Abstract: Provided herein is a card game involving two or more players that is intended to readily increase overall attack power and allows the players to get familiar with the game in a relatively short time and the game to be completed also in a relatively short time. The game is played by using the character (battle) cards. On the character (battle) card C16, an additional attack power indicator 27 is provided in addition to an attack power indicator 25. Also, on the playing face of the effect indication card is provided an indicator for additional attack power. During his or her turn, the player pays cost by turning the bomb (cost payment) card B. The player draws one card C16 from his or her deck and places it face up on the play field. Then, the player uses the additional attack power of the card C16 to deliver attack on the opposing player's character card C56 which the player has selected as a target, and inflicts damage on that target.
Abstract: A deck of rock, paper, scissors playing cards and methods of play therewith are disclosed. The deck has fifty-two cards including four wild cards identified as little sister cards and little brother cards, and forty-eight cards including fourteen paper cards, fourteen rock cards, fourteen scissor cards, two crumpled paper cards, two broken rock cards, and two broken scissors cards. Each of the cards has a point value. The associated method includes playing the cards against each other wherein the cards have a hierarchy based on the pictorial. The hierarchy determines the winner of each game. The cards having point values for determining the points awarded for each card.
Abstract: A method of increasing likelihood of locating sought individuals, including missing persons or wanted individuals by stimulating public awareness through the dissemination of pictures and other data or indicia (12) of such individuals on lottery game cards. In addition, a-portion of the card that bears data of an individual being sought is a detachable stub (24) which can be kept as an entry for an additional opportunity to participate in a contest at a later date.
Abstract: A new domino playing piece system for helping children learn and recognize numbers and animals. The inventive device includes a plurality of playing pieces with each playing piece comprising a display surface having first and second regions and a border between the first and second regions. The display surface of the playing piece has numeric indicia displayed thereon. Each of the first and second regions of the playing piece has an illustration displayed thereon with each illustration representing a numeric value. The sum of the numeric values of the illustrations of the first and second regions equals the value of the numeric indicia displayed on the playing piece.