BINGO OVERLAY GAMES SYSTEM AND METHOD
There is disclosed a system and method for playing Bingo on a data processing system. At least one Bingo overlay game is configured to be playable on top of an underlying Bingo game, and the outcome of the at least one Bingo overlay game is linked to numbers called in the underlying Bingo game. In an embodiment, the current status of the at least one Bingo overlay game is displayed substantially in real-time, in dependence upon the numbers called in the underlying Bingo game.
This application claims the benefit of U.S. Provisional Patent Application No. 60/885,965, filed Jan. 22, 2007, the disclosure of which is incorporated herein by reference in its entirety.
COPYRIGHT NOTICEA portion of the disclosure of this patent document contains material which is subject to copyright protection. The copyright owner has no objection to the facsimile reproduction of the patent document or the patent disclosure, as it appears in the Patent and Trademark Office patent file or records, but otherwise reserves all copyright rights whatsoever.
FIELD OF THE INVENTIONThe present invention relates generally to systems and methods for playing Bingo overlay games.
BACKGROUNDIn a conventional 75-number format Bingo game, game cards are issued having numbers and optional free spaces randomly positioned in columns and rows under the letters B-I-N-G-O. Bingo balls are randomly drawn and called in sequence so that players may try to match the called numbers to one or more patterns on their game cards. Electronic versions of Bingo games played on computers connected to local area or wide area networks may automate one or more aspects of play, such as the issuing of game cards to players, the random number draw, and even the matching of called numbers to one or more game cards and identification of the winner. A sequence of calls, such as “B-12”, “G-40”, “I-10”, etc. continues until a player has matched a certain predetermined winning game pattern, such as a column, a row, a diagonal, or a special shape on one or more of the player's game cards. In such conventional Bingo play, the chance of winning correlates to the total number of game cards issued, and the number of winning game patterns being played, and players may have no control over increasing their chances of winning a Bingo game other than to increase the number of Bingo game cards purchased.
Even if a player has purchased a number of game cards to play in a game, if there are many players playing, the chances of holding a winning game card may be small. For example, there may be only one or two winners out of hundreds of players playing the same Bingo game. If winning becomes too difficult, players may get discouraged from continuing to play the game. Also, if players have automated all settings in electronic versions of Bingo games, there may be very little for the player to do.
What is needed is a system and method of playing Bingo which may increase the chance to win, and which may increase player interaction during Bingo game play.
SUMMARYThe present invention relates to systems and methods for playing Bingo overlay games.
In an aspect of the invention, there is provided a method of playing Bingo on a data processing system, comprising: providing at least one Bingo overlay game configured to be playable on top of an underlying Bingo game; and linking the outcome of the at least one Bingo overlay game to numbers called in the underlying Bingo game.
In an embodiment, the method further comprises displaying a current status of the at least one Bingo overlay game.
In another embodiment, the method further comprises displaying the current status of the at least one Bingo overlay game substantially in real-time, in dependence upon the numbers called in the underlying Bingo game.
In another embodiment, the method further comprises indicating the current status of the at least one Bingo overlay game utilizing a graphic icon; and indicating a change in the current status of the at least one Bingo overlay game with a change in the graphic icon.
In another embodiment, the method further comprises summarizing all of the Bingo overlay games being played in a Bingo overlay games summary screen.
In another embodiment, the method further comprises displaying the Bingo overlay games summary screen in conjunction with at least one screen relating to the underlying Bingo game.
In another embodiment, the method further comprises linking the outcome of the at least one Bingo overlay game to a plurality of numbers called before the last number called in the underlying Bingo game.
In another embodiment, the method further comprises defining the length of the plurality of numbers called before the last number called in the underlying Bingo game to between two and twelve.
In another embodiment, the method further comprises cancelling the at least one Bingo overlay game if the underlying Bingo game ends before the defined length of the plurality of numbers is reached.
