Patents Examined by Ross Williams
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Patent number: 11559742Abstract: Direction input data and inertial sensor data are acquired from a controller including a direction input section and an inertial sensor. Movement of a player character is controlled on the basis of the direction input data. In addition, a control mode for a position of a cursor is switchable between a first control mode and a second control mode. When the control mode is the first control mode, a position further shifted, based on the inertial sensor data, from a position calculated based on a position and a direction of the player character is set as the position of the cursor. When the control mode is the second control mode, a position shifted, based on the inertial sensor data, within a predetermined range, in a virtual space, including a predetermined position in the virtual space, from the predetermined position is set as the position of the cursor.Type: GrantFiled: March 10, 2020Date of Patent: January 24, 2023Assignee: NINTENDO CO., LTD.Inventors: Yuji Kando, Yoshiaki Onishi, Ayako Moriwaki
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Patent number: 11541309Abstract: Many times, users play games to certain places in the game and decide to save the game and resume it later. When users resume the game, they have to wait for it to load, wade through menus to select the saved game, and wait again for the game to resume. The introduced technique directly suspends and resume games that are rendered on a cloud server based on user initiated suspend and resume control commands. As the games are directly suspended and resumed, the users can skip past menu and screen loading. The introduced technique can track game information of multiples users in cloud tokens, and can move these cloud tokens from one memory location to another based on the user initiated suspend and resume control commands.Type: GrantFiled: August 2, 2019Date of Patent: January 3, 2023Assignee: NVIDIA CorporationInventor: Andrew Fear
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Patent number: 11511192Abstract: An information processing method and apparatus in a Virtual Reality (VR) game, and a processor are provided. The method includes that: a first move operation of a VR controller in a real environment is acquired; a move of a virtual object in a VR game scene is controlled according to the first move operation, and a calculation factor is calculated according to the first move operation; and when the move of the virtual object in the VR game scene satisfies a preset attack damage trigger condition, damage to an attack target in the VR game scene is calculated according to the calculation factor. The present disclosure solves technical problems in the related art that an operation mode of swinging a weapon to launch an attack in a VR game scene is easy to cause fatigue of a game player and a calculation mode of damage lacks accuracy.Type: GrantFiled: February 25, 2019Date of Patent: November 29, 2022Assignee: NETEASE (HANGZHOU) NETWORK CO., LTD.Inventor: Yuwen Wang
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Patent number: 11511194Abstract: Multiplayer video games involve multiple players playing using either a single computer system or multiple computer systems connected together. While a first player of the multiplayer game is playing the multiplayer game, the first player's actions are tracked and stored. When the first player quits or stops responding before the multiplayer game has completed, the first player is replaced by a computer-simulated version of the first player that selects its actions based on probabilities calculated from the tracked actions of the first player. The multiplayer game is thus able to continue without interruption or disruption, and the first player's playstyle is preserved.Type: GrantFiled: November 1, 2019Date of Patent: November 29, 2022Assignee: Sony Interactive Entertainment LLCInventor: Shigeru Enomoto
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Patent number: 11491398Abstract: Disclosed is a system for increasing attention ability of a user using a gameplay. The system may include a display device configured to display a moving image comprising an object, a cursor and a points counter. Further, the system may include an audio device configured to produce acoustic waves based on a sound data associated with a level. Further, the system may include an input device configured to receive a spatial input data. Further, the system may include a processing device communicatively coupled to each of the display device, the audio device and the input device. Further, the system may include a storage device communicatively coupled to the processing device. Further, the storage device may be configured to store digital data corresponding to an object, a cursor, a current cursor location, a previous cursor location, a geometric shape and the sound data in association with the multiple level indicators.Type: GrantFiled: August 24, 2020Date of Patent: November 8, 2022Inventor: Charles Tedesco
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Patent number: 11495090Abstract: In one embodiment, a system and method to transfer money may include a mobile device associated with a player, a location server designed to: track a device position of the mobile device and track a vessel position, and a mobile gaming management server designed to: receive a fund transfer request from a gaming server for the mobile device, the fund transfer request including a fund amount; determine if the fund amount can be transferred to the mobile device based on the device position and the vessel position; and transfer the fund amount to the mobile device if it is determined that the fund amount can be transferred to the mobile device.Type: GrantFiled: February 1, 2020Date of Patent: November 8, 2022Assignee: Aristocrat Technologies, Inc. (ATI)Inventor: Binh T. Nguyen
