Method and apparatus for teaching power distribution
A method and apparatus for teaching power distribution with an educational board game includes providing a game board that includes a power station location, power pole locations, and a target building location. A power pole indicator is placed at a power pole location and a power line indicator is connected from the power station location to the power pole indicator during the player's turn. Additional power pole indicators are positioned at additional power pole locations during the player's subsequent turns and the power line indicator is connected from the power station location to the target building location via the power pole indicator and the additional power pole indicators.
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This disclosure relates to a method and apparatus for teaching power distribution, and in particular, to a board game adapted to teach players basic principles of power distribution.
BACKGROUND OF THE DISCLOSUREEducational games provide a way to teach principles to the players of the game in an entertaining and interactive manner. Educational games can illustrate complex topics in a manner that is understandable to the players and, in some cases, can engage multiple senses of the players (e.g., sight, touch, smell, sound and taste) to enhance the player's learning experience.
A topic that is often difficult to teach and understand is the distribution of power from one or more power stations to various destinations throughout a geographic area. A complete understanding of power distribution also includes a basic knowledge of purchasing, constructing and maintaining power poles, underground power lines and other power distribution mechanisms. In some cases, power distribution also involves the licensing of power distribution mechanisms between entities, such as, for example, between competing power distribution companies. In view of the potential complexity of these topics, there is a need for an educational game to teach the principles of power distribution in an understandable, entertaining and interactive manner.
SUMMARYIn a first aspect, there is described a method for teaching power distribution with an educational board game that includes providing a game board that includes a power station location, a power pole location and a target building location. The method also includes placing a power pole indicator at the power pole location during a player's turn and connecting a power line indicator from the power station location to the power pole indicator during the player's turn. The method also includes placing an additional power pole indicator at an additional power pole location during the player's subsequent turn and connecting the power line indicator from the power station location to the target building location via the power pole indicator and the additional power pole indicator.
In some embodiments, the method also includes terminating game play when a player connects the player's power station to the player's target building location via the power pole indicator and the additional power pole indicator.
In some other embodiments, the game board includes an underground power line location.
In still other embodiments, the method includes placing an underground power line indicator at the underground power line location and connecting the power line indicator to the underground power line indicator.
In another embodiment, the method includes retrieving from a player a specified amount of monetary indicators for each power pole indicator or underground power line indicator placed on the game board by the player.
In still another embodiment, one or more building locations are located on the game board between the power station and the target building.
In yet another embodiment, the method includes placing a building claim indicator on a building location adjacent to a player's power pole indicator.
In some embodiments, the power pole locations include a stand and the step of placing a power pole indicator at the power pole location further includes placing the power pole indicator in an upright position in the stand.
In some other embodiments, connecting a power line indicator from the power station location to the target building location via the power pole indicator and the additional power pole indicator includes connecting the power line indicator to a vertical end of an upright power pole indicator and an upright additional power pole indicator.
In a second aspect, there is described a method of playing an educational board game to teach power distribution that includes providing a game board that includes power pole locations, building locations, underground power line locations, a power station location and a target building location. The method also includes placing one of a power pole indicator and an underground power line indicator at a power pole location or an underground power line location, respectively, at a player's turn. The method also includes connecting a power line indicator between the power station location and the power pole indicator or the underground power line indicator chosen by the player.
In some embodiments, connecting the power line indicator between the power station location and the power pole indicator includes connecting the power line indicator between the power station location and an upright end of the power pole indicator.
In other embodiments, the method includes connecting the power line indicator between the upright end of a first power pole indicator and an upright end of a second power pole indicator.
In some other embodiments, the method includes placing an action card between two power pole locations, wherein the action card indicates an action to be completed by a player.
In still other embodiments, the method includes distributing an amount of monetary indicators to a player at a beginning of the player's turn corresponding to a number of buildings claimed by the player.
In yet other embodiments, the method includes collecting an amount of monetary indicators from a player for each power line indicator purchased by the player.
In another embodiment, the method includes declaring a winner based on a value associated with the number of building indicators, power line indicators and underground power line indicators used by each player.
In yet another embodiment, the method includes terminating game play when a player connects the power station location to the target building location with a power line indicator via one or more of the power pole locations or the underground power line locations.
In a third aspect, there is described an apparatus for playing an educational game for teaching power distribution that includes a game board that includes building locations, a power station location, power pole locations, underground power line locations and a target building location. The apparatus also includes a power line indicator connectable between the power station location and the target building location via one or more of the power pole locations and the underground power line locations. The apparatus includes a power pole indicator couplable to the game board at the power pole locations and an underground power line indicator coupleable to the game board at the underground power line locations.
