Race To A Finish (e.g., Backgammon) Patents (Class 273/248)
  • Patent number: 5145183
    Abstract: A word-forming game comprising of a game board, game rules, pegged game pieces, word cards, playing pads, a timer, pencils, and a numbered die. Players form words from the letters of the word cards using the pencil and pad provided. Players are awarded points by forming words other players have not formed. Each round consists of drawing of a new word card. The winner is the player who has collected enough points to move his or her game piece to the finish.
    Type: Grant
    Filed: December 5, 1991
    Date of Patent: September 8, 1992
    Inventor: John Gates
  • Patent number: 5145184
    Abstract: A board game combines elements of chance, strategy, and mental ability to connect or bond a sequence of clues. A triangular game board is divided into three quadrilateral playing areas, each with a peripheral game path consisting of squares or spaces. Each player has three transit pieces, one for each of the three pathways. A category die is rolled to select a particular category or obtain a free roll. There is a set of clueset cards, with each card having on its front face a clueset for each of the categories, and, in addition, a challenge clue set. On the reverse are answers to the category clue sets. The game board folds compactly for storage.
    Type: Grant
    Filed: February 15, 1991
    Date of Patent: September 8, 1992
    Assignee: Big Fun A Go Go, Inc.
    Inventors: David J. Yearick, Timothy W. Walsh, Edward J. Muccini
  • Patent number: 5102339
    Abstract: A game organization including a single game path defined by coextensive circuitous individual paths, with each individual path comprised of a series of spaces, with the spaces defined by a plurality of repetitive symbology. The repetitive symbology spaces each correspond to an associated category of cards, wherein the category of cards are each provided with a mathematical problem. Solving of the problems permits movement along each of the paths by associated tokens. A calculator member is provided to provide checking of calculations with a chance die member provided to effect movement of the tokens about the paths. Various obstacle spaces and mathematical solving cards associated with such obstacles are provided throughout the paths of the game.
    Type: Grant
    Filed: October 5, 1990
    Date of Patent: April 7, 1992
    Inventor: Larry L. Parriera
  • Patent number: 5090706
    Abstract: Game apparatus including a game board having a central manually rotatable disk with color selection indicia thereon and a circular track surrounding the disk and having a plurality of division spaces thereon to define the playing path for each of the players. A set of dice are used, each die being uniformily colored with a different color such that each die corresponds to a color of the selection disk. The pre-selected numbering of each die are such that a non-transitive relationship exists between the dice. To define this relationship, a competive throwing of die is played where one player picks a die, then an opposing player picks a die from the remaining set of dice which both dice are thrown with the winner being the player who's die displays the higher number. Regardless of which die the first player picked, the opposing player can always pick a die having approximately a two-thirds probability of winning.
    Type: Grant
    Filed: May 15, 1989
    Date of Patent: February 25, 1992
    Inventor: Harlen C. Hokanson
  • Patent number: 5088739
    Abstract: The present invention relates to an improved game having an environmental theme. In the improved game, players work together to solve environmental crises within a specified number of turns. In a first embodiment, an inventive board game is disclosed wherein players travel along World Boards until the environmental crises are solved. Once the environmental crises are solved, the players may travel along an additional passageway on the World Boards and win the game. In a second embodiment, the inventive game is adapted for a television game show in which players compete to solve environmental crises. In the television game show, players are assigned particular environmental crises and, using a chance device, attempt to obtain the corresponding environmental solution to end the game.
    Type: Grant
    Filed: September 5, 1990
    Date of Patent: February 18, 1992
    Assignee: Chez L.A. Salon Ltd.
    Inventor: Lu-Anne Mitchell
  • Patent number: 5085441
    Abstract: A board game of the type which combines the use of a game board having a playing surface divided into large numbers of subunits with one or more playing pieces which are movable over the playing surface from subunit to subunit during the course of a game in order to achieve a particular objective. The game includes a random movement piece movable periodically in an unpredictable manner during the course of the game and one or more counters for each player which are also movable periodically during the course of the game. The object of the game is for a player to move his counters so as to interact with the random movement piece in a specified manner and to then move the counters to an exit position on the game board, and the first player that moves all of his counters to the exit position wins the game.