In another aspect of the invention, there is provided a system for playing Bingo on a data processing system, comprising: means for providing at least one Bingo overlay game configured to be playable on top of an underlying Bingo game; means for linking the outcome of the at least one Bingo overlay game to numbers called in the underlying Bingo game.
In an embodiment, the system further comprises means for displaying a current status of the at least one Bingo overlay game.
In another embodiment, the system further comprises means for displaying the current status of the at least one Bingo overlay game substantially in real-time, in dependence upon the numbers called in the underlying Bingo game.
In another embodiment, the system further comprises means for indicating the current status of the at least one Bingo overlay game utilizing a graphic icon, and indicating a change in the current status of the at least one Bingo overlay game with a change in the graphic icon.
In another embodiment, the system further comprises means for summarizing all of the Bingo overlay games being played in a Bingo overlay games summary screen.
In another embodiment, the system further comprises means for displaying the Bingo overlay games summary screen in conjunction with at least one screen relating to the underlying Bingo game.
In another embodiment, the system further comprises means for linking the outcome of the at least one Bingo overlay game to a plurality of numbers called before the last number called in the underlying Bingo game.
In another embodiment, the system further comprises means for defining the length of the plurality of numbers called before the last number called in the underlying Bingo game to between two and twelve.
In another embodiment, the system further comprises means for cancelling the at least one Bingo overlay game if the underlying Bingo game ends before the defined length of the plurality of numbers is reached.
In the figures which illustrate exemplary embodiments:
As noted above, the present invention relates to a system and method for playing Bingo, and more particularly, for playing Bingo overlay games in conjunction with an underlying Bingo game.
The invention may be practiced in various embodiments. A suitably configured data processing system, and associated communications networks, devices, software and firmware may provide a platform for enabling one or more of these systems and methods. By way of example,
Now referring to
As will now be described, “Bingo overlay games” as the term is used in the present disclosure, refers to any games that may be overlaid on top of, and played in conjunction with, an underlying Bingo game. For example, Bingo overlay games may include different types of bets that a user may place on a sequence of numbers called for the underlying Bingo game. As an example, the bets may be fixed-odds bets that pay out a certain amount of winnings based on a predetermined payout ratio calculated from the probabilities of winning the overlay game. The Bingo overlay games may use a sequence of numbers called for an underlying Bingo game, but are otherwise independent of the underlying Bingo game. That is, the ability for a player to win one or more Bingo overlay games is not determined by the Bingo game cards purchased by the player for the main underlying Bingo game. A player may thus have significant flexibility in deciding whether or not to play the Bingo overlay games, and when to play the Bingo overlay games. In addition, the player may have significant flexibility in determining the different types of overlay games to play, and the total number of overlay games to play simultaneously. Illustrative examples will now be provided with reference to
Referring to
Each of the available overlay games may be explained in more detail upon a player selecting the “?” button 312 on screen 300. For example, the player may be provided with the following descriptions for the different types of “Bingo Bets”:
1) Bingo War: Will the last number of the Bingo overlay draw be higher or lower than the first?
2) Oddly Enough: Will there be mostly odd or even numbers in the Bingo overlay draw?
3) Totally Odd: Will the total of all six numbers in the Bingo overlay draw be odd or even?
4) Hot or Not: Will the total of all six numbers in the Bingo overlay draw be Hot or Not?
5) Row Range: Will one row have more numbers in the Bingo overlay draw than any other?
6) Lucky Number: Will your lucky number appear in the Bingo overlay draw?
7) Bingo Cocktail: Will the Bingo overlay draw contain a number from each row of the flashboard?
8) Tiny Total: What will the sum of the digits in the Bingo overlay draw total equal?
9) Better Bettor: How many consecutively higher numbers will appear in the Bingo overlay draw?
In addition to the above illustrative examples of “Bingo Bets” Bingo overlay games, it will be appreciated that virtually any type and virtually any number of other Bingo overlay games may be devised to be played in a similar manner to the above nine illustrative Bingo overlay games, as will now be described.
