All Video Game Accessories Patents (Class 273/148B)
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Patent number: 5805141Abstract: A joystick direction control means mainly including a variable resistance, a mounting seat assembled onto a resistance adjusting rod of the variable resistance and being fixed thereto by lugs projecting from the variable resistance and engaging with four comers of the mounting seat, and a mounting board assembled to the mounting seat by extending a central shaft of the mounting seat and two retaining wings at two sides of the central shaft through a receiving hole on the mounting board and turning the mounting board about the central shaft by 90 degrees, so that the whole joystick direction control means can be quickly assembled with the mounting board properly tightened to the mounting seat.Type: GrantFiled: May 29, 1997Date of Patent: September 8, 1998Assignee: Anko Electronic Co., Ltd.Inventor: Fan-yi Hsu
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Patent number: 5796354Abstract: Disclosed is a hand attachment for providing command signals to control movement of at least one object responsive to hand movement. The hand attachment includes a glove base assembly having an upper surface including a palm surface and a finger surface. The finger surface has a plurality of finger pads, each depressible by a finger of a user wearing the hand attachment to cause a specific movement of the object. A glove is attached to the glove base assembly such that at least a portion of the glove overlays the palm surface. At least one sensing device detects directional movement of a user's hand relative to the user's arm. Electronics within the glove base assembly convert the detected directional movement to command signals for controlling the movement of the object in directions corresponding to the movement.Type: GrantFiled: February 7, 1997Date of Patent: August 18, 1998Assignee: Reality Quest Corp.Inventors: Michael C. Cartabiano, Kenneth J. Curran, David J. Dick, Douglas R. Gibbs, Morgan H. Kirby, Richard L. May, William J. A. Storer, Adam N. Ullman
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Patent number: 5785317Abstract: The invention relates to an operation apparatus for a game machine called controller or the like, and more particularly to a novel operation apparatus for a game machine which is improved in operability and operation feeling. A housing includes a pair of leftwardly and rightwardly separate portions of a left casing and a right casing. A cross-shaped key top and a left side manually operable key are disposed on a face of the left casing while a key switch or switches and a right side manually operable key are disposed on a face of the right casing. The right casing is fitted for rotation in a relay ring secured to the left casing, and a connection ring is fixed in the inside of the right casing and is held in meshing engagement with a rotary shaft of a rotary volume. The rotary volume is operated when the left casing and the right casing are manually rotated relative to each other.Type: GrantFiled: December 15, 1995Date of Patent: July 28, 1998Assignee: Alps Electric Co., Ltd.Inventor: Shinkichi Sasaki
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Patent number: 5786807Abstract: A convertible peripheral input device comprises a control pad and a multiaxis input device selectably mounted on either side of the control pad so that the multiaxis input device can be positioned for right-hand use or left-hand use according to the user's preference. The multiaxis input device can be rotated from one position to another by use of a hinge mechanism with two points of rotation; one for rotation of the multiaxis input device 180 degrees relative to the hinge mechanism and the second point of rotation allowing the hinge mechanism to rotate 180 degrees relative to the control pad bottom surface. The rotatable hinge mechanism may be used with videogame control pads and joysticks as well as keyboards with mouse controllers.Type: GrantFiled: May 28, 1996Date of Patent: July 28, 1998Assignee: Sega Enterprises, Ltd.Inventors: Johnny D. Couch, Sarah Mason, Ira L. Velinsky, Steven Kevin Guerrera, Gregory Hunter, John Gundlach, Masanori Kudou
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Patent number: 5781180Abstract: A convertible peripheral input device comprises a control pad and a multiaxis input device selectably mounted on the edges of the control pad so that the multiaxis input device can be positioned for right-handed use or left-handed use according to the user's preference. The multiaxis input device can be rotated from one position to another by the use of a hinge mechanism with two points of rotation: one for rotation of the multiaxis input device 180 degrees relative to the hinge mechanism and the second point of rotation allowing the hinge mechanism to be rotated 180 degrees relative to the control pad bottom surface. The rotatable hinge mechanism may be used with videogame control pads and joysticks as well as keyboards with mouse controllers.Type: GrantFiled: November 14, 1996Date of Patent: July 14, 1998Assignee: Sega of America, Inc.Inventors: Johnny D. Couch, Sarah Mason Richmond, Ira L. Velinsky, Steven Kevin Guerrera, Gregory Hunter, John Gundlach, Masanori Kudou
