Electric Or Magnetic Patents (Class 273/138.2)
  • Patent number: 12086675
    Abstract: A cage is divided into a plurality of locations, including a cashier room. The gaming chip has an RFID tag storing a chip ID. The cage system that manages the movement of the gaming chips within the cage of the casino hall comprises: a chip reader that reads a chip ID from an RFID tag of a gaming chip moving between multiple locations within the cage; a chip reader that reads the chip ID from the RFID tag of the gaming chips that exit the cage to the casino hall; and a chip management database that records the chip IDs read by the chip reader as the movement history of the gaming chips.
    Type: Grant
    Filed: June 8, 2021
    Date of Patent: September 10, 2024
    Assignee: ANGEL GROUP CO., LTD.
    Inventor: Yasushi Shigeta
  • Patent number: 12048883
    Abstract: A game kit for and a method of playing an electric game. The game kit for the electric game includes a board, a power source, at least one electrically activated component and electrically conductive game pieces. The electrically conductive game pieces are used to electrically connect an electrically activated component to the power source.
    Type: Grant
    Filed: January 18, 2024
    Date of Patent: July 30, 2024
    Assignee: Elenco Electronics, LLC
    Inventors: Gerald Joseph Cecchin, Marc Christoph Lehner, Tim Conlin, Matthew Brian Fuesting, Jr.
  • Patent number: 11983995
    Abstract: Electronic gaming machines and systems are disclosed that provide for a symbol-based main game that features an array of symbol positions that may, if an array growth condition is met, increase in size. Determining whether the array growth condition is met may involve determining how many array growth symbols are shown in association with a game play. A further determination may be made as to whether a feature game trigger condition is met and, if so, a feature game may be presented that utilizes the same array of symbol positions that were present in the main game when the feature game was triggered. Additional array growth may occur in the feature game if the array growth condition is met again.
    Type: Grant
    Filed: May 8, 2023
    Date of Patent: May 14, 2024
    Assignee: Aristocrat Technologies, Inc.
    Inventors: Hanna Sanborn, Jennifer Mizzi, Jeffrey Uss, Rogelio Decasa, Jr., Nathan Warms, Zachary Smith, Erick Ching
  • Patent number: 11954963
    Abstract: An electronic gaming machine (EGM) may include one or more movable displays. One or more movable displays may be used to present a base game when in a first configuration. In response to a trigger event, the movable display(s) may reveal a game feature presentation device, such as a stationary display or a set of mechanical reels, which was hidden when the one or more movable displays were in the first configuration. The underlying game feature presentation device may be used to present a bonus feature and/or to present a different aspect of the base game. Alternatively, the movable display(s) may be hidden (e.g., inside the EGM) when in a first configuration, during which time a fixed display portion may be presenting a base game. The movable display(s) may present a bonus feature and/or a different aspect of the base game when in the second configuration.
    Type: Grant
    Filed: April 7, 2023
    Date of Patent: April 9, 2024
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Eric P. Winston, Timothy William Seckel
  • Patent number: 11915555
    Abstract: A first lottery section performs a first lottery for specifying at least one presentation element among a plurality of presentation elements respectively associated with a plurality of content groups. A presentation section presents the presentation element specified by the first lottery, to a user. A second lottery section performs, in accordance with a user's instruction, a second lottery for specifying at least one content from the content group associated with the presentation element presented by the presentation section. A providing section provides the content drawn by the second lottery, to the user.
    Type: Grant
    Filed: October 26, 2021
    Date of Patent: February 27, 2024
    Assignees: NINTENDO CO., LTD., DeNA Co., Ltd.
    Inventors: Kazuyoshi Sensui, Masaki Yasuhara, Ai Takeuchi
  • Patent number: 11861980
    Abstract: A game terminal allows a player to participate in the linked transaction including a linked deal within an initial deal via their client account interacting with a management system. The management system manages the execution of the linked transaction including execution of the initial deal, execution of the linked deal, and movement and monitoring of capital during execution of the linked transaction. Initial deal tickets are electronically allocated to player accounts by the management system. The linked deal may be a secondary deal that is lightly linked to the initial deal. In particular, the initial deal may include an access ticket to the linked deal, and the access ticket allows the management system to grant the player a play in the linked deal. Both the initial deal and the linked deal can have prizes, and the management system may resolve those prizes, as necessary.
    Type: Grant
    Filed: February 25, 2021
    Date of Patent: January 2, 2024
    Assignee: Powerhouse Gaming, Inc.
