Playing Surface Having Nonrectangular Perimeter Patents (Class 273/294)
  • Patent number: 11413518
    Abstract: A figure for attaching to a building block includes a body; and a base attached to the body at a first end of the base, the base has a cavity disposed within a second end of the base to slidingly attach to one or more connectors of the building block; the figure is detachably mounted on the building block.
    Type: Grant
    Filed: April 7, 2016
    Date of Patent: August 16, 2022
    Inventor: Brad Grimes
  • Patent number: 10478710
    Abstract: A magnetized playing card having: a first component; and a second component that joins with the first component to form the magnetized playing card; the first component having: a front first component face; a back first component face; wherein at least a first section of the back first component surface is a magnetized surface; the magnetized surface having: a plurality of magnetic poles comprising north poles and south poles; wherein the north poles and the south poles are in parallel with each other, and the north poles alternate with the south poles in an alternating formation; and wherein the alternating formation faces a first direction to create a first magnetic alignment; the second component having: a front second component face; a back second component face; wherein the second component joins with the first component via the back first component face and the back second component face.
    Type: Grant
    Filed: August 8, 2018
    Date of Patent: November 19, 2019
    Inventor: Gregory Donald Paul
  • Patent number: 9931564
    Abstract: A game apparatus may include a plurality of polygonal tiles. Each tile may include a set of indicia positioned adjacent each side of the tile, and each set of indicia may include at least one pip, and at least one non-pip. Each side of a tile may include an identical number of indicia.
    Type: Grant
    Filed: June 7, 2016
    Date of Patent: April 3, 2018
    Inventor: Nischal Murthy
  • Patent number: 9789387
    Abstract: A target game including at least one target and at least one projectile. The at least one target is constructed of a flexible and self-supporting material. The at least one target is able to be configured in a first orientation and a second orientation. In the first orientation, the at least one target is generally planar. In the second orientation, the at least one target is generally conical.
    Type: Grant
    Filed: May 15, 2015
    Date of Patent: October 17, 2017
    Assignee: T.M. SHEA PRODUCTS, INC.
    Inventor: Thomas M. Shea
  • Patent number: 8695981
    Abstract: A casino card game (20) including a plurality of cards (23) having values, suits, and colors are disposed in a vertical shuffler (22). The game (20) also includes a betting surface (21) presenting a plurality of wagering areas (26-38) corresponding to the values, suits, and colors of the cards in the vertical shuffler (22). The betting surface (21) further includes a plurality of player positions, each identified with a unique indicia (24). During each round of the game, players place wagers on the wagering areas (26-38) of the betting surface (21) and a dealer spins the vertical shuffler (22) to determine a winning card (23). The dealer then identifies each of the wagering areas (26-38) associated with the value, suit, and color of the winning card, if any, and pays the wagers on those identified wagering areas (26-38) according to a predetermined payout.
    Type: Grant
    Filed: October 26, 2010
    Date of Patent: April 15, 2014
    Assignee: Inag, Inc.
    Inventor: Mark H. Jones
  • Patent number: 8672328
    Abstract: A method of playing a word forming game comprises distributing a predetermined number of tiles to a set of players so as to form a hand of play associated with each player. Each tile has a character value associated with the tile, and at least one tile has a special feature value. The players form words on a playing surface, and the words comprise one or more tiles from a player's hand of play and one or more tiles already on the playing surface. Exemplary special feature values instruct players to skip a turn, to reverse the order of play, or to redistribute tiles. Each tile has a nesting portion and a nested portion. The nesting portion is characterized a concavity into which another playing tile may be nested and the nested portion is characterized by a convex edge.
    Type: Grant
    Filed: April 27, 2012
    Date of Patent: March 18, 2014
    Assignee: Mattel, Inc.
    Inventor: Jeffrey Warren Bazarko
  • Publication number: 20130217454
    Abstract: A method for playing an educational card game is provided. The method comprises (a) providing a plurality of cards placed in a deck, wherein each of the plurality of cards comprises at least two unique elements and each of the plurality of cards comprises one element common with other cards of the plurality of cards and randomly assigning a card of the plurality of cards to each of the at least two players; (b) selecting a seed card from the deck by each of the at least two players; (c) placing a card from the plurality of cards between the at least two players; (d) identifying, calling the common element between the card and the seed card and collecting the card by a player of the at least two players, wherein the card is now treated as the seed card; and (e) repeating steps (c)-(d) until the deck is depleted.
