GAMING TERMINAL WITH AN ADJUSTABLE DISPLAY
A gaming terminal for playing a wagering game includes an input device configured to receive a wager to play the wagering game, a support cabinet, a rocker base connected to the support cabinet, and a primary display device coupled to the rocker base. The primary display device includes an electronic graphical display screen operable to display the wagering game. The primary display device and the rocker base are configured to be movable to a plurality of different display positions relative to the support cabinet. The plurality of different display positions are along a common arc defined by the rocker base.
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This application is related to and claims the benefits of U.S. Patent Application No. 61/447,424, filed Feb. 28, 2011, and U.S. Patent Application No. 61/549,028, filed Oct. 19, 2011, which are hereby incorporated by reference herein in their entireties.
COPYRIGHTA portion of the disclosure of this patent document contains material which is subject to copyright protection. The copyright owner has no objection to the facsimile reproduction by anyone of the patent disclosure, as it appears in the Patent and Trademark Office patent files or records, but otherwise reserves all copyright rights whatsoever.
TECHNICAL FIELDThe present invention relates generally to a wagering game machines and gaming systems, and more particularly, to displays for wagering games and gaming terminals with an adjustable display.
BACKGROUNDGaming machines, such as slot machines, video poker machines and the like, have been a cornerstone of the gaming industry for several years. Generally, the popularity of such machines with players is dependent on the likelihood (or perceived likelihood) of winning money at the machine and the intrinsic entertainment value of the machine relative to other available gaming options.
Many gaming machines include a variety of visual attractions and displays, such as models, signs, and other forms of information. These items typically include fixed permanently-printed glass, video displays, artwork, models, and/or marquees. In many gaming regions, regulations provide for gaming terminals to include top-box mounted lighting and signage that indicate, for example, the class of machine, when the machine is of out of funds, or when the machine is malfunctioning.
Historically, gaming machines have been limited to a single game with a dedicated top box display and top-box mounted flat-screen display or marquee assembly. In most configurations, the gaming machine's various display devices are rigidly mounted to the cabinet in a fixed location for all modes of game play.
SUMMARYAccording to one aspect of the present disclosure, a gaming terminal for playing a wagering game includes an input device configured to receive a wager to play the wagering game, a support cabinet, a rocker base connected to the support cabinet, and a primary display device coupled to the rocker base. The primary display device includes an electronic graphical display screen operable to display the wagering game. The primary display device and the rocker base are configured to be movable to a plurality of different display positions relative to the support cabinet. The plurality of different display positions are along a common arc defined by the rocker base.
According to another aspect of the present disclosure, a gaming terminal for playing a wagering game includes a user interface having an input device for receiving a wager to play the wagering game. The gaming terminal further includes a support cabinet, a rocker base attached to the support cabinet, and a primary display coupled to the rocker base. The primary display includes a lower edge and an electronic graphical display screen operable to display information. The user interface abuts the lower edge of the primary display. The primary display and the rocker base are configured to be movable to a plurality of different display positions relative to the support cabinet during play of the wagering game. The plurality of different display positions are along a common arc defined by the rocker base.
Additional aspects of the invention will be apparent to those of ordinary skill in the art in view of the detailed description of various aspects of the present disclosure, which is made with reference to the drawings, a brief description of which is provided below.
While the invention is susceptible to various modifications and alternative forms, specific embodiments have been shown by way of example in the drawings and will be described in detail herein. It should be understood, however, that the invention is not intended to be limited to the particular forms disclosed. Rather, the invention is to cover all modifications, equivalents, and alternatives falling within the spirit and scope of the invention as defined by the appended claims.
DETAILED DESCRIPTIONWhile this invention is susceptible of embodiment in many different forms, there is shown in the drawings and will herein be described in detail preferred embodiments of the invention with the understanding that the present disclosure is to be considered as an exemplification of the principles of the invention and is not intended to limit the broad aspect of the invention to the embodiments illustrated.
Referring to
The gaming terminal 10 illustrated in
The primary display area 14 include, in various aspects of the present concepts, a mechanical-reel display, a video display, or a combination thereof in which a transmissive video display is disposed in front of the mechanical-reel display to portray a video image in superposition over the mechanical-reel display. Further information concerning the latter construction is disclosed in U.S. Pat. No. 6,517,433 to Loose et al. entitled “Reel Spinning Slot Machine With Superimposed Video Image,” which is incorporated herein by reference in its entirety. The video display is, in various embodiments, a cathode ray tube (CRT), a high-resolution liquid crystal display (LCD), a plasma display, a light emitting diode (LED), a DLP projection display, an electroluminescent (EL) panel, or any other type of display suitable for use in the gaming terminal 10, or other form factor, such as is shown by way of example in
Video images in the primary display area 14 and/or the secondary display area 16 are rendered in two-dimensional (e.g., using Flash Macromedia™) or three-dimensional graphics (e.g., using Renderware™). In various aspects, the video images are played back (e.g., from a recording stored on the gaming terminal 10), streamed (e.g., from a gaming network), or received as a TV signal (e.g., either broadcast or via cable) and such images can take different forms, such as animated images, computer-generated images, or “real-life” images, either prerecorded (e.g., in the case of marketing/promotional material) or as live footage. The format of the video images can include any format including, but not limited to, an analog format, a standard digital format, or a high-definition (HD) digital format.