In some embodiments, the apparatus includes actions cards located between adjacent power pole locations.
In other embodiments, the apparatus includes miniature buildings located on the building locations.
Other aspects, features, and advantages will become apparent from the following detailed description when taken in conjunction with the accompanying drawings, which are a part of this disclosure and which illustrate, by way of example, principles of the inventions disclosed.
The accompanying drawings facilitate an understanding of the various embodiments.
In the game board 102 illustrated in
To allow players to connect their power station locations 128 to a target building location 126, power pole locations 130 and underground power line locations 132 are dispersed throughout the game board 102. The power pole locations 130 are generally located adjacent to the street designators 124, similar to the location of power poles in a city. In some embodiments, the power pole locations 130 include a stand (not shown) to hold a three-dimensional power pole indicator 106 (
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An example embodiment of a method for playing a board game to teach power distribution starts by dividing the players into teams. Each team selects a power station location 128 that is associated with a unique color. Each team is given a power line indicator 108 matching the team's color, one or more power line extension indicators of the same color, and an amount of monetary indicators 112. A game moderator selects a building location 126 as a target building location 126 for each team. Each team may have the same target building location 126 or the teams may have different target building locations 126. In some embodiments, for example, the teams associated with the power station locations 128 on the same end of the rectangular game board 102 (for example, Teams A & B) have the same designated target building location 126. In some embodiments, for example, the target building location 126 for Teams A and B is the building location 126 designated by the number 202 and the target building location 126 for Teams C and D is the building location 126 designated by the number 204. Action cards 120 are placed on the game board 102 between adjacent power pole locations 130 and/or underground power line locations 132. Each team is given a specified amount of monetary indicators 112 to start the game, such as, for example, $5,000.
A team is chosen for the first turn, such as Team A, and Team A decides whether it would like to purchase a power pole indicator 106 or an underground power line indicator 114. In some embodiments, the cost of a power pole indicator 106 is different than the cost of an underground power line indicator 114. For example, in some embodiments, a power pole indicator 106 costs $1,000 and an underground power line indicator 114 costs $3,000. If Team A decides to purchase a power pole indicator 106, Team A pays for the power pole indicator 106 and then places the power pole indicator 106 at a power pole location 130 adjacent to Team A's power station. For example, Team A can place the power pole indicator 106 at the power pole location 130 designated by the number 206, which is adjacent to Team A's power station location 128. Alternatively, if Team A decides to purchase an underground power line indicator 114, Team A can place the underground power line indicator 114 at a underground power line location 132 adjacent to Team A's power station location 128, such as the underground power line location 132 designated by the number 208. Each team may only place power pole indicators 106 and underground power line indicators 114 at power pole locations 130 and underground power line locations 132, respectively, that are adjacent to the team's power station location 128 or the team's previously purchased power pole indicators 106 or underground power line indicators 114. In some embodiments, however, a team may “lease” a power pole indicator 106 or underground power line indicator 114 from another team as long as the other team's power pole indicator 106 or power line indicator 114 is adjacent to the first team's power line indicator 108, as will be described in more detail below. When a team purchases a power line indicator 108 or an underground power line indicator 114, the team links its power station to the purchased power pole indicator 106 or underground power line indicator 114 with the elongated line 136 of its power line indicator 108. This represents the power lines that link a power station to various locations in a city.
The second team, in this case Team B, then has an opportunity to decide whether to purchase a power pole indicator 106 or an underground power line indicator 114. As described above, Team B can determine where to place the power line indicator 106 or the underground power line indicator 114 from the adjacent power line locations 130 and underground power line locations 132.
The other teams, for example, Teams C and D, then have the opportunity to decide whether to purchase a power pole indicator 106 or an underground power line indicator 114 and can place the power pole indicator 106 or the underground power line indicator 114 at an appropriate power pole location 130 or underground power line location 132 as described above.
Team A then has its second turn. First, Team A receives an amount of monetary indicators 112 at the beginning of its turn, as does each team at the beginning of each turn after the team's first turn. For example, in some embodiments, each team receives monetary indicators 112 corresponding to $1,000 at the beginning of each turn. This is similar to the payments received by a power company for power distribution services sold to its customers. During each team's second and subsequent turns, the team can choose between three options: the team can purchase a power pole indicator 106, purchase an underground power line indicator 114, or, if the team owns a power pole indicator 106 or an underground power line indicator 114 adjacent to a building location 126, the team can claim the building location 126 using one of its building claim indicators 116.