    Type: Grant
    Filed: September 19, 1990
    Date of Patent: February 4, 1992
    Inventor: Fernando J. Jova
  • Patent number: 5083792
    Abstract: An apparatus including a circuitous path arranged about a board originating from a home base and terminating at an objective base for each of four such home and objective bases. The tokens are of a generally paddle shaped configuration and received within apertures about the circuitous path and directed about the circuitous path by utilizing a bridge-path deck of cards to provide the chance relationship between the cards and the tokens to effect movement of the tokens about the path.
    Type: Grant
    Filed: September 18, 1990
    Date of Patent: January 28, 1992
    Inventors: William F. Radunz, Elza M. Sanders
  • Patent number: 5071133
    Abstract: A game is disclosed using random movement of playing pieces by players to teach biblical principles. The game includes a board having a playing path divided into several spaces. A playing piece, one for each player, is placed on the "Start" space and oriented to represent religiously "unconverted" players. The playing pieces move counterclockwise along the path in accordance to the roll of the dice. Counterclockwise movement continues until a playing piece lands on a "Sunday" space, at which point the corresponding player throws the dice again. If the number on the dice is even, the player remains "unconverted" and continues to move counterclockwise. If the number on the dice is odd, the playing piece is reversed to indicate that the player is religiously "converted", and moves the playing piece in a clockwise direction for the rest of the game. Property spaces, property deeds and play money provide players the opportunity to invest while moving along the path.
    Type: Grant
    Filed: August 10, 1989
    Date of Patent: December 10, 1991
    Inventor: Jerry I. Smith
  • Patent number: 5067722
    Abstract: There is disclosed a method of playing a board game. The game is played on a board having a pathway in the outline of a cruciform with equal length arms extending outwardly from a common center and disposed at 90 degree angles around the board. At the end of each arm is an individual player's home position with four positions, one for each of his markers. Each player's home positions and markers are a different color and two teams are formed with the players opposite each other being partners. When the player rolls a one or a six he is permitted to leave the home position to the start position with one of his markers. On each successive roll of one or six another marker may be moved out of the home position. A six entitles the player to another roll. At the intersection of the arms are safe positions wherein a player cannot be disturbed. If a player occupies the same position as an opponent other than a safe position the opponent's marker returns to its home position.
    Type: Grant
    Filed: July 27, 1990
    Date of Patent: November 26, 1991
    Inventor: Francis P. Wesner
  • Patent number: 5050888
    Abstract: A board game including a playing board including a top surface with a plurality of tracks formed on the playing board each defined by a series of blind bores. Each of the tracks are arranged coextensively and coaxially relative to one another in a contiguous relationship. Each player of a plurality of players utilizing the game is provided with at least one peg for proceeding along each of the blind bores and a series of player dice and a single pacer die. The game is to numerically and by coloration associate coloration of the player dice with the pacer die member wherein each of the dye members utilized in the game are formed of three colorations with each of the colorations associated with a single digit of each six sided die member. Points are thusly derived are translated into movement of each peg along each respective track. A complete encircling of a single track by a player defines a winner.
    Type: Grant
    Filed: October 5, 1990
    Date of Patent: September 24, 1991
    Inventors: Ronald D. Schultz, Richard A. Krueger
  • Patent number: 5048842
    Abstract: A game and game method involving recall of trivia information associated with commercial products, commercial slogans and personalities or characters associated with these products and slogans. Play of this game involves utilization of a playing board which is divided into individual sectors, with each sector including a movement track for a progress marker which identifies the winner of the game. A circular movement track is also provided to facilitate play or movement in a random manner and to serve as basis for selection of trivia questions and subject matter. Cards are provided with appropriate information and a request for response, and are coded to correspond to specific positions on the circular movement track. A timing device is provided for limiting the time period of response and for enabling other players to retrieve a removable element from the time and therefore entitle the player to interrupt normal rotation.
    Type: Grant
    Filed: March 13, 1989
    Date of Patent: September 17, 1991
    Inventor: Angela B. Proctor
  • Patent number: 5037111
    Abstract: An apparatus for playing a boardgame for young people and adults. The game board of the present invention comprises an open, continuous route of dinosaur footprints colored-coded or otherwise marked for contingency circumstances which occur during game play and four closed routes called "homepaths" on which only a particular player or team may enter after making at least one circuit of the outer perimeter of dinosaur footprints. The Cave in the center provides a homebase or final goal. The object of the game is to capture the most dinosaurs and to land the most dinosaurs on the Cave. An EVENT CARD, color-coded to work in conjunction with the color-coded footprints, lists the events which occur when landing on the color-coded footprint. ACTION CARDS, also color-coded, give the players the instructions to follow each time an event occurs. Many levels of the game may be played by adding question and answer cards. Another alternative object of the game is to collect a set of color-coded matching cards.
