WIRELESS AUDIO DISTRIBUTION SYSTEM AND METHOD FOR AN IN-FLIGHT ENTERTAINMENT SYSTEM
A wireless communication system for a vehicle includes a seat or overhead video display unit, a control and audio unit that is associated with and located remotely with respect to the video display unit, a first wireless transceiver associated with the video display unit, a second wireless transceiver associated with the control and audio unit, where the first and second wireless transceivers are linked together for communication. The video display unit receives audiovisual content and splits audio content for transmission to the control unit. The control unit can similarly transmit control and selection information to the video display unit.
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The present application claims the benefit of U.S. Provisional Application No. 60/924,103, and U.S. Provisional Application No. 60/924,102, both filed Apr. 30, 2007, and both herein incorporated by reference.BACKGROUND
The present invention relates to a system and method for providing in-flight entertainment (IFE) throughout a cabin of a vehicle, such as an aircraft. More particularly, the present invention relates to a system and method for providing an IFE system that includes a network of wireless two way communications between a seat arm and a seat video display unit (SVDU).
A disadvantage of IFE systems is that an audio program that is decoded for a particular video display cannot be presented through an associated loud speaker since each passenger may be watching a different program or may be watching at different times, particularly for video on-demand applications. The result is impractical. Thus, a related IFE uses an earphone corresponding a video display. However, plugging an earphone into an audio jack that is located on a video display is problematic because a wire hanging in front of the passenger is undesirable, since it may interfere with other activities of the passenger or, for any seat other than the window seat, may interfere with exit and entry activities of other passengers. For some related IFE systems, one solution is to provide the audio jack and the audio controls in an arm of a passenger seat.
It is believed that, with audio codecs and a digital audio system, the audio control and delivery of audio content may be transferred from the seat arm to the video display using the same cabling system that transmits content from the servers to the passengers and that transmits requests and control from the passenger to the servers or head-end. Accordingly, no audio cable would be used. However, other arrangements for delivering audio content are desirable.
The accompanying drawings, which are incorporated herein and constitute part of this specification, illustrate exemplary embodiments of the invention, and together with the general description given above and the detailed description given below, serve to explain features of the invention.
Embodiments of the present invention provide an IFE system that employs a network of wireless two way communications between a seat arm and a seat video display.Cabin Layout and IFE Background
The IFE system is capable of presenting video and associated audio to multiple presentation devices, such as multiple video players and multiple audio headsets in an IFE system in a vehicle. This environment is typically an airplane, train, bus, boat, ship, or other multi-passenger vehicle where there are multiple overhead video monitors being viewed by multiple passengers who listen to the audio associated to the overhead video program through a headset plugged into an audio jack local to the passenger's seat. The IFE system is thus capable of providing audio and/or visual content to a large number of locations in the vehicle cabin.
Entertainment audio is typically presented to each passenger over their respective headset. Entertainment video is typically presented to passengers in two different ways, either via overhead video monitor 124 (see
In the in-seat video player arrangement, the aircraft 100-1 or 100-2 is equipped with individual video players 108-1 or 108-2 (hereinafter generically referred to as a video player or players 108) for each passenger seat 102, as shown in
An example of the physical architecture of the digital network in a typical IFE system 110 is further illustrated in
Each seat group as discussed above is fitted with an SEB 120, and the components at the seats 102, such as the video players 108 and headset jacks 106, are wired from an area switch 118 through a number of SEBs 120 arranged in a seat column. As can be appreciated by one skilled in the art, an SEB 120 extracts data packets intended for locally attached players (decoders) and passes other packets through to the next SEB 120 in the seat column as required.
As further shown in
Many IFE systems 110 have multiple video programs stored on a streaming source 112. When playback is desired, a video player (e.g., video player 108 or overhead monitor 124) obtains the material from the streaming source 112 and decodes the compressed content into a presentable form. If the material is to be presented on overhead monitors 124 or in a video announcement that is to be simultaneously viewed by all passengers, the material typically can be decoded by a single player and distributed to all monitors using an analog distribution technique, e.g., through RF modulation or baseband distribution technologies. If the material is to be presented to a passenger on an individual basis (e.g., Video on Demand) then the passenger has a dedicated player (e.g., a video monitor 108), which can obtain a compressed digital program and decode it specifically for the passenger.