If Team A decides to claim a building location 126, Team A places a building claim indicator 116 corresponding to the color of Team A on the claimed building location 126. A building location 126 may only be claimed if it is adjacent to a power pole indicator 106 or an underground power line indicator 114 owned by the team. When a team claims a building location 126, the team may choose to receive a one-time fee or a recurring payment to be received at the beginning of each of the team's turns. For example, in some embodiments, a team may choose between receiving a one-time fee of $5,000 or a recurring payment at the beginning of each of the team's turns of $2,000. This is similar to the payment received by a power company for providing power to a specific building.
The game proceeds as each team continues to purchase additional power pole indicators 106 and underground power line indicators 114 to link the team's power station 128 to building locations 126 throughout the game board 102. Power pole indicators 106 and the underground power line indicators 114 purchased by a team are linked to previously purchased power poles indicators and underground power line indicators 114 using the elongated line 136 of the team's power line indicator 108. As explained above, each team attempts to form a connection between the team's power station location 128 and the target building location 126 by linking together power pole indicators 106 and underground power line indicators 114. Each team must claim at least 3 building locations 126 before reaching its target building location 202 or 204.
As described above, in some embodiments a team may need to use, or license, a power pole indicator 106 or underground power line indicator 114 of another team in order to reach a desired location. The licensee team may use the licensor team's power pole indicator 106 or underground power line indicator 114 but must pay the licensor team a designated monetary value at the beginning of each of the licensee's turns. For example, in some embodiments, the licensee team must pay the licensor team $500 per turn for the right to use that location. In some embodiments, the licensor team cannot refuse to lease use of a power pole indicator 106 or an underground power line indicator 114 to a potential licensee as long as the power pole indicator 106 or underground power line indicator 114 is positioned adjacent to one of the potential licensee's power pole indicators 106 or underground power line indicators 114.
The game continues until a team connects its power station location 128 to its target building location 126 with its power line indicator 108. At that point, each team totals the number of power pole indicators 106 and underground power line indicators 114 it has purchased, as well as the number of building indicators 116 it has placed on the game board 102. Each power pole indicator 106, underground power line indicator 114 and building indicator 116 has a designated point value. In some embodiments, for example, each power pole indicator 106 is worth 2 points, each underground power line indicator 114 is worth 3 points, and each building indicator 116 is worth various point values depending on the type of the building on the building location 126. For example, in some embodiments, a bank, grocery store, fire station, church, store and theater are each worth 4 points; a skate park and a restaurant are each worth 7 points; a City Hall, a hospital, a gas station and a soccer stadium are each worth 9 points; and the target building is worth 12 points. Each team also receives points for monetary indicators 112 retained by the team at the end of the game. In some embodiments, for example, each $1,000 worth of monetary indicators 112 retained by a team is worth 1 point. The team with the most points wins the game.
In some embodiments, a team crosses an action card 120 as the team connects two adjacent power pole locations 130 or two adjacent underground power line locations 132 with the team's power line indicator 108. The team then reads the action cards 120 that includes actions to be taken by that team or the other teams, and include real life facts and scenarios oftentimes experienced by the power company concerning power distribution. In some embodiments, the action cards 120 include one or more of the actions listed in Table A below.
In the foregoing description of certain embodiments, specific terminology has been resorted to for the sake of clarity. However, the disclosure is not intended to be limited to the specific terms so selected, and it is to be understood that each specific term includes other technical equivalents which operate in a similar manner to accomplish a similar technical purpose.
In this specification, the word “comprising” is to be understood in its “open” sense, that is, in the sense of “including”, and thus not limited to its “closed” sense, that is the sense of “consisting only of”. A corresponding meaning is to be attributed to the corresponding words “comprise”, “comprised” and “comprises” where they appear.
In addition, the foregoing describes only some embodiments of the invention(s), and alterations, modifications, additions and/or changes can be made thereto without departing from the scope and spirit of the disclosed embodiments, the embodiments being illustrative and not restrictive.
Furthermore, invention(s) have been described in connection with what are presently considered to be the most practical and preferred embodiments, it is to be understood that the invention is not to be limited to the disclosed embodiments, but on the contrary, is intended to cover various modifications and equivalent arrangements included within the spirit and scope of the invention(s). Also, the various embodiments described above may be implemented in conjunction with other embodiments, e.g., aspects of one embodiment may be combined with aspects of another embodiment to realize yet other embodiments. Further, each independent feature or component of any given assembly may constitute an additional embodiment.