The Bingo overlay games may be suitably configured to be compatible with any common Bingo game formats, such as 75-, 80- 90-number formats, with or without the use of free spaces. Also, rather than basing the Bingo overlay games on an independent draw of numbers, the Bingo overlay games may be played based on a sequence of numbers called during the course of the underlying Bingo game. As will be appreciated, many variations are possible, such as using a fixed length sequence of numbers called, a variable length sequence of numbers called, skipping certain values in the sequence of numbers called, using different mathematical operations on the sequence of numbers called, etc.
In an embodiment, if the type of underlying Bingo game being played may affect the playability, or fairness of one or more of the Bingo overlay games, one or more of the affected Bingo overlay games may be temporarily disabled for that particular game. For example, in 75-number Bingo, there may be some patterns on the Bingo cards that do not require any numbers from one or more rows of the fashboard. For such odd patterns, the numbers from these rows are traditionally not called. For example, the “fixed postage stamp” pattern does not require any B-, I- or N- numbers to be marked, so all B-, I- and N-numbers may be excluded from the draw. In this case, it may not make sense to play one or more of the Bingo overlay games, and therefore the Bingo overlay games may be temporarily disabled for play, or may not be selectable by a user for a given Bingo game.
In an embodiment, the winners of the Bingo overlay games may be determined by when the underlying Bingo game ends. For example, the Bingo overlay games may be based on the last few numbers (e.g. last six numbers) drawn before the last number drawn for the game. This will be explained in more detail further below. It will be appreciated, however, that other variations may be used to determine the winners of the Bingo overlay games.
In operation, the Bingo overlay games may be configured such that a player may open a Bingo overlay games screen (such as screen 300 shown in
Finally,
After the player has selected a number of games to play, the information may be summarized in chart form. As an illustrative example,
In an embodiment, detailed screen 500 may also be used to show the progress of the games the player has selected to play. For example, as indicated by the “X” in status column 530, neither lucky number “42” nor lucky number “29” has come up, or perhaps has come up and is no longer one of the last six numbers called. For these two bets, the player has selected a wager of “2.00” as shown in column 540, in whichever currency may be applicable. As shown in column 550, the “Lucky Number” bets may be configured to have a payout of “24.00”, should the player win the wager.
In another embodiment, detailed screen 500 may also show the number of times each game is to be played, as selected by the player. For example, the player may select a predefined maximum number of future games for which the bets may be placed (see
In an illustrative embodiment, future bets may remain pending, and may be “placed” and debited one game in advance. Also, players may be permitted to cancel future bets that are pending, but have not yet been placed in a game. As an illustrative example, a player may choose to place wagers on “Bingo War” and “Oddly Enough”, and play each Bingo overlay game for the next 20 Bingo game sessions. If the bet was to be played for the next 20 Bingo game sessions, such information could be included in the detailed screen 500 shown in
In an alternative embodiment, the same Bingo overlay games may be replayed indefinitely for every Bingo game, until a player decides to stop playing the overlay games. Whether or not a player can cancel may also be determined based on whether or not funds have already been debited from their account.
As noted earlier, in an embodiment, the Bingo overlay games may be played using the last few numbers called for the underlying Bingo game. Significantly, by basing the Bingo overlay games on numbers that will constantly change until the underlying Bingo game is concluded, the player's attention may be drawn to the Bingo overlay games, as well as the underlying Bingo games, until at or near the very end. Should the player not be a winner of the underlying Bingo game, the player may nevertheless be a winner of one or more of the Bingo overlay games, increasing the excitement for the player in comparison to conventional Bingo games. In the event that the underlying Bingo game ends before a defined length of the last few numbers is reached, then the Bingo overlay games may be cancelled until the next round of the underlying Bingo game.
