Chess Or Checker Type Patents (Class 273/260)
  • Patent number: 7780513
    Abstract: A board game system comprises a touch screen, a computing device and a robot arm. The computing device comprises a processor and a memory. At least one type of board game program is stored in the memory so that the processor can execute the board game program present a corresponding board game interface on the touch screen. The robot arm controlled by the computing device can touch the touch screen and play the board game with a user.
    Type: Grant
    Filed: May 18, 2007
    Date of Patent: August 24, 2010
    Assignee: National Taiwan University of Science and Technology
    Inventor: Chyi-Yeu Lin
  • Patent number: 7766336
    Abstract: A portable game set comprising a game board constructed out of corrugated paper board having indicia thereon representing a game board and having slits on each position for receiving a game piece. The game pieces are rectangular and made of a transparent material so that the indicia indicating the game pieces is visible on both sides of the board. The corrugated paper board applies a large amount of pressure on the portion of the game pieces and has a highly frictional surface to securely retain the game pieces within the slits. The corrugated paper board rigidly holds the game pieces in the slits allowing the game to be played during a windy day or in turbulence. When the game pieces are inserted into the slits the game pieces vertically extend approximately 90 degrees with respect to the board thereby providing an improved appearance.
    Type: Grant
    Filed: September 28, 2007
    Date of Patent: August 3, 2010
    Inventor: Daniel Katz
  • Patent number: 7749058
    Abstract: This invention is a networked board game apparatus and method of playing a customized game for 2 or more players on recursively organized boards, and a method for applying the aforementioned to leadership, communications, and team building education, and further to apply the aforementioned to the specific form of Chess. Applied to form of Chess, the first board is identical to a chessboard. The second board is an 8× multiple of the first board. Tartary boards follow this exponential growth. Players alternate moving pieces to a game-ending condition. Two players lead, the next 32 players play on a second board. Each first board move changes the positions of a second board player's pieces by a uniform transformation where the first board piece's new position is a function moving the second board player's pieces, which then continue from their new positions, potentially affecting deeper levels.
    Type: Grant
    Filed: March 15, 2007
    Date of Patent: July 6, 2010
    Inventor: David John Kershaw
  • Publication number: 20100109242
    Abstract: This invention is a board game that is a chess variant played on the same board of sixty-four squares as a chess board and each player has sixteen moveable pieces. This is a nonconvention chess piece set, wherein the pieces of the nonconventional chess piece set perform nonstandard movements of the conventional chess pieces. This nonconventional chess game may also have special functions different from conventional chess pieces. A method of playing the chess variant is also disclosed.
    Type: Application
    Filed: December 30, 2008
    Publication date: May 6, 2010
    Inventor: Edward Philip Fulco
  • Publication number: 20100096805
    Abstract: A game board device can be customizable with displayable objects. An exemplary game board device can comprise a game board panel, a playing area, and a carrying system. The game board panel can be a base for the game board device and can comprise at least one window. The playing area can be a top surface of the game board panel, and can comprise a game board design integrating the window. Game play of a board game can occur in the playing area, and the game board design can correspond to a board for a board game. The carrying system can be attachable to the game board panel. The carrying system can comprise at least one carrying device configured to position a displayable object viewable through the window.
    Type: Application
    Filed: October 9, 2009
    Publication date: April 22, 2010
    Applicant: Lifetime Brands, Inc.
    Inventor: James BISHAI
  • Publication number: 20100072703
    Abstract: An extended chess game comprising a board divided into a first area, the Spirit World, consisting of all squares on the border forming a square ring and a second area, the Cardinal World, consisting of all the squares enclosed by the Spirit World. The pieces comprise conventional chess pieces, non-conventional chess pieces that are present at the beginning of the game and non-conventional chess pieces that are not present on the board at the beginning of the game. The rules allow the pieces to change color, to move from the Spirit World to the Cardinal World and vice versa, to kill members pieces of their own color, to move in lock step, two at the time, to come back to life after they have been killed by an opponent's piece, to be cloned, and to acquire abilities of belonging to pieces that have been killed.