    Type: Application
    Filed: February 14, 2013
    Publication date: August 22, 2013
    Inventors: Joseph F. LaFrance, Diane M. LaFrance
  • Publication number: 20120313323
    Abstract: The disclosed Quark matter card game and methods of playing with cards represent elementary particles which provides first-hand, fun, attractive and enjoyable experience for laypersons such as for example, children, students and researchers to have a hands-on experience of particle and high energy heavy ion or nuclear physics using simple and inexpensive tools. Anyone who knows the colors, red, green, blue, black and white, can start to play one of the games described herein. According an embodiment, the disclosed card game is directed to a deck for playing an educational game, the deck comprises a plurality of card-like devices having a face bearing a representation of an elementary particle.
    Type: Application
    Filed: June 11, 2012
    Publication date: December 13, 2012
    Applicant: Brookhaven Science Associates, LLC
    Inventors: Tamás Csörgö, Judit Csörgö, Csaba Török
  • Patent number: 7832732
    Abstract: A game with interlocking game pieces includes a first set of game pieces each comprising a game surface, a first side surface having a first concave portion and a first convex portion extending from the first concave portion and a second side surface having a second concave portion and a second convex portion extending from the second concave portion. A second set of game pieces are mirror images of and interlock with the first set of game pieces. A game piece face provided on the game surface of each of the first set of game pieces and the second set of game pieces.
    Type: Grant
    Filed: October 12, 2008
    Date of Patent: November 16, 2010
    Inventors: Pedro A. Torres, Mary B. Torres
  • Patent number: 7794324
    Abstract: A system and method for providing an electronic card game of the present invention includes a table having a table top with a playing surface and a plurality of electronic player interaction areas (EPIAs) located around the playing surface. Each electronic player interaction area is designed to provide a player interface for interaction with one of the players. A wager options buttons, such as “Raise”, “Fold”, and “Check” buttons are defined in each EPIA to allow the players to make pre-selected wagering action in advance as the electronic card game proceeds. A game computer is coupled to the plurality of EPIAs for administering the electronic card game and for determining when the player is allowed to activate on of the wager options buttons.
    Type: Grant
    Filed: March 7, 2005
    Date of Patent: September 14, 2010
    Assignee: PokerTek, Inc.
    Inventors: Gehrig Henderson White, James T. Crawford, III
  • Patent number: 7651097
    Abstract: A toy play set contains a set of playing cards used to play at least one predetermined card game. The toy play set includes a generally elongated body having a closed configuration in which ends and a side wall generally surround a hollow interior and an open configuration in which the hollow interior is at least partially accessible. The cards are identically shaped and sized and sufficiently small to be completely stored within the body in its closed configuration. The body includes an internal spindle, and each of the cards has an opening allowing it to be mounted on the spindle.
    Type: Grant
    Filed: July 15, 2005
    Date of Patent: January 26, 2010
    Assignee: Carterbench Product Development, Ltd.
    Inventors: Robert Kay, Andrew Needham, Stephen Lau, Gary Collins
  • Patent number: 7530573
    Abstract: A game is provided including cards and puzzle components. The cards may include collection cards, assembly cards, and action-altering cards that may affect assembly or manipulation of the puzzle components. The players work together to complete assembly of the puzzle or another joint task, such as matching of the cards. Consequently, the players are encouraged to cooperate as a team towards a common goal. The game also provides participants with an opportunity to practice their memorization, matching, and assembly skills.
    Type: Grant
    Filed: May 15, 2006
    Date of Patent: May 12, 2009
    Assignee: Mattel, Inc.
    Inventors: Kimberly V. Matilla, Benjamin Blagg
  • Patent number: 7506874
    Abstract: A wagering game, preferably a variant of blackjack, is played by at least one player placing at least three separate wagers on a single round of the wagering game. A first of the three wagers is committed to a first hand wagering position, a second of the at least three wagers committed to a second hand wagering position, and the third wager initially is not committed to specifically either the first or second wagering position. From a first set of playing cards, the player receives a separate hand at each of the first hand wagering position and the second hand wagering position. The player commits the third wager to either the first hand wagering position or the second hand wagering position.
