BOARD GAME
The board game includes a game board for each player, all of the boards having identically configured playing positions. However, the playing positions are numbered in a different order on each board. Each board has a group of numbered playing pieces assigned thereto, the pieces of each group matching corresponding playing positions and numbers for its assigned board. Correspondingly configured pieces are numbered differently in different groups. The game is played with the active player calling out a designation (but not the number) for a playing position and piece on his or her board, requiring all players to remove the correspondingly designated piece from their boards. The winner is the first player to reach a predetermined numerical total for the pieces remaining on his or her board. An optional rule may be provided allowing the active player to require that all players return a playing piece to the board.
This application claims the benefit of U.S. Provisional Patent Application Ser. No. 61/439,699, filed Feb. 4, 2011.
BACKGROUND OF THE INVENTION1. Field of the Invention
The present invention relates to games, and particularly to a board game wherein each player is assigned an identically configured board, but in which each board has a distinct identification for the playing positions; each board has a set of playing pieces, each of the sets of playing pieces having identical configurations to one another but with each piece having a distinct identification corresponding to its distinctly identified position on its board.
2. Description of the Related Art
Board games involving the placement and removal of playing pieces thereon have been known for a considerable period of time. Nearly all such board games use a single board, and all players play in turn, manipulating playing pieces on the single board. One of the few exceptions is the game commonly known as “battleship,” in which each player has his or her own game board that is not visible to other players, but all of the game boards are identical to one another, and, in fact, are required to be identical so that players can visualize locations on one another's boards using a common notation system.
Such games nearly universally have as a goal the object of removing the opponent's playing pieces from the board according to a predetermined set of rules (e.g., checkers and battleship), or at least capturing one or more of the opponent's playing pieces according to predetermined rules (e.g., chess). In any event, all players are working from an identical game board, or at least from a series of game boards (as in battleship) in which each of the boards are identical to one another.
The present inventor is aware of various board games that have been developed in the past. An example of one such game board is found in Japanese Patent Publication No. 2005-230,508 published on Sep. 2, 2005 to Toshio Ichinose, describing (according to the drawings and English abstract) a game board having a nine by nine matrix of playing positions. Each player has nine playing pieces, numbered one through nine. Players must correctly answer numbered questions in order to place one of their correspondingly numbered pieces on a corresponding position of the game board. Players work out the solution to a puzzle as the game progresses.
Thus, a board game solving the aforementioned problems is desired.
SUMMARY OF THE INVENTIONThe board game includes a set of game boards, one board being assigned to each player. The game boards all have substantially the same layout, comprising a plurality of playing positions, each playing position being labeled with a different color name or other designation to distinguish them from one another. The names of the colors are included on the board (and on the playing pieces, as noted further below), as there are preferably a relatively large number of playing positions, and some colors may differ only slightly from one another. However, the playing positions of all of the boards have the same arrangement or order insofar as their relative color names or other designations are concerned. The boards differ from one another in that the playing positions are numbered, with the numerical order of the playing positions unique on each board. An exemplary game board layout may have twenty-five positions in a five-by-five matrix, but other dimensions and configurations may be provided.
A corresponding group of playing pieces is provided with each board, the number of pieces in each group for each board being equal to the number of playing positions for the respective board. The playing pieces may be have any desired shape, and are colored to match the color names of the playing positions on their respective game board. Each piece has a number identical to the number of the corresponding color-matching playing position of the board. Thus, the playing pieces having corresponding colors in different groups of playing pieces are numbered differently from each other in order to match the numbers of their respective playing positions on their respective game boards. Each group of playing pieces is distinct from all other groups due to the different numbers assigned to each color, which correspond with the colors and numbers of the playing positions of the game board of that group. Thus, each group of playing pieces must remain with its assigned game board. The playing pieces cannot be mixed or assigned to different game boards.
The game is played with players taking sequential turns of play. The active player (the player whose turn it is to play) calls out the color name of one of the playing pieces. The corresponding number is not called, as it will be different for each group of playing pieces for each of the players' boards. Other players then remove the correspondingly colored playing piece from each of their boards. The result is an ever smaller numerical total for the numbered playing pieces remaining on each player's board as the game progresses, the numerical total being different for each board due to the different numerical arrangement of each board and its playing pieces.