    Type: Grant
    Filed: August 30, 1990
    Date of Patent: August 6, 1991
    Inventor: Elsa O. Hofmann
  • Patent number: 5018744
    Abstract: A method and apparatus for playing a board game which includes two distinguishable sets of playing pieces, each set being assigned to one player of the game, and a playing surface divided into a grid-like array of playing spaces, surrounded by a border region. Various playing spaces are distinctively marked so as to create starting spaces, destination spaces, and holding zones for the respective sets of playing pieces. Movement of pieces is governed by the rolling of a pair of dice so designed as to offer fewer permutations than could occur from the rolling of conventional dice, resulting in a game wherein the outcome is relatively less dependent on chance and more dependent on skill. The object of the game is to be the first player to successfully move all of his pieces from the starting spaces, to the destination spaces, and finally into the adjacent border region.
    Type: Grant
    Filed: April 27, 1989
    Date of Patent: May 28, 1991
    Inventor: Paul A. Patracuolia
  • Patent number: 4986295
    Abstract: Disclosed is a cane having a handle, an elongated shaft, and a tip. Along the shaft, a scoring board designed to be used in playing the game of cribbage is provided. The scoring board includes a start region and an end region and between these regions a pair of parallel tracks of holes in which pegs may be placed to score the cribbage game. A storage compartment for the pegs as well as a storage compartment for a pill bottle may be provided. The cane may have reflectors on its side.
    Type: Grant
    Filed: April 19, 1989
    Date of Patent: January 22, 1991
    Inventor: Thomas D. Kellner
  • Patent number: 4984805
    Abstract: An educational board game and method of playing the same is provided which includes a game board presenting a plurality of answering player locations, a questioning player location, a plurality of start to finish paths, one for each player, a marker token for each player, a random question and answer selector for selecting a question and answer category, and a set of question and answer cards having questions and answers written thereon corresponding to different categories displayed on the selector. The game further includes a plurality of interchangeable selector faces, each face representing a different group of category indicia. The game also includes a plurality of sets of question and answer cards corresponding to the interchangeable selector faces. The game hereof also preferably includes a die or other chance generator for determining the order of play and a timer for limiting the interval for a player to respond to a question.
    Type: Grant
    Filed: January 26, 1990
    Date of Patent: January 15, 1991
    Inventor: Nancy P. Medlock
  • Patent number: 4978128
    Abstract: A game board and game pieces for playing a game of skill and chance, using dice and marbles. The game board has a raised playing surface with peripheral double tracks and cross shaped inner tracks. Troughs are located in the depressions defined by the quadrants between the peripheral double tracks and the cross shaped inner tracks. Each player has his/her own pair of dice and a plurality of playing pieces. A player's playing pieces are divided into four of a first color, e.g. blue, and four of a lighter shade of the same color, e.g. light blue. The player's dice are colored to correspond to his/her playing pieces wherein one die is of the first color, e.g. blue, and other die is of a lighter shade of the same color, e.g. light blue. The playing piece and dice of the other players are of different colors e.g. red and light red, green and light green, etc.
    Type: Grant
    Filed: September 25, 1989
    Date of Patent: December 18, 1990
    Inventors: Colleen Holleman, Gregg Holleman
  • Patent number: 4941668
    Abstract: A word puzzle card game employs template mask devices and puzzle cards. Individual puzzle cards, having puzzle-words or phrases imprinted thereon, are movably inserted into individual template mask devices, and are displaced therein to successively reveal, through a plurality of mask windows, individual location indicia and associated characters of puzzle-words or phrases to permit solving of the puzzle. Particular scoring values are indicated by the displacement position of puzzle cards. Tracking of characters in their locations according to associated location indicia is facilitated by puzzle tracking sheets. Tracking and display of players' successes in puzzle solving can be provided by movement of game pieces upon fields of a game board in accordance with game rules which can further introduce elements of luck and skill into the game.
