller 200 detects an indication of a player transition from base game play to special feature game play, and vice versa. The indication may be based on a player selection or based on an occurrence of a triggering event (e.g., an occurrence of special symbol) during base game play. In one example, OLEDs placed around mechanical dice may be activated to illuminate when the controller 200 receives an indication that the player selects a button to suspend base game play and begin special feature game play utilizing the dice. In another example, a color of the mechanical reels of the gaming machine 10 is changed via illuminating tinted or colored front lighting when the controller 200 receives an indication that base game play is suspended due to a triggering event and special feature game play utilizing the mechanical reels is imminent.
Referring to
Upon detecting the pay line(s) and bet-per-pay line selections (if applicable) and verifying the value input, the controller 200 enables (step 304) play of the base game; in the illustrated example, enabling reel spin. The player may spin the reels of a slot game by depressing a button such as a “Spin Reels” pushbutton provided on the player control panel 44 or by pulling a handle if provided on the gaming machine 10. In either case, the controller 200, having determined a game outcome based on operation of a pseudo random generator device, stops the reels such that they display a symbol array representing the game outcome.
If the symbol array displayed by the stopped reels includes one of the winning symbol combinations displayed on a pay table, the controller 200 credits (step 306) the player with a value payout associated with the displayed winning symbol combination. The additional value payout is reflected as credits on a credit meter (e.g., the credit meter 53). If the symbol array displayed by the stopped reels does not include one of the winning symbol combinations displayed on a pay table, no value payout is credited to the player.
In addition the controller 200 determines whether an indication to initiate special feature game play has been detected (step 308). In some cases, the time of initiating special feature game play is determined by the controller 200 based on a triggering event occurring during base game play. In the illustrated example, however, the time of redemption of accrued winning outcomes, and therefore special feature game play, is determined by the player via selection of a Can't Lose™ bonus button. If no indication to initiate special feature game play is detected by the controller 200, the player is given an option to continue base game play (step 320) when another wager is detected (step 302). If another wager is not detected, the controller 200 may detect selection of a cash-out option by the player, for example, via selection of the “Collect” button provided on the gaming machine 10 and respond by dispensing remaining value to the player (step 322). The value may be dispensed as coins, paper currency, a credit on a card, or a voucher indicating credit, depending on operation of the gaming machine 10 and the player's preferences.
If the controller 200 detects an indication to initiate special feature game play, the controller 200 activates the appropriate black-lights, colored or white LEDs, OLEDs, incandescent bulbs, etc. to cause a change to the appearance of displayed mechanical devices (step 310). As mentioned above, the indication may be based on a player selection or based on an occurrence of a triggering event during base game play. In the illustrated example, when the controller 200 detects player selection of the Can't Lose™ bonus button, the controller 200 preferably causes activation of colored front lighting. The colored front lighting is configured to cast a color upon the mechanical reels to change the appearance of the mechanical reel symbols displayed in the exemplary reels display area 50. The changed appearance of the mechanical reel symbols visually notifies the player that Can't Lose™ bonus game play (having more favorable mathematical odds) has been initiated, and that the player should play accordingly. The controller 200 causes the reels to spin and then stop to display a winning symbol combination associated with Can't Lose™ bonus game play (step 312) and award the player accordingly.
During play of the special feature game, the appearance of the displayed mechanical device remains changed from its appearance during base game play. In the illustrated example, the colored front lighting remains activated to maintain the changed reel appearance during Can't Lose™ bonus game play. As a result, a winning symbol combination displayed during the Can't Lose™ bonus game is a different color than the same winning symbol combination displayed during base slot game play. In addition, because both the base slot game and the Can't Lose™ bonus game require the same player action, initiating a reel spin, visual notification to the player of the transition to special feature game play is desirable.
Referring again to
For example,
Referring to
In the illustrated example, the credit meter 405 displays 696 available credits for additional base slot game play, the win meter 406 displays no credits indicating that the player did not get a winning symbol combination, and the counter display 421 on the bonus game button 419 displays seven accrued winning outcomes.
As a result of a “Spin Reels” selection by the player during base slot game play (
As mentioned above, the Can't Lose™ bonus game allows the player to choose a time to redeem accumulated winning outcomes. When the player chooses to redeem a winning outcome (
Continuing with the example, the player selects the Spin Reels button (
As may be apparent from the discussion above, the present invention providing an appearance change to a displayed mechanical device(s) on a gaming machine provides visual player notification that special feature game play is underway rather than base game play. The appearance change is activated when the player transitions from base game play to special feature game play and continues during special feature game play. The appearance of the displayed mechanical device(s) is restored when the player transitions from special feature game play to base game play.
From the foregoing, it will be observed that numerous variations and modifications may be affected without departing from the scope of the novel concept of the invention. It is to be understood that no limitations with respect to the specific methods and apparatus illustrated herein is intended or should be inferred. It is, of course, intended to cover by the appended claims all such modifications as fall within the scope of the claims.
Claims
1. A method for changing an appearance of a mechanical device displayed on a gaming machine, the method comprising:
- receiving a wager to play a base wagering game that utilizes the mechanical device;
- detecting an indication to play a special feature game that utilizes the mechanical device; and in response to detecting the indication, changing an appearance of the mechanical device.
