Patents Issued in July 2, 2020
  • Publication number: 20200206583
    Abstract: A golf club head has a striking face with a plurality of scorelines including a first scoreline and a second scoreline adjacent thereto. The striking face also has a plurality of auxiliary grooves each spaced from the scorelines. In a first imaginary vertical plane, a first path is formed by a first intersection between the first imaginary vertical plane and the striking face, and the auxiliary grooves have a first concentration no less than 0.17 measured between the first and second scorelines. A second imaginary vertical plane is horizontally spaced from the first imaginary plane. A second path is formed in the second imaginary vertical plane by a second intersection between the second imaginary vertical plane and the striking face. The auxiliary grooves in the second imaginary vertical plane have a second concentration that is different from the first concentration measured between the first and second scorelines.
    Type: Application
    Filed: March 6, 2020
    Publication date: July 2, 2020
    Applicant: SUMITOMO RUBBER INDUSTRIES, LTD.
    Inventors: Scott A. CARLYLE, Sharon J. PARK, Brian D. SCHIELKE
  • Publication number: 20200206584
    Abstract: An iron-type golf club head has a hosel portion, a heel portion, a sole portion, a toe portion, a topline portion, and a striking face including a center face location. A toe side topline-to-sole contour of the striking face is more lofted than a center face topline-to-sole contour of the striking face, a heel side topline-to-sole contour of the striking face is less lofted than the center face topline-to-sole contour, a topline side toe-to-heel contour of the striking face is more open than a center face toe-to-heel contour of the striking face, and a sole side toe-to-heel contour of the striking face is more closed than the center face toe-to-heel contour. The toe side topline-to-sole contour, the center face topline-to-sole contour, the heel side topline-to-sole contour, the topline side toe-to-heel contour, the center face toe-to-heel contour, and the sole side toe-to-heel contour are straight line contours.
    Type: Application
    Filed: December 26, 2019
    Publication date: July 2, 2020
    Applicant: Taylor Made Golf Company, Inc.
    Inventors: Mark Vincent Greaney, Kraig Alan Willett, Joe Hoffman, Todd P. Beach, Connor Mark Halberg, Andrew Kickertz, Joseph Yu, Bing-Ling Chao
  • Publication number: 20200206585
    Abstract: Iron-type golf club heads are disclosed having a heel portion, a sole portion, a toe portion, a top-line portion, a front portion, a rear portion, and a striking face. The iron-type golf club heads include a flexible boundary structure (“FBS”) that is provided at one or more locations on the club head. The flexible boundary structure may comprise, in several embodiments, a slot, a channel, a gap, a thinned or weakened region, or other structure that enhances the capability of an adjacent or related portion of the golf club head to flex or deflect and to thereby provide a desired improvement in the performance of the golf club head.
    Type: Application
    Filed: February 11, 2020
    Publication date: July 2, 2020
    Applicant: Taylor Made Golf Company, Inc.
    Inventors: Bret H. Wahl, Scott Taylor, Peter L. Larsen, Joshua J. Dipert
  • Publication number: 20200206586
    Abstract: A golf club head having a hollow portion therein includes a face portion for striking a ball and defining a leading edge, a sole portion extending rearwardly of the club head from the face portion and having an inner surface thereof facing the hollow portion, a club head thickness being equal to or less than 39.0 mm. The sole portion is provided on the inner surface with a weight portion extending along the leading edge and a thin wall region between the leading edge and the weight portion. The thin wall region has a length L of from 14.0 to 23.0 mm in a head front-rear direction. The thin wall region has a ratio t/L of a maximum thickness t (mm) thereof to the length L (mm) is in a range of from 0.040 to 0.080.
    Type: Application
    Filed: December 11, 2019
    Publication date: July 2, 2020
    Applicant: Sumitomo Rubber Industries, Ltd.
    Inventor: Akio YAMAMOTO
  • Publication number: 20200206587
    Abstract: Embodiments of golf club heads and methods to manufacture golf club heads are generally described herein. In one example, a golf club head may include a body portion having a front portion, a rear portion, a toe portion, a heel portion, a bottom portion, a top portion, a plurality of ports in the bottom portion, and a filler material in contact with the inner port region. Other examples and embodiments may be described and claimed.
    Type: Application
    Filed: March 6, 2020
    Publication date: July 2, 2020
    Inventors: Robert R. Parsons, Bradley D. Schweigert, Michael R. Nicolette
  • Publication number: 20200206588
    Abstract: The present invention is a golf club head containing a multicomponent weight system comprising a weight member, a cap, and a fastener. The weight member comprises of an upper surface, side surface, one or more splines, one or more slits, an aperture, and one or more bores. The cap comprises an aperture and at least one post. The fastener comprises a head portion and body portion.