To support a broadcast program, a streaming source 112 would typically transmit a digital stream throughout the digital network of the IFE system 110 using a network protocol appropriate for a one-to-many relationship. As can be appreciated by one skilled in the art, typically TCP/IP communications can be used for one-to-one communications. Also, a one-to-many network protocol, commonly referred to as a “multi-cast,” can be combined with a fixed rate streaming protocol such as a Real-Time Protocol (RTP).
As can further be appreciated by one skilled in the art, multicast on an IP network typically assigns each multicast program a specific multicast IP address. The streaming source 112 can then transmit the program onto the network (e.g., using RTP) with, for example, a broadcast layer 2 address and the assigned multicast layer 3 address. The network of the IFE system 110 can make this stream available to all network devices, such as video player 108 and overhead monitors 124. A player (e.g., video player 108) can present this program by “subscribing” to the program using the IGMP protocol specifying the desired multicast IP address. This process permits the streaming source to transmit a single data stream and have it received by all desired players on the network.
The example of the data network architecture described above with regard to
The seat arm device works in either a master-slave or a peer-to-peer tandem configuration with the seat video display, and is designed so that the wireless network can be scaled to support the audio distribution needs of the system. The advantage of this approach is that, other than the complexity of the wireless receiver, the rest of the electronics in the receiver seat can be quite low cost and simple. Wireless technologies that have been shown to operate without EMI issues during flight should be utilized for the wireless network.
According to an embodiment of the present invention, an audio control (e.g., volume, bass, treble, balance, etc.), games controller, and options selection controller 262 may be coupled to the second transceiver 260 and may also wirelessly transmit such control information as audio volume between the (T)PCU and the earphone 106A, or transmit with the SVDU 200 in order to provide additional functionality, such as providing the controls for a game that is displayed on the SVDU 200, or to select various options for viewing, listening, playing, etc.
It should be noted that any or all of the components associated with the second network address 106, 106A, 242, 250, 260, 262, could constitute or be part of a portable component. This would allow passengers using the PCU some degree of mobility. The portable component could be paired with a cradle, and circuitry of the cradle could be used to provide an association between the portable component and the second network address and the first network address (and its associated SVDU). The portable component could either be the directly addressable component containing the wireless transceiver 260, or it could simply be wirelessly linked to the cradle in a one-to-one relationship where the cradle or connected component comprised the second wireless transceiver 260.
Advantageously, the use of the cradle with a portable component would also permit charging a battery of the portable component, and could also serve to permit an easy exchange of the portable component due to a failure on the part of the portable component or the availability of an upgrade.
According to an embodiment of the present invention, public address (PA) functions may be received. For example, low latency announcements may be received from the network and transmitted directly to the passenger earphone using a tandem wireless network.
The streaming source 112 provides multimedia or audio-visual data over the network to various subscribers. By way of the example, a user in the seat associated with Network Address B subscribes to a particular audio-visual media. Software associated with the IFE knows that the SVDU 108 associated with the user in the seat associated with Network Address B is located at Network Address A, and therefore directs the audio-visual data to the Network Address A. The combined audio-visual data is routed through the SEB 120 associated with Network Address A, where it is decoded by a decoder 210, such as an MPEG decoder for MPEG data. It should be noted that although the decoder 210, splitting, packetizing 234, and other functions are illustrated as being located in the SVDU 108, there is no requirement that the components associated with such functionality be physically located within the SVDU 108.
As illustrated, the decoder 210 splits the audio and video apart and directs the video to a video processor and display 109 associated with Network Address A. The audio data is sent to a component 234 that packetizes the audio for subsequent transmission wirelessly (via the first wireless transceiver 236) to Network Address B. As noted above, this information is preferably not compressed prior to transmission, but may be compressed if known engineering principles suggest that it would be advantageous to do so. As illustrated, a multiplexer 230 may be provided so that game or other audio data 220 can be properly packetized and transmitted over the network as well.