    Type: Grant
    Filed: October 18, 2006
    Date of Patent: March 24, 2009
    Assignee: Shuffle Master, Inc
    Inventor: Geoffrey Hall
  • Patent number: 7331579
    Abstract: A method of playing a poker-type wagering game is disclosed. The method includes the steps of: a) placing a mandatory Ante bet to participate in a poker-type card game against a dealer hand; b) placing a mandatory Super Bonus bet on the occurrence of one of a predetermined plurality of winning poker hands; c) a dealer dealing at least two hands of cards to the dealer position and a hand of cards to each player participating in the game; d) and when the dealer's first hand meets or exceeds a predetermined high ranking hand value, discarding the first hand and playing the second hand; e) each player placing an additional mandatory Bet after viewing at least the player's hand of cards to stay in the game; f) resolving each player hand against the dealer hand; g) paying the player on the Ante and Bet if the player's hand ranking exceeds that of the dealer; and h) paying the player on the Super Bonus bet if the player hand is one of a plurality of predetermined winning poker hands.
    Type: Grant
    Filed: May 13, 2003
    Date of Patent: February 19, 2008
    Assignee: Shuffle Master, Inc.
    Inventor: Roger M. Snow
  • Patent number: 7290768
    Abstract: Game played using match-related medium for printing gaming instructions and indicia. At least one of interior surfaces of a matchbook or matchbox carrier is printed with gaming indicia used for comparison against gaming indicia printed at least one of match sticks or match splints. Game instructions are also printed on the interior surfaces of the matchbook or matchbox carrier. A serial number printed on at least one of the matchbook, matchbox, matchstick or match splint provides control over the game. Game indicia is related to at least one of: Five-card Poker, Seven-card Poker; Pai Gow Poker, Baccarat, lotteries and raffles.
    Type: Grant
    Filed: August 16, 2004
    Date of Patent: November 6, 2007
    Inventor: Ralph Edward Viarrial, Jr.
  • Publication number: 20070222155
    Abstract: A piece for a domino game having a first connecting end and a second connecting end designed to assemble with the connecting ends of other similar pieces, the first connecting end and the second connecting end being at a positive angle ? from one another, a marking face divided in two parts, and an external face linking the external edges of connecting ends. The geometrical shape of the piece is such that, whenever several pieces are assembled one after the other so that the first connecting end of a piece assembles with the second connecting end of another piece, and so on until the free connecting ends are at an angle ?? which value is superior or equal to that of angle ?, and inferior to twice the value of angle ?, it is possible to assemble, in a direction opposite to the others, two other pieces with their connecting ends linked to free connecting ends without having these two aforementioned other pieces overlap.
    Type: Application
    Filed: March 27, 2007
    Publication date: September 27, 2007
    Inventor: THIERRY DENOUAL
  • Patent number: 6971649
    Abstract: A zero-sum tiling game. A plurality of “domino-like” game pieces include indicia viewable on the top surfaces of the game pieces that correspond to one, or the other, or both of two halves of the game pieces. The indicia forms a binary set. The indicia associated with one half of the game piece may be summed to indicate the value for that type of indicia for that one half of the game piece, while the indicia may more generally be “added” or “summed” overall to obtain an overall value for any desired number of halves. Particularly, it is an object of the game to lay down game pieces in such a way that each piece that is laid down completes a square that consists of four halves, wherein the sum of the indicia for the four halves is zero.
    Type: Grant
    Filed: March 6, 2002
    Date of Patent: December 6, 2005
    Inventors: Jeff Richardson, Jon A. Petty, E. Tal Ehlers
  • Publication number: 20040256806
    Abstract: A set of playing cards, comprising a plurality of playing cards divided into first, second and third suits. Each suit is divided into a predetermined number of the cards. The cards of said first, second and third suits having a non-rectangular shape. Historical indicia of an ancient culture is disposed on at least one side of each of the cards of the first, second and third suits. The historical indicia having first, second and third distinct categories associated with the first, second and third suits, respectively.
    Type: Application
    Filed: April 15, 2004
    Publication date: December 23, 2004
    Inventor: Dave G. Pierre
  • Publication number: 20040160010
    Abstract: The invention disclosed provides a method and means for playing a card game comprising receiving bets, including second-chance bets, dealing at least one set of cards, identifying one or more winning bets in each set, and paying-off one or more of the winning bets in each set. The invention also comprises an apparatus for playing a card game. The apparatus comprises a playing surface comprising a betting area, an open area, and a payoff area, wherein the open area is located between the betting area and the payoff area. The betting area comprises a plurality of player betting areas, wherein each of the plurality of player betting areas further comprises representations of three winning combinations. The payoff area comprises enlarged representations of the three winning combinations. Finally, the invention provides a real and virtual (i.e., computerized) version of the card game.