The player-input or user-input device(s) 26 include, by way of example, a plurality of buttons 36 on a button panel, as shown in
The information reader 24 (or information reader/writer) is preferably located on the front of the housing 12 and comprises, in at least some forms, a ticket reader, card reader, bar code scanner, wireless transceiver (e.g., RFID, Bluetooth, etc.), biometric reader, or computer-readable-storage-medium interface. As noted, the information reader may comprise a physical and/or electronic writing element to permit writing to a ticket, a card, or computer-readable-storage-medium. The information reader 24 permits information to be transmitted from a portable medium (e.g., ticket, voucher, coupon, casino card, smart card, debit card, credit card, etc.) to the information reader 24 to enable the gaming terminal 10 or associated external system to access an account associated with cashless gaming, to facilitate player tracking or game customization, to retrieve a saved-game state, to store a current-game state, to cause data transfer, and/or to facilitate access to casino services, such as is more fully disclosed, by way of example, in U.S. Patent Publication No. 2003/0045354, published on Mar. 6, 2003, entitled “Portable Data Unit for Communicating With Gaming Machine Over Wireless Link,” which is incorporated herein by reference in its entirety. The noted account associated with cashless gaming is, in some aspects of the present concepts, stored at an external system 46 (see
Referring now to
Turning now to
To provide gaming functions, the controller 42 executes one or more game programs comprising machine-executable instructions stored in local and/or remote computer-readable data storage media (e.g., memory 44 or other suitable storage device). The term computer-readable data storage media, or “computer-readable medium,” as used herein refers to any media/medium that participates in providing instructions to controller 42 for execution. The computer-readable medium comprises, in at least some exemplary forms, non-volatile media (e.g., optical disks, magnetic disks, etc.), volatile media (e.g., dynamic memory, RAM), and transmission media (e.g., coaxial cables, copper wire, fiber optics, radio frequency (RF) data communication, infrared (IR) data communication, etc). Common forms of computer-readable media include, for example, a hard disk, magnetic tape (or other magnetic medium), a 2-D or 3-D optical disc (e.g., a CD-ROM, DVD, etc.), RAM, PROM, EPROM, FLASH-EPROM, any other memory chip or solid state digital data storage device, a carrier wave, or any other medium from which a computer can read. By way of example, a plurality of storage media or devices are provided, a first storage device being disposed proximate the user interface device and a second storage device being disposed remotely from the first storage device, wherein a network is connected intermediate the first one and second one of the storage devices.
Various forms of computer-readable media may be involved in carrying one or more sequences of one or more instructions to controller 42 for execution. By way of example, the instructions may initially be borne on a data storage device of a remote device (e.g., a remote computer, server, or system). The remote device can load the instructions into its dynamic memory and send the instructions over a telephone line or other communication path using a modem or other communication device appropriate to the communication path. A modem or other communication device local to the gaming machine 10 or to an external system 46 associated with the gaming machine can receive the data on the telephone line or conveyed through the communication path (e.g., via external systems interface 58) and output the data to a bus, which transmits the data to the system memory 44 associated with the processor 42, from which system memory the processor retrieves and executes the instructions.
Thus, the controller 42 is able to send and receive data, via carrier signals, through the network(s), network link, and communication interface. The data includes, in various examples, instructions, commands, program code, player data, and game data. As to the game data, in at least some aspects of the present concepts, the controller 42 uses a local random number generator (RNG) to randomly generate a wagering game outcome from a plurality of possible outcomes. Alternatively, the outcome is centrally determined using either an RNG or pooling scheme at a remote controller included, for example, within the external system 46.
As shown in the example of
As shown in the example of
As seen in
Communications between the controller 42 and both the peripheral components of the gaming terminal 10 and the external system 46 occur through input/output (I/O) circuit 56, which can include any suitable bus technologies, such as an AGTL+ frontside bus and a PCI backside bus. Although the I/O circuit 56 is shown as a single block, it should be appreciated that the I/O circuit 56 alternatively includes a number of different types of I/O circuits. Furthermore, in some embodiments, the components of the gaming terminal 10 can be interconnected according to any suitable interconnection architecture (e.g., directly connected, hypercube, etc.).
