Basketball Patents (Class 273/317.3)
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Publication number: 20040178583Abstract: A basketball board game using a playing board and playing pieces tests a player(s) skill, strategy and luck. The playing board simulates a regulation basketball court and the playing pieces represent basketball players and a basketball. The method of play incorporates physical activity by the game players, combined with strategy and luck to provide a basketball game experience.Type: ApplicationFiled: March 13, 2003Publication date: September 16, 2004Inventor: Gregory David Geisz
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Publication number: 20040173968Abstract: An easy to manufacture toy figure (10) simulating a jump shot or a hook shot for simulated games using aerial projectiles, plus a method to play a simulated game of basketball using said toy figure. A base (11) supports resilient means (12) which may be bent or compressed and then released to rebound substantially to their original form and position with speed sufficient to throw an aerial projectile (15) which was placed upon hands (14) of an animate body (13) attached to said resilient means. Said resilient means may be provided by a coil, leaf or other type of spring, or by a resilient or elastic material forming a part of the body or the base. Said animate body (13) may be designed to resemble popular ballplayers for marketing purposes, including player numbers on club color uniforms, with fixed or rotatable arms.Type: ApplicationFiled: March 7, 2003Publication date: September 9, 2004Inventor: Vlad Mitvalsky
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Publication number: 20040160011Abstract: A tabletop game for simulating basketball including a game court supported by a base and bounded by a containment net, designed for head-to-head competition. The game includes a court floor having ball traps configured to retain a game ball. The game further includes a set of keys configured to actuate shooter mechanisms for ejecting the game ball from the ball traps toward one of a pair of hoops that are sized to receive the ball. The game includes a movable defender configured to obstruct the ejected game ball from entering on of the pair of game hoops.Type: ApplicationFiled: February 13, 2003Publication date: August 19, 2004Applicant: Wham-O, Inc., a Delaware CorporationInventor: David J. Fitzgerald
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Patent number: 6679498Abstract: An indoor interactive competitive game of skill incorporating an arcade-type fixed target and an elastic launching sling using the human body as a yoke and fulcrum to propel soft foam balls to the target containing numerous indicia marked scoring opportunities for the prospect of reaching a predetermined highest score.Type: GrantFiled: October 1, 2001Date of Patent: January 20, 2004Inventor: Thomas J. Barniak, Jr.
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Patent number: 6663108Abstract: The invention is a game that includes a miniature basketball court. Players control the rotational direction and the side to side movement of their team members. A player scores a goal by shooting a miniature basketball through a basket or hole in the goal. The basketball court comprises several crescent-shaped regions.Type: GrantFiled: April 22, 2002Date of Patent: December 16, 2003Inventor: Hadi Makhoul
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Patent number: 6582329Abstract: A hoop for indicating when a basketball passes therethrough that includes a ring and first and second apparatuses. In a first embodiment, the first apparatus includes a momentary microswitch, a lever that closes the microswitch when contacted by the basketball, and a timer that activates when the momentary switch is closed. In a second embodiment, the first apparatus includes a light source and a photo electric cell that receives a beam of light from the light source. When the beam of light is broken by the basketball, the photo electric cell activates and activates the timer. The second apparatus includes an internal ring, a plurality of bulbs removably mounted in, and illuminating through, the internal ring when the timer is activated, a plurality of tube assemblies that depend from, and visually communicate with, the internal ring, a speaker, and an annunciator that audiblizes through the speaker when the timer is activated.Type: GrantFiled: June 19, 2001Date of Patent: June 24, 2003Inventor: Edwin Cabrera
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Patent number: 6554724Abstract: An action-responsive basketball backboard includes a backboard having a rim mounted thereon. Mounted thereon are a rim motion sensor operative to detect specific motions of the rim and output notification signals signaling detection of those specific motions, and a backboard motion sensor operative to detect specific motions of the backboard and output notification signals signaling detection of those specific motions. At least one set of indicator lights is mounted on the backboard and a power supply for supplying electrical power to the set of indicator lights is connected thereto for lighting the lights. A control box having a controllable switch interposed between the power supply and the set of indicator lights is included, the control box in information transmission connection with the rim motion sensor and the backboard motion sensor, the control box operative to receive notification signals from the rim and backboard motion sensors.Type: GrantFiled: October 18, 2001Date of Patent: April 29, 2003Inventor: Carl Taylor
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Patent number: 6536770Abstract: An intelligent basketball game assembly has a main body including a driving mechanism provided with a first moving member for moving a goal support rightward and leftward, a second moving member for moving the goal support forward and rearward, and a rotating member for rotating an upper portion of the goal support; an auxiliary body provided with operation buttons including a start button and a difficulty mode setting button, a coin insertion, a premium discharge opening through which a premium is provided, a ball stopper, a pair of ball stop supports having vertical rails along which the ball stopper is moved upward or downward.Type: GrantFiled: October 12, 2000Date of Patent: March 25, 2003Assignee: P & P Idea Co., Ltd.Inventor: Seung Woo Yang
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Publication number: 20030034611Abstract: A game adaptable to substantially mimic playing or scoring aspects of a variety of sports while making substantial use of inexpensive commonly available components, such as, for example, glass or plastic bottles, such as water, soda, or beer bottles; ping pong balls; cardboard drink coasters; and drinking straws. The bottle elevates and supports a scoring structure. A basketball embodiment is disclosed operable to substantially mimic a ball-shooting aspect of basketball. The basketball scoring structure includes a backboard and a basket coupled with the bottle; a ball, such as a ping pong ball, is provided for shooting. A football embodiment is also disclosed, wherein the football scoring structure includes a goal post assembly, partly constructed of conventional drinking straws; a ball is provided for “kicking”. Possible rules and variations thereof are provided for each embodiment.Type: ApplicationFiled: August 1, 2001Publication date: February 20, 2003Inventor: James K. Lacy