2. The method for changing the appearance of the mechanical device of claim 1, wherein the base wagering game is selected from the group consisting of mechanical slots, video slots, video poker, video blackjack, video keno and video bingo.
3. The method for changing the appearance of the mechanical device of claim 1, wherein the special feature game comprises a bonus game.
4. The method for changing the appearance of the mechanical device of claim 1, wherein the special feature game comprises a secondary game requiring an additional wager.
5. The method for changing the appearance of the mechanical device of claim 1, wherein changing the appearance comprises illuminating an illumination source of the gaming machine.
6. The method for changing the appearance of the mechanical device of claim 5, wherein the illumination source is selected from the group consisting of black-light, colored light emitting diodes, white light emitting diodes, organic light emitting diodes, incandescent bulbs, colored film in conjunction with incandescent bulbs and colored film in conjunction with light emitting diodes.
7. The method for changing the appearance of the mechanical device of claim 1, wherein changing the appearance comprises overlaying a video image upon the mechanical device.
8. The method for changing the appearance of the mechanical device of claim 1, wherein the mechanical device comprises a plurality of mechanical spinning reels.
9. The method for changing the appearance of the mechanical device of claim 1, wherein the mechanical device comprises mechanical dice.
10. The method for changing the appearance of the mechanical device of claim 1, wherein the mechanical device comprises a wheel.
11. The method for changing the appearance of the mechanical device of claim 1, wherein the indication is based on a selection by a player.
12. The method for changing the appearance of the mechanical device of claim 1, wherein the indication is based on a triggering event occurring during base wagering game play.
13. A method for changing an appearance of a plurality of mechanical reels on a gaming machine, the method comprising:
- receiving a wager to play a slot game that utilizes the plurality of mechanical reels;
- detecting a first indication to play a bonus game that utilizes the plurality of mechanical reels; in response to detecting the first indication, changing a color of the plurality of mechanical spinning reels; detecting a second indication to terminate play of the bonus game game; and in response to detecting the second indication, restoring the color to the plurality of mechanical spinning reels.
14. The method of claim 13, wherein changing the color comprises illuminating an illumination source of the gaming machine.
15. The method of claim 14, wherein the illumination source is selected from the group consisting of black-light, colored light emitting diodes, white light emitting diodes, organic light emitting diodes, incandescent bulbs, colored film in conjunction with incandescent bulbs and colored film in conjunction with light emitting diodes.
16. The method of claim 15, wherein restoring the color comprises de-illuminating the illumination source.
17. The method of claim 13, wherein changing the color comprises overlaying a video image upon the plurality of mechanical spinning reels.
18. The method of claim 13, wherein the first and second indication are based on a selection by a player.
19. The method of claim 13, wherein the first indication is based on a triggering event occurring during slot game play.
20. A gaming machine comprising:
- a value input device;
- a displayed mechanical device operable during both a base game and a special feature game; an illumination source adapted to illuminate the displayed mechanical device; and
- a controller operatively coupled to the value input device, the displayed mechanical device and the illumination source, the controller comprising a processor and a memory coupled to the processor, the controller being programmed to allow a player to make a wager to play the base game, detect a first indication to play the special feature game, and in response to detecting the first indication, illuminate the illumination source to change an appearance of the displayed mechanical device.
21. The gaming machine of claim 20, wherein the controller is further programmed to
- detect a second indication to terminate the special feature game, and
- in response to detecting the second indication, de-illuminate the illumination source to restore the appearance of the displayed mechanical device.
22. The gaming machine of claim 20, wherein the illumination source is selected from the group consisting of black-light, colored light emitting diodes, white light emitting diodes, organic light emitting diodes, incandescent bulbs, colored film in conjunction with incandescent bulbs and colored film in conjunction with light emitting diodes.
23. The gaming machine of claim 20, wherein the change to the appearance of the displayed mechanical device comprises a color change to the displayed mechanical device.
24. The gaming machine of claim 20, wherein the base game is selected from the group consisting of mechanical slots, video slots, video poker, video blackjack, video keno and video bingo.
25. The gaming machine of claim 20, wherein the special feature game comprises a bonus game.
26. The gaming machine of claim 20, wherein the special feature game comprises a secondary game requiring an additional wager.
27. The gaming machine of claim 20, wherein the displayed mechanical device comprises a plurality of mechanical spinning reels.
28. The gaming machine of claim 20, wherein the displayed mechanical device comprises mechanical dice.
29. The gaming machine of claim 20, wherein the displayed mechanical device comprises a mechanical wheel.
30. A method for changing an appearance of a mechanical device displayed on a gaming machine, the method comprising:
- receiving a wager to play a base game; displaying a base game outcome with the mechanical device;
- detecting an indication to play a special feature game; in response to detecting the indication, changing an appearance of the mechanical device; and displaying a special feature game outcome with the mechanical device.
31. The method for changing the appearance of the mechanical device of claim 30, wherein the mechanical device includes a plurality of mechanical spinning reels that are rotated and stopped to place symbols on the reels in visual association with a display area.
Type: Application
Filed: Jul 15, 2003
Publication Date: Jan 20, 2005
Inventor: Alfred Thomas (Las Vegas, NV)
Application Number: 10/621,152