    Inventors: Mark Provan Newton, John Lance Wohlfarth, Travis Alan Meyer, Nathan Andrew Freels
  • Patent number: 11847929
    Abstract: An original system and method for solving the card game known as Texas Hold'em Poker is disclosed. Mathematical calculations as well as game theory tactics are utilized to determine the optimal strategy for any possible situation that could potentially arise in Texas Hold'em Poker, as well as other variations of poker where the methodology also applies. One embodiment of the invention involves a fully automated electronic poker simulator that would allow the user to play a complete and genuine game of electronic poker against any number of computerized or live opponents, while simultaneously utilizing features of the poker simulator to learn how to play consistently optimal poker. Another embodiment would be to utilize the unique and specific methodology described herein to develop an artificially intelligent poker algorithm that can independently play consistently optimal poker in any possible scenario.
    Type: Grant
    Filed: April 13, 2022
    Date of Patent: December 19, 2023
    Inventor: Kiarash Hamadani
  • Patent number: 11823530
    Abstract: A game terminal allows a player to participate in the linked transaction including a linked deal within an initial deal via their client account interacting with a management system. The management system manages the execution of the linked transaction including execution of the initial deal, execution of the linked deal, and movement and monitoring of capital during execution of the linked transaction. Initial deal tickets are electronically allocated to player accounts by the management system. The linked deal may be a secondary deal that is lightly linked to the initial deal. In particular, the initial deal may include an access ticket to the linked deal, and the access ticket allows the management system to grant the player a play in the linked deal. Both the initial deal and the linked deal can have prizes, and the management system may resolve those prizes, as necessary.
    Type: Grant
    Filed: October 25, 2021
    Date of Patent: November 21, 2023
    Assignee: Powerhouse Gaming, Inc.
    Inventors: Nathan Andrew Freels, Travis Alan Meyer, Mark Provan Newton, John Lance Wohlfarth
  • Patent number: 11816960
    Abstract: Nested frenzy modes for games of chance are disclosed. When a first frenzy mode is activated, opportunities are provided to obtain first frenzy item symbols as part of game outcomes. Each first frenzy item symbol that is obtained in an outcome may cause a number of obtained frenzy items of a featured set of frenzy items to be incremented by a first value. When all frenzy items in the featured set of frenzy items are obtained, a featured set prize is awarded and a new set of frenzy items presented. Additionally, there are opportunities within the first frenzy mode to trigger a second frenzy mode in which second frenzy item symbols are potentially obtainable. Should a second frenzy item symbol be obtained, then the number of obtained frenzy items of the featured set of frenzy items may be incremented by a second value that is greater than the first value.
    Type: Grant
    Filed: September 30, 2021
    Date of Patent: November 14, 2023
    Assignee: Aristocrat Technologies, Inc.
    Inventors: Rogelio Decasa, Jr., Hanna Sanborn, Jeffrey Uss, Jennifer Mizzi, Erick Ching, Nathan Warms, Zachary Smith
  • Patent number: 11790732
    Abstract: A gaming machine and method, in which a multiple option trigger condition present in a game instance outcome results in a further determination of possible awarding of one or more prizes from multiple hierarchical tiers of prizes. Determinations as to awarding prizes from one or more of the hierarchical tiers can result automatically from the multiple option trigger condition; and different multiple option trigger conditions can be present in the outcome which can result in different methods of determining what prizes, if any, will be awarded from the multiple hierarchical tiers of prizes.
    Type: Grant
    Filed: June 16, 2021
    Date of Patent: October 17, 2023
    Assignee: Aristocrat Technologies, Inc.
    Inventors: Daniel Marks, Hua Xu
  • Patent number: 11769369
    Abstract: A computer-implemented method including providing a wager-based electronic gaming device (EGD), the EGD having at least one processor, memory, a display, an input interface, the method including: establishing an account balance using the received money; displaying a game environment of a wager-based game comprising a plurality of stages; enabling, for the gaming session, game play and wagers in a current stage of the plurality of stages of the wager-based game; determining game play such that when the game play is less quick than the predetermined pace, changing at least one of a Return-To-Player (RTP) of the wager-based game and a bonus for the current stage; and when the game play is quicker than the predetermined pace, maintaining unchanged or increasing at least one of the Return-To-Player (RTP) of the wager-based game and the bonus for the current stage.
    Type: Grant
    Filed: May 5, 2022
    Date of Patent: September 26, 2023
    Assignee: AKKADIAN ENTERPRISES
    Inventors: Michael M. Oberberger, Michael M. Low
  • Patent number: 11763633
    Abstract: A jackpot race component for a gaming system provided by an operator and played by a plurality of players includes a first timer for timing a time interval, the time interval having a start and an end time each being configured in response to an input by the operator. The first timer setting the start and latest end times of a race phase. A second timer initiates, in response to an input an accumulation phase during which a jackpot prize pot is accumulated. The accumulation phase starts at the same time as or after the beginning of the race phase. A random timer starts timing at or after the first timer at the start of the race phase and randomly triggers an end to the race phase and the accumulation phase before the latest end time set by the first timer. A pay-out phase occurs in response to the end of the race phase.