    Type: Application
    Filed: February 18, 2003
    Publication date: August 19, 2004
    Inventor: James Patrick Bowling
  • Publication number: 20040070147
    Abstract: Disclosed is a method and apparatus for playing a game with a stock of substantially triangular playing pieces, each playing piece having at least two playing edges of equal length and bearing indicia associating each of the at least two edges with a group. The indicia may associate each playing edge with a group defined by a colour or tone, or with a group defined by a representation of an animal or defined in another way. Where the group is a colour or tone the indicia may take the form of bands of colour or tone running along a playing edge. The playing pieces may have each playing edge associated with a different group, or may have two or more playing edges associated with the same group. The object of the game is for teams to form polygons by laying playing pieces in the playing area according to the rules of the game.
    Type: Application
    Filed: October 15, 2002
    Publication date: April 15, 2004
    Inventors: Ian C. Taylor, Rosemary A. Taylor
  • Patent number: 6684591
    Abstract: A construction element having a card like structure and which can be used to build three dimensional structures, the construction element having upper and lower marginal edges, side marginal edges, first and second upper tabs, first and second lower tabs, and a upper recess formed in an upper marginal edge and a lower recess formed in a lower marginal edge, the lower recesses being designed to receive the lower tabs and upper recesses being designed to receive the upper tabs.
    Type: Grant
    Filed: November 26, 2001
    Date of Patent: February 3, 2004
    Inventor: Richard Jean
  • Patent number: 6669199
    Abstract: A playing card device includes cardboard or plastic cards having a graphic design or a color on one of their faces which is repeated on the other cards. Each card includes a head that is globally circular or polygonal in shape and extended by a comma-shaped part such that the card has no axis of symmetry. The opposite faces of the cards include playing zones reserved for one or several particular figures of a specific game rule.
    Type: Grant
    Filed: July 10, 2002
    Date of Patent: December 30, 2003
    Assignee: Systeme Creation Pratique SARL
    Inventor: Thierry Vesco
  • Publication number: 20030116914
    Abstract: A plurality of beverage containers, a first beverage container having a first label affixed thereto, the first label having a first plurality of visible indicia printed thereon, the first plurality of indicia representing a first plurality of playing cards, and a first concealed indicia, representing a first concealed playing card; and a second beverage container having a second label affixed thereto, the second label having a second plurality of visible indicia printed thereon, the second plurality of visible indicia representing a second plurality of playing cards different from the first plurality of playing cards and a second concealed indicia, representing a second concealed playing card. The label of each container having the indicia printed by a variable printing process that allows each successive label to represent a different set of playing cards so that the plurality of beverage containers can be used by patrons to play a game of chance or similar games.
    Type: Application
    Filed: December 20, 2001
    Publication date: June 26, 2003
    Inventors: Carl J. Rapp, Jeff Hinds
  • Patent number: 6523831
    Abstract: Card games that combine the play of Blackjack (“21”) with a 3-card Poker wager or side bet (“21+3/4”). Each player places a basic Blackjack wager and an optional side wager before the cards are dealt. Each player is then dealt a card with the dealer receiving a face-up card. Each player is dealt a second card. At this point, the outcome of each 3-card hand is determined, where a 3-card hand consists of the 2-card hand dealt to that player and the dealer's face-up card. In a 4-card version, each 4-card hand consists of the 2-card hand dealt to the player, the dealer's face-up card, and the dealer's hole card. After settling the 3-card wagers, the game of Blackjack continues in a typical fashion. After exposing the dealer's hole card, 4-card wagers are then settled.
    Type: Grant
    Filed: August 1, 2001
    Date of Patent: February 25, 2003
    Assignee: Prime Table Games LLC
    Inventor: Derek J. Webb
  • Publication number: 20020171200
    Abstract: A playing card device includes cardboard or plastic cards having a graphic design or a color on one of their faces which is repeated on the other cards. Each card includes a head that is globally circular or polygonal in shape and extended by a comma-shaped part such that the card has no axis of symmetry. The opposite faces of the cards include playing zones reserved for one or several particular figures of a specific game rule.
    Type: Application
    Filed: July 10, 2002
    Publication date: November 21, 2002
    Applicant: SYSTEME CREATION PRATIQUE SARL
    Inventor: Thierry Vesco
  • Patent number: 6446971
    Abstract: A playing card wagering game method which includes each player placing an initial wager. Cards are dealt by a dealer, one card face down to the dealer, one card face down to each player and one card face up to the dealer. Players view their card then decide to either surrender their hand or to place an additional amount to their initial wager. Players can draw up to two additional cards at no additional wager cost, or players can pay an additional amount for each the cards not drawn. Dealer draws the third card for the dealers three card hand. Finally the dealer reveals the players and dealers cards and resolves all players bets which were not withdrawn based on that players one, two or three card hands value. Winning players hands must straddle to either side the value of the dealers three card hand.
