Race to the white house board game
Game method and apparatus for racing to the white house by accumulating electoral votes until a winner number is attained, or the election is deadlocked The game is played by moving pieces along a path containing positions each representing the electoral votes of a state.
This is a continuation of Provisional Application No. 61/124,970 filed Apr. 21, 2008 Confirmation No. 4139
BACKGROUND OF THE INVENTION1. Field of the Invention
The present invention relates to games, and more particularly to a method and game which combines traditional board game elements and activity such as accumulating electoral votes in a race to the White House.
2. Description of the Prior Art
Parlor games such as board games are widely employed in socializing with friends and acquaintances. Parlor games enable participants to relax from pressures and demands of day to day living. Sociable gatherings also frequently center about current events. One such event, in which conversation usually plays a significant role, relates to elections. When the election is to the highest office in the country, the interest of participants can become intense.
The role of host in gatherings can be quite time consuming, especially where significant time must be devoted to preparation and serving of food and beverages. This can interfere with the host's attention to and interaction with guests. One approach to dealing with guests, while a host is occupied with other duties, is to have guests participate in games, particularly board games which can be conveniently played indoors or outdoors
It will further be appreciated that parlor games can be a significant element of a social gathering. It is desirable to provide a game which can attract significance attention during the course of play.
SUMMARY OF THE INVENTIONThe present invention addresses the need for providing entertaining activities, such as parlor games. It also addresses the problem of accommodating the conflicting demands on the time and attention of hosts.
To these ends, there is set forth a board game which incorporates at least some of the tasks associated with elections, particularly those for high public office such as the Presidency of the United States.
The novel game includes a board game, player tokens or pieces which are moved along spaces arranged in paths on the board, an implement, such as a die for determining the progress of each player piece at each turn or move, and cards bearing instructions.
Several categories of cards can be provided. Activity cards can be color coordinated with spaces on the board and require an action by each player landing on a space associated with the cards. For example, an activity card may bear a question requiring a response. A correct answer to a question appearing on an activity card entitles the player to proceed. Arrival at the end of each path determines, by order of finishing, which players receive which offices. Instruction cards are provided to guide each player in accomplishing his or her tasks. Preferably, there is a single path to be negotiated by all players, with victory at the terminus of the path.
The invention provides a method of playing a game by accumulating responses until a prescribed totality has been attained, comprising the steps of: providing a path with sequentially disposed position spaces, moving a plurality of pieces along said path by selectively alighting on the position spaces, wherein each player's piece represents a specified identity, and each space can indicate a message assigned thereto which is determined when a piece alights on the space of that message; and playing the game until a prescribed number of messages have been attained.
In accordance with one aspect of the method, each of said position spaces corresponds to the electoral vote of a different state and a player alighting on a particular space is eligible to obtain the electoral vote of the state corresponding to said particular space.
In accordance with another aspect of the method the further step of permitting said player to selectively capture said electoral vote and prevent any other player from obtaining the selected electoral vote
In accordance with a further aspect of the method the further step of having said player landing upon a space draw a card indicating a further action to be taken by said player.
In accordance with a still further aspects of the method the further step of having said drawn card indicate that said player has violated election laws and is to go to jail for a specified number of player turns; the further step of said drawn card indicate that said player is receive addition campaign contributions; and the further step of having said drawn card indicate that said player is to pay a fine for electoral violations.
In accordance with yet another aspect of the method. the position space on which a player lands is determined by chance; further steps of having the chance determination provided by the toss of a die. said die with no more that three choices to limit the excursion by each play of the game.
In accordance with the invention, apparatus for playing a game by accumulating responses until a prescribed number of responses has been attained, includes a path with sequentially disposed position spaces, a plurality of pieces for moving along said path by selectively alighting on the position spaces, wherein each player piece represents an entity and each space can indicate a message assigned thereto which is determined when a piece alights on the space of that message; and means for displaying when a prescribed number of messages have been attained.
The apparatus, wherein each of said position spaces corresponds to the electoral vote of a different state and each particular space includes means for permitting a player alighting thereon to obtain the electoral vote of the state corresponding thereto
The apparatus further including means for said player to selectively capture said electoral vote and prevent any other player from obtaining the selected electoral vote; he further means for having payer take further action after landing on a space before his next turn of play.
The apparatus includes means for indicating that said player is to go to jail for a prescribed number of player turns; means for indicating that said player is to receive additional campaign contributions. means for indicating that said player is to pay a fine for electoral violations.