    Type: Grant
    Filed: January 30, 2020
    Date of Patent: September 19, 2023
    Assignee: Habanero Systems B.V.
    Inventors: Christiaan Krige Visser, Nickolas Ioannoy, Anton Carl Swart
  • Patent number: 11717735
    Abstract: A practice target that includes: a front face; a rear face; a side face with a plurality of pockets, including first and second sets of pockets into which are disposed first and second sets of magnets. The first and second sets of magnets are identical in shape but are oriented opposite each other so that when the practice targets are stacked they have mutual attraction instead of being repelled by like magnets. The magnets include notches/cutouts/protrusions/etc. that match with similar structures in the pockets to hold them in place in the pockets. There are off-center pin holes through the magnets that make sure that they are oriented correctly during injection molding. There are netting grooves between the plurality of pockets and a tether aperture with a tether for attaching to a net.
    Type: Grant
    Filed: March 4, 2019
    Date of Patent: August 8, 2023
    Assignee: TOP SHELF TARGETS, LLC
    Inventors: Adam Stephen Wegener, David J. Maley, Robert Herbst
  • Patent number: 11682260
    Abstract: A new type of RFID tag is provided. A gaming chip that incorporates a sticker-type RFID tag comprises: an enclosing member having a predetermined shape for enclosing the RFID tag; a body member that is injection-molded to encapsulate the enclosing member with the RFID tag; and a gaming chip for amusement. The enclosing member consists of a first part and a second part, and at least the first part or the second part has a flat surface to which a sticker-type RFID tag can adhere, and the first part and the second part are combined to form an enclosing member, in which the sticker-type RFID tag is covered by the first part and the second part.
    Type: Grant
    Filed: April 19, 2021
    Date of Patent: June 20, 2023
    Assignee: ANGEL GROUP CO., LTD.
    Inventor: Yasushi Shigeta
  • Patent number: 11532210
    Abstract: A gaming machine having three displays of (1) five mechanical reels, (2) five video reels and (3) a single multi-slice wheel. Gaming interaction between the three displays provides a base game on the mechanical reels from which (1) a first spinning-reel-type bonus game is triggered and (2) a second wheel-type bonus game is triggered.
    Type: Grant
    Filed: December 2, 2020
    Date of Patent: December 20, 2022
    Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
    Inventors: Eric Satterlie, Christmas Uberuaga
  • Patent number: 11509775
    Abstract: A system and method in various embodiments implements a virtual spectrum band stacking technique facilitating spectrum sharing by converting and combining spectrum bands consisting of several different RF channels, common air interfaces, and radio channel protocols in the radio frequency channel domain to form IP Virtual Radio Channels (IP-VRCs) in the packet data domain. This virtual spectrum stacking technique combines the transmissions of contiguous and non-contiguous RF channels with differing physical layers into IP-VRCs. This technique enables simultaneous parallel high-speed wireless transmission; virtual radio channel hopping for enhanced security; and customized security schemes for different IP-VRC Groups. The deployment of the combination of IP-VRC Groups; Universal “Small Cell” Base Stations; and Universal Wireless End-Point Devices allows the aggregation of all available spectrum bands for use within a building environment.
    Type: Grant
    Filed: February 2, 2021
    Date of Patent: November 22, 2022
    Assignee: INCNETWORKS, INC.
    Inventors: Jesse E. Russell, Robert R. Miller, II
  • Patent number: 11351443
    Abstract: An electromagnetic game board includes a configurable grid of electromagnets under a game board to move game pieces on the board. Alternative to electromagnets is acoustic levitation through soundwave. In an oscillating electric field (four sides), a magnet can create excite ultrasound that quickly contract and rebound its original shape to push out pulses of air.
    Type: Grant
    Filed: July 30, 2020
    Date of Patent: June 7, 2022
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Charles McCoy, True Xiong
  • Patent number: 11341803
    Abstract: A gaming system is disclosed which comprises a plurality of reels, each reel comprising a plurality of symbols from a set of symbols, a symbol selector arranged to select a plurality of symbols from each reel for display, a reel selector arranged to select at least one reel, a function allocator arranged to allocate a function to at least one selected reel such that each displayed symbol on said at least one selected reel acquires the function, and a game outcome generator arranged to determine a game outcome based on the displayed symbols and on the function allocated to said at least one selected reel. A corresponding method of gaming is also disclosed.
    Type: Grant
    Filed: December 6, 2019
    Date of Patent: May 24, 2022
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Colin Fong, Steven Johnson
  • Patent number: 11341815
    Abstract: A computer-implemented method may comprise providing a wager-based electronic gaming device (EGD) comprising at least one processor, memory, a display, an input interface and a money acceptor. The EGD may be configured to accept money from a player via the money acceptor and establish an account balance using the received money; display a game environment configured to enable the player to participate, via the input interface, in a gaming session of a wager-based game comprising a plurality of stages, and enable, for the gaming session, game play and wagers in a current stage of the plurality of stages of the wager-based game. It may then be determined that game play in the current stage has reached a current stage complete state in which all requirements necessary for transitioning game play from the current stage to a next or other stage of the plurality of stages have been met.