    Type: Application
    Filed: March 9, 2020
    Publication date: July 2, 2020
    Inventors: Travis D. Milleman, Cory S. Bacon, Les Bryant, David A. Higdon
  • Publication number: 20200206589
    Abstract: Embodiments of golf club heads and methods to manufacture golf club heads are generally described herein. In one example, a golf club head may include a body portion having a front portion, a rear portion, a toe portion, a heel portion, a top portion, a bottom portion having an outer surface, and a plurality of ports in the bottom portion. The plurality of ports may include a first set of ports arranged in a first arc and a second set of ports arranged in a second arc. Other examples and embodiments may be described and claimed.
    Type: Application
    Filed: March 11, 2020
    Publication date: July 2, 2020
    Inventors: Robert R. Parsons, Bradley D. Schweigert, Michael R. Nicolette
  • Publication number: 20200206590
    Abstract: A golf club head is described having a body defining an interior cavity and comprising a heel portion, a toe portion, and a sole portion positioned at a bottom portion of the golf club head, and a crown positioned at a top portion. The body has a forward portion and a rearward portion. A face is positioned at the forward portion of the body. The face has a center face location and includes a center face characteristic time. An off-center location on the face is located at about ?40 mm in a heel direction away from the center face location. The off-center location has an off-center characteristic time of at least 80% of the center face characteristic time.
    Type: Application
    Filed: March 12, 2020
    Publication date: July 2, 2020
    Applicant: Taylor Made Golf Company, Inc.
    Inventors: Todd P. Beach, Nathan T. Sargent, Peter T. Larsen, Kraig Alan Willett, Bing-Ling Chao, John Francis Lorentzen
  • Publication number: 20200206591
    Abstract: A golf club head comprises a body having a face, a crown and a sole together defining an interior cavity. The body having a channel located on the sole and extending generally from a heel end of the body to a toe end of the body. A weight member movably positioned within the channel such that a position of the weight member within the channel is able to be adjusted, thereby adjusting a location of a center of gravity of the body. Additionally, adjustment of the weight member provides a maximum x-axis adjustment range of the position of the center of gravity (Max ?CGx) that is greater than 2 mm and a maximum z-axis adjustment range of the center of gravity (Max ?CGz) that is less than 2 mm.
    Type: Application
    Filed: December 13, 2019
    Publication date: July 2, 2020
    Applicant: Taylor Made Golf Company, Inc.
    Inventors: Joseph Reeve Nielson, Nathan T. Sargent, Christopher John Harbert, Todd P. Beach, Brian Bazzel, Mark Vincent Greaney, Christian Reber Wester, Craig Richard Slyfield, Matthew David Johnson, Matthew Greensmith, Kraig Alan Willett
  • Publication number: 20200206592
    Abstract: Embodiments of golf club heads with apertures and methods to manufacture golf club heads are generally described herein. Other embodiments may be described and claimed.
    Type: Application
    Filed: March 10, 2020
    Publication date: July 2, 2020
    Inventors: John A. Solheim, Eric J. Morales, Erik M. Henrikson, Eric V. Cole, Paul D. Wood, Martin R. Jertson, Ryan M. Stokke
  • Publication number: 20200206593
    Abstract: A retractable sports goal includes a base housing and a goal frame. The housing includes first and second post sections and a crossbar section. The goal frame includes first and second goal posts and a crossbar. The bottom ends of the goal posts are in contact with the post sections during movement of the goal frame between a retracted position and a playing position. In the retracted position the goal frame is disposed in the housing with the goal posts and the crossbar respectively disposed adjacent the first and second post sections and the crossbar section, in the playing position the goal frame is disposed vertically with the bottom ends of the goal posts respectively disposed adjacent front ends of the first and second post sections.
    Type: Application
    Filed: December 31, 2018
    Publication date: July 2, 2020
    Inventor: Kyle Hunter Martino
  • Publication number: 20200206594
    Abstract: Training apparatuses are provided that include a substantially spherical, hollow shell formed from a pair of hemispherical portions. The hemispherical portions may each include an annular peripheral edge having a fastening mechanism, which may be adapted to provide rigidity and structure to the training apparatus. At least one hemispherical portion may further include a number of protrusions extending along an inner surface from the peripheral edge, the protrusions configured to provide structural support and durability to the training apparatus.
    Type: Application
    Filed: January 2, 2020
    Publication date: July 2, 2020
    Applicant: FringeSport Inc.