The I/O circuit 56 is connected to an external system interface or communication device 58, which is connected to the external system 46. The controller 42 communicates with the external system 46 via the external system interface 58 and a communication path (e.g., serial, parallel, IR, RC, 10bT, near field, etc.). The external system 46 includes, in various aspects, a gaming network, other gaming terminals, a gaming server, a remote controller, communications hardware, or a variety of other interfaced systems or components, in any combination. In yet other aspects, the external system 46 may comprise a player's portable electronic device (e.g., cellular phone, electronic wallet, etc.) and the external system interface 58 is configured to facilitate wireless communication and data transfer between the portable electronic device and the controller 42, such as by a near field communication path operating via magnetic field induction or a frequency-hopping spread spectrum RF signals (e.g., Bluetooth, etc.).
The gaming terminal 10 optionally communicates with external system 46 (in a wired or wireless manner) such that each terminal operates as a “thin client” having relatively less functionality, a “thick client” having relatively more functionality, or with any range of functionality therebetween (e.g., an “intermediate client”). In general, a wagering game includes an RNG for generating a random number, game logic for determining the outcome based on the randomly generated number, and game assets (e.g., art, sound, etc.) for presenting the determined outcome to a player in an audio-visual manner. The RNG, game logic, and game assets are contained within the gaming terminal 10 (“thick client” gaming terminal), the external systems 46 (“thin client” gaming terminal), or are distributed therebetween in any suitable manner (“intermediate client” gaming terminal).
Referring now to
In accord with various methods of conducting a wagering game on a gaming system in accord with the present concepts, the wagering game includes a game sequence in which a player makes a wager, such as through the money/credit detector 48, touch screen 38 soft key, button panel, or the like, and a wagering game outcome is associated with the wager. The wagering game outcome is then revealed to the player in due course following initiation of the wagering game. The method comprises the acts of conducting the wagering game using a gaming apparatus, such as the gaming terminal 10 depicted in
In the aforementioned method, for each data signal, the controller 42 is configured to processes the electronic data signal, to interpret the data signal (e.g., data signals corresponding to a wager input), and to cause further actions associated with the interpretation of the signal in accord with computer instructions relating to such further actions executed by the controller. As one example, the controller 42 causes the recording of a digital representation of the wager in one or more storage devices (e.g., system memory 44 or a memory associated with an external system 46), the controller, in accord with associated computer instructions, causing the changing of a state of the data storage device from a first state to a second state. This change in state is, for example, effected by changing a magnetization pattern on a magnetically coated surface of a magnetic storage device or changing a magnetic state of a ferromagnetic surface of a magneto-optical disc storage device, a change in state of transistors or capacitors in a volatile or a non-volatile semiconductor memory (e.g., DRAM), etc.). The noted second state of the data storage device comprises storage in the storage device of data representing the electronic data signal from the controller (e.g., the wager in the present example). As another example, the controller 42 further, in accord with the execution of the instructions relating to the wagering game, causes the primary display 14 or other display device and/or other output device (e.g., speakers, lights, communication device, etc.), to change from a first state to at least a second state, wherein the second state of the primary display comprises a visual representation of the physical player input (e.g., an acknowledgement to a player), information relating to the physical player input (e.g., an indication of the wager amount), a game sequence, an outcome of the game sequence, or any combination thereof, wherein the game sequence in accord with the present concepts comprises acts described herein. The aforementioned executing of computer instructions relating to the wagering game is further conducted in accord with a random outcome (e.g., determined by the RNG) that is used by the controller 42 to determine the outcome of the game sequence, using a game logic for determining the outcome based on the randomly generated number. In at least some aspects, the controller 42 is configured to determine an outcome of the game sequence at least partially in response to the random parameter.
