PERSISTENT VIEWER COMMUNICATION METHOD AND APPARATUS
A games website is disclosed that permits unregistered viewers to participate in and win prizes in a game on a games website without charge. A preferred embodiment displays a predetermined winning sequence number for each prize that is displayed by the games website. Unregistered viewers have a predetermined number of responses they can make on any given day in a game of the day that is displayed on the games website each day. The games website displays the sequence number of each response sent by a viewers display device to the games website each time the viewer clicks a button on that is displayed on the viewer's display device. The games website also displays a unique viewer ID code in a visually encrypted CAPTCHA™ image each time the website is provided to a display device. Correctly entering the ID code assures advertisers that viewers are playing the game, not computers, and the ID can be used by unregistered viewers to claim a prize they win. Registered viewers are allotted a greater number of free responses and are not limited to competing in the game of the day. Registered viewers can compete in other types of games and compete for a wide range of prizes. Both registered and unregistered viewers can purchase a limited additional number of clicks each day. The number of clicks available to a viewer is replenished at midnight each day and additional clicks can be purchased using an SMS payment service.
The invention relates to communications between advertisers and consumers. More particularly, the present invention relates to a method and apparatus for increasing the number and persistence of consumer-initiated contacts with advertising displays.
Nothing in the following discussion of the state of the art is to be construed as an admission of prior art.
Lotteries, raffles and sweepstakes are conventionally used for fundraising by charities and political organizations. However, sweepstakes forms that are sent out as bulk mail are also a well-known means by which advertisers encourage consumers to subscribe to magazines, although such mass-mailed sweepstakes forms produce at most a one-time response, and many of the forms are recycled without being used.
Service bureaus that provide display and demographics services for advertisers are also well known. The service bureaus tally users' responses to respective advertising by recording mouse “clicks” initiated by users to obtain further information offered by a particular advertiser at a particular location on a particular webpage. This information is then used to estimate the value of that particular location as an advertising venue, in terms of the “eyeballs” that viewed it, and to evaluate the effectiveness of a display's design, in terms of the rate at which those who viewed an initial display were motivated to “click through” to a further level of information about the item in the initial display. Free on-line services sites, such as YahooSM and RealPlayerSM, that have depended on displays of co-branded advertising rather than on subscription fees for their income are well known. For example, RealPlayerSM provides streaming audio to non-subscribers after it displays a video clip of a sponsor's advertising to those users.
Various prize-awarding websites are also available on-line. However, these operate in a manner that is similar to conventional lotteries, raffles and sweepstakes, or poker games, etc. in that they require users to register and/or pay a subscription fee.
SUMMARY OF THE INVENTIONCommunications means in accordance with the present invention includes a communication channel that increases persistent, repeated viewer contact with sponsored branded advertising displays. A prize is supplied for each game linked to a games website. The prize is won by a player whose response has a predetermined pre-announced sequence number in the sequence of responses received by the game. The communication channel apparatus is easily built and flexible. The method and apparatus in accordance with the present invention is also easy for the viewer to use because it requires no pre-registration by the user. Furthermore, unlike sweepstakes implemented by mass-mailing, games provided by the channel in accordance with the invention can be queried by the user, as well as being available to receive further user responses, 24 hours a day, 7 days a week, without restriction.
In accordance with the present invention, a website is displayed on viewers' display devices. The website offers a plurality of prizes to viewers. Preferably each display of the website on a display device includes a statement of a sequence number of the one response among the sequence of responses received by the website in response to one prize in the plurality of prizes offered by the website that will win that one prize. Preferably, when a viewer responds to the offer of a prize, the website displays on the viewer's website display the sequence number of that viewer's response in the sequence of responses received by the website from all display devices in response to that prize.
The display of the games website by display devices provides each display device a predetermined number of opportunities to respond to an offer of at least one prize without charge. Preferably, a limited number of additional opportunities to respond to the offer of that prize can be purchased by the viewer. Preferably, additional opportunities to respond to the offer of that prize and opportunities to respond to other prizes are provided to a display device when the viewer has registered and who supply a registered password to the website when the website is displayed by the display device. Preferably, the display of a prize on a display device includes a statement of the number of responses to that prize are currently available to that display device.