    Inventor: Peter Keller
  • Publication number: 20200206595
    Abstract: The present disclosure discloses a synthetic shuttlecock, which includes a base portion, a plurality of stems, and a plurality of feathers. One end of each of the stems is inserted into the base portion. Two of the feathers are connected to one of the stems. A connecting portion is formed on the stem, respectively. Each of the feathers has a first length and a first width. Each of the feathers has two holes, the two holes are located on the two sides of the connecting portion respectively, and the holes are close to a front end of the connecting portion. Each of the holes has a second length and a second width. The ratio of the second length to the first length is between 0.22 and 0.31, and the ratio of the second width to the first width is between 0.06 and 0.28.
    Type: Application
    Filed: October 23, 2019
    Publication date: July 2, 2020
    Inventors: SHU-JUNG CHEN, TZU-WEI WANG, HSIN-CHEN WANG, CHENG-YU CHANG
  • Publication number: 20200206596
    Abstract: An artificial shuttlecock feather for implanting in a circular ring shape into a shuttlecock base, including: a vane section and a rachis section having one end in an axial direction of the rachis section fixed to the base and supporting the vane section provided to another end side of the rachis section, a hole being formed in the vane section so as to penetrate the vane section, and a porosity of a first region of the vane section being lower than a porosity of a second region of the vane section, the first region spanning from an edge on the one end side in the axial direction to a predetermined position further toward the one end side than a center of vane section in the axial direction, the second region spanning from the predetermined position to an edge on the other end side in the axial direction.
    Type: Application
    Filed: March 6, 2020
    Publication date: July 2, 2020
    Applicants: YONEX KABUSHIKI KAISHA, TOHOKU UNIVERSITY
    Inventors: Yusuke MATSUSHIMA, Takumi SAKAGUCHI, Yasufumi KONISHI
  • Publication number: 20200206597
    Abstract: The present inventive concept provides a virtual sports simulation device comprising a screen and a control part. The screen displays a background picture for a virtual sport and a virtual ball, and a control part performs simulation about a trajectory of the virtual ball based on a result of hitting a real ball if a user hits the real ball. The virtual ball is displayed on the screen after the real ball hit by the user collides with the screen and the virtual ball on the screen moves along the simulated trajectory.
    Type: Application
    Filed: July 26, 2018
    Publication date: July 2, 2020
    Inventors: Ui Bum LEE, Kap Su KIM, Jae Won HER, Jae Hun GWAG
  • Publication number: 20200206598
    Abstract: A lacrosse helmet with a plastic shell has a full jaw protector attached to the shell at a right side of the shell and at a left side of the shell, extending forwardly from the shell and extending continuously from the right side of the shell to the left side of the shell and adapted to cover and protect a lower jaw of the wearer. A faceguard made of a grid of horizontal wire members, vertical wire members, and a bottom wire member is removably attached to both the shell and the full jaw protector by loop straps. T-intersections are formed by the bottom wire member and certain of the vertical wire members, adjacent to and above the full jaw protector and forward of loop straps connecting the faceguard to the jaw protector. The loop straps act as stops against rearward movement of the vertical wire members thereby resisting the tendency of the faceguard to slide and twist when struck with blows during sports play.
    Type: Application
    Filed: March 11, 2020
    Publication date: July 2, 2020
    Applicant: KRANOS IP CORPORATION
    Inventors: Cortney Warmouth, Louis Anthony VanHoutin, Vincent R. Long
  • Publication number: 20200206599
    Abstract: A detachable snowboard and snowboard pole with a collapsible shaft divided into segments, a basket tip, and a handle. In exemplary embodiments, the pole affixes to a planar top surface of the snowboard using a mounting system comprising a plurality of clamps at staggered attachment points, each clamp adapted to form a friction fit with segments of the snowboard pole, each clamp oriented in parallel with one another.
    Type: Application
    Filed: December 26, 2019
    Publication date: July 2, 2020
    Inventor: Darin Mich'l
  • Publication number: 20200206600
    Abstract: The present invention relates to sports equipment, namely, to roller skates design enabling an athlete to achieve high speed of movement with better comfort and improved motion control, in particular, in case of movement on a lower quality road surfaces.
    Type: Application
    Filed: December 5, 2017
    Publication date: July 2, 2020
    Inventors: Georgiy Volodymyrovych Beylin, Sergiy Yuriiovich Petrenko
  • Publication number: 20200206601
    Abstract: A board game including a game board device with a game board surface with a game board pattern. A transparent shield component is configured to cover the game board surface where a frame segment is disposed around a proximate edge of the game board surface and form a section of space between the game board surface and the transparent shield for containing at least one or more magnetic game piece implements. A stylus implement is configured to be operable for generally moving the at least one or more game piece implements from one position to another across the game board surface by magnetically attaching at least one game implement to the stylus implement and sliding the stylus implement across the transparent shield component.