In an embodiment, the last number called may be excluded from the Bingo overlay games draw in order to improve the likelihood that numbers will have the same probabilities of being called, no matter which Bingo pattern is played. By definition, the winning call number in a Bingo game always has to be a marked number, whereas any other number in a Bingo game doesn't necessarily have to be marked. For example, in a hypothetical 75-number format Bingo game that has no free space, it is just as likely for the last number called to be from any column B, I, N, G or O. Once a free space is introduced (which is standard in North America), it's slightly less likely that the last number called will be an N. This is because there are only 4 spaces that may be daubed under N while there are 5 spaces that may be daubed under B, I, G or O. The result may be very pronounced in a game such as a T pattern where the pattern consists of 4 spaces under the N column and 1 space under the other columns. If the last number is eliminated from consideration, then all other numbers in the game has the same probability.
While it is possible to use numbers other than the last few numbers before the end of the game, if for example the results were based on the first “X” numbers of the underlying Bingo game, then the results of the Bingo overlay games would be decided well before the end of the underlying Bingo game, and the additional excitement that may be provided is not prolonged until the end of the game.
In an embodiment, the excitement of the Bingo overlay games may be enhanced by providing the user with a Bingo overlay games summary screen with “real-time” status of all of the Bingo overlay games being played. As shown by way of illustration in
In
Beside each of these games, status fields 602s, 604s, 606s, 608s, 610s, 612s may be provided which may show what the present status is for each of these games. However, before a Bingo game begins, the status fields 602s, 604s, 606s, 608s, 610s, 612s may remain empty, and the six individual bets have “?” indicators to show that there is no result to display.
In another embodiment, the player may access a larger Bingo game screen view 700 which shows not only the Bingo overlay games summary screen 600, but various bits of information relating to the underlying Bingo game. For example, as shown in
In
With each successive number called, a new number (the second-to-last number called) enters the Bingo overlay draw field 710, and the oldest number (the eighth-to-last number called) exits Bingo overlay draw field 710. As each new number is called the status indicator for each bet updates to show what the outcome of that bet would be if Bingo was to be claimed on the current call.
As an illustrative example, the “Bingo War” Bingo overlay game is dependent on whether the last number in the Bingo overlay draw field 710 is higher or lower than the first number in the Bingo overlay draw field 710. Call 15 in the game might be #48 and at that time, the Bingo overlay draw might contain the following numbers: “11”, “39”, “9”, “57”, “20”, “4” (not shown in the drawings). On Call 15 then, the status indicator for Bingo War would be a down arrow since the last number “4” in the Bingo overlay draw is lower than the first number “11”. On call 16, however, the number “29” that was drawn on call 15 may enter the Bingo overlay draw field 710 and push out the first number “11” in the chamber. The new Bingo overlay draw now contains: “39”, “9”, “57”, “20”, “4”, and “48”, and the status icon would then change to an up arrow, since the last number “48” is higher than the first number “39”. If Bingo is claimed on call 16, any bets on Bingo War that wagered the last number would be higher than the first number would be paid.
Similarly, the status fields 602s-612s for each of the Bingo overlay games may change as the called numbers in the Bingo overlay draw field 710 change. As will be appreciated, the constantly changing status fields 602s-612s in the Bingo overlay games summary screen 600 may enhance the appeal of the Bingo game as it progresses. The visual appeal of the Bingo overlay games may be further enhanced by using graphic symbols or icons to visually indicate at a glance whether or not the player may win one or more of the overlay games if the next number drawn is the last number for the underlying Bingo game. The use of graphic symbols or icons to display the current status of the Bingo overlay games may permit the player to more easily keep track of the Bingo overlay game results.
Now referring to
Now referring to
Upon selection of and wagering on one or more Bingo overlay games by a player, method 1000 may proceed to block 1006, where method 1000 may display to the user a list of Bingo overlay games being played. Method 1000 then proceeds to block 1008, where method 1000 receives the results of a number called from the underlying Bingo game. Method 1000 may then proceed to decision block 1010, where method 1000 determines if a sufficient number of calls has been made to start displaying status information for each of the Bingo overlay games. If no, method 1000 returns to block 1008. If yes, method 1000 proceeds to block 1012.
