Video game control module

- Nintendo of America, Inc.
Description

FIG. 1 is a perspective view of a video game control module showing my new design;

FIG. 2 is a top plan view thereof;

FIG. 3 is a front elevational view thereof;

FIG. 4 is a right side elevational view thereof;

FIG. 5 is a rear elevational view thereof;

FIG. 6 is a left side elevational view thereof;

FIG. 7 is a bottom plan view thereof;

FIG. 8 is a perspective view of a second embodiment of FIG. 1;

FIG. 9 is a top plan view of FIG. 8;

FIG. 10 is a front elevational view of FIG. 8;

FIG. 11 is a right side elevational view of FIG. 8;

FIG. 12 is a rear elevational view of FIG. 8;

FIG. 13 is a left side elevational view of FIG. 8;

FIG. 14 is a bottom plan view of FIG. 8; and,

FIG. 15 is a reduced scale perspective view of FIG. 1 shown in its environmental use for clarity of illustration.

The broken line showing of a video game machine and another video game control module is for illustrative purpose only and forms no part of the claim.

Referenced Cited
U.S. Patent Documents
D247002 January 17, 1978 Katoh
D307921 May 15, 1990 Barr
D314193 January 29, 1991 Ishihara et al.
4401304 August 30, 1983 Hamano
4494755 January 22, 1985 Caillouet, Jr.
4924216 May 8, 1990 Leung
5046739 September 10, 1991 Reichow
Other references
  • Playthings, Feb. 1980, p. 169 as shown. Merchandising, Mar. 1983, p. 53, Common Control #5200. Sketch and photographs originating from Nintendo Co., Ltd.
Patent History
Patent number: D338242
Type: Grant
Filed: Mar 12, 1992
Date of Patent: Aug 10, 1993
Assignee: Nintendo of America, Inc. (Redmond, WA)
Inventor: John P. Cordell (Seattle, WA)
Primary Examiner: Bernard Ansher
Assistant Examiner: Prabhakar Deshmukh
Law Firm: Nixon & Vanderhye
Application Number: 7/850,079
Classifications
Current U.S. Class: D21/48