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Publication number: 20020171202Abstract: An indoor interactive competitive game of skill incorporating an arcade-type fixed target and an elastic launching sling using the human body as a yoke and fulcrum to propell soft foam balls to the target containing numerous indecia marked scoring opportunities for the prospect of reaching a predetermined highest score.Type: ApplicationFiled: October 1, 2001Publication date: November 21, 2002Inventor: Thomas J. Barniak
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Patent number: 6482090Abstract: After a batter hits a ball, the height of the ball moving on a trajectory passing through present movement positions is judged. For example, future movement positions positioned on a time axis ahead of the present movement positions are indicated on the ground by elliptical marks. The peak of the height becomes a boundary, and in the rising process of the ball, the mark is displayed in, for example, a star shape and blue, and in the falling process of the ball, the mark is displayed in, for example, an elliptical shape and red. Therefore, enjoyment of operations by the combination of the operation support of a computer and the operation skill of the user himself can be obtained.Type: GrantFiled: September 27, 2000Date of Patent: November 19, 2002Assignee: Square Co., Ltd.Inventors: Shiyu Rimoto, Toshiaki Nagashima
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Patent number: 6481451Abstract: Collapsible structures are provided having at least one lower panel, each panel having a foldable frame member having a folded and an unfolded orientation, with a fabric material substantially covering the frame member to form the panel when the frame member is in the unfolded orientation. The fabric assumes the unfolded orientation of its frame member, and each panel further includes a first side, a second side, a bottom side and a top side. The first side of one panel is coupled to the second side of an adjacent panel. The collapsible structure according to the present invention further includes an upper panel having a bottom side coupled to the top side of one of the lower panels. In other embodiments, at least two upper panels are provided, with the upper panels provided above the lower panels. The respective panels can be coupled to each other using stitching and/or detachable connectors, or by crossing the frame members of the panels at adjacent left, right, top or bottom sides.Type: GrantFiled: June 29, 2000Date of Patent: November 19, 2002Assignee: Patent Category Corp.Inventor: Yu Zheng
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Patent number: 6478678Abstract: After a batter hits a ball, the height of the ball moving on a trajectory passing through present movement positions is judged. For example, future movement positions positioned on a time axis ahead of the present movement positions are indicated on the ground by elliptical marks. The peak of the height becomes a boundary, and in a rising process of the ball, the mark is displayed in a first color, and in a falling process of the ball, the mark is displayed in a second color. Therefore, the enjoyment of operations by the combination of the operation support of a computer and the operation skill of the user himself can be obtained.Type: GrantFiled: September 27, 2000Date of Patent: November 12, 2002Assignee: Square Co., Inc.Inventors: Shiyu Rimoto, Toshiaki Nagashima
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Patent number: 6471585Abstract: Input of a manipulation by a user is accepted before a player receives the ball. Upon occurrence of input of a manipulation, motion of the player including catching and throwing of the ball is determined in response to the input of the manipulation. By using the motion, transitions of display is made from a state before a catch of the ball by the player to a throw of the ball.Type: GrantFiled: July 28, 2000Date of Patent: October 29, 2002Assignee: Square Co., Ltd.Inventors: Shiyu Rimoto, Tomoaki Yoshinobu
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Patent number: 6461237Abstract: A computer readable program product stores a program for a ball-playing type game enabling continuous action at the time a player catches a ball in a ball-playing game to be expressed smoothly. When a fielder starts a catching action, a difference between a position of a glove at the time the fielder catches the ball by a group of motion and an arrival position of the ball is calculated. The position of the glove at one motion based on a group of motion for catching in the catching motion of the fielder is corrected in accordance with the difference between the position of the glove and the arrival position. Other motion with the position of the glove corrected is displayed, and the position of the glove of the fielder is matched to the arrival position of the ball when the fielder catches the ball in the motion after correction.Type: GrantFiled: July 28, 2000Date of Patent: October 8, 2002Assignee: Square Co., Ltd.Inventors: Tomoaki Yoshinobu, Kazuhiko Iino
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Patent number: 6270080Abstract: A coin-operated item vending and game apparatus includes a coin-operated item vending machine and a game module. The vending machine includes a support base, coin deposit, vendable items dispenser, globe and elongated central support member. The game module includes a housing, target and flexible resilient lever. The housing is disposed within the globe. The target is disposed within the housing. The lever is disposed below the target and extends through the housing and globe such that an outer end of the lever is disposed exteriorly of the globe. A depression defined on the lever receives a coin. The outer end of the lever is manually depressed downwardly by the user causing bending of the lever from an initial condition and creating an upward force because of the resiliency of the lever. Release of the lever by the user allows the lever to spring back to its initial condition and toss the coin upwardly such that the coin will either make or miss the target depending on the skill of the user.Type: GrantFiled: September 23, 1999Date of Patent: August 7, 2001Inventor: Kil Jae Chang
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Patent number: 6224504Abstract: A basketball practice assembly a case including a box-like receptacle which is open at a front side thereof, and a pair of doors hingedly connected with two lateral sides of the box-like receptacle, a pair of fixing members fastened in the box-like receptacle by screws and having a vertical dovetail groove, a pair of telescopic arms each having two inner ends and two outer ends, one of the inner ends being fixedly engaged with the vertical dovetail groove, another one of the inner ends being slidably fitted in the vertical dovetail groove, a net arranged on the telescopic arms to form a rectangular member with an open top, a backboard installed in the receptacle, and a basket pivotally mounted on the backboard.Type: GrantFiled: November 30, 1999Date of Patent: May 1, 2001Inventor: Feng Yi Tien