    Type: Grant
    Filed: March 9, 2000
    Date of Patent: September 10, 2002
    Inventor: Alfons V. Baranauskas
  • Patent number: 6402151
    Abstract: A game, referred to as Dazzle, that is played with flat, twelve-sided regular polygon tiles. The tiles are radially divisible by segments from the center point to the corners of the external sides into six sections—two sections encompassing one external edge, two encompassing two external edges, and two encompassing three external edges. By arrangement of these different-shaped “wedges” five tile types are generated. Three different colors, textures, or other unifying property different tiles are used with further constraints to produce a basic set. The game is played by a player selecting a tile from a pool. The first player then places the tile in the playing area, and is awarded a pre-set number of points. Subsequent players in turn select a tile from the pool and play it on the playing area. Tiles are placed so that the sides of adjacent tiles-match evenly.
    Type: Grant
    Filed: July 20, 2000
    Date of Patent: June 11, 2002
    Inventors: Kent Forrester, Charles Butler
  • Patent number: 6367799
    Abstract: The combination of a deck of playing cards and a carrying case for them. Each of the cards in the deck of playing cards are elongated, have rounded semicircular ends connected by linear sides, suitable card names and denominations printed in the upper left and lower right corners, and have a height to width ratio in the range of 3.0 to 3.8. The carrying case is shaped to fit the deck of cards, is elongated with rounded ends and has a generally truncated ellipsoidal shape. The carrying case opens from the middle with the opening of each end having an oval shape. When closed, the top end telescopes snugly and securely with the bottom end.
    Type: Grant
    Filed: March 1, 2001
    Date of Patent: April 9, 2002
    Assignee: Umbra, Inc.
    Inventor: Valerie Sippel
  • Patent number: 6135453
    Abstract: A method of playing a high/low poker game includes each seated player placing a first high hand wager in a first high hand betting location and a first low hand wager in a first low hand betting location; each seated player optionally placing one or more additional wagers in one or more additional high hand or low hand betting locations; each seated player designating at least two cards or tiles selected from an initial hand as a high hand and designating at least two cards or tiles from an initial hand as a low hand; determining winners and paying wagers for the first high hand and first low hand betting locations by comparing the relative rank of the seated players' high hands and low hands, respectively; and, if a seated player placed a wager in one or more additional high hand or low hand betting locations, then determining winners and paying wagers for each additional high hand betting location and each additional low hand betting location.
    Type: Grant
    Filed: August 25, 1998
    Date of Patent: October 24, 2000
    Inventor: Songsak Srichayaporn
  • Patent number: 5992854
    Abstract: A card game in which luck and chance play little or no part in determining the outcome; skill, memory, and deception determine the winner. There are two sets or decks of cards. Each player has his own set of cards. Each set is comprised of nine cards, identical in size, shape (square), and color. Each card has identical indicia on its face. The cards differ only in the number of indicia on each card from zero (a blank card) to eight. The indicia are uniformly placed on the cards in the corners sequentially from one to four, and on the sides, from five to eight. The placement of the indicia enables a player to masquerade one card for another by hiding one or none of the indicia on a card with his thumb or finger.
    Type: Grant
    Filed: June 8, 1998
    Date of Patent: November 30, 1999
    Inventors: Meredith Irwin Flory, Rex William Flory
  • Patent number: 5492333
    Abstract: A set of game tiles, each game tile having a like back and a face (30). On a face (10), each game tile carries a suit indicia (32) and a rank indicia (34). The suit and rank indicia are color coded or a combination of color and letter or number codes. Optionally, a tile value indicia (44) appears centrally on the face. Each of the tiles has a pair of wings (12, 14) that extend upward from the base with an angle (20) between their central axes. The angle between the central axes is less than 180.degree. are preferably greater than 90.degree. such that the tiles have handedness, i.e., unique left and right sides. In this manner, even when the rank and suit indicia are color coded with like colors, the rank and suit indicia can still be differentiated. Preferably, the tiles are relatively thick so that the tiles can be stood vertically on the base (10).
    Type: Grant
    Filed: April 26, 1995
    Date of Patent: February 20, 1996
    Assignee: Family Home Games, Inc.
    Inventor: Frederick K. Oplinger
  • Patent number: 5490676
    Abstract: Playing cards that are ergonomically designed to fit a person's hands to facilitate handling, shuffling and dealing are disclosed. The end edges of the playing cards are formed with undulating curves. The undulating curves each present an inwardly curved portion specifically designed to receive the player's thumb and an adjacent outwardly curved portion specifically designed to receive the player's opposing fingers.