    Type: Grant
    Filed: August 4, 1989
    Date of Patent: July 17, 1990
    Inventor: Matthew M. Mobrem
  • Patent number: 4940242
    Abstract: The present invention is specifically designed as an outdoor game apparatus for use in such areas as sandy beaches and grassy parks wherein the game is laid out on the ground surface and secured in place by peg members. The game consists of a group of cord members that are connected and woven together. When laid on the ground the cord members outline a game play surface, sometimes referred to as a game board where the ground surface itself is the board surface for the placement of game pieces. This game board is flexible and adapted to be secured in a fixed layout for playing a game such as backgammon, checkers or chess. A peripheral cord defines a quadrilateral playing area having a plurality of play sections to receive game pieces. Hold-down rings are attached to the peripheral cord and are adapted to receive pegs therein wherby the game is held on the ground for game play.
    Type: Grant
    Filed: May 22, 1989
    Date of Patent: July 10, 1990
    Inventor: Todd J. Tingley
  • Patent number: 4934708
    Abstract: A quiz game including questions about family members that a garnered through personal research and knowledge. The game includes a gameboard, tokens representing individual players, game cards resembling miniature buses having passenger spaces to be filled in by the player, and a pair of throw dice to determine the moves of the tokens on a sequential path on the gameboard. When a token lands on any of a number of certain spaces in the sequential path a question card is drawn and right or wrong answer given. A passenger space is to be filled in on the game card for each correct answer. A full bus and a right answer in a "Parking Lot" space wins the game.
    Type: Grant
    Filed: August 1, 1989
    Date of Patent: June 19, 1990
    Inventor: Gerald L. Kolkind
  • Patent number: 4930788
    Abstract: A game includes a game board that is divided into a plurality of, each sector defined by a different color and representing home locations of gems. The white sector being the home location for diamonds, green the home location for emeralds, blue the home location for sapphires, etc. Each sector is divided into squares, and each square corresponds to a number on a six-sided die. A colored die having a different color on each face to correspond to the sectors, and a gem die having a representation of a gem on each face are also provided. Gem playing pieces are randomly placed on the squares according to the roll of the three dice. Players then move their game tokens along the squares according to the roll of the numbered die. Gems are captured by landing a player's gems token on a square containing a gem, and then rolling an appropriate number according to the rules. A captured gem is then taken to its home location for a player to receive credits.
    Type: Grant
    Filed: March 31, 1989
    Date of Patent: June 5, 1990
    Inventor: Frank Roccanova
  • Patent number: 4903969
    Abstract: The board game apparatus includes a foldable game board having a substantially flat plane area when disposed in its playing position. The playing area is adapted for receiving removable game board pieces arranged by the players into various different pathways, over which are moved player position marking pieces during the play of the game. Moving the removable game board pieces over the playing area of the game board according to the rules of the game.
    Type: Grant
    Filed: November 1, 1988
    Date of Patent: February 27, 1990
    Assignee: George J. Chanos
    Inventor: Justin C. Williams, Jr.
  • Patent number: 4881740
    Abstract: The present invention employs a method of negative dice scoring in which multiple dice are thrown and the score of the dice is the sum of any numbers not shown on the dice. The game is readily combined with unique board apparatus in which one or more playing pieces race along intersecting and overlapping paths from a start to a finish.
    Type: Grant
    Filed: October 26, 1987
    Date of Patent: November 21, 1989
    Inventor: Hugo V. Odhner
  • Patent number: 4877247
    Abstract: A structure for the backgammon board that combines means to; record cumulative and games-won scores, retain and display the doubling cube precisely, hold a dice-casting device, and retain, display and facilitate dispersement of stones.
    Type: Grant
    Filed: October 24, 1983
    Date of Patent: October 31, 1989
    Inventor: Raymond L. Francis
  • Patent number: 4854593
    Abstract: A four player backgammon game board in which the game board is designed to have six points of alternating colors located at the middle of each side of a four sided square game board providing twenty-four total points on the game board. Four players are provided with optimally nine stones of a color different than the other players to use on the game board. Each player's outer table, inner table, and direction of play is determined by color coding the game board with bands and arrows. There are three different color coded variations of the basic game board using colors corresponding to the colored stones of the players. At the beginning of each game, each player is required to enter his stones on to his respective color coded outer table according to the roll of two dice.
    Type: Grant
    Filed: February 26, 1987
    Date of Patent: August 8, 1989
    Inventors: Dennis S. Riley, Jo F. Riley
  • Patent number: 4832347
    Abstract: A board game comprises a board defining an enclosed track of adjacent spaces. A spinner positioned at the center of the board has elements which randomly identify at least one of the spaces by pointing to the spaces. The game further comprises a plurality of playing pieces to be moved from space to space by players, and a pair of dice to indicate the number of spaces the playing pieces can be moved. According to the rules, if a spinner element randomly points to a space occupied by a playing piece, that playing piece may be removed from the board.