    Type: Application
    Filed: March 11, 2019
    Publication date: July 2, 2020
    Inventors: Raymond S. Martin, III, Kyeong Tae Kim
  • Publication number: 20200206602
    Abstract: Polytopes are a three-dimensional logical toy having a family of naturally formed or inherent symmetrically shaped planetary bodies creating an amorphous composite member unit. Said three-dimensional planetary symbol-bearing bodies inherit a symmetric form based on the number of “solution wells” per symmetric configuration. Each planetary body is allocated to be user rotated about its axis of symmetry which is collinear to an axis traversing the geometrical centerpoint of the composite member unit. A “solution well” is an alignment of adjacent symbol-bearing faces contributed by an array of planetary bodies when rotated and aligned creates a sensory symbol-bearing logical solution within the well-like features. The composite body is formed by arranging at least 2 planetary bodies with contributing surfaces equally divided to access each adjacent solution well. Well symmetry is preferred and occurs when there is an even number of planetary bodies.
    Type: Application
    Filed: December 30, 2018
    Publication date: July 2, 2020
    Inventors: Wayne London, Laeticia London, Amelia London, Kyle London
  • Publication number: 20200206603
    Abstract: This application discloses a new toy track system based on hexagonal tiles. This unique system allows for pleasing and complex track layouts in a small area. The layout activity itself can be viewed as a puzzle or game. The track tiles may be joined to one another by puzzle tabs or by magnets along their edges. The track, whether slot or other construction, follows arcs on the hexagons joining midpoints of the hexagon edges. The tile designs are chosen from the unique set of tile designs having such arcs that cross at most once on a single tile.
    Type: Application
    Filed: January 1, 2019
    Publication date: July 2, 2020
    Inventor: Gregory Buck
  • Publication number: 20200206604
    Abstract: A skills game includes at least a trackable drawing device and an electronic device. The trackable drawing device includes one or more illumination sources configured to illuminate an illumination area of the trackable drawing device. The electronic device is configured to track a location of the illumination area when the illumination area is illuminated a specific frequency by the one or more illumination sources. The electronic device also generates a drawing on a display of the electronic device based on tracking of the location.
    Type: Application
    Filed: December 20, 2019
    Publication date: July 2, 2020
    Inventor: Eric Skifstrom
  • Publication number: 20200206605
    Abstract: A game program when executed causes a computer to perform a process including storing a plurality of game areas each associated with one of a plurality of players including a subject player; receiving information concerning an own game area associated with the subject player and information concerning statuses of progress of the subject player and a plurality of other players different from the subject player through the game in the own game area; storing, in association with the own game area, the statuses of the progress of the subject player and the plurality of other players through the game in the own game area; comparing statuses of progress of the plurality of players through the game in the own game area; outputting display information for displaying a comparison result; and transmitting the display information to terminals of the plurality of players.
    Type: Application
    Filed: March 12, 2020
    Publication date: July 2, 2020
    Applicant: GREE, Inc.
    Inventor: Yoshiyuki HIGO
  • Publication number: 20200206606
    Abstract: A button assembly adapted for being mounted in a controller includes a pedestal, a pressure sensor module and a key cap. A middle of the pedestal has an accommodating groove penetrating upward through a top surface of the middle of the pedestal. Two opposite sides of the pedestal have two limiting portions oppositely protruded outward. The pressure sensor module is mounted in the accommodating groove of the pedestal. The key cap is covered on the pressure sensor module. A bottom surface of the key cap has a contact portion contacting with the pressure sensor module. Two opposite sides of the key cap have an active portion and a fixing portion protruded outward. The active portion and the fixing portion are mounted to the two limiting portions, respectively. In processes of pressing and releasing the key cap, the active portion move downward and upward with respect to the one limiting portion.
    Type: Application
    Filed: October 22, 2019
    Publication date: July 2, 2020
    Inventor: TSUNG-SHIH LEE
  • Publication number: 20200206607
    Abstract: A multi-functional notebook includes a first body, a processing unit, a second body, and two joysticks. The first body has two accommodating spaces and a first wireless module. The processing unit is disposed in the first body and coupled to the first wireless module, and serves as a control core. The second body is connected to the first body and has a display unit coupled to the processing unit. The two joysticks are detachably disposed in the two accommodating spaces respectively and are coupled to the processing unit. Each of the joysticks has a second wireless module, and the two second wireless modules are coupled to the first wireless module for signal transmission. The processing unit is adapted to detect a connection state between each of the joysticks and the first body to switch to a corresponding operation mode.