    Type: Grant
    Filed: August 2, 1995
    Date of Patent: February 13, 1996
    Inventors: Lance G. Rake, Kermit T. Krantz
  • Patent number: 5466010
    Abstract: A plurality of cards, usable as both coupons and playing cards. Each card has a playing card indicia and a coupon message printed on one of its faces. The set of cards is a compilation of coupons in which each coupon is redeemable for valuable goods or services. The coupon playing cards may have a round, casino chip design. The design of the card aids in the promotion of the set of cards and the discounts offered in the cards to a number of consumers.
    Type: Grant
    Filed: December 17, 1993
    Date of Patent: November 14, 1995
    Inventor: James J. Spooner
  • Patent number: 5439232
    Abstract: An educational card game is described which requires a player to identify an object shown in a dictionary-like illustration on the front side of a card. The spelling of the object is alphabetically sequenced between two other words that also appear on the front side. An answer word which identifies the object, together with its pronunciation and definition, are on the back side of the card. The game is played with a large but indefinite number of special cards which are included in a deck. A method for playing the game is also described.
    Type: Grant
    Filed: January 15, 1993
    Date of Patent: August 8, 1995
    Inventor: John S. Pollock
  • Patent number: 5346225
    Abstract: A domino-like game having a plurality of hexahedronal playing pieces, or tile. Each tile has a playing face that projects an overall outline that can be classified as being one of six distinct quadrilateral shapes--viz.: a rectangular shape; three trapezoidal shapes; and, two rhomboidal shapes. Each tile presents two indicia-presenting portions. The rectangularly shaped tile is divided into two, square, indicia-presenting portions. Two trapezoidal tile shapes are divided into a square indicia-presenting portion and a trapezoidal indicia-presenting portion, and those two trapezoidal shapes are mirror-images of each other. The third trapezoidal shape, as are the two rhomboidal shapes, are divided into two, equal, trapezoidal indicia-presenting portions. One rhomboidal shape is a mirror-image of the other. All the tile shapes have laterally spaced, parallel, side edges, but the transverse end edges may either be orthogonally or obliquely oriented with respect to the laterally spaced, side edges.
    Type: Grant
    Filed: December 17, 1993
    Date of Patent: September 13, 1994
    Inventor: Jack Walling
  • Patent number: 5314183
    Abstract: A set of tiles each of which is distinct from the other tiles in the set is arranged in a particular circle tiling having various unusual properties. As a result of these properties, each one of a number of sub-sets of these tiles may be identified by a characteristic color or other characterizing mark, and these sub-sets, so identified, may be used in various ways as a recreational puzzle, as a game, as an educational tool, for aesthetic purposes, and for a variety of other uses.
    Type: Grant
    Filed: March 17, 1993
    Date of Patent: May 24, 1994
    Inventor: Alan H. Schoen
  • Patent number: 4968040
    Abstract: A domino type game is provided having game interlocking pieces formed with matching shapes rather than number dot patterns. In accordance with a preferred aspect of this invention, a playing piece is provided that has a stepped configuration with two generally flat engaging portions lying in two spaced apart planes and joined by a web. An upstanding post having a regular shape is mounted on one surface of one engaging portion, and a socket extends through the other engaging portion to the opposite surface. In at least some of the pieces, the shape of the post and the shape of the socket are different, so that a chain of shaped dominoes may be formed as a game.
    Type: Grant
    Filed: August 15, 1989
    Date of Patent: November 6, 1990
    Assignee: The Quaker Oats Company
    Inventor: Craig J. McElhaney
  • Patent number: 4830376
    Abstract: A two dimensional puzzle is disclosed comprising thirty-six four sided tiles. Each of the tiles includes some means for indicating its orientation; and all but one of the tiles further comprises a part of at least one means for matching the tile to other tiles. The matching means illustratively is an interlocking connector having a male and female element one of which elements is disposed in a side of a first tile and the other of which is disposed in a side of a second tile to which the first tile is connected. Each of the four side surfaces of each tile has either a male connector element, a female connector element or neither element; and each tile has a different combination of these three features on its four sides. The puzzle is to arrange the thirty-six tiles in their correct orientation in a six-by-six rectilinear array so that the tiles interlock.