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Patent number: 11468736Abstract: Gaming systems and methods that provide audio content control features for enhanced use in gaming establishments.Type: GrantFiled: April 21, 2021Date of Patent: October 11, 2022Assignee: IGTInventors: Allan C. Snippen, Matthew Tarbox, Daniel J. Kiely, Dwayne R. Nelson
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Patent number: 11458403Abstract: In one embodiment, a system and method for controlling mobile gaming on a vessel may have a plurality of mobile gaming devices, a location server operable to track a device position of each of the plurality of mobile gaming devices and track a vessel position of the vessel, and a mobile gaming management server configured to communicate with the location server and a gaming server, the mobile gaming management server operable to individually control whether each of the plurality of mobile gaming devices is permitted to play a game of chance based on the device position and the vessel position.Type: GrantFiled: January 6, 2020Date of Patent: October 4, 2022Assignee: Aristocrat Technologies, Inc. (ATI)Inventor: Binh T. Nguyen
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Patent number: 11450182Abstract: Gaming systems and methods which utilize the results of a sporting event to determine an outcome of a bingo game.Type: GrantFiled: May 29, 2019Date of Patent: September 20, 2022Assignee: IGTInventors: Dwayne R. Nelson, Jeffrey Knox
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Patent number: 11446567Abstract: Systems and methods for controlling performance of a digital character depicted at a display device are disclosed. According to at least one embodiment, a method for controlling performance of a digital character depicted at a display device includes: determining a presence of a person located in a physical environment; and in response to determining the presence of the person, facilitating control of the performance of the digital character depicted at the display device by a human operator, by an artificial intelligence (AI) game-engine, or by a combination thereof.Type: GrantFiled: May 13, 2020Date of Patent: September 20, 2022Assignee: UNIVERSAL CITY STUDIOS LLCInventors: Sarah Scialli, Demian Gordon
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Patent number: 11443587Abstract: To provide a gaming table apparatus capable of suppressing the prevention of progress of a game. The gaming table apparatus includes bet units on which gaming media betted by players are placed, a reading unit reading monetary values of the gaming media placed on the bet units, a card shoe in which cards used for a game are accommodated in a drawable manner, a detecting device detecting identification information of the cards taken from the card shoe and outputs the detected identification information, a controller managing the destination to which the game proceeds, a display displaying information about the destination to which the game proceeds managed by the controller, and a memory in which the information displayed on the display is stored, in which the controller determines the destination to which the game proceeds when the monetary values of the gaming medium betted on the bet unit change.Type: GrantFiled: July 10, 2019Date of Patent: September 13, 2022Assignee: Universal Entertainment CorporationInventors: Shinsuke Yamaguchi, Kouichi Matsumoto, Yoshiyuki Kanno, Masaya Kato, Hideaki Imura
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Patent number: 11443593Abstract: The present disclosure relates generally to systems, methods, and devices that enable interactions between a tag having conductive, coded ink and a gaming environment. As an example, a method is disclosed that includes receiving, at a touch-capable user interface, a user gesture provided in combination with a tag having data encoded thereon with an encoded physical medium that is readable by the touch-capable user interface. The method further includes extracting the data encoded on the tag, determining an output to provide based on the extracted data, and causing a user output device of a gaming device to provide the determined output.Type: GrantFiled: September 23, 2019Date of Patent: September 13, 2022Assignee: IGTInventors: Michael Russ, David Small, Aaron Corey, Bruno Rittner, Klaus Hufnagl-Abraham, Sven Aurich
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Patent number: 11433300Abstract: Embodiments of the systems and methods disclosed herein provide a request distribution system in which a request for resources may be executed by a plurality of workers. Upon receiving a request for resources from a user computing system, the request distribution system may select a subset of workers from the plurality of workers to execute the request within a time limit. Once the workers generate a plurality of outputs, each output associated with a quality level, the request distribution system may transmit the output associated with the highest quality level to the user computing system.Type: GrantFiled: July 11, 2019Date of Patent: September 6, 2022Assignee: ELECTRONIC ARTS INC.Inventors: John Kolen, Harold Henry Chaput, Navid Aghdaie, Kazi Atif-Uz Zaman, Kenneth Alan Moss