Preferably the number of opportunities to respond to prizes displayed by the website is reset each day by the website. In a particular embodiment, the number of opportunities to respond to prizes displayed by the website is reset at midnight.
Each display of the games website on a display device includes an ID code that is unique to that display of the website by that display device. The unique ID code identifies the device that enters responses. If the winner of a prize did not enter a registered password before entering the winning response, the unique code shown on the display device when the winning response was entered using that device is used by the winner as identification when claiming the prize. Preferably that unique code must be entered on the display device each time the website is displayed and that code is not machine-readable, to assure that a human viewer has responded to the website.
Other features and advantages of the present invention will be more readily apparent upon reading the following description of currently preferred exemplified embodiments of the invention with reference to the accompanying drawing, in which:
Throughout all the Figures, same or corresponding elements may generally be indicated by same reference numerals. These depicted embodiments are to be understood as illustrative of the invention and not as limiting in any way. It should also be understood that the figures are not necessarily to scale and that the embodiments are sometimes illustrated by graphic symbols, phantom lines, diagrammatic representations and fragmentary views. In certain instances, details which are not necessary for an understanding of the present invention or which render other details difficult to perceive may have been omitted.
In
The games web server 10 supplies the home page screen display of an interactive games web site that provides lifestyle sweepstakes games to the display screen 12a of the display devices 12 using stored games graphics 10a and website operation software 10b. The games web server 10 also uses blog storage 10c to store copies of comments exchanged between registered players through the games web server 10 while they are logged into the games web site, for example comments about game strategies and game prizes. The games blog web page (not shown) on which those comments appear can be implemented in any suitable way that is well-known in the art. However, preferably, the games blog web page can be viewed as read-only text by all display devices, but only registered players who are logged in to the games web site can provide comments that will appear on the games blog web page.
However, this ID code 18 that is copied by the viewer into the ID code slot from the visually encrypted image 20 is also unique for each instance of the games website's home page 12a that is supplied to a display device 12 by the games website 10, in accordance with the embodiment of
The prize 12b that is offered to the winner of the lifestyle sweepstakes “Game of the Day” by a sponsor is displayed on the home page 12a seen in
The home page also provides general information about the games web site through a Help link 20d, a Games link 20e, Prize Category buttons 20f and a Rules for Winning link 22. The Games link 20e offers the viewer an opportunity to investigate how many types of games are provided by the games website. The viewer can display lists of lifestyle prizes offered to sweepstakes winners in various Prize Categories by clicking on a respective prize category button 20f. The Rules for Winning link 22 provides an explanation of the Available Clicks display 22a and The Winnning Position display 22b that appear on the home page, as well as the My Clicks 22c and My Position 22d displays that appear on the click through screens shown in
In
Any viewer who provided a registered Player Name 18a and the valid Player Password 18b for that Player Name 18a on the home page shown in
In
Preferably, even an unregistered Player Name 18a that is supplied on the home page is used to personalize the click-through web pages that are displayed by the games website, as shown in
In both
If the viewer's display device 12 is not an Internet and SMS enabled cellular data device, as shown in
The Short Message Service (SMS) communication with an SMS payment service 30 is highly advantageous because it can be completed very quickly and require only a very brief text message. Communication with an SMS payment service 30 is also highly secure because they are carried on the GSM cellular telephone and data networks 14, 14a, which encrypt communications between the SMS payment service 30a and the subscriber's cellular SMS device 12. The SMS payment service 30 then provides a secure connection to the website's payment controller 30a, such as the encrypted VPN channel shown in
The options provided to a viewer in the flow chart shown in
The unique ID code 18 that is copied by the viewer from the visually encrypted image 20 is generated and encrypted within the visually encrypted image 20 by the game operation software in game controller 32a. The ID code 18 encrypted within the visually encrypted image 20 is displayed in one instance of the games web site 12a that the games web server 10 assembles and transmits using the games web site 10a and the web site operation software 10b. Similarly, the other information regarding particular prizes 12b, 12c, 22b and particular players 18, 18a, 18b, 18c, 18d that is used by the games web site 12a is provided by the game controller 32a to the games webserver 10. The games webserver 10 provides information that is peripheral to the game, such as the visible structure of the webpages 10a, under the control of the games webserver 10.