The object of the game is to be the first player to reach a predetermined numerical total for the playing pieces remaining on the game board. When a player reaches the predetermined numerical total on his or her remaining playing pieces, the player calls out the predetermined number to win the game.
Additional rules may be applied, if desired. For example, the active player may replace a previously removed game piece on his or her game board. This move also requires all other players to replace the correspondingly colored game pieces on their boards. It will be seen that this will not add equal numbers to each game board, as correspondingly colored playing pieces are numbered differently in each group for each game board. However, the astute player may use this strategy if he or she notes a remaining numerical total on another player's board that would allow that player to remove one additional piece to achieve the predetermined number and thereby win the game. This playing piece replacement rule may be limited in order to prevent players from using it too frequently, and it may be limited to only certain playing positions (and corresponding playing pieces) on the board.
While the primary embodiment of the board game discloses four game boards, which each have a five-by-five matrix of playing positions totaling twenty-five positions, and each board having corresponding playing pieces for the twenty-five positions, it will be seen that more or fewer game boards may be provided, so long as each player has his or her own assigned board. The game boards may have more or fewer playing positions, and they may be arranged in other than a square matrix, if desired. Designations for the playing positions on the boards, and their corresponding playing pieces, may be other than colors, e.g., different shapes or symbols, etc. Also, while the present disclosure is directed primarily to a physical game structure, it will be seen that the board game is readily adaptable to electronic play a dedicated electronic game device or a general purpose computer and computer program.
These and other features of the present invention will become readily apparent upon further review of the following specification and drawings.
Similar reference characters denote corresponding features consistently throughout the attached drawings.
DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTSThe board game includes a set of game boards, all of the boards differing from one another in some respect, but each board having a group of playing pieces assigned thereto associated with the corresponding positions on its specific game board. As each of the boards differ from one another, each board will present a somewhat different configuration from the others as play progresses. Each player is assigned a different game board. Eventually one of the boards will present a configuration allowing the player assigned that board to win the game.
It will be seen in the example of
The other game boards 10b through 10d respectively of
Each board is provided with a group of playing pieces. The playing pieces correspond in number to the number of positions on the board. Thus, the game boards 10a through 10d, each having twenty-five playing positions, are each provided with twenty-five playing pieces. The various playing pieces may be cubical, as illustrated in
In
The playing pieces 101b through 125b of the game board 10b, playing pieces 101c through 125c of the board 10c, and pieces 101d through 125d each match (e.g., color or other configuration, etc.) the corresponding playing positions of their respective game boards. However, the numerical indicia placed upon the various playing pieces of each group correspond to the numbers of the positions of the specific game board to which that group is assigned. As an example, it will be noted in
It was noted further above that the use of colors or color names is but one characteristic or means of differentiating the playing positions of the game boards and their playing pieces from one another.
As in most board games, initially the players involved will determine the order of play among themselves, generally as indicated in the second step 112 of
Once the game boards have been set up and the order of play determined, play begins with the first player calling out the designation or description (e.g., color or color name, etc.) of one of the playing pieces on his or her game board, as indicated by the third step 114 of the flow chart of
Play continues as described above, with the second player calling out the designation of one of the playing pieces and removing that playing piece from his or her board, and other players following suit. Once again, even though all of the playing pieces match one another in their color or other configuration, they will typically have a different numerical designation or value from one another. An exception is the central “shiny red” playing piece of each of the exemplary game boards of
It will be seen that the progressive removal of playing pieces from each game board will result in an ever decreasing total numerical value or count for the remaining pieces on each game board. This total numerical value or count will be different for each game board due to the differing positions of like-numbered playing pieces on each board, as explained above. The object of the game is for a player to reach a predetermined numerical total for the playing pieces remaining on his or her board, as indicated by the fifth step 118 of the flowchart of
Additional interest may be provided by making a rule allowing one of the playing pieces to be replaced on each game board, generally as indicated by the optional seventh step 122 of the flowchart of
Additional rules may limit the above replacement rule, if desired. For example, the replacement rule may be restricted to a certain number of times per game that a player may use the rule. Also, the rule may be restricted to use only on certain board positions. In the exemplary game boards 10a through 10d, it will be noted that there is a diagonal row extending from upper left to lower right of “shiny” (gloss or metallic) color names. These might be exempt from the restore rule, or perhaps some other area of the board (e.g., one of the horizontal or vertical rows, etc.). Placing such a limitation or limitations on the replacement or “restore” rule prevents such a rule from being over-used and thereby unduly prolonging the game and reducing interest in the game.