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Patent number: 5769719Abstract: This invention relates to a video game system having a displaying software for displaying a key programming process. The video game system comprises a video display, a game cartridge, a game control unit having a program key and a plurality of control keys, and a game box. The game box comprises a game cartridge slot, a memory unit, a central processing unit, and a storage unit having a system software comprises a displaying software for displaying the key programming process over the video display so that a LCD screen is not needed in the game control unit for such displaying purpose. The input signals generated during the key programming process are saved in the memory unit of the game box so that a memory buffer is not needed in the game control unit for such storage purpose so that the game control unit can further be simplified.Type: GrantFiled: May 26, 1995Date of Patent: June 23, 1998Assignee: United Microelectronics Corp.Inventor: Jerry Hsu
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Patent number: 5766077Abstract: A highly entertaining game apparatus wherein three-dimensional toy bodies and a game machine are combined and characters corresponding to the toy bodies are displayed on a monitor comprises a game main unit 3, a robot toy 5 connected to the game main unit 3, a monitor 9 for displaying a character corresponding to the robot toy 5, a controller 11 for controlling movements of the character displayed on the monitor 9, a principal robot part (body part 21) of the robot toy 5 and a plurality of robot parts (arm parts 23, 25, leg part 27) removably attached to the principal robot part. The principal robot part has non-volatile memory in which self-related data is stored and each of the robot parts has an identification part for identifying itself.Type: GrantFiled: May 22, 1996Date of Patent: June 16, 1998Assignee: Kabushiki Kaisha BandaiInventor: Takeichi Hongo
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Patent number: 5764164Abstract: An ergonomic hand-attachable controller for providing command signals to control movement of at least one object responsive to hand movement. The ergonomic hand-attachable controller includes a base with a top surface configured to support a palm of a user's hand. A plurality of planar finger members may be provided which incorporate at least one finger pad which is operable to control movement of a remote object. At attachment member is provided to secure a hand of a user with the top surface of the controller. Electronics within the ergonomic hand-attachable controller convert movement of a user's hand and fingers to command signals for controlling the movement of a remote object.Type: GrantFiled: February 7, 1997Date of Patent: June 9, 1998Assignee: Reality Quest Corp.Inventors: Michael C. Cartabiano, Kenneth J. Curran, David J. Dick, Douglas R. Gibbs, Morgan H. Kirby, Richard L. May, William J. A. Storer, Adam N. Ullman
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Patent number: 5759100Abstract: A game machine controller according to the present invention is provided with a memory pack equipped with a nonvolatile memory. The memory pack is able to store a plurality of commands designated by a predetermined button operation as command programs. Once the data is stored, it is retained unless it is compulsorily rewritten or deleted. The command program stored in the memory pack is retrieved and executed by a simple operation of the command buttons. The memory pack can be attached and detached freely so that it can conform to each software. As a result, once the command programs are stored, there is no need to renew the command programs every time the game software is replaced.Type: GrantFiled: August 19, 1996Date of Patent: June 2, 1998Assignee: Optec Co., Ltd.Inventor: Yutaka Nakanishi
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Patent number: 5749577Abstract: A control pad with two input ports for establishing a connection with two three-axis input devices permits six-axis game play. The control pad contains a microprocessor which determines whether one or two three-axis input devices are connected and generates an address signal for communication with the game console to inform the console microprocessor on power up the exact nature of the peripheral input devices which are attached. The present invention also includes a thumb-operable rotor assembly which allows single-handed three axis control of computer games.Type: GrantFiled: May 31, 1995Date of Patent: May 12, 1998Assignee: Sega Enterprises, Ltd.Inventors: Johnny D. Couch, James L. Huether
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Patent number: 5738352Abstract: A game machine controller with keys controls the movement of an image subject displayed on a monitor screen in an X- and a Y-axis direction. A first and a second controller section are coupled to each other by a coupling member. Relative displacement information of the first and second controller sections with respect to the coupling member is detected. The movement of the image subject in a Z-axis direction is controlled based on the detected displacement information.Type: GrantFiled: January 9, 1997Date of Patent: April 14, 1998Assignee: Sugiyama Electron Co., Ltd.Inventors: Yuuichi Ohkubo, Takashi Yamaguchi
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Patent number: 5733194Abstract: An arrangement which provides hardware at the game port to provide a direct analog-to-digital conversion of input signals provided by the directional input signals of a joystick without involving the central processing unit in the determination. By determining at the game port the input values, the central processing unit need not have its interrupts disabled, and games may easily function with other application programs in a multi-tasking operating system.Type: GrantFiled: April 14, 1995Date of Patent: March 31, 1998Assignee: Nvidia CorporationInventor: Curtis Priem