    Type: Grant
    Filed: January 7, 1988
    Date of Patent: May 16, 1989
    Inventor: W. Daniel Hillis
  • Patent number: 4754979
    Abstract: This disclosure is a game played with colored chips, which when played on a game board or flat surface, one chip at a time, create for each consecutive of two or more players, with his specific color chips, patterns of number, letters, or geometric designs, depending on the selection of which pattern type, as the game objective at start of game. Values are established for each pattern which determine the winner as the one who has constructed the most patterns and or their accumulated number of values. The game chips are preferably flat pieces of rigid or semirigid material, having multiple edges, such as squares, hexagons, octagons, etc. Each consecutive play by each player constructs "legs", that is, a group of same color chips in a row, of two or more, the combinations of these rows used to construct the specific pattern selected by the player.
    Type: Grant
    Filed: October 20, 1986
    Date of Patent: July 5, 1988
    Inventor: Vesper A. Vaseen
  • Patent number: 4715605
    Abstract: A game or puzzle may comprise a two-dimensional embodiment (10) defined by four square-shaped playing cards or puzzle pieces (12), or a three-dimensional embodiment (110) defined by four cubes (112). Indicia is located at each corner (16) of each playing card or piece (12), as well as at a central region (18) of each peripheral edge of the card or piece (12), while similar indicia is located at each corner (116) of each face of each cube (112), as well as at a central region (120) of each cube face. When the cards (12) or cubes (112) are disposed in their proper positions and orientations with respect to each other, predetermined requirements are satisfied between various sets of the indicia indicating that an end to the game, or a solution to the puzzle, has been reached. In order to serve as proofs of solutions, and thereby insure that a true solution has in fact been reached, other sets of indicia will likewise be required to satisfy predetermined relationship requirements.
    Type: Grant
    Filed: February 12, 1986
    Date of Patent: December 29, 1987
    Inventor: Steven F. Fritzman
  • Patent number: 4690410
    Abstract: A word game has a set of tiles each formed on one face with a letter and the frequency of occurrence of the letters in the set corresponds to that occurring in the American language. Rules are provided by which a word formed by a player during the progress of the game is taken by the player but may subsequently be taken by another player who incorporates that word into another word. The tiles may be kept in alignment by interlocking formations along their side edges or by fitting them into a rectangular slot in a playing frame.
    Type: Grant
    Filed: July 29, 1986
    Date of Patent: September 1, 1987
    Assignee: Incomm Direct Pty. Ltd.
    Inventor: Andrew S. Berton
  • Patent number: 4674753
    Abstract: A boardless maze game is disclosed. The game is played on any suitable and substantially flat surface. Apparatus comprises a deck of 28 "L" shaped playing pieces, a deck holder for holding a deck of stacked playing pieces and a plurality of identifying markers. The playing pieces are marked with a heavy border to define a wall. The heavy border is interrupted in three places to define an exit. The playing pieces are marked on both sides, with one side being a mirror image of the other, so that the playing piece may be turned over and played on either side. A maze is constructed from the playing pieces, the maze being started by the placement of a first playing piece upon the playing surface by the first player in turn. The object of the game is to move a marker so as to escape from the maze through an exit as the construction of the maze continues. Rules are provided covering the playing of the game and include rules for team playing and match playing.
    Type: Grant
    Filed: February 3, 1986
    Date of Patent: June 23, 1987
    Inventor: Richard Hochstim
  • Patent number: 4673185
    Abstract: A game apparatus is comprised of a plurality of six sided, hexagonal, tiles each tile having one planar side which is divided by indicia into six separate triangular shaped spaces, with each space being one of two differentiating colors in accordance with the mathematical possibilites of combinations or arrangement of such colors for all of the tiles where no two tiles are alike. A division line divides the tile into two sections of three triangular spaces. In one of the sections a third indicia or dot is placed at the center triangular space on a certain number of tiles, as a further identifying mark in the playing of the game. Two additional hexagonal pieces are of solid color one of one color the other of the other color. One of such additional pieces includes the third indicia in every other space and includes no division line. The game is played by matching three or more spaces, color for color or third indicia, i.e.
    Type: Grant
    Filed: May 28, 1985
    Date of Patent: June 16, 1987
    Inventor: Harold T. Morley, Jr.
  • Patent number: 4550915
    Abstract: A game of forming words on a playing surface including a plurality of triangular shaped playing pieces each marked on one side with either a letter, number, symbol or combinations thereof, which letters, numbers and symbols are for arranging on a playing surface having correspondingly shaped triangular spaces thereon to form words of the adjacent pieces and to control the playing strategy of the game.