    Type: Application
    Filed: September 22, 2008
    Publication date: March 25, 2010
    Inventors: Antonio Gascon Samaniego, Kimberly O'Brien Samaniego
  • Publication number: 20100032903
    Abstract: A board game includes a chessboard having squares arranged in a pattern on the chessboard; and pieces adapted to place on the squares respectively, each piece having a no-mark face-up side and a face-down side with either of diagonal lines or a grid of lines being printed thereon. The pieces with the diagonal lines are identified as one side and the pieces with the grid of lines are identified as the opposing side. Either side has one half the number of the pieces. The face-down side of each piece is marked with a scissors, a rock, or a paper. The pieces belonging to either side are grouped as the scissors pieces, the rock pieces, and the paper pieces, all being equal in numbers. The board game is particularly intended to be played by two individuals such as children or non-Chinese adults who cannot read Chinese characters.
    Type: Application
    Filed: August 7, 2008
    Publication date: February 11, 2010
    Inventor: Ling-Wan WANG
  • Publication number: 20090322026
    Abstract: In a light emitting diode (LED) chess set, when a chess piece of the chess set is placed on a chessboard, a power supply element in the chessboard will supply power to an LED in the chess piece to emit light, so that the chess piece gives a light emitting effect. When a player removes a chess piece from a square of the chessboard for a next movement of the chess piece, a control element in the chessboard will identify an identification element of the chess piece through a sensing element on the square to determine the possible next movements of the chess piece on the chessboard and drive the LEDs in the corresponding squares of all suggested movements to emit light. The light-emitting square guides and suggests players to make the next movement of a chess piece and improve a beginner's memory on the rules of chess.
    Type: Application
    Filed: August 28, 2008
    Publication date: December 31, 2009
    Inventors: Ching-cherng Sun, Hsin-ying Ho, Che-chih Hsu, Chang-yu Tsai, Shih-kai Lin
  • Publication number: 20090230622
    Abstract: A chess piece is embedded with a light unit; a central lead and peripheral lead are made on its bottom. A chess board comprises a top electrode plate and a bottom electrode place. The top electrode plate has a plurality holes where the central leads electrically couples to a bottom electrode plate. The chess piece is lit when placed in position on a chess board where the central lead electrically couples to the bottom electrode plate and the peripheral lead electrically couples to the top electrode plate.
    Type: Application
    Filed: December 3, 2008
    Publication date: September 17, 2009
    Inventor: Jiahn-Chang WU
  • Patent number: 7568699
    Abstract: A game board is divided into squares, and is partitioned into an inner play area and an outer play area that surrounds the inner play area. The outer play area acts as a game engine in that it controls the functionality of one or more game pieces within the inner play area. The inner play area preferably comprises a 6×6 array of squares, and the outer play area includes a perimeter of squares which surround the inner play area. A position of a game piece traversing the outer play area determines functionality of certain game pieces positioned within the inner play area. Functionality of these game pieces in the inner play area are in a constant state of change relative to the changes of position of the game piece in the outer play area.
    Type: Grant
    Filed: April 9, 2004
    Date of Patent: August 4, 2009
    Inventor: John Edward O'Neill
  • Publication number: 20090127787
    Abstract: A game set for use in a combination of a chess game and a card game. This combination game provides a more challenging game not achievable by playing only the chess game or only the card game. The cards in the card game are laid on the chessboard face down and both games are played simultaneously with some changes made to make the two games adoptable to each other without departing too much from the known rules of the game. Two players take alternate turn on the chess game. A capture of a chess piece or a landing of a chess piece at a designated square and territory on the chessboard triggers an action on the card game. The game ends with a checkmate, a draw, or when a certain points are garnished by a player on the card game.