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Patent number: 5730655Abstract: An electronic controller is provided for controlling fishing simulation computer games. The controller includes a rod handle, a reel housing attached to the rod handle, and a rod shaft pivotally mounted within the reel housing and extending therefrom. The reel housing contains a motor to operate a gyroscope which is also positioned within the reel housing. A plurality of switches to transmit information to the computer game are provided on the reel housing. A reel crank handle extends from the reel housing and includes a break for applying resistance to the reel handle. A rod shaft pivoting apparatus that includes magnets and that act on metal plates attached to the rod shaft to pivotally move the rod shaft. The controller further includes communication cables that interconnect with a computer for transmitting information between the computer and the controller.Type: GrantFiled: August 2, 1996Date of Patent: March 24, 1998Inventor: Chris Meredith
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Patent number: 5700194Abstract: A programmable joypad circuit for playing PC games includes a panel having a plurality of control buttons, a directional button, a switching button, a mode selecting switch, a four/eight direction mode switch, a setting switch and a control circuit having a microprocessor, a memory, a switching circuit, and a parallel/serial conversion circuit. The microprocessor has a plurality of input and output pins respectively coupled with the control buttons, the directional button, the switching button, and mode selecting switch, and setting switch, a data input pin coupled to the PC, a clock pin coupled to the PC, a set pin coupled to said parallel/serial conversion circuit via the direction mode switch, the setting switch, and a control pin coupled to the switch circuit composed of a first transistor and a second transistor each having a collector and an emitter respectively connected to a corresponding data pin and clock pin of the microprocessor and a base connected to a control pin of the microprocessor.Type: GrantFiled: May 6, 1996Date of Patent: December 23, 1997Inventor: Ming-kun Hsien
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Patent number: 5699059Abstract: A game player is incorporated into a computer keyboard. Circuitry is provided for reading game code from a record-bearing medium. The medium may be a CD, DVD or other optical disk, in which case a CD, DVD or other optical disk drive is provided. The medium may be a game cartridge, in which case a game cartridge socket is provided. The game player may be connected to the computer display through a separate cable in addition to the normal keyboard cable, either directly using a Y-type connector or through a video input port of the computer.Type: GrantFiled: June 28, 1996Date of Patent: December 16, 1997Inventor: Jeffrey H. Hiller
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Patent number: 5667220Abstract: A controller for a video game console includes first and second handheld control units. Each of the handheld control units has a housing with a finger operating surface that is provided with a control button, and a transmitting unit for transmitting signals to the video game console when the control button unit is operated. An interconnecting unit is provided for releasably interconnecting the housings of the control units.Type: GrantFiled: November 13, 1995Date of Patent: September 16, 1997Assignee: Top Game & Company Ltd.Inventor: Chou Cheng
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Patent number: 5664778Abstract: A network service system capable of providing economical services comprises a plurality of host computers connected to a network for providing services through the network and an information processing terminal connected to the network. The information processing terminal identifies a service identifier, provided in a storage medium for network service, for identifying a type of a network service when the storage medium is attached, connects the line to the host computer which corresponds to the identified service identifier and receives the network service from the line-connected host computer.Type: GrantFiled: December 18, 1995Date of Patent: September 9, 1997Assignee: Fujitsu LimitedInventors: Misao Kikuchi, Kunimasa Imasono, Yasushi Kitagawa, Kenji Noma, Tadayuki Tahara, Yoshinori Saito, Hisayoshi Hayasaka, Kiyotaka Yago, Kenji Kawasaki
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Patent number: 5659899Abstract: A slot machine glove is disclosed, which is adapted for use on the hand of a slot machine player. The glove has a front glove portion for covering the palm and the palm side of each digit. The front glove portion is also for extending around the end surface of the tip of each digit, and for covering at least a part of the upper surface of each digit. The front glove portion has a rear peripheral edge, a pair of lateral peripheral edges and a forward peripheral edge. The glove also has a back glove portion, for covering the portion of the back of the hand not covered by the front glove portion. The back glove portion has a rear peripheral edge, a pair of lateral peripheral edges, a forward peripheral edge, and an outer surface. The front glove portion and the back glove portion are joined at their lateral peripheral edges and their forward peripheral edges so that the front glove portion is seamless at the end surface of the tip of each digit.Type: GrantFiled: June 13, 1996Date of Patent: August 26, 1997Inventors: Patricia M. Soter, Thomas R. Soter
