Patents Examined by Tramar Y Harper
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Patent number: 10573125Abstract: Provided is a game information analysis system which is operable to conduct member management by grasping a degree of satisfaction of a customer for each member and to categorize members, each of the members being categorized in accordance with a degree of satisfaction of each of the members. An analysis server 2012 of the game information analysis system 2001 receives game information from each slot machine 2014; determines a psychological state of a player based on transition of IN/OUT included in the game information in each game; and calculates a customer satisfaction degree score. The customer satisfaction degree score is managed for each of the members, and the members are classified, each of the members being classified in accordance with a customer satisfaction degree of each of the members.Type: GrantFiled: June 1, 2017Date of Patent: February 25, 2020Assignee: Universal Entertainment CorporationInventor: Kengo Takeda
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Patent number: 10569135Abstract: Provided is an analysis device, including a processor that implements an acquisition function of acquiring data indicating play events that are defined based on motions when a plurality of users play a sport and arranged in a time interval, a calculation function of calculating a degree of correlation of plays of the plurality of users in the interval based on a temporal relation of the play events of the plurality of users, and a relation estimation function of estimating a relation of the plurality of users in the interval based on the degree of correlation.Type: GrantFiled: November 6, 2014Date of Patent: February 25, 2020Assignee: SONY CORPORATIONInventor: Hideyuki Matsunaga
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Patent number: 10573126Abstract: Provided is a game information analysis system which is operable to conduct member management by grasping a degree of satisfaction of a customer for each member and to categorize members, each of the members being categorized in accordance with a degree of satisfaction of each of the members. An analysis server 2012 of the game information analysis system 2001 receives game information from each slot machine 2014; determines a psychological state of a player based on transition of IN/OUT included in the game information in each game; and calculates a customer satisfaction degree score. The customer satisfaction degree score is managed for each of the members, and the members are classified, each of the members being classified in accordance with a customer satisfaction degree of each of the members.Type: GrantFiled: June 1, 2017Date of Patent: February 25, 2020Assignee: Universal Entertainment CorporationInventor: Kengo Takeda
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Patent number: 10561916Abstract: A basketball training apparatus includes a shot completion sensor, a condition sensor, and a computer. The shot completion sensor determines whether a shot goes through a basketball hoop. The condition sensor senses a physical condition of a basketball shooter. The computer is in communication with the shot completion sensor and the condition sensor, and has a processor for calculating shot completion percentage as a function of the physical condition.Type: GrantFiled: April 8, 2019Date of Patent: February 18, 2020Assignee: Airborne Athletics, Inc.Inventors: Douglas B. Campbell, Jeffrey J. Campbell
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Patent number: 10565826Abstract: The gaming system of the present disclosure provides a Class II bingo game with an interim video poker game. In various embodiments, the interim video poker game is a single-hand video poker game. In various embodiments, the interim video poker game is a multi-hand video poker game.Type: GrantFiled: December 6, 2017Date of Patent: February 18, 2020Assignee: IGTInventors: Bryan Wolf, Kevin Kuran
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Patent number: 10552446Abstract: Techniques for automatically establishing connections between users within a gaming social network, designed for connecting users having common gaming interests, social connections, or characteristics. Embodiments include methods for automatically establishing connections from members of an out-of-game social network, the gaming social network, and gaming activity participants; evaluating user profile information and user characteristics in a gaming social network and gaming activity in a game networking system to determine an appropriate set of connections for a selected user. Embodiments include systems configured to automatically establish and maintain connections between players in a gaming social network based on gaming activity in a gaming networking system and social relationship information retrieved from one or more social networks where the players have a social relationship.Type: GrantFiled: March 1, 2013Date of Patent: February 4, 2020Assignee: Zynga Inc.Inventors: Dylan Sproule, Shane Hall, Ben Hall, Timothy J. O. Catlin, Jason Paul Allen, Clayton Rhodes Stark
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Patent number: 10549172Abstract: A putting stroke sensor is attachable to a putter head for measuring characteristics of a putting stroke. A motion sensor integrated circuit is configured to measure acceleration of the putter head along several axes and rotation of the putter head around the several axes during a putting stroke. A processor is programmed to determine a speed, a position and an orientation of the putter head at selective intervals during the putting stroke.Type: GrantFiled: January 8, 2018Date of Patent: February 4, 2020Inventor: Norman Douglas Bittner