    Type: Grant
    Filed: December 21, 1987
    Date of Patent: May 23, 1989
    Inventor: Carlo G. R. Monticolombi
  • Patent number: 4824117
    Abstract: A board game is provided in which one object is to acquire animal body parts. The game employs a game board, tokens and a set of "Hospital Cards" which designate various animal parts. A round of the game ends once a player completes an animal and has successfully moved his token to its corresponding "Home" space on the game board. After playing four rounds a "Winner Card" is picked which establishes the criteria for determining the winner.
    Type: Grant
    Filed: January 15, 1988
    Date of Patent: April 25, 1989
    Inventor: John Russell
  • Patent number: 4817957
    Abstract: A game played on a playing board having a plurality of intersecting lateral and longitudinal grooves defining a grid of squares. A plurality of laterally and longitudinally oriented movable bars on the grid define a maze therewith. The movable bars are operatively connected to the grooves and respectively move laterally and longitudinally along the grooves. The movement of the bars changes the maze paths. Each bar has a width of one square and a length of three squares of the grid. The game apparatus also includes a plurality of playing pieces, objects for indicating random numbers of permissible movements of the playing pieces and the bars, and a surrounding frame to definitize the playing area and to retain the bars.
    Type: Grant
    Filed: September 28, 1987
    Date of Patent: April 4, 1989
    Inventor: Gregory L. Reeves
  • Patent number: 4813679
    Abstract: A strategy oriented board game wherein the board is divided into a plurality of elongated slidable strips. A first set of strips have intersections formed by first parallel lines intersecting second parallel lines. A second set of strips have similar intersections relatively offset from the intersections of the first set of strips. When the edges of the strips are aligned, the parallel lines are all connected forming linear intersecting pathways running diagonally across the face of the strips. Each player has a plurality of markers which are placed at home positions at opposite ends of the board. The markers are selectively movable across the strips along the pathways formed by the connection of the parallel lines. The objective is to move a player's marker to the opponent's home positions. According to the rules the strips may be slid, thereby re-positioning the markers located on the slid strip.
    Type: Grant
    Filed: March 11, 1987
    Date of Patent: March 21, 1989
    Inventor: David G. Hoffman
  • Patent number: 4738452
    Abstract: A board game that can be played by two or more persons that it is not only amusing to play but which has more than on mode of play which can be utilized according to the desires and time constraints of the participants. The game includes a chance selection device and at least one game board. The game board includes a playing surface having at least one section wherein the section includes a start subsection, and a device for recording a subsection selection and at least three groups of a plurality of labeled subsections. The groups include a first group of subsections, a second group of subsections and a third group of subsections. The first and second groups are adjacent the start subsection while the third group is adjacent the first or second group. The recording device includes an apparatus for identifying and recording a selected subsection in the first group.
    Type: Grant
    Filed: September 17, 1985
    Date of Patent: April 19, 1988
    Inventor: Barbara R. Cohen
  • Patent number: 4715608
    Abstract: An educational word game apparatus utilizes a board with a diamond shaped playing area formed in a checkerboard pattern. A pair of goals is provided and players more playing tiles over the checkerboard squares toward the goal according to a roll of a die. A large deck of word cards is provided with each card having a word on one side and the meaning thereof on the other side. At each roll of the die, a player draws a card and chooses to either define or spell the word. If the correct answer is given, the player may advance a playing tile. The first player to move a certain number of playing tiles to his goal is the winner. A goal may be the word ALPHABET and tiles having letters of this word are used to cover the corresponding letter when reached by a playing tile.
    Type: Grant
    Filed: November 24, 1986
    Date of Patent: December 29, 1987
    Inventor: Johanna Burt
  • Patent number: 4598912
    Abstract: An improved cribbage game having a gameboard formed with the graphic representation of a sporting course such as a golf course having a plurality of fairways, each beginning with a tee and culminating in a green and golf hole. The rows of cribbage game pegholes for scoring points are in the form of non-linear tracks following the fairways through the golf course. The non-linear tracks include a plurality of detours from the tracks starting from a sporting obstacle peghole on the track and terminating at a return peghole on the track with at least one additional off-track peghole in between. In the example of a golf course, the detours represent golfing obstacles or hazards. The additional off-track pegholes are followed by the pegs of players when the pegs stop in a sporting obstacle peghole after scoring and tallying the points.