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Patent number: 5653637Abstract: An expandable controller for a video game machine. The expandable controller is connectable in series to a control deck of a video game machine. The expandable controller includes a keypad. A plurality of key-switches of the keypad generates key-pressed status signals corresponding to key-pressed status of the plurality of key-switches. An input port of a key-pressed status control circuit connected to the keypad receives the key-pressed status signals. The key-pressed status control circuit also receives a locking signal supplied by the control deck. A shift register is provided with a data input port, a clock input port, a reset input port and a data output port. The reset input port of the shift register is connected to the output port of the key-pressed status control circuit for receiving the key-pressed status signals from the keypad.Type: GrantFiled: May 12, 1995Date of Patent: August 5, 1997Assignee: United Microelectronics Corp.Inventor: Chiao-Yen Tai
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Patent number: 5649861Abstract: A game device comprises operational input means 30, 40 for inputting operational signals supplied by operation of game players, game control means 10 for controlling a game, based on the operational signals of the operational input means 30, 40, and game display means 20 for displaying the game controlled by the game control means 10, the operational signals of the operational input means 40 being displayed by the game display means 20. The game player can confirm game operations they made. As a result, the game player can relatively readily see their game operations they made without stress given to them.Type: GrantFiled: August 25, 1994Date of Patent: July 22, 1997Assignee: Sega Enterprises, Ltd.Inventors: Tetsu Okano, Tadashi Kagawa
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Patent number: 5645277Abstract: A controller for a video game console includes first and second handheld control units. Each of the handheld control units has a housing with a finger operating surface that is provided with a control button unit, and a transmitting unit for transmitting signals to the video game console when the control button unit is operated. An interconnecting unit is provided for releasably interconnecting the housings of the handheld control units.Type: GrantFiled: November 13, 1995Date of Patent: July 8, 1997Assignee: Top Game & Company Ltd.Inventor: Chou Cheng
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Patent number: 5643087Abstract: An input device for an interactive computer simulation or game is disclosed which includes a structure having at least two degrees-of-freedom which is moveable by a digit of a user to transmit input signal to a computer. At least one actuator connected to the moveable structure receives inputs from a computer and applies forces in the at least two degrees-of-freedom to the movable structure and thereby to the digit of the user. The actuator may include an electric motor and any of a variety of force transmission schemes including direct, cable, gear or belt drives. The applied forces are typically based on internal programming within the computer, events occurring in the simulation and movements of and forces applied to the movable structure by the operator.Type: GrantFiled: July 29, 1994Date of Patent: July 1, 1997Assignee: Microsoft CorporationInventors: Beth A. Marcus, Elaine Chen, Bin An, Timothy Osborne
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Patent number: 5632679Abstract: Disclosed is a video game controller for use with a video game computer system such as used in home, hand held, and arcade video games. The controller uses a plurality of singularly electrically conductive contact points adapted to touch the skin of the hands of the user whereby the electrical resistance of the skin of the hands and fingers of the user to the passage of electric current from one or more of the contact points will activate one or more switch circuits within the controller housing are connected to a video game computer. Also disclosed are oscillator circuitry, diagonal control circuitry, amplifier circuitry, wireless control circuitry, and memory control ciruitry that provides for special functions within the video game computer.Type: GrantFiled: December 8, 1994Date of Patent: May 27, 1997Inventor: Michael Tremmel
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Patent number: 5632680Abstract: A computer game controller system and method has a pulse position modulated (PPM) input device for encoding status information in a pulse position control signal and a bimodal interface having a first and second interface circuits, each for coupling an input device to a computer game program. The first interface circuit is a pulse position signal decoder for decoding a pulse position control signal. The second interface circuit is a capacitor charge decoding circuit for decoding a variable resistance input compatible with the IBM game port standard. When the bimodal interface is coupled to a PPM input device, the received pulse position control signal is decoded with improved accuracy and speed using the first interface (the PPM decoder). However, when the bimodal interface is coupled to a conventional input device which generates a variable resistance input conforming to the IBM game port standard, the second interface (the capacitor charging network) is used to decode the control signal.Type: GrantFiled: August 9, 1995Date of Patent: May 27, 1997Assignee: Quickshot Patent (BVI) Ltd.Inventor: Yau W. Chung