In conclusion, the board game comprises relatively simple structure and rules, enabling even fairly young children to be capable of playing the game. Yet, the novel rules of play result in a game that is challenging to all players. While it is envisioned that the game may enjoy its greatest popularity as a physical board game, it will be seen that the game may also be readily adapted to electronic or computer play by means of hardware and software programming techniques known in the art. Moreover, while a game comprising four game boards and corresponding sets of playing pieces is disclosed herein as the primary embodiment, it will be seen that the game may easily comprise additional game boards, limited in quantity only by the factorial of the number of playing positions provided on the boards. Also, other means of designating the various playing positions and their corresponding playing pieces may be used desired (e.g., alphabetic), if desired. The game boards need not necessarily be rectangular in shape or have square arrays of playing positions, but may take on other configurations, if desired, so long as the basic rules of play remain. Accordingly, the board game may include a number of different embodiments to enhance the enjoyment of the players of the game.
It is to be understood that the present invention is not limited to the embodiments described above, but encompasses any and all embodiments within the scope of the following claims.
Claims
1-16. (canceled)
17. A method of playing a board game, comprising the steps of:
- (a) providing a plurality of game boards, each of the game boards having a matrix of playing positions disposed thereon, each of the playing positions being distinctively configured from one another on each of the game boards, each of the playing positions having an identical configuration to corresponding playing positions on each of the game boards, each of the playing positions being assigned a number, the number of each of the playing positions being different for corresponding playing positions on each of the game boards;
- (b) providing a plurality of groups of playing pieces, the playing pieces of each of the groups corresponding in number to the playing positions of each of the game boards, each of the playing pieces having a configuration corresponding to one of the playing positions of each of the game boards, each of the playing pieces having a number, the number of each of the playing pieces being different for like configured playing pieces of different groups;
- (c) assigning one of the game boards to each of the players;
- (d) designating the order of play in turn among the players of the game;
- (e) calling out the configuration of one of the playing pieces, by the player whose turn it is to call;
- (f) removing the playing piece of the called configuration from the game boards of each of the players, thereby exposing one of the playing positions of each of the game boards;
- (g) continuing play according to steps (e) and (f) in sequential turn by each of the players, until a predetermined numerical total remains on the exposed playing positions of one of the game boards; and
- (h) calling out the predetermined numerical total on the game board having the predetermined numerical total by the player assigned that game board, thereby winning the game.
18. The method of playing a board game according to claim 17, further comprising the step of replacing one of the previously removed playing pieces on each of the game boards, according to an instruction by the player whose turn it is to call.
19. The method of playing a board game according to claim 18, further comprising the step of limiting the number of times during the course of play that a playing piece may be replaced on each of the game boards.
20. The method of playing a board game according to claim 18, further comprising the step of limiting the playing positions upon which a playing piece may be replaced, upon each of the game boards.
21. A board game, comprising:
- a plurality of separately designated game boards, each of the game boards having a matrix of playing positions disposed thereon, each of the playing positions having a plurality of distinctive indicia from one another;
- the distinctive indicia including a first indicia identical to a corresponding first indicia on each of the game boards and a second indicia different to a corresponding second indicia on each of the game boards; and
- a plurality of groups of playing pieces, wherein each group of playing pieces is associated with a single corresponding playing board, wherein each playing piece has third and fourth indicia corresponding to the first and second indicia, respectively, on its respective board, the playing pieces of each group being equal to the playing positions of each of the game boards.
22. The board game according to claim 21, wherein the first and third indicia is represented by a color.
23. The board game according to claim 21, wherein the second and fourth indicia is represented by a number.
24. The board game according to claim 21, wherein the first and third indicia is represented by a symbol.
Type: Application
Filed: Oct 6, 2011
Publication Date: Aug 9, 2012
Inventor: LOIS N. POLLOCK (Waldorf, MD)
Application Number: 13/267,697
International Classification: A63F 3/00 (20060101);