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Patent number: 10546459Abstract: Disclosed are methods, apparatus, and systems, including computer program products, implementing and using techniques for a method for providing a game on demand over a data network, in a gaming machine. The gaming machine sends a request message for a game application over the data network. In a network mode, the gaming machine receives outputted results from an executed game application over a streaming channel of the data network for network-based game play. During the network-based game play, the game application is downloaded over a download channel of the data network. In a local mode, the gaming machine executes the downloaded game application independent of the network-based game play. The gaming machine switches instantaneously from the network mode to the local mode for machine-based game play, including maintaining a status of the network-based game play.Type: GrantFiled: February 18, 2014Date of Patent: January 28, 2020Assignee: IGTInventors: Binh T. Nguyen, Joseph R. Hedrick, Bryan Wolf
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Programmable hand-held video gaming controller with integrated foot-pedal gaming controller platform
Patent number: 10543424Abstract: A gaming platform including a programmable hand-held video gaming controller in electrical communication with an integrated foot-pedal gaming controller. The programmable hand-held video gaming controller including at least one game function activation area, each of the at least one game function activation areas operating a game function, each of the at least one game function activation areas further including a function control transfer switch. The integrated foot-pedal gaming controller platform including at least one foot pedal configured to control at least one game function when a corresponding function control transfer switch on the programmable hand-held video gaming controller is activated.Type: GrantFiled: June 6, 2019Date of Patent: January 28, 2020Inventor: John Elias Fahmie -
Patent number: 10543430Abstract: A method is provided: comprising: receiving, by a gaming server, game state data from a player client device, the game state data being defined from a game state of a first instance of a video game that is executed by the player client device; applying, by the gaming server, the received game state data and the view direction data to a second instance of the video game that is executed by the gaming server, to generate a wide field of view (FOV) spectator video; receiving, by a video server, view direction data from a spectator client device, the view direction data being determined from a tracked pose of a head-mounted display (HMD); applying, by the video server, the view direction data to define a portion of the wide FOV spectator video, the portion of the wide FOV spectator video identifying a sub-area of the wide FOV spectator video that is less than an entire area of the wide FOV spectator video; streaming the portion of the wide FOV spectator video to the spectator client device for rendering on the HMType: GrantFiled: June 13, 2016Date of Patent: January 28, 2020Assignee: Sony Interactive Entertainment Inc.Inventors: Steven Osman, Dominic Mallinson
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Patent number: 10546455Abstract: A game machine comprises: a lottery mechanism where a plurality of pockets, each being correlated to each choice, are provided so that at least one choice is selected from a plurality of choices, and a lottery that by making a ball enter any one of the plurality of pockets, the choice correlated to the pocket is selected is executed; and a discharging mechanism which discharges a ball to the lottery mechanism, wherein the discharging mechanism is controlled so that at least one ball is discharged to the lottery mechanism as one lottery unit, and further controlled so that the game body is discharged continuously to repeat the lottery by the lottery unit, as long as a predetermined end condition is not established.Type: GrantFiled: February 25, 2016Date of Patent: January 28, 2020Assignee: KONAMI DIGITAL ENTERTAINMENT CO., LTD.Inventors: Shogo Azuma, Shinya Ito, Junichi Yamaguchi
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Patent number: 10543423Abstract: An example information processing system includes a computer device comprising a housing, a display on a front surface of the housing, and processing circuitry configured to generate images; and first and second controllers each configured for detachable attachment to first and second different side surfaces of the housing of the computer device. The computer device is configured to receive signals from the first and second controllers both when the first and second controllers are attached to the computer device and when the first and second controllers are detached from the computer device.Type: GrantFiled: November 4, 2016Date of Patent: January 28, 2020Assignee: NINTENDO CO., LTD.Inventors: Yoshiaki Koizumi, Yui Ehara, Munetaka Nishikawa, Kochi Kawai, Kenichi Mae
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Patent number: 10540856Abstract: Examples disclosed herein relate to an electronic gaming device including a memory, a processor, and a plurality of reels. The memory may include one or more slash feature structures. The processor may generate one or more symbols to be located in the one or more areas. The processor may generate one or more slashing symbols. The processor may obtain one or more inputs relating to the one or more slashing symbols.Type: GrantFiled: December 4, 2013Date of Patent: January 21, 2020Assignee: AGS LLCInventor: Jason Dean Grace
