Abstract: An arm link (30) is rotatably coupled to an upper base body (10) around a yaw axis through a shoulder joint mechanism (31). A fulcrum P of rotation of the arm link (30) is located within a range of widths of the upper base body (10) in a vertical direction and a horizontal direction of the upper base body (10).
Abstract: A game piece with a moveable base for use in an augmented reality (AR) game system is disclosed An object recognizing computing device enforces game rules. A main body is configured for unique, visible object recognition by the object recognizing computing device. A motorized base is detachably and re-attachably coupled to the main body and in communication with said transceiver, the base configured to physically move the game piece over a distance on a field of play from a first position on the field of play to a second position on the field of play in response to receiving an actuating signal from the processor. The game environment is set up using real-world objects that include everyday objects and a plurality of game pieces on a field of play.
Abstract: A toy figure is provided that incorporates a torso, rotatably mounted on a spine, a pelvis fixed to the spine separate from the torso, a movable leg mounted on the pelvis, and a movable arm movably mounted to the torso. A lever extending from the movable leg into the torso rotates the torso on the spine as a result of the motion of the leg. The movable arm, attached to the spine by a linkage, is moved as a result of the relative motion of the rotating torso and the spine. The linkage may be attached within the movable arm near the shoulder or near the elbow.
Abstract: A game system that uses a swinging launcher to strike and propel a magnetic projectile. The magnetic projectile is propelled toward a primary target. If struck, the magnetic projectile clings to the primary target with magnetic attraction. Optional obstacles may be provided to make the striking of the primary target more difficult and the game more challenging. A tee is provided for placement of the magnetic projectile. The swinging launcher is spring loaded. The swinging launcher has a striking head that contacts the magnetic projectile on the tee when the spring loaded striking head is cocked and released. The striking head hits and separates the magnetic projectile from the tee thereby propelling the magnetic projectile toward the target.
Abstract: A toy figure in the form of a golf player with a body including a head, torso, arms and legs. A recess is provided in the body. The arms and the connected hands have a receptacle for the golf club. The golf club is swivelable through actuation of an operating handle or pin. In order to improve the function and the appearance of a toy figure, the recess defines a plane, which extends through the body downward and parallel to the operating handle or pin and the arms. A toothed disc is fixed in the recess and rotatably connected with the arms. The toothed disc is coupled with the operating handle or pin.
Abstract: A reconfigurable golf game having an interchangeable body, a hollow shaft, a swing actuation system, and a coupler. The coupler allows a user that purchases one game system including multiple interchangeable bodies to easily attach different interchangeable bodies to the hollow shaft thereby changing the game. The various interchangeable bodies mimic the look and swing characteristics of modem professional golfers. The swing actuation system includes a translational motion system, including a rack and prime mover, and a rotational motion system, including a pinion. In operation the user grips the hollow shaft and activates the translation motion system by pulling the prime mover, and thus the rack, away from the interchangeable body, the rotational motion system pinion cooperates with the rack thereby causing the rotating body portion to rotate from a maximum backswing position to a maximum follow-through position, striking the replica golf ball.