    Type: Application
    Filed: December 27, 2019
    Publication date: July 2, 2020
    Applicant: COMPAL ELECTRONICS, INC.
    Inventors: Hsiao-Wen Tseng, Jyh-Chyang Tzou, Yi-Hsun Liu, Yao-Hsien Yang
  • Publication number: 20200206608
    Abstract: A game controller for controlling electronic games comprising a controller chassis and an actuator system including: an actuator body pivotally mounted to the controller chassis; a strike plate coupled to the actuator body; a trigger adjustment system having an arm; and an actuator adjustment control screw received in a screw thread disposed within said arm. A portion of the actuator adjustment control screw may engage with a portion of the strike plate and said portion of the actuator adjustment control screw creates an end stop to limit movement of the actuator body.
    Type: Application
    Filed: March 11, 2020
    Publication date: July 2, 2020
    Applicant: Ironburg Inventions Limited
    Inventors: Simon Burgess, Duncan Ironmonger
  • Publication number: 20200206609
    Abstract: Computer-implemented methods for hosting online video games are provided. One method includes generating a plurality of video frames. The method includes initiating a sending of each one of the plurality of video frames to a client. Each of the video frames that is sent is compressed. The method includes stopping the compression and sending of video frames when one of the plurality of video frames is taking longer than a frame time to compress and send. A frame time is defined as one over a frame rate, and wherein stopping the compression of video frames includes ignoring said video frames by an encoder. The method includes continuing to compress and send audio data to the client when one or more of said plurality of video frames are not sent to the client.
    Type: Application
    Filed: March 6, 2020
    Publication date: July 2, 2020
    Inventors: Roger van der Laan, Stephen G. Perlman
  • Publication number: 20200206610
    Abstract: Methods and systems for assigning a data center in a second geo location for migrating data in anticipation of receiving a request from a user account from the second geo location includes receiving an indication of a change in geo location of a user from a first geo location to the second geo location. Save data for the user is identified at the first geo location. The save data is analyzed to determine usage trend of the user for the plurality of games. A portion of the save data is identified, based on the usage trend, and transmitted to a second data center in the second geo location in anticipation of the user's likely access of the save data at the second geo location. The save data is made available to game logic of one or more games, when executed on a cloud gaming system, so as to provide current state of game play of the respective one or more games for rendering on a client device of the user used to access the game.
    Type: Application
    Filed: March 10, 2020
    Publication date: July 2, 2020
    Inventor: Nicholas Robertson Hunter
  • Publication number: 20200206611
    Abstract: A game processing program causes a server apparatus to control progress of a video game. The server apparatus is connected through a communication network to a terminal apparatus that executes the video game in which one or more users participate. The program causes the server apparatus to implement a progress control function of controlling progress of the plurality of game contents including a first content and a second content, an object control function of controlling motion of a player object of each user in game spaces of the game contents, an arrangement function of arranging determination areas at a plurality of arrangement positions in a game space of the first content during a first predetermined period, and a permission function of permitting users of player objects moved to the determination areas to play the second content until the number of permissions reaches a first defined number.
    Type: Application
    Filed: December 4, 2019
    Publication date: July 2, 2020
    Applicant: SQUARE ENIX CO., LTD.
    Inventors: Naoki YOSHIDA, Masaki NAKAGAWA
  • Publication number: 20200206612
    Abstract: A video server is configured to provide streaming video to players of computer games over a computing network. The video server can provided video of different games to different players simultaneously. This is accomplished by rendering several video streams in parallel using a single GPU (Graphics Processing Unit). The output of the GPU is provided to graphics processing pipelines that are each associated with a specific client/player and are dynamically allocated as needed. A client qualifier may be used to assure that only clients capable of presenting the streaming video to a player at a minimum level of quality receive the video stream. Video frames provided by the video server optionally include overlays added to the output of the GPU. These overlays can include voice data received from another game player.
    Type: Application
    Filed: March 6, 2020
    Publication date: July 2, 2020
    Inventors: Andrew Buchanan Gault, David Perry, Rui Filipe Andrade Pereira
  • Publication number: 20200206613
    Abstract: A computer-implemented method is provided. The method includes executing a video game on a server unit and said server unit producing uncompressed interactive video. The method includes processing the uncompressed interactive video at a compression unit associated with the server unit. The compression unit outputting compressed interactive video, and the server unit and the compression unit being located at a data center. The method includes streaming the compressed interactive video over a packetized network from the data center to one or more client devices associated with one or more users. Each client device is located geographically remote to the data center, and the server is configured to receive input to drive gameplay of the video game by said one or more client devices. The compressed interactive video is configured for decompression and presentation at said one or more client devices.