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Patent number: 10540844Abstract: A fabrication interleaved wagering system is disclosed, including an interactive controller configured to: communicate, to an application controller, application telemetry comprising fabrication data; receive application configuration instructions; and configure the interactive application based on the application configuration instructions; a wager controller constructed to: receive wager request instructions; determine a wager outcome; and communicate the wager outcome; and the application controller operatively connecting the interactive controller and the wager controller, the application controller constructed to: receive the application telemetry; determine whether to trigger a wager request; generate the wager request instructions; communicate the wager request instructions; receive the wager outcome data; determine application configuration instructions based on the wager outcome; and instruct the interactive controller by communicating the application configuration instructions to the interactive conType: GrantFiled: May 15, 2015Date of Patent: January 21, 2020Inventors: Miles Arnone, Eric Meyerhofer
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Patent number: 10525347Abstract: A system and method for capturing and sharing console gaming data is described. Embodiments capture gameplay data directly at the gaming console, without the need for external hardware. This allows users to easily capture rich console gaming experiences and share them across a variety of outlets. In one embodiment, the methods described herein can be implemented with a patch or driver on the operating system of the user device, rendering it unnecessary to heavily modify the source code of the game.Type: GrantFiled: March 13, 2012Date of Patent: January 7, 2020Assignee: SONY INTERACTIVE ENTERTAINMENT AMERICA LLCInventor: Nathan Gary
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Patent number: 10529191Abstract: A gaming system includes a network accessible sports betting server that allows players to anonymously place wagers on sporting events using an anonymous account identifier that is not associated with any personal information of the player. The player may use the anonymous account identifier to access an available monetary balance for wagering, view, filter, and place wagers on sporting events using various wagering game machines, and continue to use the account identifier to track all associated wagering transactions while a remaining balance remains or pending wagering transactions are outstanding. The gaming system enables the player to use mobile devices and casino gaming machines to interchangeably interface with the anonymous account, viewing the remaining balance, place wagers, etc.Type: GrantFiled: September 20, 2016Date of Patent: January 7, 2020Assignee: Bally Gaming, Inc.Inventors: Peter R. Anderson, Vladislav Modilevsky
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Patent number: 10512848Abstract: A system for providing a computer implemented game with a plurality of game elements which in use are displayed on display. The system comprises: a game engine; and for each game element a game element actor and game element data, said game element data comprising information about said respective game element and said game element actor being configured to perform a view function for the respective game element.Type: GrantFiled: May 28, 2014Date of Patent: December 24, 2019Assignee: KING.COM LTD.Inventor: Gabriel Constantin Cirlig
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Patent number: 10509432Abstract: A toy construction system comprising toy construction elements (60) and at least one remote control device (10) and one or more remote controllable actuators (50); said remote control device (10) being configured for transmitting signals for controlling said one or more remote controllable actuators (50); said toy construction elements (60) comprising coupling members for detachably interconnecting the toy construction elements to create spatial structures comprising said one or more remote controllable actuators (50); said remote control device comprising one or more control units (21) configured such that a user may activate the remote control device by activating said one or more control units (21); wherein said one or more control units (21) are adjustable, such that a user can change the orientation of the control unit with respect to the housing of the remote control device.Type: GrantFiled: September 5, 2016Date of Patent: December 17, 2019Assignee: LEGO A/SInventors: Jeppe Juul Jensen, René Bagnkop Wellejus, Kasper Mygind Pedersen
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Patent number: 10489983Abstract: Methods, systems, and computer programs are presented for managing the sensory stimulus generated by a head mounted display (HMD). One method includes an operation for identifying the game state of a game being executed for display on a head mounted display (HMD). Further, the method includes an operation for determining the game intensity value for the game state based on user intensity ratings obtained from user play of the game. The user intensity ratings represent the level of sensory stimulus presented to users during the user play of the game via the HMDs of the respective users. Further, the method includes an operation for presenting the game intensity value to the HMD for rendering during execution of the game.Type: GrantFiled: June 5, 2018Date of Patent: November 26, 2019Assignee: Sony Interactive Entertainment Inc.Inventor: Xiaodong Mao
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Patent number: 10490027Abstract: A computer implemented method of performing an animated simulation display of a race event, comprising: 1) Acquiring betting information of a plurality of participants of the race event. 2) Acquiring a plurality of results of the race event. 3) Calculating a plurality of order change events determined by the betting information and the results. 4) Instructing a presentation of an animated simulation on a display of a plurality of animated objects according to the plurality of order change events, wherein each of the animated objects represents one of the plurality of participants in the race event.Type: GrantFiled: December 18, 2017Date of Patent: November 26, 2019Assignee: Reality Races LimitedInventor: Zafrir Feier