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Patent number: 5630756Abstract: A hand controller for playing video games comprises a base suitable for resting on a level surface, a shaft mounted for universal pivoting movement in the base, and a handle mounted at the upper end of the shaft, the handle having a main hand grip portion with an upper surface in the form of a convex ridge having front and rear surfaces sloping forwardly and rearwardly from a crest, and with the top of the crest sloping downwards from an upper end of the handle at an angle of between 10.degree. and 50.degree. to the level surface. The handle also has a wrist supporting plate which projects from its rear surface, the supporting plate being positioned for supporting the wrist of a right hand when the palm and fingers of the hand are grasping the main body portion with the thumb near to its upper end. The slope of the handle is adjustable. The controller also has a rotary member positioned at the front of the hand grip portion for rotation by the thumb of a right hand.Type: GrantFiled: February 5, 1996Date of Patent: May 20, 1997Inventors: Keith E. Thurston, Kenneth G. Thurston
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Patent number: 5624117Abstract: A game machine controller with keys controls the movement of an image subject displayed on a monitor screen in an X- and a Y-axis direction. A first and a second controller section are coupled to each other by a coupling member. Relative displacement information of the first and second controller sections with respect to the coupling member is detected. The movement of the image subject in a Z-axis direction is controlled based on the detected displacement information.Type: GrantFiled: March 9, 1995Date of Patent: April 29, 1997Assignee: Sugiyama Electron Co., Ltd.Inventors: Yuuichi Ohkubo, Takashi Yamaguchi
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Patent number: 5618179Abstract: A driver training system for a user of a simulated vehicle. The system includes input devices for controlling the simulated vehicle, a video display having three-dimensional graphics, modeling software for determining position information based on the input devices, atmospheric effects software to simulate time-of-day and weather conditions, and recursive training software to display a previous route through an environment simultaneously with a present route through the environment together with associated performance data. Another aspect of the recursive training software replays either the previous route or present route and controls one of the input devices to provide "hands-on" feedback to the user. The user then incrementally and recursively maximizes parameters associated with vehicle operation skill. The driver training system may be embodied as a vehicle simulator.Type: GrantFiled: November 14, 1994Date of Patent: April 8, 1997Assignee: Atari Games CorpoorationInventors: Norman S. Copperman, Alan S. Gray, Wade O. Winblad
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Patent number: 5611731Abstract: The invention comprises a controller that includes a base, a handle mounted on the base, a flipper switch mounted at a distal end of the handle, and having two optical accelerometers mounted within a cavity of the handle for detecting the force applied to the controller. Each optical accelerometer includes a light source, a light detector, and a shield having a pattern formed thereon that varies from the first end of the shield to a second end of the shield so as to allow an increasing amount of light to pass through the shield as the shield moves from its first end to its second end. The shield is pivotally mounted between the light source and the light detector so that the force applied to the handle causes the shield to pivot thereby allowing a varying amount of light to be passed from the light detector through the shield to the light source.Type: GrantFiled: September 8, 1995Date of Patent: March 18, 1997Assignee: Thrustmaster, Inc.Inventors: Frank M. Bouton, Stephen T. Kaminsky
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Patent number: 5610631Abstract: A video game/simulator system in a personal computer (PC) with game port and keyboard port includes a joystick includes a base and a joystick handle pivotally mounted on the base for two-dimensional movement. The joystick controller is connectable to both the game port of the personal computer and to the keyboard port via a second, throttle controller. The throttle and joystick controller inputs are reconfigurable to work with different video game/simulator programs by downloading a new set of keycodes from the personal computer via the keyboard port to a microcontroller and nonvolatile memory in the throttle controller. The throttle and joystick controller have variable inputs which can be input to the PC in either analog or digital form. The digital inputs can be calibrated by changing their corresponding keycodes. A multi-stage trigger switch is hingedly mounted on the joystick for actuation by a user's index finger.Type: GrantFiled: June 12, 1996Date of Patent: March 11, 1997Assignee: Thrustmaster, Inc.Inventors: Frank M. Bouton, Rodney W. Kimmell
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Patent number: 5607308Abstract: A driver training system for a user of a simulated vehicle. The system includes input devices for controlling the simulated vehicle, a video display having three dimensional graphics, a computer, modeling software for determining position information based on the input devices, atmospheric effects software to simulate time-of-day and weather conditions, and realistic operating feedback software for simulating on the input devices the feedback normally experienced with operating the vehicle. One aspect of the preferred embodiment is a system including a low frequency speaker mounted on an enclosure adjacent to the simulation user's seat through which road feel cues such as hitting an object are transmitted to the user in response to signals received from the computer. Another aspect of the invention is the a system for simulating the feel to the user of anti-lock brakes on a brake pedal in response to signals received the computer.Type: GrantFiled: November 4, 1994Date of Patent: March 4, 1997Assignee: Atari Games CorporationInventors: Norman S. Copperman, Wade O. Winblad