Some of the peripheral information displayed by the web site operation software 10b is selected by the viewer using respective links: the Blog 20b, the Hall of Fame 20c, Help 20d and Language 20a. Other peripheral information is displayed automatically by the web site operation software 10b. For example, the web site's comment 18d in
The procedure for claiming a prize, shown in the
While the invention has been illustrated and described in connection with currently preferred embodiments shown and described in detail, it is not intended to be limited to the details shown since various modifications and structural changes may be made without departing in any way from the spirit of the present invention. The embodiments were chosen and described in order to best explain the principles of the invention and practical application to thereby enable a person skilled in the art to best utilize the invention and various embodiments with various modifications as are suited to the particular use contemplated. For example, multiple individual displays of an interactive game could be displayed to multiple respective viewers by a single machine, perhaps in a kiosk having multiple display screens. A prize could then be awarded to a viewer by the kiosk without the responses produced by viewers beginning carried over a network to a remote location.
What is claimed as new and desired to be protected by Letters Patent is set forth in the appended claims and includes equivalents of the elements recited therein:
Claims
1. A data communications apparatus for providing repeated viewer-initiated communication with viewers on a display device adapted to provide an interactive display of data, said apparatus comprising:
- computer means for providing at least one game to a plurality of viewers on the viewer's display device, the interactive game having at least one prize;
- computer means for providing viewers a means for producing a response in a predetermined manner from the viewer's display device to the interactive game to attempt to win the viewer a prize from the game;
- computer means for providing a predetermined sequence number for a response produced by a viewer in the predetermined manner from the viewer's display device, the predetermined sequence number representing the position of the viewer's response in the sequence of responses produced by all viewers in the predetermined manner from the viewer's display device, the predetermined sequence number being the sequence number of a response produced by a viewer in the predetermined manner from the viewer's display device that will win a prize from the interactive game
- computer means for displaying to a viewer a sequence number for each of a plurality of responses produced by the viewer in the predetermined manner from the viewer's display device, the sequence numbers representing the sequential position of a response produced by the viewer in the sequence of responses produced by all viewers in the predetermined manner;
- computer means for displaying to a viewer the predetermined sequence number that will win the prize; and
- computer means for awarding the prize from the interactive game to a winning viewer who produces the response from the winning viewer's display device in the predetermined manner having a sequence number corresponding to the predetermined sequence number.
2. The apparatus of claim 1, further comprising computer means for providing a viewer a player account, the player account having a predetermined number of available free responses so that the viewer can produce the predetermined number of responses from the viewer's display device in the predetermined manner for free.
3. The apparatus of claim 2, further comprising computer means for registering at least one viewer; and computer means for providing a predetermined bonus number of free responses in addition to the available number of free responses to the player account of the registered viewer.
4. The apparatus of claim 2, further comprising computer means for selectively replenishing a viewer's account with a number of free responses that have been used by the viewer.
5. The apparatus of claim 2, further comprising computer means for replenishing a viewer's respective player accounts at midnight of each day a number of free responses that were used by the viewer during the previous day.
6. The apparatus of claim 2, further comprising computer means for adding purchased responses to a viewer's player account.
7. The apparatus of claim 2, further comprising computer means for adding purchased responses to a viewer's player account using an SMS payment service.
8. The apparatus of claim 1, further comprising:
- computer means for displaying in the display of a game provided to a viewer's display device an ID code having visually encrypted elements; and
- computer means for providing a viewer copy means for copying he visually encrypted elements of the ID code without visual encryption onto the viewers display device.