At block 1012, method 1000 may display status information for each Bingo overlay game the player is playing, based on the current numbers drawn for the Bingo overlay games (e.g. as illustrated for example on screen 800 of
If no, method 1000 proceeds to block 1016, where method 1000 receives another number called in the underlying Bingo game. At block 1018, method 1000 places the new called number into the Bingo overlay draw, and pushes out the earliest drawn number from the Bingo overlay draw. Method 1000 then returns to block 1012 to display the status information for each Bingo overlay game.
If yes, method 1000 proceeds to block 1020, where method 1000 displays the final status of the Bingo overlay games. Method 1000 may then proceed to block 1022 to calculate and display the winnings to the player. Method 1000 then ends.
While illustrative embodiments have been described above, it will be appreciated that various changes and modifications may be made. More generally, the scope of the invention is defined by the following claims.
Claims
1. A method of playing Bingo on a data processing system, comprising:
- providing at least one Bingo overlay game configured to be playable on top of an underlying Bingo game; and
- linking the outcome of the at least one Bingo overlay game to numbers called in the underlying Bingo game.
2. The method of claim 1, further comprising displaying a current status of the at least one Bingo overlay game.
3. The method of claim 2, further comprising displaying the current status of the at least one Bingo overlay game substantially in real-time, in dependence upon the numbers called in the underlying Bingo game.
4. The method of claim 2, further comprising:
- indicating the current status of the at least one Bingo overlay game utilizing a graphic icon; and
- indicating a change in the current status of the at least one Bingo overlay game with a change in the graphic icon.
5. The method of claim 4, further comprising summarizing all of the Bingo overlay games being played in a Bingo overlay games summary screen.
6. The method of claim 5, further comprising displaying the Bingo overlay games summary screen in conjunction with at least one screen relating to the underlying Bingo game.
7. The method of claim 1, further comprising linking the outcome of the at least one Bingo overlay game to a plurality of numbers called before the last number called in the underlying Bingo game.
8. The method of claim 7, further comprising defining the length of the plurality of numbers called before the last number called in the underlying Bingo game to between two and twelve.
9. The method of claim 8, further comprising cancelling the at least one Bingo overlay game if the underlying Bingo game ends before the defined length of the plurality of numbers is reached.
10. A system for playing Bingo on a data processing system, comprising:
- means for providing at least one Bingo overlay game configured to be playable on top of an underlying Bingo game;
- means for linking the outcome of the at least one Bingo overlay game to numbers called in the underlying Bingo game.
11. The system of claim 10, further comprising means for displaying a current status of the at least one Bingo overlay game.
12. The system of claim 11, further comprising means for displaying the current status of the at least one Bingo overlay game substantially in real-time, in dependence upon the numbers called in the underlying Bingo game.
13. The system of claim 11, further comprising means for indicating the current status of the at least one Bingo overlay game utilizing a graphic icon, and indicating a change in the current status of the at least one Bingo overlay game with a change in the graphic icon.
14. The system of claim 13, further comprising means for summarizing all of the Bingo overlay games being played in a Bingo overlay games summary screen.
15. The system of claim 14, further comprising means for displaying the Bingo overlay games summary screen in conjunction with at least one screen relating to the underlying Bingo game.
16. The system of claim 10, further comprising means for linking the outcome of the at least one Bingo overlay game to a plurality of numbers called before the last number called in the underlying Bingo game.
17. The system of claim 16, further comprising means for defining the length of the plurality of numbers called before the last number called in the underlying Bingo game to between two and twelve.
18. The system of claim 17, further comprising means for cancelling the at least one Bingo overlay game if the underlying Bingo game ends before the defined length of the plurality of numbers is reached.
Type: Application
Filed: Jan 22, 2008
Publication Date: Jul 31, 2008
Inventors: Perry MALONE (Oakville), Trent Schwartz (Burlington), Andrew Branscombe (Oakville)
Application Number: 12/017,579
International Classification: A63F 3/06 (20060101);