    Type: Grant
    Filed: September 27, 1984
    Date of Patent: July 8, 1986
    Inventors: Marjorie A. Kendrick, William M. Kendrick
  • Patent number: 4585232
    Abstract: A board game simulating various aspects of automobile ownership and operation. The game comprises a board subdivided into several distinct playing paths or areas, including a path extending around the perimeter of the board with spaces representing detriment to the player and spaces representing benefit to the player, and areas or paths spaced inwardly of the perimeter, representing home bases or towns of the players, and with spaces involving detriment and/or benefit to the player. Each inner playing area or town includes a bank at which car payments may be made. A plurality of playing pieces are provided for each player for movement along the playing paths, the pieces preferably representing small, medium and large automobiles. Movement of the playing pieces is controlled by a combination of chance and skill or strategy, and is governed by the use of a pair of multi-colored dice which are cast or rolled to determine which playing piece or pieces are moved, and the extent of movement.
    Type: Grant
    Filed: June 21, 1984
    Date of Patent: April 29, 1986
    Inventors: Lisa K. Sheppard, Douglas Darnell
  • Patent number: 4573688
    Abstract: The invention comprises a plurality of playing fields across each of which particular plateaus or levels are mounted, in parallel relationship to one another and having on each thereof a series of stations therealong. The fields are disposed in a three-dimensional environment and the levels or plateaus in each field is traversed by a marker for each player so that upon the marker's return to a finish point in its corresponding field first, its player can be declared the winner of a game or competition played with or on the apparata. Means are provided to climb from one level or plateau to the next. A novel gamepiece or element is utilized to advance each player's marker, in turn, across the plateaus' stations and playing fields. This element itself separates at different times in its use into two members. And it also is itself a basis for self-use in a game played with it in contrast to use with a gameboard.
    Type: Grant
    Filed: July 29, 1983
    Date of Patent: March 4, 1986
    Inventor: John T. Grimes
  • Patent number: 4560170
    Abstract: This invention provides a nuclear awareness game board apparatus, including a card deck and a game board on which are imprinted portions of a map of elements that are designed and correlated in a sequence for deliniating the human condition in a nuclear age between the heaven of survival and the hell of destruction.
    Type: Grant
    Filed: June 20, 1984
    Date of Patent: December 24, 1985
    Inventor: Donatus O. Enyi
  • Patent number: 4556221
    Abstract: A backgammon-type board game including a game board defining a playing surface having lines of demarcation forming three groups of twelve isosceles triangles. Each group is located in a respective rectangular area with one long side of each rectangular area defining one side of a central, equilateral triangle. Three sets of twenty playing pieces each are provided to enable three players to play. Each of these sets comprises two differently marked groups each of which has ten pieces. Three standard dice are used to determine the distance that each player may move when it is his turn.
    Type: Grant
    Filed: June 8, 1983
    Date of Patent: December 3, 1985
    Inventor: Wayne R. Borland
  • Patent number: 4549739
    Abstract: A backgammon board game for two, three or four players wherein the movement spaces are positioned in the form of a cross. Each of the players is given 15 stones which they must move around the board according to rules which are similar to those used in conventional backgammon. The stones of each player are of a color different from the stones of the other players.
    Type: Grant
    Filed: February 15, 1983
    Date of Patent: October 29, 1985
    Inventors: Patrick L. Tobin, Joseph W. Green, John A. Lerohl
  • Patent number: 4534566
    Abstract: A board game includes a game board with a pattern of playing positions, defined on a playing surface, conveniently arranged in a gridwork pattern. A first set of playing pieces, positionable on the various playing positions defined on the playing surface, are arranged initially equally on two opposite sides of the game board. The two separated groups of playing pieces are movable across the game board towards one another, the object of the game being for each of the players to get his or her assigned group of playing pieces across the board to the other side before the other player. The second set of playing pieces are positionable on the various playing positions defined on the playing surface and are movable transversely across the game board in order to help or interfere with the progress of the first set of playing pieces across the game board. A chance selection device governs the movements of both the first and second sets of playing pieces.
    Type: Grant
    Filed: August 6, 1984
    Date of Patent: August 13, 1985
    Assignee: Marvin Glass & Associates
    Inventors: Michael J. Ferris, Paul H. Wise, Jeffrey D. Breslow
  • Patent number: 4515369
    Abstract: This invention relates to game boards in general, and more specifically to a game board that combines the elements of "craps" and "blackjack" into a single combined game, wherein the rules of blackjack apply to the movements of the game pieces, but the increment of movement is determined by the rolling of the die. In addition, the game board and game pieces cooperate to provide movable obstructions to alter the path of travel of a pair of dice thrown upon the game board.