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Patent number: 5607158Abstract: A joystick includes a base and handle, the handle having one or more function buttons which operate switches in response to manipulation of the buttons. The handle is detachably mounted on a pipe extending from the base. Electrical connections for the switches are joined to a socket connector in the handle which receives a printed circuit board or other connector mounted on the top of the pipe, so that electrical connection to the switches is made as the handle is mounted in position.Type: GrantFiled: November 9, 1995Date of Patent: March 4, 1997Inventor: Wah L. Chan
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Patent number: 5607157Abstract: A multi-connection device for use in a game apparatus for outputting data from a plurality of input means to the body of the game apparatus is provided. The multi-connection device is connected to respective input means 20, and comprises a plurality of input connections 32a-32d for inputting data from the input means 20, an output connection for outputting the data to the game console 10, and a control unit for sequentially reading the data from the input means 20 connected to the plural input connections 32a-32d and outputting at the output connection 20 the read data to the game console 10. The multi-connection device can simultaneously connect a larger number of input means than a number of input means directly to the game console without burdening the game apparatus with more data processing, and is very effective as an adaptor for use in a game apparatus.Type: GrantFiled: February 27, 1995Date of Patent: March 4, 1997Assignee: Sega Enterprises, Ltd.Inventor: Takeshi Nagashima
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Patent number: 5598090Abstract: In one aspect of the present invention, a joystick is disclosed. The joystick includes a control shaft and a pivotal mount for the control shaft. A plurality of centering springs bias the control shaft to a neutral position, and extend and contract in response to pivotal movement of the control shaft. An oscillator circuit is coupled to the centering springs and produces an output signal having a frequency responsive to the inductance of the centering springs.Type: GrantFiled: July 31, 1995Date of Patent: January 28, 1997Assignee: Caterpillar Inc.Inventors: Thomas M. Baker, George Codina, Larry H. Franzen
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Patent number: 5593350Abstract: A high precision game card generates a digital signal corresponding to each analog input signal from a controller. Each digital signal has a digital value proportional to the number of "reads" to the game card by a computer microprocessor. The digital signals can therefore be read by the computer without disabling the computer interrupts. The game card converts the analog input signals to a corresponding numeric value and this value is compared with an output of a counter which counts the number of "reads" by the computer. If the number of "reads" equals or exceeds the numeric representation, the corresponding digital signal is deasserted. The digital signals are initially asserted responsive to a "write" to the game card by the computer microprocessor. Alternatively, the numeric representations can be provided directly to the computer over the computer data bus. This embodiment provides all of the numeric representations over a single address.Type: GrantFiled: November 4, 1994Date of Patent: January 14, 1997Assignee: Thrustmaster, Inc.Inventors: Frank M. Bouton, Robert L. Church, Joseph C. Rayhawk
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Patent number: 5575717Abstract: A system for allowing a game operator to individually tailor parameters of a video game machine provides a plurality of user interactive video screen displays for selecting the parameters. The parameters include the selection of menu choices of video games from a library of video games which are available for play on the machine.Type: GrantFiled: August 18, 1995Date of Patent: November 19, 1996Assignee: Merit Industries, Inc.Inventors: John W. Houriet, Jr., Kevin A. Hassan
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Patent number: 5570112Abstract: An improved computer mouse is provided for a computer, having a monitor and keyboard and a computer mouse pad, which consists of a housing to move about a computer mouse pad on a desk top or other flat, level surface. A soft foam rubber structure is built into the housing for supporting a wrist and palm of a computer operator in comfort, when the operator moves the housing about the computer mouse pad on the desk top.Type: GrantFiled: October 12, 1994Date of Patent: October 29, 1996Inventor: Calvin H. A. Robinson
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Patent number: 5570110Abstract: An operational input apparatus having an internal input apparatus and an external additional input apparatus wherein the internal data obtained by the operation of the internal input apparatus and the external data obtained by the operation of the external additional input apparatus are selectively transferred to an equipment main body and including: a changeover circuit for changing over the connection to the equipment main body; a data detector for detecting the change in the internal data and the external data separately; an internal data counter and an external data counter which start counting at the detection of the respective changes in the internal and the external data and clear the count values after a predetermined period of time; and a changeover controller which controls a switch to change over periodically and alternately when the count values of the internal data counter and the external data counter are both zero, and when a count value is obtained, controls the switch to change over to the siType: GrantFiled: May 11, 1995Date of Patent: October 29, 1996Assignee: Alps Electric Co., Ltd.Inventors: Sadakazu Shiga, Masaru Komatsu, Minoru Numata