The packetized audio data may then be accessed by the second wireless receiver 260 at Network Address B, where a component 242 exists for combining the audio packets together. The combined audio data may be processed 250 and converted to analog from digital (the processing may occur via either or both of analog and digital processing) and then presented to the audio jack 106 for subsequent output to the headphones 106A.
The audio data associated with multimedia or audio-visual data sent to an overhead monitor (OHM) 124 can similarly be packetized and sent to one or more addresses associated with audio processing for those seats that are related to a particular OHM 124. A user of a particular seat associated with an address may still wish to subscribe to a particular audio content associated with the OHM 124, such as when (as noted above) a different language is desired by the user. Thus, the system permits a user to subscribe to audio and video content separately (for maximum flexibility), although the system could also be designed to permit a subscription only to audio and video that are tied together (less complexity).
Embodiments of the present invention may provide a number of features and advantages, including locating the audio jack in the seat arm, thereby reducing physical contact/disturbance of the seatback from the passenger seated in the row behind. Moreover, this location is compatible with some manufacturing preferences and is consistent with possibly emerging seat wiring standards that could prohibit baseband audio feedback wiring from the seatback SVDU to the seat arm. According to embodiments of the present invention, it is also possible to maintain audio/video synchronization during both normal play and “trick” modes (e.g., search forward/reverse), and to also support the aircraft PA latency requirement, e.g., 35 milliseconds maximum between headset PA audio and that from the overhead speakers.
In sum, various embodiments of the present invention advantageously provide audio that is recovered from the MPEG decoder in the SVDU, and is re-sampled and packetized for wireless transmission from a first wireless transceiver associated with a first seat having an SVDU or an overhead display (i.e., the originating or source device) to a second wireless transceiver associated with audio receiving and processing, and entertainment controls of a passenger seat, thus permitting deletion of dedicated audio wiring from the seat back displays. Additionally, standard addressing techniques may be used to ensure that the audio packet arrives at the correct destination, and a dedicated decoder in receives the data and converts it to analog format for the headset.
Additionally, the present invention may also be used to distribute audio content associated with overhead video programs. In that case, the audio packets from an overhead monitor may be assembled as a multicast stream, to permit access by any interested passengers. The scheme may be expanded to permit multicast streams from different overhead monitors, for example, each one playing a different language track. In this way, a passenger would be able to select the language track desired. Thus, the present invention may also provide synchronized multi-language video and audio to in-seat headsets from overhead monitors.
For the purposes of promoting an understanding of the principles of the invention, reference has been made to the various embodiments illustrated in the drawings, and specific language has been used to describe these embodiments. However, no limitation of the scope of the invention is intended by this specific language, and the invention should be construed to encompass all embodiments that would normally occur to one of ordinary skill in the art.
The system may use any form of processor and comprise a memory, data storage, and user interface devices, such as a graphical display, keyboard, barcode, mouse, or any other known user input or output device. The system may also be connected to other systems over a network, such as the Internet, and may comprise interfaces for other devices. The software that runs on the system can be stored on a computer-readable media, such as tape, CD-ROM, DVD, or any other known media for program and data storage.
The particular implementations shown and described herein are illustrative examples of the invention and are not intended to otherwise limit the scope of the invention in any way. For the sake of brevity, conventional aspects may not be described in detail. Furthermore, the connecting lines, or connectors shown in the various figures presented are intended to represent example functional relationships and/or physical or logical couplings between the various elements. It should be noted that many alternative or additional functional relationships, physical connections or logical connections may be present in a practical device. Moreover, no item or component is essential to the practice of the invention unless the element is specifically described as “essential” or “critical”. The word mechanism is intended to be used generally and is not limited solely to mechanical embodiments. Numerous modifications and adaptations will be readily apparent to those skilled in this art without departing from the spirit and scope of the present invention.
1. A wireless communication system for a vehicle including at least one seat, comprising:
- a vehicle seat or overhead video display unit receiving at least one of video content and audio content;
- a control unit located remotely with respect to the video display unit;
- a first wireless transceiver associated with the video display unit; and
- a second wireless transceiver associated with the control unit, wherein the first wireless transceiver and second wireless transceiver are linked to each other.
2. The wireless communication system according to claim 1, wherein the first wireless transceiver comprises an output for transmitting audio content, and the second wireless transmitter comprises an input for receiving the transmitted audio content.