The apparatus further including means for determining by chance the position space on which a player lands; wherein the chance determining means comprises a die with less than six possible outcomes; change determining means is limited to one of three possible outcomes on said path for each play of the game.
This and other objects of the present invention will become readily apparent upon further review of the following specification and drawings.
Various other objects, features, and attendant advantages of the present invention will become more fully appreciated as the same becomes better understood when considered in conjunction with the accompanying drawings, in which like reference characters designate the same or similar parts throughout the several views, and wherein:
With reference to
Path 12 is seen to commence after a start space S, which can accommodate the tokens of the players. Path is divided into a plurality of sections 12a, 12b, 12c, 12d etc., a different one for each of the states of the United States. Paths 13, 14, 15 and 16 are similarly divided for various different states.
Each of the spaces is touch sensitive and connected to a controller 30 shown in
The Board 10 also includes a Bank 11 and a Jail 17 which can be employed to temporarily house pieces that engage banking transactions and election law violations.
An enlargement of a representative space 21 for one of the states, illustratively New York is shown in
When a die is used to control the turn of the players, a special construction can be used to regularize the movements of the pieces. As shown in
Another structure of the board is shown in
As shown in the table of
It is to be understood that the present invention is not limited to the embodiments described above, but encompasses any and all embodiments within the scope of the following claims.
Claims
1. A method of playing a game by accumulating responses until a prescribed totality has been attained, comprising the steps of: providing a path with sequentially disposed position spaces, moving a piece along said path by selectively alighting on the position spaces, wherein each piece represents a specified identity, and each space can indicate a message assigned thereto which is determined when a piece alights on the space of that message; and playing the game until a prescribed number of messages have been obtained.
2. The method according to claim 1, wherein each of said position spaces corresponds to the electoral vote of a different state and a piece alighting on a particular space is eligible to obtain the electoral vote of the state corresponding to said particular space.
3. The method according to claim 2, comprising the further step of permitting the player of said piece to selectively capture said electoral vote and prevent any other player from obtaining the selected electoral vote.
4. The method according to claim 2, comprising the further step of having said player landing upon a space draw a card indicating a further action to be taken by said player.
5. The method according to claim 4, comprising the further step of having said drawn card indicate that said player has violated election laws and is to go to jail for a specified number of player turns.
6. The method according to claim 4, comprising the further step of having said drawn card indicate that said player is receive addition campaign contributions.
7. The method according to claim 4, including the further step of having said drawn card indicate that said player is to pay a fine for electoral violations.
8. The method according to claim 2, wherein the position space on which a player lands is determined by chance.
9. The method according to claim 8 comprising the further steps of having the chance determination provided by the toss of a die.
10. The method according to claim 9 comprising the further step of providing said die with no more that three choices to limit the excursion by each play of the game.
11. Apparatus for playing a game by accumulating responses until a prescribed number of responses has been attained, comprising a path with sequentially disposed position spaces, a plurality of pieces for moving along said path by selectively alighting on the position spaces, wherein each player piece represents an entity and each space can indicate a message assigned thereto which is determined when a piece alights on the space of that message; and means for displaying when a prescribed number of messages have been attained.
12. Apparatus according to claim 11, wherein each of said position spaces corresponds to the electoral vote of a different state and each particular space includes means for permitting a player alighting thereon to obtain the electoral vote of the state corresponding thereto
13. Apparatus according to claim 12, comprising further means for said player to selectively capture said electoral vote and prevent any other player from obtaining the selected electoral vote.
14. Apparatus according to claim 12, comprising the further means for having payer take further action after landing on a space before his next turn of play.
15. Apparatus according to claim 14, comprising means for indicating that said player is to go to jail for a prescribed number of player turns.
16. Apparatus according to claim 14, comprising means for indicating that said player is to receive additional campaign contributions.
17. Apparatus according to claim 14, including means for indicating that said player is to pay a fine for electoral violations.
18. Apparatus according to claim 12, further including means for determining by chance the position space on which a player lands.
19. Apparatus according to claim 18 wherein the chance determining means comprises a die with less than six possible outcomes.
20. Apparatus according to claim 19 where said change determining means is limited to one of three possible outcomes on said path for each play of the game.
Type: Application
Filed: Apr 20, 2009
Publication Date: Oct 29, 2009
Inventor: David Reno (Boston, MA)
Application Number: 12/386,556
International Classification: A63F 3/00 (20060101);