    Type: Application
    Filed: March 6, 2020
    Publication date: July 2, 2020
    Inventors: Stephen G. Perlman, Roger van der Laan
  • Publication number: 20200206614
    Abstract: Methods and systems to identify options of secondary client devices for a device handover of game play include establishing a session of game play of a game for a primary client device by executing the game on a server for streaming video frames to the primary client device. A request is received to generate a profile of one or more secondary client devices that are identified to be local to the primary client device. The profile is configured to identify device attributes for the secondary client devices. A handover option is provided to the primary client device during game play, identifying one or more of the secondary client devices, based on the profile. A selection of a secondary client device identified by the handover option received from the primary client device causes pausing of the streaming of video frames to the primary client device, saving a game state for the game and providing an option to resume play of the game on the secondary client device.
    Type: Application
    Filed: March 6, 2020
    Publication date: July 2, 2020
    Inventor: Roelof Roderick Colenbrander
  • Publication number: 20200206615
    Abstract: A system and method are described for combining multiple views of a video game or application into a single video stream (or set of video streams). For example, a system according to one embodiment comprises: a plurality of application/video game instances executed for a particular multi-player video game or application on a hosting service, the application/video game instances being executed in response to control signals received from a plurality of clients; compositing logic executed at the hosting service to combine video streams generated by each of the application/video game instances into a single video stream for a first one of the clients; and compression logic to compress the single video stream with low latency such that the user of the first one of the clients has the perception that the video game or application is being executed locally.
    Type: Application
    Filed: March 6, 2020
    Publication date: July 2, 2020
    Inventor: Timothy Cotter
  • Publication number: 20200206616
    Abstract: A method is provided, including: receiving a request from a client device to initiate gameplay of a cloud video game; assigning the client device to a first data center from which to stream the gameplay of the cloud video game, and initiating transfer of user save data from a second data center to the first data center; loading the cloud video game on a cloud gaming machine at the first data center, including loading of generic save data and a first portion of the user save data; initiating interactive gameplay of the cloud video game with the generic save data and the first portion of the user save data; during the interactive gameplay, transferring a second portion of the user save data to the first data center; applying the second portion of the user save data to update the execution of the cloud video game.
    Type: Application
    Filed: March 9, 2020
    Publication date: July 2, 2020
    Inventors: David Perry, Christian Rickeby
  • Publication number: 20200206617
    Abstract: Methods and apparatus provide for: receiving, at at least one game server, an execution request for execution of a game program from a user terminal over a network and, in response, loading and executing the game program, where the execution request is associated with a play point in a video that shows previously played content of the game program; transmitting the video, by way of at least one of the at least one game server and at least one video server, to the user terminal over the network, where the video is displayed to a user of the user terminal and the execution request is initiated by the user; obtaining, at the at least one game server, certain game situation data that is identified based on the play point associated with the execution request, from a storage unit that stores respective game situation data which indicate respective situations of the game program that are associated with respective play points in the video; starting executing the game program, by the at least one game server, from a
    Type: Application
    Filed: March 12, 2020
    Publication date: July 2, 2020
    Applicant: Sony Interactive Entertainment Inc.
    Inventor: Toshiya Ikenaga
  • Publication number: 20200206618
    Abstract: A computer-implemented system and method for streaming video from a server to a client are described. For example, a method according to one embodiment comprises: receiving at the server a request for video content from the client; in response to the request, determining the hardware/software configuration of the client; generating and/or selecting a temporary decoder based on the hardware/software configuration of the client; transmitting the temporary decoder to the client, the client installing the temporary decoder; encoding and streaming the requested video content from the server to the client, the video content being encoded based on the capabilities of the temporary decoder, the video content being decoded by the temporary decoder and rendered on the client; detecting that the client has ended the session with the server; and in response to detecting that the client has ended the session, temporarily disabling and/or removing the temporary decoder from the client.