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Patent number: 5564209Abstract: An apparatus for positioning around the screen of a cathode ray tube comprising, a strap of a flexible material with a circumference that allows it to be positioned around the upper surface, lower surface and side surfaces of a cathode ray tube. The strap is adjacent the screen end of the cathode ray tube. The strap assumes a generally rectangular configuration when placed around the screen. The strap, when positioned around the cathode ray tube, forms two vertical side extents, a horizontal upper extent and a lower horizontal extent. A pile-type fastener is secured to a central region of the upper extent of the strap. An adjustable structure is in the lower extent of the strap diametrically opposed from the flap. A replaceable decorative ATTACHMENT is attached and supported by the strap and pile-type fastener.Type: GrantFiled: December 16, 1994Date of Patent: October 15, 1996Inventor: Lucinda J. Zagnoli
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Patent number: 5558329Abstract: A joystick including two light gratings respectively and fixedly mounted on an X-axle and a Y-axle, which are arranged at right angles to each other are movable by an operating stick. Each light grating has a series of apertures equally spaced along the periphery thereof. A light emitter and receiver assembly is disposed about said apertures in each said light grating to detect movement of the light grating, and a control circuit receiving signals from the light emitter and receiver assemblies provides a variable delay output signal corresponding to the movement of the operating stick.Type: GrantFiled: March 1, 1995Date of Patent: September 24, 1996Inventor: William S. Y. Liu
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Patent number: 5552799Abstract: A display information conversion apparatus includes a game process circuit (104) by which a game program stored in a memory (32) of a memory cartridge (30) for a first game machine is executed, the game process circuit (104) is approximately the same as that of the first game machine. Bit-serial dot data is outputted from the game process circuit (104), and converted into bit-parallel character data by a digital video data interface (114), and the character data is written in a buffer RAM (116). The character data is transferred to a second game machine coupled to a raster-scan display through a connector (113), so that a game image according to the game program stored in the memory is displayed on the raster-scan display.Type: GrantFiled: July 25, 1994Date of Patent: September 3, 1996Assignee: Nintendo Co.,Ltd.Inventor: Sadao Hashiguchi
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Patent number: 5551701Abstract: A video game/simulator system in a personal computer (PC) with game port and keyboard port includes a joystick includes a base and a joystick handle pivotally mounted on the base for two-dimensional movement. The joystick controller is connectable to both the game port of the personal computer and to the keyboard port via a second, throttle controller. The throttle and joystick controller inputs are reconfigurable to work with different video game/simulator programs by downloading a new set of keycodes from the personal computer via the keyboard port to a microcontroller and nonvolatile memory in the throttle controller. The throttle and joystick controller have variable inputs which can be input to the PC in either analog or digital form. The digital inputs can be calibrated by changing their corresponding keycodes. A multi-stage trigger switch is hingedly mounted on the joystick for actuation by a user's index finger.Type: GrantFiled: January 5, 1994Date of Patent: September 3, 1996Assignee: Thrustmaster, Inc.Inventors: Frank M. Bouton, Robert L. Carter, Clarence A. Hoffman, Eric K. Juve, Rodney W. Kimmel
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Patent number: 5532529Abstract: In one aspect of the present invention, a contactless inductance switch is disclosed for use with a joystick. The switch is mechanically connected to a mass which is movable between a first and second position. When an operator presses the switch, the mass moves to the second position adjacent to an electrical circuitry. Sensing circuitry measures the change in inductance in the coil and produces a control signal indicating that the switch was pressed.Type: GrantFiled: November 14, 1994Date of Patent: July 2, 1996Assignee: Caterpillar Inc.Inventors: George Codina, Donald L. Copple, Kevin G. Yakes
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Patent number: 5521616Abstract: This invention comprises a control interface between a machine and a physical object. The invention includes an infrared transmitter for transmitting a first infrared signal to an object. Upon striking the object, the infrared signal is reflected forming a reflected infrared signal. An infrared receiver receives the reflected signal from the object and the reflected signal is transformed into a second signal, which may be either an analogue type or a yes/no threshold type, representative of a distance between the object and the receiver. The second signal is coupled to the machine. The apparatus is a cordless touch-free controller interface for use with a machine. The present invention is ideally suited for controlling cursor position for use with computers and also with video games.Type: GrantFiled: February 18, 1994Date of Patent: May 28, 1996Inventors: David G. Capper, Stan Axelrod