    Type: Grant
    Filed: September 29, 2020
    Date of Patent: May 24, 2022
    Assignee: AKKADIAN ENTERPRISES
    Inventors: Michael M Oberberger, Michael M Low
  • Patent number: 11288925
    Abstract: A gaming system, apparatus, and method are disclosed providing improvements to feature games played on slot machines or other gaming machines. A bonus symbol feature game selection is provided that determines multiple feature games to be made available for the player by a player selection. The games made available are determined at least in part based on the base game result. A wheel enhancement feature game is provided in which a wheel is modified with various types of persistent modifications selected by player picks. The enhancements accumulate until a wheel spin is achieved, building excitement with the player. Chances of achieving a wheel spin may also be altered by the persistent modifications.
    Type: Grant
    Filed: January 9, 2020
    Date of Patent: March 29, 2022
    Assignee: Everi Games, Inc.
    Inventors: Juan Mariscal, Michael Khoury, Cydny Audia
  • Patent number: 11263861
    Abstract: Embodiments of the present invention set forth systems, apparatuses and methods for implementing bonus features using subsymbols during game play. Accordingly, a gaming device can be configured to randomly overlay or otherwise associate zero, one, or more subsymbols on game symbols used in a game of chance. When subsymbols appear on game symbols that are randomly determined to be part of the game outcome, a bonus feature is triggered that may be used to modify awards provided from the game outcome. The presence of the subsymbols themselves may act as a trigger for a secondary bonus feature or event, or the subsymbols themselves may show random indicia within the subsymbol that provides a bonus modifier or other award.
    Type: Grant
    Filed: August 10, 2020
    Date of Patent: March 1, 2022
    Inventors: Bradley Berman, Jacob Lamb, Anthony Rath
  • Patent number: 11232677
    Abstract: A gaming system comprises an acceptor for receiving a wager, a payout mechanism, a credit meter, at least one input device for receiving player input, a display and a processor. Two or more independently rotatable wheels are concentrically arranged with increasing diameters. Each wheel includes a set of unique symbols on its outer circumference. A first of the two or more wheels comprises a first number of positions on its outer circumference for selecting a first subset of the set of unique symbols when the first wheel has stopped. A second of the two or more wheels comprises a second number of positions on its outer circumference for selecting a second subset of the set of unique symbols when the second wheel has stopped. The symbols of the second subset of unique symbols also contained in the first subset of unique symbols are qualified for an award.
    Type: Grant
    Filed: January 31, 2020
    Date of Patent: January 25, 2022
    Assignee: Novomatic AG
    Inventors: Juergen Burgstaller, Miha Stegel, Matjaz Urlep
  • Patent number: 11127258
    Abstract: A lottery gaming system and method providing a lottery game that enables a player to obtain a unique player set of symbols for a lottery ticket for a play of a lottery game. In various embodiments, the lottery gaming system and method enables the player to originally purchase the lottery ticket with a unique player set of symbols for the play of the lottery game. In various other embodiments, the lottery gaming system and method enables the player to change one or more of the symbols of player set of symbols of a lottery ticket for a play of the lottery game that the player previously purchased to obtain a replacement lottery ticket with a different player set of symbols (such as a unique player set of symbols) for that play of the lottery game.
    Type: Grant
    Filed: August 9, 2019
    Date of Patent: September 21, 2021
    Assignee: IGT GLOBAL SOLUTIONS CORPORATION
    Inventors: Dwayne Nelson, Patrick Danielson, Cameron Filipour
  • Patent number: 11049362
    Abstract: A detection system of the present disclosure stores positions and the amount of game tokens that a game participant places on a game table based on a measurement result by a bet chip measuring device in the same persons for each game participant or player positions of the game table. A management control device compares an actual winning rate and a total return amount with figures obtained by a probability statistic calculation at the time of an end of the number of games to determine whether there is a significant difference therebetween and specifies any one of the game participant or the player position, the game table, or a room having the game table where the significant difference is occurring.
    Type: Grant
    Filed: September 18, 2018
    Date of Patent: June 29, 2021
    Assignee: ANGEL PLAYING CARDS CO., LTD.
    Inventor: Yasushi Shigeta
  • Patent number: 11037402
    Abstract: Embodiments of the present invention set forth systems, apparatuses and methods for enhancing gaming experiences using a game wheel. Accordingly, a gaming device can be configured to operate a gaming wheel having a plurality of sections. Each of the sections of the wheel includes a symbol mark and is associated with a section classification. Random selections of game wheel sections are made where selected sections associated with a first classification provide an award associated with the corresponding symbol mark and places a termination indicator in the selected section. Selected sections associated with a second classification clear one or more of the existing termination indicators, if any. Selections continue until a section associated with a termination indicator is selected.