The basic-game screen 60 is displayed on the primary display area 14 or a portion thereof. In
In the illustrated embodiment of
As shown in the example of
Symbol combinations are evaluated in accord with various schemes such as, but not limited to, “line pays” or “scatter pays.” Line pays are evaluated left to right, right to left, top to bottom, bottom to top, or any combination thereof by evaluating the number, type, or order of symbols 90 appearing along an activated payline 30. Scatter pays are evaluated without regard to position or paylines and only require that such combination appears anywhere on the reels 62a-e. While an embodiment with nine paylines is shown, a wagering game with no paylines, a single payline, or any plurality of paylines will also work with the present disclosure. Additionally, though an embodiment with five reels is shown in
Turning now to
In the illustrated bonus game of
Referring now to
Gaming terminals 510, 610 can include respective support cabinets 512, 612 for housing and/or supporting a variety of operational componentry (e.g., a CPU 42, a memory 44, an external systems interface 58, etc.). The support cabinets 512, 612 may include respective lower portions (e.g., 513a) and respective upper portions 513b, 613 that integrally or separately form cabinets 512, 612. The lower portion (e.g., 513a) can be broader than the upper portion and generally provide a stable, balanced, support to the upper portion 513b, 613 and any other components connected thereto (e.g., a display) during play of the wagering game. By way of another non-limiting example, the support cabinet 512, 612 can also be a standard trapezoidal-style cabinet. For output devices, the gaming terminals 510, 610 can include respective adjustable primary display areas (or “display device”) 514, 614 that are connected to the respective upper portions 513b, 613 of support cabinets 512, 612. The gaming terminals may also include a bill-receiving and validating device (not shown), a coin acceptor (not shown), one or more information readers (not shown), and one or more player-input devices, which may be collectively represented by a button panel 528 or touch-screen button panel 628 associated with respective user interfaces 526, 626. In certain aspects of a gaming terminal, other player input devices or user interfaces, such as those described in
The primary display devices 514, 614 (also referred to herein as “adjustable display device”) can be mounted to their respective support cabinets 512, 612 via, for example, a support assembly that allows the primary display device to be movable to a plurality of different player-viewing positions. The primary display device 514, 614 can include an electronic graphical display screen that is operable to dynamically display information related to the wagering game. As used herein, the term “electronic graphical display screen” should be defined or interpreted as inclusive of, but not exclusive to, display devices that create visual images, both moving and stationary alike, through the electronic generation and manipulation of light. By way of non-limiting example, the display screen may include an organic light emitting diode (OLED) panel. One such OLED display panel is the AMOLED screen, which is manufactured by LG Display Co., Ltd., of Seoul, South Korea. In another optional configuration, the display screen may include an organic thin-film transistor (OTFT) display panel, which may be integrated with OLED technology. One such OTFT display is the Rollable OTFT-Driven OLED Panel, which is manufactured by Sony Corp., of Tokyo, Japan. In yet another optional configuration, the display screen includes a light emitting diode (LED) tube display comprising a plurality of juxtaposed LED tubes. One such LED tube display is the LED Tube Screen, which is manufactured by Zhuhai iTech Electronic Technology Co., Ltd., of Guangdong Province, China. As used herein, the term “electronic graphical display screen” should not be defined or interpreted as consisting of a projector screen or an electro-mechanically automated exhibit, such as moving marquees and mechanized cabinet ornaments.
The primary display device 514 illustrated in
It is contemplated that the first edge 562 of the rocker base 560 may be smooth or may include teeth configured to engage a rotating gear 564 or other driving mechanism(s) so that the combination of the rocker base 560, the plate 580, and the primary display device 514 is repositionable relative to the support cabinet 512. The different positions may be determined by the arc shape or curve of at least a portion of the first edge 562 of the rocker base 560. It is also contemplated that the different positions can be determined by substantially the entire length of the first edge 562. The gear 564 or other drive mechanism may be supported by the support cabinet 512 via, for example, a shaft (not shown) extending laterally out from the side of the upper portion 513b of support cabinet 512. The gear 564 can remain fixed except for being rotatable about the shaft.
The gear 564 extending from one side, or a series of gears (not shown) extending from both sides, of the support cabinet may engage the first edge 562 of the rocker base 560 and allow the primary display device 514 to transition or rock from a generally upright position to a generally flat position. An operator of the gaming terminal may be protected from the gear(s) and associated teeth along the first edge 562 of the rocker base through an elongated shield 570 connected to the rocker base 560. The elongated shield 570 may desirably have a similar length and similar arc shape or curve as the first edge. Furthermore, the elongated shield 570 may include a first end and a second end that are tapered to limit the range of movement of the primary display device 514 to the length of the arc shaped or curved path of the first edge or a slightly shorter length. The gear 564 or series of gears may also physically support the rocker base 560 and in combination with the elongated shield 570 keep the primary display device 514 physically attached to the support cabinet 512.
In some embodiments, the position of the primary display device 514 relative to the support cabinet 512 is manually changed, for example, by pulling or pushing on the lateral edges of the primary display device 514. Alternatively, the change in position of the primary display device 514 is automated. For example, it is contemplated that the gear(s), or shaft(s) thereof, that engage the rocker base may be used to relocate or reposition the primary display device 514 via a drive mechanism. The driving mechanism may comprise one or more pneumatic or hydraulic cylinders, electrically driven DC or servo motors, linear actuators, etc. By way of further example, and not limitation, one or more of the gears may be connected directly or through additional gear, screw, shaft, and/or belt features to an electric motor that controls the movement of the primary display device 514 from an upright position to a horizontal position, the reverse, or any intermediate position. In certain aspects, the drive mechanism, including the placement of the primary display device in different positions, may be controlled via the CPU 42 or via external system(s) 46 described above.