Claims
1. A method for teaching power distribution with an educational board game, comprising:
- providing a game board that includes a power station location, a power pole location comprising a stand and a target building location;
- placing a power pole indicator at the power pole location during a player's turn by placing the power pole indicator in an upright position in the stand;
- connecting a power line indicator from the power station location to the upright power pole indicator during the player's turn, the power line indicator comprising an elongated line stored on a spool and having a miniature figurine at an end of the elongated line and coupleable between the power station location and the upright power pole indicator;
- placing an upright additional power pole indicator at an additional power pole location during the player's subsequent turn; and
- connecting the power line indicator from the power station location to the target building location via the power pole indicator and the additional power pole indicator.
2. The method of claim 1, further comprising terminating game play when a player connects the player's power station to the player's target building location via the power pole indicator and the additional power pole indicator.
3. The method of claim 1, wherein the game board includes an underground power line location.
4. The method of claim 3, further comprising placing an underground power line indicator at the underground power line location and connecting the power line indicator to the underground power line indicator.
5. The method of claim 4, further comprising retrieving from a player a specified amount of monetary indicators for each power pole indicator or underground power line indicator placed on the game board by the player.
6. The method of claim 1, further comprising one or more building locations located on the game board between the power station and the target building.
7. The method of claim 6, further comprising placing a building claim indicator on a building location adjacent to a player's power pole indicator.
8. The method of claim 1, wherein connecting the power line indicator from the power station location to the target building location via the power pole indicator and the additional power pole indicator comprises connecting the power line indicator to a vertical end of the upright power pole indicator and the upright additional power pole indicator.
9. A method of playing an educational board game to teach power distribution, comprising:
- providing a game board that includes power pole locations, building locations, underground power line locations, a power station location and a target building location;
- providing action cards placed between a pair of the power pole locations or a pair of the underground power line locations;
- at a player's turn, placing one of a power pole indicator and an underground power line indicator at a power pole location or an underground power line location, respectively;
- connecting a power line indicator between the power station location and the power pole indicator or the underground power line indicator chosen by the player,
- wherein the underground power line indicator comprises: a three-dimensional rectangle and a hook removably coupleable to the power line indicator; and a magnetic material coupleable to an underground power line indicator; and
- performing an action indicated by an action card in response to crossing the action card by the power line indicator.
10. The method of claim 9, wherein connecting the power line indicator between the power station location and the power pole indicator comprises connecting the power line indicator between the power station location and an upright end of the power pole indicator.
11. The method of claim 10, further comprising connecting the power line indicator between the upright end of a first power pole indicator and an upright end of a second power pole indicator.
12. The method of claim 9, further comprising distributing an amount of monetary indicators to a player at a beginning of the player's turn corresponding to a number of buildings claimed by the player.
13. The method of claim 9, further comprising collecting an amount of monetary indicators from a player for each power pole indicator purchased by the player.
14. The method of claim 9, further comprising declaring a winner based on a value associated with the number of building indicators, power line indicators and underground power line indicators used by each player.
15. The method of claim 9, further comprising terminating game play when a player connects the power station location to the target building location with a power line indicator via one or more of the power pole locations or the underground power line locations.
16. An apparatus for playing an educational game for teaching power distribution, comprising:
- a game board that includes building locations, a power station location, power pole locations, underground power line locations and a target building location;
- a power line indicator connectable between the power station location and the target building location via one or more of the power pole locations and the underground power line locations;
- a power pole indicator coupleable to the game board at the power pole locations; and
- an underground power line indicator coupleable to the game board at the underground power line locations.
17. The apparatus of claim 16, further comprising actions cards located between adjacent power pole locations.
18. The apparatus of claim 16, further comprising miniature buildings located on the building locations.
19. The apparatus of claim 16, wherein the power line indicator further comprises an elongated line stored on a spool and having a miniature figurine at an end of the elongated line and coupleable between the power station location and power pole indicator.
20. The apparatus of claim 16, wherein the power pole indicator comprises a stand configured to support a power pole indicator in an upright position in the stand.
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Type: Grant
Filed: May 30, 2014
Date of Patent: May 30, 2017
Patent Publication Number: 20150348426
Assignee: Denton County Electric Cooperative Inc. (Corinth, TX)
Inventor: Dan Mugg (Keller, TX)
Primary Examiner: Robert J Utama
Assistant Examiner: Eddy Saint-Vil
Application Number: 14/292,559
International Classification: G09B 1/40 (20060101); G09B 25/02 (20060101); A63F 3/00 (20060101); A63F 9/18 (20060101); A63F 3/04 (20060101);