STACKING GAME ASSOCIATED WITH AN ORGANIZATION
A stacking game including trademarks of an organization is disclosed. Each player forms their own tower of multiple levels of play pieces. A predetermined quantity of the play pieces are distributed to each player. The play pieces include a plurality of first pieces having a first shape and a plurality of second pieces having a second shape. Each first piece bears a first trademark of the organization, and each second piece bears a second trademark of the organization. During a turn of a player, the player rolls a first die to determine whether one or more of the first or the second pieces is designated for play during the turn, and the player rolls a second die to determine a number of the designated play pieces to play during the turn. The player adds the number of designated play pieces to his/her tower.
This application claims the benefit under 35 U.S.C. §119(e) of U.S. Provisional Application No. 60/908,964 filed Mar. 29, 2007, which is incorporated herein by reference.
TECHNICAL FIELDThe field of the present disclosure relates to a stacking game and method of game play.
BACKGROUND INFORMATIONStacking games involving multiple levels or layers of stacked blocks are known. For example, in the well known game of Jenga®, blocks are stacked three to a layer to form a tower. During play, blocks are removed from any layer below the top layer and placed on top of the tower. The last player to remove a block and place it on top of the tower without causing the tower to collapse wins the game.
In most block stacking games, all blocks are shaped substantially the same and the players stack blocks on a single shared tower. The Jenga® game is offered in various collector's editions in which the blocks contain sports logos; the shape of the blocks, however, is substantially the same as the original version of Jenga®. Known stacking games do not include play pieces that are shaped to resemble a trademark of an organization.
SUMMARYThe preferred embodiments disclose a stacking game that includes trademarks or other insignia or symbols of an organization. Each of multiple players of the game forms a tower of multiple levels of play pieces, and each of the players forms their own tower. To begin, a predetermined quantity of the play pieces are distributed to each of the players. The play pieces include a plurality of first pieces having a first shape and a plurality of second pieces having a second shape. Each first piece bears a first trademark of the organization, and each second piece bears a second trademark of the organization. During a turn of a player, the player rolls a first die to determine whether one or more of the first or the second pieces is designated for play during the turn, and the player rolls a second die to determine a number of the designated play pieces to play during the turn. The player adds the number of designated play pieces to his/her tower. The player who builds the tallest tower wins.
Additional aspects and advantages will be apparent from the following detailed description of preferred embodiments, which proceeds with reference to the accompanying drawings.
In preferred embodiments, a stacking game includes trademarks of an organization. Play pieces include a plurality of first pieces bearing a first trademark and a plurality of second pieces bearing a second trademark. Bearing a trademark means that the shape of the play piece resembles a trademark, or that the play piece includes a trademark placed on (e.g., inscribed, printed, etc.) or fixed to (e.g. adhered) the play piece. A trademark includes any registered or unregistered name, symbol, figure, letter, word, logo, insignia, or mark adopted by an organization to distinguish it from other organizations. Preferably, the play pieces include one or more colors publicly associated with the organization. While the organizations discussed in the embodiments described herein are colleges or universities, the stacking game may represent any organization or group, such as a charity and/or non-profit organization, company, business, or sports team.
Stacking game 100 also includes base members 114 that include the stylized letter “O”. Each base member 114 serves as a foundation for stacked play pieces 102 and 104. Stacking game also includes a first die 116 and a second die 118. As depicted in
During a game, each player of the game has their own base member 114 to serve as a foundation for their tower 105. Each player receives a predetermined quantity of play pieces 102 and 104 (e.g., 12 play pieces 102, and 12 play pieces 104), and each player forms their own tower 105 by stacking play pieces 102 and 104. During a turn of a player, the player rolls first die 116 and second die 118. The side facing up on first die 116 determines whether play pieces 102 or play pieces 104 are designated for play during the turn (i.e., whether play pieces 102 or play pieces 104 must be stacked during the turn). For example, if one of sides 202 faces up, the player must add one or more play pieces 102 to his/her tower. If one of sides 206 faces up (“UP2U”), the player chooses whether to stack play pieces 102, play pieces 104, or a combination of play pieces 102 and 104.
The side facing up on second die 118 determines the number of play pieces 102 or 104 to add to his/her tower during the turn. For example, if one of sides 202 of first die 116 faces up and side 302 of second die 118 faces up, the player would have to stack two play pieces 102. If side 210 (frowning face) faces up, first die 116 is ignored and the player must draw a penalty card from the stack of penalty cards 120. If side 306 (smiling face) faces up, first die 116 is ignored and the player chooses another player to draw a penalty card from the stack of penalty cards 120. Each penalty card includes one or more instructions to make the game more challenging. For example, a penalty card may instruct the player who draws the card to remove one or more play pieces from his/her tower 105, or to stack a play piece 104 vertically. Some penalties may be agreed upon by the players before the game begins, and the stack of penalty cards 120 may include a “U decide” penalty card that, if drawn, allows the other players to select a penalty for the player from the agreed upon penalties.
After the player rolls first die 116 and second die 118, the player stacks the number of designated play pieces 102 or 104 determined by first die 116 and second die 118. If the player does not have enough designated play pieces 102 or 104, all the remaining play pieces 102 or 104 of the player are stacked. For example, if first die 116 and second die 118 determine that four play pieces 102 are to be stacked but the player only has two play pieces 102 remaining, the two remaining play pieces 102 are stacked. If the player has no remaining play pieces 102 and 104 and one or more other players have not exhausted their play pieces, the player can still roll die 118 and receive or give penalties as determined by, respectively, side 210 or side 306.