    Type: Grant
    Filed: November 5, 2018
    Date of Patent: June 15, 2021
    Inventor: Bradley Berman
  • Patent number: 11004308
    Abstract: The present invention relates to a gaming system and to a method of gaming. A game is played by displaying a representation of selection of a plurality of symbols from a set of symbols. The game enables selection of at least one additional symbol in addition to those originally selected, to increase the number of symbol combinations available for assessing a game outcome. In an example, the additional symbol is displayed as being mounted on a substrate which is “flipped” to reveal the additional symbol. Another face of this substrate mounts the originally selected symbol. A plurality of additional symbols may be available for selection.
    Type: Grant
    Filed: June 13, 2019
    Date of Patent: May 11, 2021
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventor: Antoon Christiaan Visser
  • Patent number: 10991206
    Abstract: A computer-implemented method of operating a regulated gaming machine may comprise enabling the player to play a wager-based game having a plurality of stages. Game play and wagers may then be enabled in a first stage of the plurality of stages of a game. A determination may be made that game play in the first stage has reached a first stage complete state in which all requirements necessary for transitioning game play from the first stage to a second stage have been completed. The player may be provided with an opportunity to win one of a plurality of prizes, a highest one of which being a first top prize. The player may then be awarded a random one of the plurality of first prizes. Game play and wagers may then be enabled in a second, later stage of the plurality of stages of the game.
    Type: Grant
    Filed: July 9, 2019
    Date of Patent: April 27, 2021
    Assignee: SYNERGY BLUE LLC
    Inventors: Michael M Oberberger, Michael Low
  • Patent number: 10991202
    Abstract: A computer-implemented method may comprise providing a wager-based electronic gaming device (EGD) comprising at least one processor, memory, a display, an input interface and a money acceptor. The EGD may be configured to accept money from a player via the money acceptor and establish an account balance using the received money; display a game environment configured to enable the player to participate, via the input interface, in a gaming session of a wager-based game comprising a plurality of stages, and enable, for the gaming session, game play and wagers in a current stage of the plurality of stages of the wager-based game. It may then be determined that game play in the current stage has reached a current stage complete state in which all requirements necessary for transitioning game play from the current stage to a next or other stage of the plurality of stages have been met.
    Type: Grant
    Filed: August 15, 2019
    Date of Patent: April 27, 2021
    Assignee: SYNERGY BLUE LLC
    Inventors: Michael M Oberberger, Michael Low
  • Patent number: 10977892
    Abstract: A gaming machine operable under control of a processor includes a processor for controlling the gaming machine, an interface in electronic communication with the processor and at least one set of primary reels displayed at the interface, the set of primary reels having a plurality of symbols. The gaming machine also includes at least one set of secondary reels displayed on the interface. The secondary reel has a plurality of symbols and an intersecting region. The intersecting region intersects a portion of the at least one set of primary reels. Preferably the gaming machine has four sets of primary reels having corners and a single set of secondary reels that overlaps at least one corner of each of the sets of primary reels. The sets of reels can include physical, electronic or otherwise simulated sets of reels.
    Type: Grant
    Filed: August 29, 2019
    Date of Patent: April 13, 2021
    Assignee: Novomatic AG
    Inventors: Martin Gugler, Oliver Bartosik
  • Patent number: 10963270
    Abstract: In some examples, a method includes receiving, by a supervisor component executing at a computing device, a request to execute an application, determining a current user of the computing device, and determining a reset state of the application. The method may also include generating, based on the current user of the computing device, the reset state, and an application identifier for the application, a unique identifier that does not include personally identifiable information for the current user, sending, to an application service provider, the unique identifier and one or more requests for information, and, responsive to sending the one or more request for information, receiving, from the application service provider, state information associated with the current user and for the application.
    Type: Grant
    Filed: August 14, 2019
    Date of Patent: March 30, 2021
    Assignee: Google LLC
    Inventors: Ficus Kirkpatrick, Subramaniam Ganapathy
  • Patent number: 10922925
    Abstract: A gaming machine has a display and a game controller arranged to control images displayed on the display. The game controller is arranged to play a spinning reel game wherein one or more random events are caused to be displayed on the display and, if a predefined winning event occurs, the machine awards a prize. When at least one special symbol appears on the display, the special symbol is held in a superimposed representation in that position for at least one further game while at least that reel carrying the special symbol is re-spun for the at least one further game.