It is further contemplated that the position of primary display device 514 can also be locked or fixed by temporarily preventing the gear from moving until it is desired to adjust or reposition the primary display device 514. It is further contemplated that the gear may be associated with a hydraulic mechanism that controls the movement of the primary display device 514. The hydraulic mechanism may allow the primary display device 514 to be moved to any position along the arc shaped or curved path define by the first edge 562. Furthermore, the hydraulic mechanism can allow the primary display device 514 to remain at a selected position. The primary display device 514 may then be fixed at that location via the hydraulic mechanism. It is also contemplated that the primary display device 514 may be held stationary through a resistive force provided through the hydraulic mechanism and can subsequently be moved through the application of a force to the primary display device 514 that overcomes the resistance provided by the hydraulic mechanism.
As illustrated in
The gaming terminal 610 of
It is contemplated that the elongated rail 670 may have a similar arc shape or curve as the arc-shaped edge of rocker base 660. In certain embodiments, the elongated rail itself may be directly connected to the primary display device 614 and form a rocker-type base without intervening feature 660. The rotating elements (e.g., wheels, rollers, etc.) of the roller-type connection 664 can then be allowed to rotate allowing the elongated rail, and thus, the primary display device, to transition along the arc-shaped or curved path defined by the rail 670. The primary display device 614 may then be moved or transitioned from a generally upright position to a generally horizontal position or somewhere in between (e.g., slant-top orientation), or vice versa. The rail 670 may be configured to rest on the roller connection elements including one or more of the plurality of rotating elements. It is further contemplated that similar hydraulic mechanisms, as those described for
It is contemplated that in certain aspects of the present disclosure, an adjustable primary display device may include features of both gaming terminal 510 and gaming terminal 610. By way of a non-limiting example, a primary display device may have two rocker bases with one rocker base connected to a support cabinet via the gear-type connection as described for
In some embodiments, the elongated rail 670 may include one or a plurality of spaced-apart holes (e.g., 674) extending through the rail (e.g., extending through the web of an I-beam shaped rail). Each of the holes can be configured or sized to accept a pin (e.g., 672). The pin may be removable or fixed. The pin can be inserted into the hole 674 and used to either hold the primary display device in a desired position along the arc shaped or curved path defined by the rail or it can be used to establish range(s) between which the primary display device 614 may be moved along the length of the path defined by the rail. Similarly, the shield 570 illustrated in
In some embodiments, in addition to the adjustable primary display device being configured to transition to different positions along the arc shaped or curved path defined by the elongated rail 670 or rocker base (e.g., 560, 660), the primary display device can be adjusted to other positions or orientations. By way of non-limiting example, the primary display device may be configured to also rotate from a portrait position, as generally illustrated in
Referring now to
It is further contemplated that the gaming terminals described herein, such as those similar to gaming terminal 810, may also include a single sensing device 880 and a sensor cluster 882 for detecting or sensing various physical player characteristics. The sensor(s) can perform one or more functions and are typically coupled to the CPU 34 (
It is further contemplated that different arrangements and combinations of sensors can be disposed on the support cabinet 812 to sense various player characteristics such as the player height, whether the player is sitting in seat 890 or standing in front of the gaming terminal, and/or the approximate location of the player's head. By sensing such characteristics, the primary display device 814 may automatically adjust position along the arc-shaped path via signals sent from the sensor(s), processed by the controller, and subsequent instructions transmitted from the controller to the drive mechanism to position the primary display device 814 at an optimal viewing position for the received player characteristics.
In certain aspects of the present disclosure, the position of the adjustable primary display 814 can also be determined by other sensed player characteristics. For example, the seat 890 or a floor pad (not shown) can include a weight sensing sensor (not shown). If it is determined a player is sitting, the primary display device 814 may be placed in one position, and if the player is determined to be sitting, the primary display device 814 may be placed in a second position having a different incline from the first position.
It is also contemplated that in certain aspects of gaming terminal, sensors, such as sensing device 880 or sensor cluster 882, may be positioned to receive or measure certain types of feedback information related to a player, a gaming terminal, a chair, and/or environmental aspects surrounding the gaming terminal. For example, feedback mechanisms associated with the sensors and/or a controller may be used to slow or halt movement of the adjustable display and/or chair based on certain measured feedback. It is also contemplated that the feedback mechanisms associated with the sensors and/or a controller can be used to slow, alter, or halt movements of the adjustable display and/or chair based on a determination from the feedback information of unexpected conditions or movements related to the gaming terminal or chair.