    Type: Grant
    Filed: November 22, 1982
    Date of Patent: May 7, 1985
    Inventor: Ernest L. Johnson
  • Patent number: 4508351
    Abstract: A board game apparatus, played by one or more adult players, who, each play on their own individual, two-part playing board, while cooperatively, each player shares a supplementary game board that provides storage and additional playing areas for other supportive ingredients, such as markers, cards, playing pieces and spinners used in correlation with their own playing boards. One of a few ways to win this game is to complete a simulated karmic and reincarnational life's journey that is tied to hereditary and environmental factors chosen by a random method. First, each player must almost completely cover one section of their two-part playing board's playing area with markers, keyed to spinners from the supplementary game board. Having almost completely covered the one section, then the player proceeds, with a playing piece, through the second section, which is composed of paths, divided into spaces, some of which are obsticled and keyed to cards with information that may alter advancement.
    Type: Grant
    Filed: June 13, 1983
    Date of Patent: April 2, 1985
    Inventor: Marilyn Fitzgerald
  • Patent number: 4496157
    Abstract: A game board for three player backgammon or related games. The board has three rows of twelve points with a bar dividing the three rows into six point boards. Three boards, one from each row, are used as the home boards for the players.
    Type: Grant
    Filed: September 29, 1982
    Date of Patent: January 29, 1985
    Inventor: Claire Gilliland
  • Patent number: 4480836
    Abstract: A kit for playing a game including a game board having at each corner four large squares, each of which is divided into a number of small, numbered squares of equal size. The large squares are of equal size and have the same number of small squares. Two of the large squares are checkered while the other two are of uniform but different colors. The game kit includes a first set of game pieces of a first colored numbered from one to a number equal to the number of small squares in each large square. A second set of game pieces of a second color is numbered from one to the same number as the first set. There are also provided two dice for randomly determining two numbers in the range from one to six. Preferably the number of game pieces in each set is thirty-six and the game pieces are flat, square pieces having horizontal dimensions corresponding to those of the small squares. A further set of game pieces that are unnumbered can be provided as option chips.
    Type: Grant
    Filed: June 6, 1983
    Date of Patent: November 6, 1984
    Inventor: Helmut A. Regis
  • Patent number: 4477080
    Abstract: A multi-tier board game arrangement is disclosed including a game board with a playing surface having a center and a perimeter, the playing surface including a plurality of segmented endless paths and interconnecting paths therebetween. Each of the segmented endless paths is generally concentric with the center of the playing surface, with the endless paths spaced radially therefrom and preferably in a regular geometric shape, such as a regular hexagon with the paths being generally centered one with another. A plurality of interconnecting or transverse paths interconnect adjacent endless paths, with a plurality of segmented home bases adjacent the center of the playing surface and connected to the endless path nearest the center. A plurality of sets of playing pieces are also included in the game board arrangement, such playing pieces each having a designated permitted movement, such as movement only in a clockwise or a counter-clockwise direction, or in both directions.
    Type: Grant
    Filed: December 20, 1982
    Date of Patent: October 16, 1984
    Inventor: Bruce W. Baker
  • Patent number: 4449709
    Abstract: A game board having a plurality of spaces upon which a plurality of primary and secondary playing elements move. The structure of the primary elements is such that the secondary elements can be placed inside of them. In the center of the game board is placed a control device. The control device has a hingedly mounted spinner which controls the amount of movement of the playing elements. The control device further includes a means for ejecting the secondary elements from the primary elements.
    Type: Grant
    Filed: June 1, 1982
    Date of Patent: May 22, 1984
    Inventor: Robert McKay
  • Patent number: 4431194
    Abstract: A game for two players including a new and improved set of three dice, a backgammon board and thirty chips or men, fifteen of one color or mark and the other fifteen of another color or mark. The three dice include two dice with conventional digits and a third die with conventional digits and positive and negative symbols adapted to be used by competing players for designating movements around the gaming board.