    Type: Grant
    Filed: March 18, 1985
    Date of Patent: November 5, 1985
    Inventor: William D. Meyer
  • Patent number: 4423876
    Abstract: This game-toy, a domino-man, is a human-robot-shaped figure to be used either in playing dominoes by formal game rules, or in construction, stacking and knock-over play usually done with traditional domino pieces. The domino-dot number equivalents are printed in incised dots on the back flat surface of the figure for domino games. The front of the figure has large hands, in gauntlets, to enhance the pushover, or agressive, play action. Feet, helmet and shoulders of the figure are designed to fit together in a loose, interlocking fashion to permit easy arrangement in domino play, and for stacking construction. The figure will push over easily when hit by another, permitting the usual arrangement of knock-over lines of the figure, just as traditional domino tiles are used in play. The domino-man figure can be produced in any size, any color, of any solidified material.
    Type: Grant
    Filed: January 25, 1982
    Date of Patent: January 3, 1984
    Inventor: Alvin L. Boyd
  • Patent number: 4381865
    Abstract: Apparatus for playing a domino-type game comprising a plurality of domino-like pieces intended to be joined end-to-end or end-to-side. Each of the game pieces is structurally distinctive and different from each other game piece. Each of the game pieces has one of a plurality of different interfitting geometric configurations at at least one end which is matable with a complementary geometric configuration in the end or side of another game piece to connect adjacent pieces. Numerical values may be assigned to particular geometric configurations. The game pieces are preferably packaged in a dispensing receptacle.
    Type: Grant
    Filed: July 13, 1981
    Date of Patent: May 3, 1983
    Inventors: Mercedes Z. de Cubas, Luis A. de Cubas
  • Patent number: 4327914
    Abstract: This game board, which is called "double-play," consists primarily of a playing surface inscribed with a "baseball diamond," score pads, scoring boxes, "dug-outs," etc. The game further includes a deck of cards that are to be shuffled and played, and a multiple number of animated playing pieces, which are color coded, are provided for playing the game. The playing pieces include a first team of "right hand batters" and an opposing second team of "left hand batters". The baseball diamond includes a pair of boxes, one on each side of home plate, each being a different color, and a pair of adjacent boxes, each of a different color, located at the first, second, and third base positions.
    Type: Grant
    Filed: July 23, 1980
    Date of Patent: May 4, 1982
    Inventor: James R. Dowell
  • Patent number: 4317515
    Abstract: A game package or kit includes a number of game pieces having a characteristic shape. These pieces are all contained within a tubular carton whose cross-section corresponds to the shape of the game pieces. The carton includes top and bottom covers which can be engaged over the ends of the carton body to protectively enclose the carton contents. The game pieces and covers can be dimensioned relative to the carton body so that the game pieces can be stacked on the upper end of the carton body with the top cover engaging over the game pieces. The interior of the carton body can then be used to house a flexible game board, instructions and other game pieces. Also the covers are dimensioned to interfit so that they can provide a separate smaller game piece container.
    Type: Grant
    Filed: August 12, 1980
    Date of Patent: March 2, 1982
    Inventors: Ruth E. Feeley, John M. Feeley
  • Patent number: 4249738
    Abstract: A game apparatus includes a playing board having an enclosed space therein which is organized into compartments for playing a game such as solitaire with slidable playing pieces. Each playing piece includes a body portion and an off-center projection wherein the projection is used to both orient the playing piece and retain the playing piece within slots aligned in the compartments. The compartments include a mixing compartment and an array of parallel columnar compartments subdivided into unordered and ordered channels. The unordered channels are connected to the mixing compartment by a gate which delivers single rows of properly oriented playing pieces to the unordered channels for parallel stacking therewithin. The unordered channels are connected to the ordered channels by a passageway which includes a plurality of storage cells for temporarily storing the playing pieces as the playing pieces are shifted to the ordered channels.
    Type: Grant
    Filed: December 7, 1978
    Date of Patent: February 10, 1981
    Inventor: Henry Troeger
  • Patent number: 4249742
    Abstract: A playing board of hollow construction defining a shallow cavity receiving a plurality of playing cards each having magnetic characteristics with the cavity being separated into three concentric areas defined by concentrically spaced boundary walls with the two innermost walls including passages to enable the cards to be moved from one area to the other by the use of a selector movable along the top surface of the playing board. The outermost playing area includes a player viewing window with a sliding cover to enable the cards to be selectively observed or concealed to facilitate playing poker with the game apparatus by using conventional poker playing rules.
    Type: Grant
    Filed: May 8, 1979
    Date of Patent: February 10, 1981
    Inventors: Hector F. Vergara, Manuel Alfonsin