Referring now to
In
It is contemplated that in certain non-limiting exemplary aspects that sensors such as those described above may be associated with a gaming terminal such as gaming terminal 1010a or 1010b. The sensor(s) (not shown) may be connected with a CPU 42 for the gaming terminal and can detect whether a player is at the gaming terminal and/or if the player is sitting or standing. Based on the assessment of if a player is sitting or standing, the gaming terminal components may be either be arranged similar to the configuration of
In some configurations, it is contemplated that a primary display device and/or a secondary display device may automatically change position in response to events in a wagering game, user-input preferences, operator-input preferences, save preferences, and other game-related and non-game-related occurrences. In certain aspects, it is also contemplated that a display device position can be controlled centrally by a casino. In one instance, a driving mechanism can be operated to selectively reconfigure (e.g., relocate, reorient, or a combination thereof) a display device in response to random events occurring in the wagering game so as to simulate those random events. If the wagering game were to include, for example, a bonus-game feature, the display device can be made to change from a portrait-view orientation to a landscape-view orientation, or to switch from a generally horizontal configuration to an upright configuration. Moreover, during play of the bonus-game feature, the display device can be made to pitch forward and backward, swing side-to-side, or move up-and-down.
Automation of the display device can also be employed for other gaming and non-gaming functions. According to various aspects of the disclosed concepts, the driving mechanism for repositioning the display devices can respond to signals from a button panel, joystick, or other player input device on the gaming terminal, which would allow the player to reconfigure a display device, for example, to meet the player's particular preferences. Some examples include setting the primary display device to a particular screen height, moving the primary display device from a slant-top to an upright orientation, changing the viewing angle of the secondary display device, etc. Optionally, the driving mechanism can respond to signals from an onboard controller (e.g., CPU 42 of
In some aspects of the present disclosure, it is contemplated that special lighting, certain color schemes, or various game themes are accessible or applied when a particular primary and/or secondary display device is in one of the various positions described above. Otherwise, it is contemplated that in certain aspects the special lighting, color scheme, or game theme may not be available or applied. Furthermore, in certain aspects, the characteristics of the display area of a display device may be adjusted based a display device position. By way of non-limiting example, the brightness, contrast, or various anti-glare controls may be implemented depending on whether the display device is in an upright position, a horizontal position, or a slanted position. Sensors on the display device or the support cabinet can be used to sense various environmental conditions such as the lighting of the gaming environment.
Referring now to
As illustrated in
According to certain aspects of the present disclosure, a gaming terminal for playing a wagering game can include an input device configured to receive a wager to play the wagering game, a support cabinet, a rocker base connected to the support cabinet, and a primary display device coupled to the rocker base. The primary display device can have an electronic graphical display screen operable to dynamically display information related to the wagering game. The primary display device and the rocker base can be configured to be movable to a plurality of different display positions relative to the support cabinet during play of the wagering game. The plurality of different display positions can be along a common arc defined by the rocker base.
It is further contemplated that the gaming terminal may include a mounting plate. The mounting plate can be fixed to the rocker base with the primary display device mounted to the mounting plate. The gaming terminal can also include the common arc being an elliptical arc. It is also contemplated that the rocker base can be connected to the support cabinet via a roller connection. The roller connection may include a plurality of rotating elements connected to one or more fixed supports extending from the support cabinet. The rocker base can also include one or more elongated arc-shaped track supports with the rotating elements engaging the one or more elongated arc-shaped track supports. The rotating elements can include one or more rollers, or the rotating elements can include one or more drive gears. The rocker base can include two elongated arc-shaped track supports.
It is further contemplated that the gaming terminal can include a locking device configured to fix the primary display device and the rocker base in one of the plurality of different display positions. In certain aspects, the gaming terminal may include a rocker base having an arc-shaped support with at least one aperture. The locking device can include a locking pin configured to extend through the aperture. In certain aspects, the gaming terminal may include a rocker base having an arc-shaped support with the locking device configured to frictionally engage an arc-shaped support.
It is further contemplated that the plurality of different display positions for the primary display device of the gaming terminal may include positions extending from a generally upright position to a generally horizontal position. Each of the plurality of different display positions can be associated with a different game state. The different game states can include a bonus game and progressive game. The gaming terminal may also include a driving mechanism configured to automate changing the primary display device between the generally upright position and the generally horizontal position.