3. The wireless communication system according to claim 1, wherein the wireless transceivers communicate via a low latency digital format.
4. The wireless communication system according to claim 3, wherein the low latency digital format comprises pulse-code modulation.
5. The wireless communication system according to claim 3, wherein the low latency is ≦35 ms.
6. The wireless communication system according to claim 1, wherein the wireless transceivers comprise a master-slave relationship.
7. The wireless communication system according to claim 1, wherein the wireless transceivers comprise a peer-to-peer tandem relationship.
8. The wireless communication system according to claim 1, wherein:
- the video display unit comprises a splitter that splits audio content from the video content, and an audio packetizer that creates digital audio packets from the audio content for transmission from the first wireless transceiver to the second wireless transceiver; and
- the control unit comprises a combiner that receives the digital audio packets from the second wireless transceiver and combines the audio packets, and an audio processor that processes the combined audio packets for listening by a user.
9. The wireless communication system according to claim 1, wherein:
- the first wireless transceiver is associated with a first network address;
- the second wireless transceiver is associated with a second network address; and
- the video display unit receives audiovisual content from a streaming video source that directs the audiovisual content to the video display unit, the video display unit displaying video content of the audiovisual content on its display.
10. The wireless communication system according to claim 1, wherein
- the first wireless transceiver comprises an input; and
- the second wireless transceiver comprises an output via which control information is transmitted to the first wireless transceiver.
11. The wireless communication system according to claim 10, wherein the control information is selected from the group consisting of audio control information, game control information, and selection information.
12. The wireless communication system according to claim 1, wherein the video display unit is an overhead video display unit, and the first wireless transceiver transmits data to a plurality of the second wireless transceivers utilizing a multicast IP address.
13. The wireless communication system according to claim 12, wherein the multicast IP address is specified utilizing the Internet Group Management Protocol (IGMP).
14. The wireless communication system according to claim 1, wherein the first wireless transceiver transmits packetized audio data to the second wireless transceiver, and the packetized audio information is uncompressed.
15. The wireless communication system according to claim 13, wherein the packetized audio information is in a 16-bit, 48 kHz format.
16. The wireless communication system according to claim 1, wherein the first wireless transceiver and the second wireless transceiver are linked to each other using a network selected from the group consisting of Bluetooth, Wireless USB, Ultra-WideBand, IEEE 802.11 and Wi Fi, and infrared.
17. The wireless communication system according to claim 1, further comprising a portable component that is associated with or comprises the second wireless transceiver.
18. The wireless communication system according to claim 17, further comprising a cradle for holding the portable component.
19. The wireless communication system according to claim 18, wherein the cradle further comprises a battery charger for charging the portable component, and circuitry for associating or assigning the portable component with the first wireless transceiver.
20. A method for communicating video and audio content in a vehicle, comprising:
- providing at least one of video content and audio content to a vehicle seat or overhead video display unit; and
- wirelessly linking a first wireless transceiver associated with the video display unit to a second wireless transceiver associated with a control unit located remotely from the video display unit.
21. The method according to claim 20, further comprising transmitting audio content from the first wireless transceiver to the second wireless transceiver.
22. The method according to claim 21, further comprising,
- splitting the audio content by video display unit;
- creating digital audio packets from the split audio content that are wirelessly transmitted from the first wireless transceiver to the second wireless transceiver;
- combining the digital audio packets by the control unit; and
- processing the combined digital audio packets for listening by a user.
23. The method according to claim 22, wherein the packetized audio information is in a 16-bit, 48 kHz format.
Filed: Apr 28, 2008
Publication Date: Jan 1, 2009
Patent Grant number: 8635654
Applicant: Thales Avionics, Inc. (Irvine, CA)
Inventors: Paulo Correa (Laguna Niguel, CA), Kenneth A. Brady, JR. (Trabuco Canyon, CA), Gary E. Vanyek (Laguna Niguel, CA), V. Ian McClelland (Irvine, CA), Arnaud Heydler (Newport Beach, CA), Harmon F. Law (Irvine, CA)
Application Number: 12/110,487
International Classification: H04N 7/18 (20060101);