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Patent number: 11436894Abstract: The present disclosure relates generally to systems, methods, and devices that enable interactions between a tag having conductive, coded ink and a gaming environment. As an example, a method is disclosed that includes providing a tag with an encoded physical medium that is readable by a touch-capable user interface, determining that the tag has been read by a touch-capable user interface of a gaming device in combination with detecting a gesture of the user at the touch-capable user interface of the gaming device, enabling the gaming device to provide a predetermined game feature in response to determining that the tag has been read by the touch-capable user interface of the gaming device in combination with detecting the gesture of the user at the touch-capable user interface of the gaming device, and updating an electronic record associated with the tag to indicate that the predetermined game feature has been enabled.Type: GrantFiled: September 23, 2019Date of Patent: September 6, 2022Assignee: IGTInventors: Michael Russ, Daniel Landry, David Froy, Fayez Idris, Sven Aurich, Stefan Keilwert, Susanne Kiss
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Patent number: 11413536Abstract: The present specification describes a system and method for aggregating user results, rankings and statistical data associated with playing video games across two or more games, normalizing the aggregated data to unified values and presenting the aggregated and unified data via an interface, such that data from one game may be fairly combined and/or compared to data from another game. The present system enables users of one game to trade game-related virtual items with users of another game by providing a normalized score or value for virtual items, thereby permitting virtual items associated with one game to be fairly compared against virtual items of another game.Type: GrantFiled: June 1, 2020Date of Patent: August 16, 2022Assignee: Activision Publishing, Inc.Inventors: Josiah Eatedali, Robert Schonfeld
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Patent number: 11417176Abstract: A system for modifying video of a live sporting event to include details of a micro market wager. A wagering platform that offers wagers on micro markets inside of a sporting event can produce personalized content for each user around highlights of their wagering experience.Type: GrantFiled: January 21, 2021Date of Patent: August 16, 2022Assignee: ADRENALINEIPInventors: Casey Alexander Huke, John Cronin, Joseph W. Beyers, Michael D'Andrea, Harrison Grant
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Patent number: 11417175Abstract: A system for suspending a micro-market through a visual indicator, such as the offense breaking the huddle or the referee removing his hand from the ball after the spot when the offensive line is at the line of scrimmage waiting to run the play.Type: GrantFiled: June 2, 2021Date of Patent: August 16, 2022Assignee: ADRENALINEIPInventor: Michael D'Andrea
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Patent number: 11398132Abstract: A method of AI adjusting odds based on the context of the lineup in baseball or cricket. Specific examples include a batter likely to be pitched around because of who is up next and when a reliever is approaching his third batter faced (the minimum before he can be replaced).Type: GrantFiled: July 14, 2021Date of Patent: July 26, 2022Assignee: AdrenalineIPInventors: Casey Alexander Huke, John Cronin, Joseph W. Beyers, Michael D'Andrea
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Patent number: 11383159Abstract: A non-transitory computer-readable medium stores a control program for a game device connectable to an operation device that is held by a player or attached to a certain position on the body of the player. The control program causes the game device to execute the following: causing a first image to be displayed on a display device in order to cause the player to perform a movement such that a posture of the operation device becomes a specified posture; retrieving posture information relating to the posture of the operation device at a certain timing; determining a degree of matching between the posture of the operation device and the specified posture based on the retrieved posture information; and causing a second image in accordance with the determination result to be displayed on the display device.Type: GrantFiled: November 20, 2019Date of Patent: July 12, 2022Assignee: GREE, INC.Inventor: Hitoshi Imai
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Patent number: 11331574Abstract: This application provides a method and an apparatus for locking on to a target object in a game scene, and an electronic device. The method may include determining at least one to-be-applied object corresponding to a skill currently triggered by the terminal. The method may further include generating, in an active joystick area, a sub-area corresponding to a quantity of the at least one to-be-applied object. The method may further include determining, in at least one sub-area, a target sub-area indicated by a joystick corresponding to the skill. The method may further include determining, as a target object, a to-be-applied object corresponding to the target sub-area.Type: GrantFiled: August 20, 2019Date of Patent: May 17, 2022Assignee: Tencent Technology (Shenzhen) Company LimitedInventors: Jiaqi Pan, Yajun Chen