- computer means for displaying visually encrypted elements of the ID code copied by the viewer without the visual encryption using the copy means provided by viewer's display device; and
- computer means for verifying that visually encrypted elements of the ID code copied by the viewer without visual encryption are a correct copy of corresponding visually encrypted elements of the ID code before a response is produced in the predetermined manner from the viewer's display device to the interactive game to attempt to win the viewer a prize from the interactive game.
9. The apparatus of claim 1, further comprising computer means for providing an ID code to a viewer's display device that is unique to a display of a game on the viewer's display device; and computer means for verifying that an ID code provided by a viewer to claim a prize awarded from an interactive game to a winning viewer is the ID code that is unique to the display of the game that was displayed to the winning viewer when the response having a sequence number that correspond to the predetermined sequence number was produced by the winning viewer's display device in the predetermined manner,
10. The apparatus of claim 1, further comprising computer means for providing an ID code to a viewer's display device that is unique to a display of a game on the viewers display device and contains visually encoded elements; and computer means for verifying that an ID code provided by a viewer to claim a prize awarded from an interactive game to a winning viewer corresponds to a copy of the ID code that is unique to the display of the game that was displayed to the winning viewer when the response having a sequence number corresponding to the predetermined sequence number was produced by the winning viewer's display device in the predetermined manner without visual encryption of the ID code.
11. The apparatus of claim 1, further comprising computer means for displaying information on a viewer's display device about a prize that have been awarded to a winning viewer.
12. The apparatus of claim 11, further comprising computer means for providing a winning viewer an opportunity to add comments to the displayed information about a prize that has been awarded to the winning viewer.
13. A method of providing repeated viewer-initiated communication with viewers, said viewers having a display device adapted to provide an interactive display of data, said method comprising the steps of:
- providing at least one game to a plurality of viewers on the viewer's display device, the interactive game having at least one prize;
- providing viewers a means for producing a response in a predetermined manner from the viewer's display device to the interactive game to attempt to win the viewer a prize from the game;
- providing a predetermined sequence number for a response produced by a viewer in the predetermined manner from the viewer's display device, the predetermined sequence number representing the position of the viewer's response in the sequence of responses produced by all viewers in the predetermined manner from the viewer's display device, the predetermined sequence number being the sequence number of a response produced by a viewer in the predetermined manner from the viewer's display device that will win a prize from the interactive game;
- displaying to a viewer a sequence number for each of a plurality of responses produced by the viewer in the predetermined manner from the viewer's display device, the sequence number representing the sequential position of a response produced by the viewer in the sequence of responses produced by all viewers in the predetermined manner;
- displaying to a viewer the predetermined sequence number that will win the prize; and
- awarding the prize from the interactive game to a winning viewer who produces the response from the winning viewer's display device in the predetermined manner having a sequence number corresponding to the predetermined sequence number.
14. The method of claim 13, further comprising the step of providing a viewer a player account, the player account having a predetermined number of available free responses so that the viewer can produce the predetermined number of responses from the viewer's display device in the predetermined manner for free.
15. The method of claim 14, wherein at least one viewer is registered and at least one viewer is unregistered, said method further comprising the step of providing the player account of a registered viewer a predetermined bonus number of free responses in addition to the available number of free responses.
16. The method of claim 14, further comprising the step of selectively replenishing a viewer's account with a number of free responses that have been used by the viewer.
17. The method of claim 14, further comprising the step of replenishing in viewers' respective player accounts at midnight of each day a number of free responses that were used by the viewer during the previous day.
18. The method of claim 14, further comprising the step of adding purchased responses to a viewer's player account.
19. The method of claim 14, further comprising the step of adding purchased responses to a viewer's player account using an SMS payment service.
20. The method of claim 13, wherein the display of a game provided to a viewer's display device includes an ID code having visually encrypted elements and the viewer's display device provides copy means for copying visually encrypted elements of the ID code without visual encryption, said method further comprising the steps of displaying visually encrypted elements of the ID code copied by the viewer without visual encryption using the copy means provided by viewer's display device; and verifying that visually encrypted elements of the ID code copied by the viewer without visual encryption are a correct copy of corresponding visually encrypted elements of the ID code before a response is produced in the predetermined manner from the viewer's display device to the interactive game to attempt to win the viewer a prize from the interactive game.