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Patent number: 5516105Abstract: A video game user interface device that allows the user to play standard video games using realistic arm, leg and body movements which relate to the various activities portrayed in the video game being played. The device is sensitive to acceleration and outputs a signal to the video game controller when an acceleration is detected.Type: GrantFiled: October 6, 1994Date of Patent: May 14, 1996Assignee: Exergame, Inc.Inventors: Glen T. Eisenbrey, James J. Childress
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Patent number: 5515078Abstract: A system for receiving positional information and displaying a virtual world based on the positional information. The system includes a base and a chair that may be rotated with respect to the base by the user of the system. A monitor is attached to the chair so that it moves with the chair. A measuring device determines the rotational position of the chair. Joysticks are provided, and the bases of the joysticks are attached to the chair or the monitor so that they move with the chair. Data from the joysticks and from the rotational-position measuring device are sent to a processor, which accesses a data base defining a virtual world and generates an image on the monitor. The monitor image represents apparent movement within and through the virtual world represented by the databases.Type: GrantFiled: March 11, 1994Date of Patent: May 7, 1996Assignee: The Computer Museum, Inc.Inventors: David Greschler, William Tremblay, Eben Gay
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Patent number: 5501458Abstract: An enhancing cover for electronic game controllers comprises a controller-specific shaped cover of an absorbent material and attachments for affixing said cover to such a controller. The cover wraps around the back, and in some embodiments, the sides of the controller. In the most preferred embodiment, the cover's position is retained by releasable fasteners, such as hook-and-loop fasteners, thereby allowing removal of the cover for washing. Alternately, the cover may be fixed in place by adhesive material with peel-off protective backing. The cover may be monolithic or comprised by multiple segments. The cover may be colored to vary the appearance of the game controller. The cover may also include a glow-in-the-dark substance so as to add to the controller's novelty and to make the controller easy-to-locate, even in the dark. The cover may have any of a variety of textures, formed to fit the users' hands, or formed to provide additional friction with the users' hands.Type: GrantFiled: January 19, 1995Date of Patent: March 26, 1996Inventor: Kevin C. Mallory
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Patent number: 5489010Abstract: A video game cable storage device for storing the cable extending between a control pad and the video game unit. The inventive device includes a main body having a control cable reel rotatably supported by a cable reel axle. The cable reel is rotatably biased by a spiral spring so as to wind the control cable of the video into the main body and about the reel. The control cable communicates with a plurality of movable contacts positioned in electrical contact with a stationary pickup to permit simultaneous rotation of the reel and the electrical communication between the control cable and the video game unit.Type: GrantFiled: August 19, 1994Date of Patent: February 6, 1996Inventor: Irvin S. Rogers
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Patent number: 5488362Abstract: A hand attachment is lined above and below a wrist portion with parallel conductive contacts. One set of contacts is connected to a signal generator which generates control signals for moving characters in a video game. The second set of contacts is connected to the video game. Placing the hand at an angle selectively connects the contacts, sending the desired direction control signal to the video game. Conductive contacts are also located on the thumb and fingertips. Placing the thumb in contact with any of the fingertips connects a static signal generator to the video game. The hand attachment may be a glove or a wrist cuff. The control signals generated by the hand attachment may be wirelessly transmitted to the video game.Type: GrantFiled: October 1, 1993Date of Patent: January 30, 1996Assignee: Anaphase Unlimited, Inc.Inventors: Noah T. Ullman, Adam N. Ullman
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Patent number: 5486845Abstract: A lint-free gasket including an absorbent pad and a lint-free netting. The gasket engages a ball within a computer mouse device to substantially reduce amounts of debris, moisture, and oil that adheres to the ball's surface and any lint from that my be released from the gasket's highly absorbent pad from being transmitted by the ball to the plurality of the cursor control rollers or other control contacts within a mouse device.Type: GrantFiled: November 3, 1994Date of Patent: January 23, 1996Inventor: Abraham I. Chait
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Patent number: 5476261Abstract: An adaptor for a button or pad controlled machine having at least one control button and a control pad wherein the adaptor includes a top surface having an outer periphery extending beyond the dimensions of either the control button or control pad and having a base adapted to engage either the control button or control pad whereby when the outer periphery is pressed on any point, either the control button or the control pad is activated.Type: GrantFiled: July 8, 1993Date of Patent: December 19, 1995Inventor: Victor S. Hultstrand