    Type: Grant
    Filed: June 19, 2019
    Date of Patent: February 16, 2021
    Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
    Inventors: Nicholas Luke Bennett, Natalie Bryant
  • Patent number: 10909813
    Abstract: A system and method are provided for implementing a uniquely automated, and otherwise gamified, version of a Squares Game, enhanced with additional reactive gaming schemes and with an opportunity for expansion to an active wagering scenario. The disclosed schemes incorporate technology for hosting on, or interacting/reacting with, potential participants' mobile and personal communicating and computing devices. The disclosed systems and methods uniquely adapt the gamified Squares Game to implement hybrid schemes employed by one or more of the myriad “fantasy sports” leagues that have become attractive to mass audiences. The disclosed schemes provide event-long score tabulation as a mechanism by which to allocate awards. The disclosed schemes provide for branding to certain sponsors of a Super Squares event, league, or season, in a manner that the a sponsoring entity's retail and/or website properties may be linked to the automated game in order to facilitate increased traffic, sales and/or exposure.
    Type: Grant
    Filed: May 20, 2019
    Date of Patent: February 2, 2021
    Inventor: Frank S. Maggio
  • Patent number: 10867473
    Abstract: An online gaming system provides a double wager with various compensation payouts for a player's win in a primary game. The double wager is selectively offered to the player based on eligibility requirements related to a marketing segment associated with the player. The double wager is a fair (or better than fair) bet for the player, but in cases where the player loses the double wager, a compensation payout is offered. The particular compensation payout offered, and the parameters of the compensation payout, are determined based on a number of factors, again based on the player's segment as well as a random selection mechanism.
    Type: Grant
    Filed: October 27, 2016
    Date of Patent: December 15, 2020
    Assignee: Playtika Ltd.
    Inventor: Erez Greenberg Castro
  • Patent number: 10867479
    Abstract: An electronic gaming machine includes a display, a credit input mechanism, and a processor programmed to perform operations comprising: (i) determining, during a wagering game initiated in response to receiving a credit wager, that a replay trigger condition is satisfied, the wagering game including a plurality of reels; (ii) initiating, in response to the replay trigger condition, a replay bonus game; (iii) determining a number of replays for use in the replay bonus game; (iv) generating a set of symbols for the plurality of reels for each of the number of replays including an award amount associated with the set of symbols; (v) serially displaying, on the display each of the sets of symbols for each of the number of replays; and (vi) awarding a total award amount including the sum of each award amount for each of the sets of symbols.
    Type: Grant
    Filed: August 10, 2018
    Date of Patent: December 15, 2020
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Jayme Dale Sevigny, David Robert Marsh
  • Patent number: 10854045
    Abstract: Methods and systems for electronic interaction comprising a display for presenting a grid of identifying objects, an input for receiving a player selection of an identifying object, a random generator for randomly selecting a winning identifying object, and a point tally system for awarding points to the player according to the rules comprising a first point value if the player selected identifying object exactly matches the winning identifying object, a second point value if the player selected identifying object is in a geometric relationship with the winning identifying object, and a third, negative, point value if the player is not awarded the first point value or the second point value.
    Type: Grant
    Filed: November 23, 2016
    Date of Patent: December 1, 2020
    Assignee: Milestone Entertainment, LLC
    Inventors: Randall M. Katz, Gary Dawson
  • Patent number: 10846979
    Abstract: A method of gaming comprising: generating a game outcome by selecting a plurality of symbols, and displaying the selected symbols on a display at respective ones of a plurality of display positions arranged in a three-dimensional array; and determining whether the game outcome includes one or more winning outcomes. The method may include expanding the size of the three-dimensional array in response to occurrence of at least one trigger condition. The method may also include migrating symbols from one position to another within the three-dimensional array prior to determining whether the game outcome includes any winning outcomes.
    Type: Grant
    Filed: September 3, 2019
    Date of Patent: November 24, 2020
    Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
    Inventors: Linn Anthony McKay, Jay Stone
  • Patent number: 10843082
    Abstract: Methods and systems for combining a computer-implemented word game with a computer-implemented non-word based game. One of the methods includes receiving, at a processor for controlling a game, a first input from a user of the game, the game including both a non-word based game and a skill-based word game, the first input received in response to a display of the non-word based game; providing at least one letter to the user in response to the first input received from the user; and receiving a second input from the user related to playing at least one letter in the word game.
    Type: Grant
    Filed: May 25, 2017
    Date of Patent: November 24, 2020
    Assignee: Playtika Ltd.
    Inventor: Lior Kenan
  • Patent number: 10832515
    Abstract: A method, apparatus, and computer readable storage to implement a slot machine (or other game) with a reveal list feature. When the player wants to view the reveal list (e.g., by pressing a button), the next X (e.g., 100) outcomes on the slot machine will be revealed. Thus, as the player plays these next 100 games, the outcomes will be exactly as listed in the reveal screen. Thus, the player will know what the next 100 games will result in. In an embodiment, the outcomes in the reveal list will be applied to a skill meter which can decrease (or in some embodiments also potentially increase) the outcome depending on mechanical skill of the player.