21. The method of claim 13, wherein an ID code provided to the viewer's display device is unique to a display of a game on the viewer's display device, said method further comprising the step of verifying that an ID code provided by a viewer to claim a prize awarded from an interactive game to a winning viewer is the ID code that is unique to the display of the game that was displayed to the winning viewer when the response having a sequence number that corresponds to the predetermined sequence number was produced by the winning viewer's display device in the predetermined manner.
22. The method of claim 13, wherein an ID to a viewer's display device that is unique to a display of a game on the viewer's display device and contains visually encoded elements, said method further comprising the step of verifying that an ID code provided by a viewer to claim a prize awarded from an interactive game to a winning viewer corresponds to the ID code that is unique to the display of the game that was displayed to the winning viewer when the response having a sequence number that corresponds to the predetermined sequence number was produced by the winning viewer's display device in the predetermined manner without visual encryption of the ID code.
23. The method of claim 13 further comprising the step of displaying information on a viewer's display device about a prize that have been awarded to a winning viewer.
24. The method of claim 12 further comprising the step of providing a winning viewer an opportunity to add comments to the displayed information about the prize that has been awarded to the winning viewer.
25. A data communications system, comprising computer means for providing a display of advertising and at least one on-line game to a plurality of viewers on a display device, the on-line game including at least one prize;
- computer means for providing viewers a means for producing a response in a predetermined manner from the viewer's display device to the on-line game to attempt to win the viewer a prize from the on-line game;
- computer means for providing a predetermined sequence number for a response produced by a viewer in the predetermined manner from the viewer's display device, the predetermined sequence number being the position of the viewer's response in the sequence of responses produced by all viewers in the predetermined manner from the viewer's display device, the predetermined sequence number being the sequence number of a response produced by a viewer in the predetermined manner from the viewer's display device that will win a prize from the on-line game;
- computer means for displaying to a viewer the sequence number of each of a plurality of responses produced by the viewer in the predetermined manner from the viewer's display device, the sequence numbers representing the sequential positions of the viewer's responses in the sequence of responses produced by all viewers from the viewer's display device in the predetermined manner;
- computer means for displaying to a viewer the predetermined sequence number that will win the prize; and
- computer means for awarding the prize from the on-line game to a winning viewer who produces the response from the winning viewers display device in the predetermined manner having a sequence number corresponding to the predetermined sequence number.
26. A method of providing repeated viewer-initiated responses to advertising displays from viewers having display devices adapted to display an on-line game, said method comprising the steps of:
- providing a display of advertising and at least one on-line game to a plurality of viewers on a display device, the on-line game including at least one prize;
- providing viewers a means for producing a response in a predetermined manner from the viewer's display device to the on-line game to attempt to win the viewer a prize from the on-line game;
- providing a predetermined sequence number for a response produced by a viewer in the predetermined manner from the viewer's display device, the predetermined sequence number being the position of the viewer's response in the sequence of responses produced by all viewers in the predetermined manner from the viewers display device, the predetermined sequence number being the sequence number of a response produced by a viewer in the predetermined manner from the viewer's display device that will win a prize from the on-line game;
- displaying to a viewer the sequence number of each of a plurality of responses produced by the viewer in the predetermined manner from the viewer's display device, the sequence numbers representing the sequential positions of the viewer's responses in the sequence of responses produced by all viewers from the viewers display device in the predetermined manner;
- displaying to a viewer the predetermined sequence number that will win the prize; and
- awarding the prize from the on-line game to a winning viewer who produces the response from the winning viewer's display device in the predetermined manner having a sequence number corresponding to the predetermined sequence number.
Type: Application
Filed: Jul 9, 2007
Publication Date: Jan 15, 2009
Inventors: PATRICK GUTTMANN (Munchen), Jonathan Chmiel (Munchen)
Application Number: 11/774,903
International Classification: A63F 9/24 (20060101);