    Type: Grant
    Filed: November 2, 1981
    Date of Patent: February 14, 1984
    Inventor: Philip J. Lapadura
  • Patent number: 4368889
    Abstract: Game apparatus for simulating school experiences includes a game board having an outer path (the Promotion Path) around the periphery thereof from which a plurality of inner winding paths (School Paths) may be entered and exited. Associated with each School Path is a plurality of Benefit and Hazard Cards from which a player must draw when his playing piece lands on certain designated spaces in the School Paths. Additional spaces in the School Paths permit a player to direct another player to draw from a plurality of Influence Cards. Additional categories of cards (Promotional and Backtrack) are drawn by players at designated times, and movement of player pieces is dictated, in part, by the rolls of the dice. Additional hazards can be positioned by the players.
    Type: Grant
    Filed: July 7, 1981
    Date of Patent: January 18, 1983
    Inventor: Louis M. Reker, Jr.
  • Patent number: 4355812
    Abstract: A game using a deck of cards to generate and preserve a random sequence of number pairs which simulate roll of two die. On the front and back of each card, a number is represented. The numbers represented on the front and back of each card are independent of each other. Each number is represented on the cards in the deck the same number of times as is any other number represented on the cards in the deck. The number of cards in the deck is a whole multiple of the largest number represented by any of the cards in the deck. In duplicate backgammon and other games which normally involve dice, the largest number is 6.
    Type: Grant
    Filed: October 20, 1980
    Date of Patent: October 26, 1982
    Inventor: Robert W. McCullough
  • Patent number: 4342458
    Abstract: A backgammon game is disclosed which accomodates simultaneously two to four players at 10 pieces, men or stones per player, and which gameboard is comprised of four quadrents or tables with seven playing points per table. The 10 pieces in a set are similarly colored, and each set is of a color different from each other set. All the points in a particular quadrant are similarly colored, and the color of the points in each particular quadrant differ from the color in each other quadrant. The color of the points in each quadrant corresponds to the color of the pieces in one of the sets. The backgammon game permits multiple play by four players without a cumbersome board structure and without an unwieldly number of stones per player.
    Type: Grant
    Filed: September 18, 1980
    Date of Patent: August 3, 1982
    Inventors: Rick Lane, Donald C. Kafka, Jayne M. Kafka
  • Patent number: 4341386
    Abstract: Disclosed is a game apparatus comprising a game board having a playing surface containing playing piece movement areas. At least some of the playing piece movement areas are in areas defined by channels into which are fit respective game pieces, each containing an upwardly directed face having an indicium thereon. The indicium for each of the game pieces can be letters of the alphabet, arithmetic numerals or other information, which can be formed into a plurality of indicia patterns, such as words, mathematical problems or an information sequence which can be assigned a player for him to traverse by movement of his playing piece among the playing piece movement areas.
    Type: Grant
    Filed: July 15, 1980
    Date of Patent: July 27, 1982
    Inventor: Jacob J. Kleva
  • Patent number: 4324405
    Abstract: A game board includes an electrical circuit grid underlying a playing surface having a plurality of paths for game pieces each capable of being electrically activated by being placed in a circuit with grid elements disposed in the path along which the game piece is moved. An electrically actuated piece produces a visual and/or audible indication to a player that the game piece is in electrical contact with a "live" portion of the circuit grid. Whether a particular portion of the grid is or is not "live" is determined by the location of a circuit selector switch which closes or opens electrically distinct areas of the grid when operated by a player in accordance with instructions received from a spinner whose operation is governed entirely by the laws of chance. Advancement of the playing pieces along their paths is effected by players according to the instructions received from the spinner, after the circuit selector has been adjusted to a new position.
    Type: Grant
    Filed: March 31, 1980
    Date of Patent: April 13, 1982
    Assignee: Product Dynamics, Ltd.
    Inventors: Frederick W. Kruger, Jr., Warren E. Bosch
  • Patent number: 4309036
    Abstract: An apparatus and method for playing a board game includes a playing board having a playing surface comprised of five concentric rings, each ring being divided into eight game piece areas. A circle in the center of the playing surface is divided into two semi-circles and define the inner fortress for each player. Each ring has two designated game piece areas for each player which indicate the position at which game pieces advance into the next innermost ring and the initial game piece area moved into to start movement about that ring. Each player's designated areas are on opposite sides of the ring from the other player to eliminate congestion and enhance play. Each player is assigned a plurality of game pieces including warriors, scouts, archers, shield bearers, captains, and one king. A catapult is available to each player as a means of capturing opposing game pieces.
    Type: Grant
    Filed: August 29, 1980
    Date of Patent: January 5, 1982
    Inventor: Roscoe D. Alvey