    Type: Grant
    Filed: November 11, 2015
    Date of Patent: November 10, 2020
    Assignee: Pure Skill Games Limited
    Inventor: Fernando DiCarlo
  • Patent number: 10825285
    Abstract: Various embodiments of the present disclosure are directed to a gaming system and method providing a slot game including a symbol generator modification event. In various embodiments, the gaming system is configured to provide a slot game, each play of which employs a subset of a plurality of symbol generators. If a symbol generator modification event occurs in association with a first play that employs a first subset of the symbol generators, the gaming system removes one of the symbol generators from the first subset and adds another one of the plurality of symbol generators to the first subset to form a second subset, and employs the second subset for a second play. The gaming system removes and adds the symbol generators to form the second subset such that the average expected payback percentage of the second play is greater than the average expected payback percentage of the first play.
    Type: Grant
    Filed: December 30, 2016
    Date of Patent: November 3, 2020
    Assignee: IGT
    Inventors: Scott A. Caputo, Leandro Basallo, Jon M. Leupp
  • Patent number: 10818128
    Abstract: After determining that a player has won a base game, an electronic gaming machine may award one or more free instances of a game as a bonus game or a round of bonus games. If the EGM determines that a player has won a bonus game, the EGM may present a bonus wheel. The bonus wheel may be partitioned into segments, one of which corresponds to a top-level progressive award. Other segments may correspond to multipliers of an amount won in the bonus game. A player may have a chance to win the top-level progressive award during each spin of the bonus wheel, even if the player has already won the top-level progressive award during a prior spin of the bonus wheel during the same round of bonus games. The bonus wheel may be a “weighted” wheel.
    Type: Grant
    Filed: June 20, 2018
    Date of Patent: October 27, 2020
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Ryan Hawkins, Stephanie Johns, Yanis Tsombanidis, Robert Honeycutt
  • Patent number: 10780355
    Abstract: A method of automatically providing a hint to a first user about how a second user is likely to interact with them within a videogame includes: obtaining first indicators of behaviour for the second user recorded during at least a first previous interaction with the first user or an approximate representation of the first user, obtaining second indicators of behaviour for a corpus of a plurality of players having had at least a first successful previous interaction with the first user or an approximate representation of the first user, comparing the first and second indicators of behaviour to obtain comparison information about how the second user compares to the corpus of successful players, and providing a hint to the first user about the second user, based upon the comparison information.
    Type: Grant
    Filed: January 5, 2018
    Date of Patent: September 22, 2020
    Assignee: SONY INTERACTIVE ENTERTAINMENT INC.
    Inventors: Pritpal Singh Panesar, Mohammed Mansoor Nusrat, Nicholas Anthony Edward Ryan, Hugh Alexander Dinsdale Spencer
  • Patent number: 10769891
    Abstract: Systems, apparatuses and methods for enhancing gaming awards in gaming activities. At least one payout modifier is awarded, and its use is deferred. During the deferment period, the payout modifier is allowed to increase to create an increased payout modifier. An end of the deferral period is randomly determined, and the increased payout modifier is awarded for use in the gaming activity. Embodiments further provide the player an option to keep the originally awarded payout modifier, or to surrender it to allow it to be deferred with potential growth.
    Type: Grant
    Filed: October 31, 2017
    Date of Patent: September 8, 2020
    Inventors: Bradley Berman, Jacob Lamb
  • Patent number: 10733836
    Abstract: An application credit earning interleaved wagering system is disclosed, including an interactive controller configured to: communicate application telemetry; receive wager outcome display instructions; display a wager outcome; receive and display eligible awards; communicate an AC award request comprising an AC award from the eligible awards; and receive AC award instructions comprising the AC award; a wager controller constructed to: receive wager request; communicate wager outcome; and the application controller operatively connecting the interactive controller and the wager controller, the application controller also operatively connected to a patron management server and an AC management device, and constructed to: receive the application telemetry; determine whether to trigger a wager request; communicate the wager request; receive the wager outcome; communicate wager outcome display instructions; communicate the application telemetry; receive an AC value amount; communicate the AC value display instruct
    Type: Grant
    Filed: March 13, 2018
    Date of Patent: August 4, 2020
    Assignee: Gamblit Gaming, LLC
    Inventors: Miles Arnone, Eric Meyerhofer, Frank Cire
  • Patent number: 10713896
    Abstract: Systems, apparatuses and methods for providing options in gaming activities to take an offered award or to surrender it to play for more favorable awards. In one embodiment, a number of available awards are presented and at least one is selected for or by the player. The player can choose to keep the current award, or to surrender it to obtain a chance to obtain a different award. If the player surrenders the current award, the player is provided with selectable award advancement alternatives from which to select, including an option to obtain a new award positioned relative to the surrendered one of the available awards and an option requiring that the surrendered one of the available awards be retained. In response to the player selecting the option to obtain a new award positioned relative to the surrendered one of the available awards, the new award is identified.