In certain aspects of the present disclosure, the rocker base for the display may be connected to the support cabinet via a sliding connection. The sliding connection can include an arc-shaped track at least partially defined within an upper portion of the support cabinet and an elongated arc-shaped rail connected to the rocker base. The elongated arc-shaped rail can have a curvature similar to the arc-shaped track such that the elongated arc-shaped rail slidably engages (e.g., slides and engages, slides to engage) the arc-shaped track. The sliding connection can include a pin extending from the support cabinet with the pin extending through an elongated arc-shaped aperture defined by the rocker base. The rocker base may include two or more elongated arc-shaped rails.
It is further contemplated that the gaming terminal can include a secondary display device positioned above the primary display device such that one of the plurality of different display positions for the primary display device includes a generally upright position. The primary display device in the generally upright position can abut the secondary display device. In certain aspects, a secondary display device may be positioned above the primary display device with the secondary display device being adjustable to a plurality of viewing positions. The secondary display device may be in a generally vertical viewing position in response to the primary display device being in a generally upright position. In certain aspects, the secondary display device may move from a generally vertical viewing position toward a generally downward viewing position in response to the primary display device moving from a generally upright position to a generally horizontal position. It is also contemplated that the secondary display device can be in a generally vertical viewing position in response to the primary display device moving to a generally horizontal position.
It is further contemplated that the gaming terminal can include a user interface abutting a lower edge of the primary display device. An input device may be integrated into the user interface. In certain aspects, the user interface includes a flat panel that is generally horizontal in response to the primary display device being in a generally upright position. The user interface can also include a flat panel configured to tilt downwardly at an interface between the user interface and the primary display device. The flat panel may tilt downwardly from a generally horizontal position in response to the primary display device moving from a generally upright position to a generally horizontal position.
It is further contemplated that the gaming terminal includes a processing unit configured to receive player-characteristic information from at least one sensor coupled to the support cabinet. The processing unit may be configured to adjust the position of the primary display device based on the received player-characteristic information. In certain aspects of the gaming terminal, the primary display device may be operable to automatically move to a different position in response to events in the wagering game, user-input preferences, or operator-input preferences.
It is further contemplated that the gaming terminal includes an operator seat positioned on a viewing side of the primary display device. The operator seat can be configured to horizontally slide in a direction generally perpendicular to the support cabinet and the viewing side of the primary display device such that the operator seat is configured to move toward and away from the primary display device. The operator seat may slide away from the support cabinet in response to the primary display device moving from a generally upright position to a generally horizontal position.
According to certain aspects of the present disclosure, it is contemplated that a primary display device is one of a plurality of primary display devices in a bank of gaming terminals. Each gaming terminal in the bank of gaming terminals can have a primary display device mounted to a rocker base connected to a support cabinet via a roller connection or otherwise. The movement of the primary display device from a generally upright position to a general horizontal position can be synchronized with movements of other primary display devices in the bank of gaming terminals such that the primary display device and the other primary display devices align to form a generally horizontal display surface for the entire bank of gaming terminals. The generally horizontal display surface can include a predetermined spacing between each of the primary display devices such that the individual primary displays give the general appearance of one semi-continuous horizontal display surface.
It is further contemplated that the gaming terminal may include a secondary display device. The secondary display device can be one of a plurality of secondary display devices associated with the bank of gaming terminals. The secondary display can be adjustable from a generally vertical position to downward-facing angled position. The adjustment of the secondary display device between the generally vertical position to the downward-facing angled position can be synchronized with each of the other secondary display devices in the bank of gaming terminals such that all of the secondary display devices are at the same position. In certain aspects, the adjustment of the secondary display device can be further synchronized with movement of the primary display device such that the secondary display devices are in the generally vertical position in response to the primary display devices being in generally upright positions.
Each of these embodiments and obvious variations thereof is contemplated as falling within the spirit and scope of the claimed invention, which is set forth in the following claims.
Claims
1. A gaming terminal for playing a wagering game, the gaming terminal comprising:
- an input device configured to receive a wager to play the wagering game;
- a support cabinet;
- a rocker base connected to the support cabinet; and
- a primary display device coupled to the rocker base, the primary display device including an electronic graphical display screen operable to display the wagering game, the primary display device and the rocker base configured to be movable to a plurality of different display positions relative to the support cabinet, the plurality of different display positions being along a common arc defined by the rocker base.
2. The gaming terminal of claim 1, further comprising a mounting plate, the mounting plate fixed to the rocker base, the primary display device mounted to the mounting plate.