While stacking a play piece 102 or 104, the play piece 102 or 104 can be stacked in an uppermost active level 105″ (e.g., next to the top play piece 102′ of tower 105 on the right side of
After all play pieces 102 and 104 distributed to every player of the game have been exhausted (i.e., stacked in towers 105 or disqualified by falling), the player with the tallest tower 105 wins the game. If the towers 105 of two or more players are the same height, the player with the most play pieces 102 and 104 stacked vertically wins the game.
Play pieces 102 and 104 of stacking game 100 are not limited to the shapes shown in
As an alternative example, stacking game 100 may include an Oregon State University version in which play pieces 402′, shown in
As another alternative example, stacking game 100 may include a Washington State University version in which one or more play pieces 404, 404′, and 404″, shown in
Stacking game 100 is not limited to the examples or versions given. The shape of play pieces may be any shape and play pieces may include any trademark of any organization. For example, stacking game 100 may include versions related to any college or university, professional or non-professional sports team or sport (e.g., basketball, football, baseball, hockey, soccer, NASCAR®, etc.), eating establishment, company, corporation, or business. For example, any one of the college or university versions could include school trademarks, logos, colors, or other markings. Any one of the sports team versions could include the team's trademarks, logos, color, or other markings (e.g., a blue horseshoe shaped play piece for the Indianapolis Colts®). An eating establishment version could include, for example, a yellow play piece shaped as a stylized “M” to resemble the golden arches of McDonald's®, or a play piece could be a green and black circle and bear the Starbucks Coffee® trademark. A Harley-Davidson® version could include play piece shaped like a silhouette of a motorcycle and a black and orange play piece shaped like the trademarked Harley-Davidson Motor Cycles® shield. A Chevrolet® version could include a play piece shaped like the bowtie trademarked by General Motors Corporation®.
Furthermore, stacking game 100 is not limited to two groups of play pieces 102 and 104. Stacking game 100 may include three or more sets of play pieces formed in three or more different shapes. Also, stacking game 100 may be played as a rival game, in which, for example, a University of Oregon fan builds his/her tower with University of Oregon play pieces, and an Oregon State University fan builds his/her tower with Oregon State University play pieces. Furthermore, players may build their towers with play pieces from more than one version (e.g., the towers may include University of Oregon play pieces and Oregon State University play pieces).
It will be obvious to those having skill in the art that many changes may be made to the details of the above-described embodiments without departing from the underlying principles of the invention. The scope of the present invention should, therefore, be determined only by the following claims.
Claims
1. A method of playing a stacking game including trademarks of an organization, in which each of multiple players of the game forms a free standing tower of multiple levels of play pieces, the method comprising:
- distributing to each of the players a predetermined quantity of the play pieces including a plurality of first pieces having a first shape and a plurality of second pieces having a second shape different than the first shape, each first piece bearing a first trademark of the organization, and each second piece bearing a second trademark of the organization;
- during a turn of a player, rolling a first die to determine whether one or more of the first or the second pieces is designated for play during the turn; rolling a second die to determine a number of the designated play pieces to play during the turn; and adding the number of designated play pieces to the tower of the player.
2. The method of claim 1, in which the multiple levels include an uppermost active level, and adding the number of designated play pieces to the tower includes stacking the designated play pieces in the uppermost active level, on top of the uppermost active level, or both in and on top of the uppermost active level.
3. The method of claim 2, in which stacking a designated play piece on the uppermost active level forms a new uppermost active level.
4. The method of claim 1, further comprising disqualifying a play piece of a player that falls during the turn of the player.
5. The method of claim 1, further comprising declaring a winner by comparing heights of the towers after all play pieces have been exhausted.
6. The method of claim 1, in which rolling the second die determines that a player must draw a penalty card.
7. The method of claim 6, in which the player removes one or more of the play pieces from the player's tower as directed by the penalty card.
8. The method of claim 1, in which the first shape resembles the first trademark of the organization.
9. The method of claim 8, in which the second shape resembles the second trademark of the organization.
10. The method of claim 1, in which the first pieces and the second pieces include opposing major face surfaces and peripheral surfaces, and at least one of the first pieces or second pieces is added to the tower stacked horizontally on one of its face surfaces.
11. The method of claim 10, in which at least one of the first pieces or second pieces is added to the tower stacked vertically on one of its peripheral surfaces.
12. A stacking game including trademarks of an organization, comprising:
- first and second groups of play pieces having opposing major face surfaces and peripheral surfaces, the play pieces of the first group having a first shape, the play pieces of the second group having a second shape, and the play pieces of the first and second groups bearing one or more trademarks of the organization, wherein the play pieces of the first and second groups are stackable to form for each player of the game a tower of multiple levels, each level of the multiple levels including at least one play piece of the first group or the second group;
- a first die to determine whether the play pieces of the first or second group are to be stacked during a turn of a player; and
- a second die to determine a number of the play pieces of the first or second group to stack during the turn.
13. The stacking game of claim 12, in which the first shape resembles a first trademark of the organization and the second shape resembles a second trademark of the organization.
Type: Application
Filed: Mar 27, 2008
Publication Date: Oct 2, 2008
Applicant: J-K Pursuits, LLC (Tualatin, OR)
Inventors: Karon S.N. Paul (Tualatin, OR), John A. Kemp (Sherwood, OR)
Application Number: 12/056,733
International Classification: A63F 9/26 (20060101);