    Type: Grant
    Filed: November 1, 2017
    Date of Patent: July 14, 2020
    Inventors: Bradley Berman, Jacob Lamb
  • Patent number: 10699515
    Abstract: A wagering game of change comprising: an input establishing a credit balance, the credit balance being increasable and decreasable based on at least wagering activity; a memory device having computer-executable instructions stored thereon; and a processor, which upon executing the computer-executable instructions, is configured to: accept a wager, the wager amount decreasing the credit balance; use a random number generator to select and display a portion of each of a plurality of reels on a display, the plurality of reels comprising symbols thereon including one or more number symbols and at least one activator symbol; determine if the activator symbol is displayed; in response to the activator symbol being displayed, issue the sum of the number symbols displayed on the display as a monetary payout without regard to the alignment of the symbols on the reels and without regard to a paytable; and increment the credit balance by the issued sum.
    Type: Grant
    Filed: August 11, 2016
    Date of Patent: June 30, 2020
    Inventors: Anthony M. Singer, Howard Marks, Daniel Marks
  • Patent number: 10699516
    Abstract: A wagering game of chance comprising: an input establishing a credit balance, the credit balance being increasable and decreasable based at least on wagering activity; a memory device having computer-executable instructions stored thereon; and a processor, which upon executing the computer-executable instructions, is configured to: accept a wager, the wager amount decreasing the credit balance; use a random number generator to select and display a portion of each of a plurality of reels on a display, the plurality of reels comprising symbols thereon including one or more number symbols; determine if a game termination condition has occurred; in response to the game termination condition, issue the sum of all numbers displayed on the display as a monetary payout without regard to the alignment of the symbols on the reels and without regard to a pay table; and increment the credit balance by the issued sum.
    Type: Grant
    Filed: October 5, 2016
    Date of Patent: June 30, 2020
    Inventors: Anthony M. Singer, Howard Marks, Daniel Marks
  • Patent number: 10692328
    Abstract: Embodiments of the present invention set forth systems, apparatuses and methods for implementing a selection mechanic for bonuses or features available on the gaming device. Accordingly, a gaming device can be configured to have a set of mechanical reels for play of a primary game, and a video display configured to show virtual reels in a video slot presentation. When a bonus, such as a free spins or free games bonus, is triggered, the gaming device may provide the player an option to play the bonus on either the mechanical game reels or the video game reels. Each option may have different characteristics, which may be communicated to the player to aid in their selection of the display to implement the bonus event.
    Type: Grant
    Filed: November 8, 2017
    Date of Patent: June 23, 2020
    Inventor: Bradley Berman
  • Patent number: 10688383
    Abstract: An improved system, apparatus and method for flipping gaming objects, such as dice, in a random, reliable manner. An object flipping platform can be contained within a container associated with an electronic gaming machine. The container can be at least partially transparent so that users (e.g., game players) are able to view the objects flipping. The object flipping platform can be used to flip objects (e.g., dice) from one side to an opposite side, and vice versa.
    Type: Grant
    Filed: October 22, 2018
    Date of Patent: June 23, 2020
    Assignee: Fresh Idea Global Limited
    Inventor: Jay Chun
  • Patent number: 10535218
    Abstract: A gaming machine operable under control of a processor includes a processor for controlling the gaming machine, an interface in electronic communication with the processor and at least one set of primary reels displayed at the interface, the set of primary reels having a plurality of symbols. The gaming machine also includes at least one set of secondary reels displayed on the interface. The secondary reel has a plurality of symbols and an intersecting region. The intersecting region intersects a portion of the at least one set of primary reels. Preferably the gaming machine has four sets of primary reels having corners and a single set of secondary reels that overlaps at least one corner of each of the sets of primary reels. The sets of reels can include physical, electronic or otherwise simulated sets of reels.
    Type: Grant
    Filed: September 20, 2013
    Date of Patent: January 14, 2020
    Assignee: NOVOMATIC AG
    Inventors: Martin Gugler, Oliver Bartosik
  • Patent number: 10529182
    Abstract: Systems, apparatuses and methods for overriding gaming results, to provide particular gaming awards or payouts more often than the natural odds of such particular gaming awards/payouts may otherwise statistically allow. A particular gaming event has a natural probability of occurring during game play, and a separate random event may be established to cause the particular gaming event outcome to occur more frequently than the particular gaming event would occur naturally. If the separate random event occurs, the particular gaming event is forced to occur even though it may not have otherwise occurred.
    Type: Grant
    Filed: July 10, 2018
    Date of Patent: January 7, 2020
    Inventor: Jacob Lamb