    Type: Application
    Filed: March 5, 2020
    Publication date: July 2, 2020
    Inventors: Stephen G. Perlman, Roger van der Laan, Timothy Cotter, Scott Furman, Robert McCool, Ian Buckley
  • Publication number: 20200206619
    Abstract: A computer-implemented method for online game streaming is provided. One example method includes receiving a request from a remote client to access a user account. The user account identifies information regarding the user and digital content available for the user to access from the remote client. The request is received over an Internet connection at a hosting service that includes one or more servers and the digital content including a video game. The method includes receiving selection of the game by the hosting service from the remote client and initiating, by the hosting service, a data rate test of the remote client. The data rate test is configured to identify a maximum available data rate between the remote client and one or more servers of the hosting service. The data rate test includes gradually increasingly the data rate and then gradually decreasing the data rate to identify an active data rate for streaming interactive content of the video game.
    Type: Application
    Filed: March 9, 2020
    Publication date: July 2, 2020
    Inventors: Roger van der Laan, Stephen G. Perlman
  • Publication number: 20200206620
    Abstract: An in-game event occurring based on a user's input is detected in a game of each time, where the game is performed a plurality of times. A first parameter is increased or decreased based on the in-game event occurring in the game of each time, the first parameter being reset for the game of each time, to calculate a score in the game of each time. A second parameter is increased or decreased based on a result of the game determined based on an assessment parameter different from a final score, the second parameter being used in the game of the plurality of times without being reset for the game of each time.
    Type: Application
    Filed: December 20, 2019
    Publication date: July 2, 2020
    Inventors: Yugo HAYASHI, Miyuki KIMURA, Shinya FUJIWARA, Kyosuke SHIMOKAWA, Hiroaki TAMURA
  • Publication number: 20200206621
    Abstract: A method and apparatus for controlling game applications are provided. In the method, when an operating system receives a game starting command, the operating system determines a manner to start a corresponding game application according to whether the game application has resided in a memory, and when a cold boot manner is used, the operating system triggers the game application to report an amount of memory required currently by the game application, and determines whether a requirement of running the game application is met according to the amount of memory required and an amount of memory currently used, or the operating system ensures to meet the requirement of running the game application through background application freezing and clearing.
    Type: Application
    Filed: December 26, 2019
    Publication date: July 2, 2020
    Inventors: Huaiwei JU, Hua LIU, Kun ZHOU, Yong HUANG, Yuan LI, Chao ZHU, Chengming XIA, Wenfang ZHAO, Ying WANG, Jingyang JIA, Pan WANG
  • Publication number: 20200206622
    Abstract: To provide an information processing system that can improve the quality of a running commentary that uses a recorded video.
    Type: Application
    Filed: June 14, 2018
    Publication date: July 2, 2020
    Inventors: Yosuke NOGUCHI, Sohey YAMAMOTO
  • Publication number: 20200206623
    Abstract: A server sets a game field to a first game area and a second game area in accordance with a progress status of a game, executes display mode control processing of controlling display modes of a first player character who is present in the first game area and a second player character who is present in the second game area, generates image data which visualizes the inside of a virtual space as a game image, which includes a controlled display mode of each player character, and which is for providing a terminal with the game image, wherein in the display mode control processing, the server causes a terminal of a first player to display the second player character in a first display mode, and causes a terminal of a second player to display the first player character in a second display mode that differs from the first display mode.
    Type: Application
    Filed: December 26, 2019
    Publication date: July 2, 2020
    Inventors: Atsushi NAKANO, Sho AITA, Yuki MIZUHORI
  • Publication number: 20200206624
    Abstract: Systems and methods for providing customized camera views of virtualized environments are provided herein. In one embodiment a method includes detecting a gameplay event of interest within a virtual gaming environment and displaying a customized camera view of the gameplay event of interest based on user input receiving during traversal of a projectile from a weapon to a target. The customized camera view has a focal point of the projectile.
    Type: Application
    Filed: March 10, 2020
    Publication date: July 2, 2020
    Inventors: James Paul Ceraldi, Brad Steeves, Bryan Brandt
  • Publication number: 20200206625
    Abstract: Methods enable creation of a game slice from a game. Plurality of games is provided for presentation on a display device. Each game is identified by an image. Selection activity is detected at the image of one of the games. In response to the selection, game code of the selected game is executed to enable game play of an unlocked game. The selected game is streamed to the display device. User interaction related to the game play is received. A recording of the game play is examined to identify portions of the game for generating a game slice, which are returned in a suggested list for selection. Game slice is generated for a selected portion from the list. A recording of the game play for the game slice is associated as a primary video segment. The game slice and the primary video segment are provided for sharing over a network.
    Type: Application
    Filed: March 6, 2020
    Publication date: July 2, 2020
    Inventors: David Perry, Victor Octav Suba Miura, Warren Benedetto
  • Publication number: 20200206626
    Abstract: A game program causes a computer to implement: a screen information generating function of generating information for displaying, in a display area of a game screen, a field where a plurality of objects is arranged, a character capable of moving in the field, and a game medium having certain status information; and an instruction accepting function of accepting from a user an instruction regarding an operation of the character. The screen information generating function further includes a preceding object information generating function of generating information for displaying, in the display area of the game screen, preceding object information regarding a plurality of objects arranged in the display area as the character moves.
