1-4 Player bulls eye putting game
A portable putting game is discussed whereas one to four players compete in three unique games to get the best score. Each player chooses from four colored balls (red, white, yellow, blue) and attempts to score points by aiming at a Bulls Eye Target, which surrounds a hole. Bumper edge rails are used to keep the balls on the playfield and can be used for strategic trick shots. The game can be easily set up in many configurations indoors or outdoors depending on the space available to play by using interlocking base puzzle pieces and bumper edge rails. In addition the game can be easily taken apart and stored in a carry all bag that will allow the players to take the game anywhere.
The invention relates to the game of golf, in particular a portable, indoor, outdoor, to four player competitive putting game.
BACKGROUND OF INVENTION Description of Prior ArtThere have been many golf products that simulate the aspect of putting. Most are too large, difficult to set up and break down, and hard to carry around or store. Many are designed to have one shape or size, while others are designed specifically as training devices with a simple game design: putt at the hole to receive a hole in one or miss. The following eight prior patents were discovered in the pertinent field regarding the present invention.
U.S. Pat. No. 3,735,988 issued to Donald J. Palmer, Mark L. Palmer, Irwin A. Breinin on May 29, 1973 uses Velcro to connect the putting mats together. It is played by aiming at a hole in the mat and has a simple game design: putt at the hole to receive a hole in one or miss.
U.S. Pat. No. 3,892,405 issued to Trevino; Manuel C. on Jul. 1, 1975 is designed to serve as a standard training device with one size and configuration and a simple game design: putt at the hole to receive a hole in one or miss.
U.S. Pat. No. 4,596,391 issued to Carolan, Jr.; Leo P. on Jun. 24, 1986 is designed to serve as a standard training device with one size and configuration and a simple game design: putt at the hole to receive a hole in one or miss.
U.S. Pat. No. 4,934,704 issued to Mazer; William on Jun. 19, 1990 utilizes a flexible and flat rug that is rolled out to play the game. This design limits the game to only one size and configuration. It has no rails to keep the balls from going off the game board and no hole for the ball to fall into.
U.S. Pat. No. 5,201,521 issued to Healy; Charles W. on Apr. 13, 1993 is designed to serve as a standard training device with one size and configuration and a simple game design: putt at the hole to receive a hole in one or miss.
U.S. Pat. No. 5,749,789 issued to Karl; James S. on May 12, 1998 uses a flexible interlocking engagement with hook-like projections to connect several putting mats together. The mats are relatively flat and are rolled up for storage. It uses a retaining rail, which is fastened down to the mat by connecting a fastening device through a hole in the mat. It is played by aiming at an “elevated” target surface instead of a hole in the mat.
U.S. Pat. No. 5,863,256 issued to MacLean; John J. on Jan. 26, 1999 utilizes a continuous length of artificial grass that is stored in a roll and rolled out over panels to play the game. This design limits the game to only one size and configuration. The putting area starts level with the ground and then angles upward to allow the ball to drop into a hole. It has a simple game design: putt at the hole to receive a hole in one or miss.
U.S. Pat. No. 6,837,798 issued to Medcalf; Roger K. on Jan. 4, 2005 is designed to be one size and configuration. It has no rails to keep the balls from going off the game board and no hole for the ball to fall into. It is relatively flat and rolled up for storage.
SUMMARY OF THE INVENTIONOne of the key elements of the present invention is the addition of a Bulls Eye Target surrounding the hole. The Bulls Eye Target along with twelve multi-colored golf balls (red, white, yellow, blue) and a scoreboard allow the player to play three unique and competitive games (in the hole, shuffle board putting, bumper putting). A second key element is the ease to set up and break down the game thanks to the interlocking base pieces and bumper edge rails. The bumper edge rails are specifically designed to interlock like a puzzle to the base pieces, which will allow a variety of game configurations based on the space available to play. A final key element is the compact carrying case, which will allow the player to easily store all the parts of the game.
The foregoing and other objects of the invention will become more apparent during the following disclosure and by referring to the drawings, in which:
BRIEF DESCRIPTION OF DRAWINGS
The right side of the scoreboard show the current game scoring scenario 13 whereas a hole in one is worth six points, the first inner target area 5b is yellow & is worth three points, the second middle target area 5c is red and worth two points and the third outer target area 5d is blue and worth one point. If a player does not reach the target area, the player receives minus one point. This illustration also explains what happens when a ball lands between two target areas 14. When this happens, the player receives the higher point value.
Below the game scoring scenarios are the directions for three current games. Game number one 15 is called “In the hole”. In this game players choose a ball color and take turns hitting all three of their balls from the putting area 6 (
Game number two 16 is called “Shuffle Board putting”. This game is similar to the game of shuffleboard in that balls remain on the playfield after being hit. Each player alternates hitting their balls until all balls have been hit. Players can use strategy and attempt to hit playfield balls closer or farther from the hole. The first player to fifty points wins the game.
Game number three 17 is called “Bumper Putting”. This game plays like both games one and two except players cannot aim straight at the hole. They can only hit their balls off the bumper edge rails 3 to score points. The first player to fifty points wins the game.
Claims
1. A portable 1-4 player Bulls Eye Pulling Game to be played with twelve multi-colored balls, a scoreboard, a Bulls Eye Target and a standard miniature golf putter.
2. A portable 1-4 player Bulls Eye Putting Game wherein players can play up to three separate and unique games by aiming at a Bulls Eye Target.
3. A portable 1-4 player Bulls Eye Putting Game wherein the base pieces and bumper edge rails can be easily connected like a puzzle into many different configurations based on the amount of available space to play. The bumper edge rails are designed to keep the balls on the playfield and allow the players to hit trick shots by bouncing off the side rails.
Type: Application
Filed: Dec 8, 2005
Publication Date: Jun 14, 2007
Inventor: Fred Miller (Long Beach, NY)
Application Number: 11/297,482
International Classification: A63B 69/36 (20060101);