3. The gaming terminal of claim 1, wherein said common arc is an elliptical arc.
4. The gaming terminal of claim 1, wherein the rocker base is connected to the support cabinet via a roller connection.
5. The gaming terminal of claim 4, wherein the roller connection includes a plurality of rotating elements connected to one or more fixed supports extending from the support cabinet, and wherein the rocker base includes one or more elongated arc-shaped track supports, the rotating elements engaging the one or more elongated arc-shaped track supports.
6. The gaming terminal of claim 5, wherein the rotating elements include one or more rollers.
7. The gaming terminal of claim 5, wherein the rotating elements include one or more drive gears.
8. The gaming terminal of claim 5, wherein rocker base includes two elongated arc-shaped track supports.
9. The gaming terminal of claim 1, further comprising a locking device configured to fix the primary display device and the rocker base in one of the plurality of different display positions.
10. The gaming terminal of claim 9, wherein the rocker base includes an arc-shaped support having at least one aperture, the locking device including a locking pin configured to extend through the aperture.
11. The gaming terminal of claim 9, wherein the rocker base includes an arc-shaped support, the locking device configured to frictionally engage an arc-shaped support.
12. The gaming terminal of claim 1, wherein the plurality of different display positions for the primary display device includes positions extending from a generally upright position to a generally horizontal position.
13. The gaming terminal of claim 1, wherein each of the plurality of different display positions are associated with a different game state during play of the wagering game.
14. The gaming terminal of claim 12, further comprising a driving mechanism configured to automate changing the primary display device between the generally upright position and the generally horizontal position.
15. The gaming terminal of claim 1, wherein the rocker base is connected to the support cabinet via a sliding connection.
16. The gaming terminal of claim 15, wherein the sliding connection includes an arc-shaped track at least partially defined within an upper portion of the support cabinet and an elongated arc-shaped rail connected to the rocker base, the elongated arc-shaped rail having a curvature similar to the arc-shaped track such that the elongated arc-shaped rail slidingly engages the arc-shaped track.
17. The gaming terminal of claim 15, wherein the sliding connection includes a pin extending from the support cabinet, the pin extending through an elongated arc-shaped aperture defined by the rocker base.
18. The gaming terminal of claim 16, wherein the rocker base includes two elongated arc-shaped rails.
19. A gaming terminal for playing a wagering game, the gaming terminal comprising:
- an user interface including an input device for receiving a wager to play the wagering game;
- a support cabinet;
- a rocker base attached to the support cabinet; and
- a primary display coupled to the rocker base, the primary display including a lower edge and an electronic graphical display screen operable to display information, the user interface abutting the lower edge of the primary display, the primary display and the rocker base configured to be movable to a plurality of different display positions relative to the support cabinet during play of the wagering game, the plurality of different display positions being along a common arc defined by the rocker base.
20. The gaming terminal of claim 19, further comprising a secondary display positioned above the primary display, wherein one of the plurality of different display positions for the primary display includes a generally upright position, the primary display in the generally upright position abutting the secondary display.
21. The gaming terminal of claim 19, further comprising a secondary display positioned above the primary display, the secondary display being adjustable to a plurality of viewing positions, the secondary display being in a generally vertical viewing position in response to the primary display being in a generally upright position.
22. The gaming terminal of claim 19, further comprising a secondary display positioned above the primary display, the secondary display being adjustable to a plurality of viewing positions, the secondary display moving from a generally vertical viewing position toward a generally downward viewing position in response to the primary display moving from a generally upright position to a generally horizontal position.
23. The gaming terminal of claim 19, wherein the user interface includes a flat panel that is generally horizontal in response to the primary display being in a generally upright position.
24. The gaming terminal of claim 19, where the user interface includes a flat panel configured to tilt downwardly at an interface between the user interface and the primary display, the flat panel tilting downwardly from a generally horizontal position in response to the primary display moving from a generally upright position to a generally horizontal position.
25. The gaming terminal of claim 19, further comprising a processing unit configured to receive player-characteristic information from at least one sensor coupled to the support cabinet, the processing unit configured to adjust the position of the primary display based on the received player-characteristic information.
26. The gaming terminal of claim 19, further comprising an operator seat positioned on a viewing side of the primary display, the operator seat configured to horizontally slide in a direction generally perpendicular to the support cabinet and the viewing side of the primary display such that the operator seat is configured to move toward and away from the primary display, wherein the operator seat slides away from the support cabinet in response to the primary display moving from a generally upright position to a generally horizontal position.
Type: Application
Filed: Feb 24, 2012
Publication Date: Aug 30, 2012
Applicant: WMS Gaming Inc. (Waukegan, IL)
Inventors: Michael R. Bytnar (Naperville, IL), Frank E. Rodriguez (Chicago, IL)
Application Number: 13/404,723
International Classification: A63F 9/24 (20060101);