    Type: Application
    Filed: March 12, 2020
    Publication date: July 2, 2020
    Applicant: GREE, Inc.
    Inventor: Shota SHIMODA
  • Publication number: 20200206627
    Abstract: An example method of multi-character animation comprises: identifying a single scene origin in an animation scene of an interactive video game; aligning, to the single scene origin, each game character of a plurality of game characters associated with the animation scene; generating, with respect to the single scene origin, a respective animation for each game character of the plurality of game characters; and causing each game character of the plurality of game characters to be displayed, using the respective animation, in the interactive video game.
    Type: Application
    Filed: March 11, 2020
    Publication date: July 2, 2020
    Inventors: Henry Allen, Simon Sherr
  • Publication number: 20200206628
    Abstract: A method for navigating through a gaming world, including capturing a plurality of snapshots generated from instances of a video game; generating for display a timeline of a first user playing the video game, wherein the timeline includes snapshot images of at least one user progressing through the video game displayed in relation to a currently rendered image displayed in association with the first user; generating for display in the timeline thumbnails including first snapshot images associated with the first user, wherein the first snapshots shows past progress of the first user in comparison to the currently rendered image; and generating for display in the timeline second thumbnails including second snapshot images associated with a second user, wherein the second snapshot images shows progress of the second user at a point in the video game after the currently rendered image.
    Type: Application
    Filed: March 6, 2020
    Publication date: July 2, 2020
    Inventors: Warren Benedetto, Landon Noss, Adil Sherwani, Akihiko Kusumoto
  • Publication number: 20200206629
    Abstract: A mobile video game uses real world anchor points in providing for video game play which includes virtual elements. The real world anchor points may be specified in terms of a geographic coordinate system, and game play may be based on mobile device presence at or about the anchor points.
    Type: Application
    Filed: December 20, 2019
    Publication date: July 2, 2020
    Inventors: Joshua Alexander Bridge, Robert Frederick Ford, Eunice Lee, Nathan Lutz, Michal Tadeusz Madej, Paul Reiche, III
  • Publication number: 20200206630
    Abstract: This disclosure relates to unlocking game content for users of an online game based on amounts of collaborative gameplay. Groups of users interacting with the online game cooperatively are identified and amounts of cooperative gameplay engaged in by the individual groups are quantified. Content in the online game is made available to the groups of users based on the quantified amounts of cooperative gameplay. In implementations, the quantification of the amount of cooperative gameplay engaged in by the groups is made independent from achievement and/or successful accomplishment of any game objective in the online game by the groups.
    Type: Application
    Filed: March 6, 2020
    Publication date: July 2, 2020
    Inventors: Clifford J. Harrington, Kent Wakeford
  • Publication number: 20200206631
    Abstract: Systems presented herein may automatically and dynamically modify a video game being played by a user based at least in part on a determined or predicted emotional state of a user. Using one or more machine learning algorithms, a parameter function can be generated that uses sensory and/or biometric data obtained by monitoring a user playing a video game. Based on the sensory and/or biometric data, an emotional state of the user can be predicted. For example, it can be determined whether a user is likely to be bored, happy, or frightened while playing the video game. Based at least in part on the determination of the user's emotional state, the video game can be modified to improve positive feelings and reduce negative feelings occurring in response to the video game.
    Type: Application
    Filed: December 27, 2018
    Publication date: July 2, 2020
    Inventors: Chinmay Mukund Sumant, Nitish Viktor, Tushar Agarwal, Preethi Ganeshan, Sundeep Narravula, Yu Jin, John Kolen, Navid Aghdaie, Kazi Atif-Uz Zaman
  • Publication number: 20200206632
    Abstract: A control method includes obtaining information of an external environment and operating information of a target application and switching the controlled object from a first operating state to a second operating state based on a correspondence among the external environment information, the operating information of the target application and an operating state. The target application is an application configured to respond to information of an external operation to cause an object controlled by the target application to generate a corresponding response. The correspondence indicates the operating state of the object under different information of the external environment information and different operating information of the target application. An application parameter of the target application corresponding to the controlled object being in the first operating state is different from an application parameter of the target application corresponding to the controlled object being in the second operating state.
    Type: Application
    Filed: December 27, 2019
    Publication date: July 2, 2020
    Inventor: Liangyu WANG