Game machine

- Konami Co., Ltd.
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Description

FIG. 1 is a front elevational view of a first embodiment of a game machine showing my new design;

FIG. 2 is a rear elevational view of the first embodiment;

FIG. 3 is a top plan view of the first embodiment;

FIG. 4 is a bottom plan view of the first embodiment;

FIG. 5 is a left side elevational view of the first embodiment;

FIG. 6 is a right side elevational view of the first embodiment;

FIG. 7 is a sectional view of the first embodiment taken along line 7—7 of FIG. 1;

FIG. 8 is a perspective view of the first embodiment;

FIG. 9 is a front elevational view of a second embodiment;

FIG. 10 is a rear elevational view of the second embodiment;

FIG. 11 is a top plan view of the second embodiment;

FIG. 12 is a bottom plan view of the second embodiment;

FIG. 13 is a left side elevational view of the second embodiment;

FIG. 14 is a right side elevational view of the second embodiment;

FIG. 15 is a sectional view of the second embodiment taken along line 15—15 of FIG. 9;

FIG. 16 is a perspective view of the second embodiment;

FIG. 17 is a front elevational view of a third embodiment;

FIG. 18 is a rear elevational view of the third embodiment;

FIG. 19 is a top plan view of the third embodiment;

FIG. 20 is a bottom plan view of the third embodiment;

FIG. 21 is a left side elevational view of the third embodiment;

FIG. 22 is a right side elevational view of the third embodiment;

FIG. 23 is a sectional view of the third embodiment taken along line 23—23 of FIG. 17;

FIG. 24 is a perspective view of the third embodiment;

FIG. 25 is a front elevational view of a fourth embodiment;

FIG. 26 is a rear elevational view of the fourth embodiment;

FIG. 27 is a top plan view of the fourth embodiment;

FIG. 28 is a bottom plan view of the fourth embodiment;

FIG. 29 is a left side elevational view of the fourth embodiment;

FIG. 30 is a right side elevational view of the fourth embodiment;

FIG. 31 is a sectional view of the fourth embodiment taken along line 31—31 of FIG. 25; and,

FIG. 32 is a perspective view of the fourth embodiment.

Claims

The ornamental design for a game machine, as shown and described.

Referenced Cited
U.S. Patent Documents
D293120 December 8, 1987 De Prins
D297655 September 13, 1988 Daugherty
D325420 April 14, 1992 Mirando et al.
D327508 June 30, 1992 Mirando et al.
4643421 February 17, 1987 Meyer et al.
5411257 May 2, 1995 Fulton
5591081 January 7, 1997 Suzuki
5820460 October 13, 1998 Fulton
5855374 January 5, 1999 Shoemaker, Jr.
Foreign Patent Documents
769209 September 1989 JP
864642 March 1993 JP
Other references
  • P. 88 of the monthly magazine “Game Machine in Taiwan” published Jul. 1997.
  • The cover of the monthly magazine Game Machine in Taiwan published Jul. 1997.
Patent History
Patent number: D442640
Type: Grant
Filed: Oct 27, 1999
Date of Patent: May 22, 2001
Assignee: Konami Co., Ltd. (Hyogo-ken)
Inventor: Ryoji Hayashi (Kanagawa-ken)
Primary Examiner: Prabhakar Deshmukh
Attorney, Agent or Law Firm: Jordan and Hamburg LLP
Application Number: 29/112,998
Classifications
Current U.S. Class: Including Net (D21/305)
International Classification: 2101;