    Type: Application
    Filed: January 8, 2009
    Publication date: May 21, 2009
    Inventor: Frank Arias, III
  • Publication number: 20090096163
    Abstract: A method of playing a chess-like board game with four players. The method includes the providing of a game board having a primary grid of one-hundred forty-four playing spaces arranged as a square surrounded by four secondary grids each having sixteen playing spaces and providing a set of sixteen chess pieces to each of the four players. Afterward, the players alternatingly move one of the chess pieces from each of the sets of chess pieces according to the rules of chess. Next, the players attempt to reach a checkmate position against the Kings of their opponents. Any player having a checkmated King is eliminated from the game and the checkmated King is removed from the game board. The chess pieces on the game board forming part of the set with the checkmated King are combined with the set of chess pieces that established a checkmate position against the checkmated King. The players continue in the above manner until only one King remains free of checkmate, thereby establishing the winner of the game.
    Type: Application
    Filed: November 7, 2008
    Publication date: April 16, 2009
    Inventor: Cindy Z. Rutherford
  • Patent number: 7500673
    Abstract: A combination of a chess game and a card game provides a more challenging game not achievable by playing only the chess game or only the card game. The cards in the card game are laid on the chessboard face down and both games are played simultaneously with some changes made to make the two games adoptable to each other without departing too much from the known rules of the game. Two players take alternate turn on the chess game. A capture of a chess piece or a landing of a chess piece at a designated square and territory on the chessboard triggers an action on the card game. The game ends with a checkmate, a draw, or when a certain points are garnished by a player on the card game.
    Type: Grant
    Filed: July 19, 2007
    Date of Patent: March 10, 2009
    Inventor: Frank Arias, III
  • Publication number: 20090058003
    Abstract: A combination food delivery box and game board includes a foldable cardboard delivery box, preferably a pizza delivery box, having a box bottom and a box top pivotally attached to the box bottom with both the bottom and the top having surfaces on which are imprinted game boards for such board games as checkers, chess, tic-tac-toe, and backgammon and the sides of the box bottom having integrally formed thereon punch-out game playing pieces corresponding to the particular game board imprinted on the surface—inside or outside—of the box top or bottom whereupon after the food is removed, the game playing pieces can be punched out along their perforations and the delivery box can be laid open so that the surface with the game board is exposed for commencing play of the board game thereby enhancing an activity such as a pizza party.
    Type: Application
    Filed: September 4, 2007
    Publication date: March 5, 2009
    Inventor: Harry P. Nouhan, JR.
  • Publication number: 20090020949
    Abstract: A combination of a chess game and a card game provides a more challenging game not achievable by playing only the chess game or only the card game. The cards in the card game are laid on the chessboard face down and both games are played simultaneously with some changes made to make the two games adoptable to each other without departing too much from the known rules of the game. Two players take alternate turn on the chess game. A capture of a chess piece or a landing of a chess piece at a designated square and territory on the chessboard triggers an action on the card game. The game ends with a checkmate, a draw, or when a certain points are garnished by a player on the card game.
    Type: Application
    Filed: July 19, 2007
    Publication date: January 22, 2009
    Inventor: Frank Arias, III
  • Publication number: 20080237983
    Abstract: A portable robotic board game playing system is disclosed, which comprises: a chessboard unit; a fetching unit and a control unit. The chessboard unit is composed of a board frame and a plurality of game pieces. The fetching unit is movable for grasping any one of the plural game pieces. The control unit, being electrically connected to the chessboard unit and the fetching unit, is capable of detecting statuses of the chessboard unit and the fetching unit so as to generate a control signal accordingly. With the aforesaid portable robotic board game playing system, a board game can be played by a user using actual game pieces with lifelike sense of realization against the robotic board game playing system itself or a remote user. In addition, the portable robotic board game playing system can be used exactly as an ordinary chessboard.
    Type: Application
    Filed: May 10, 2007
    Publication date: October 2, 2008
    Applicant: INDUSTRIAL TECHNOLOGY RESEARCH INSTITUTE
    Inventor: Jung-Mao Chien
  • Publication number: 20080224398
    Abstract: A chess set in which each chess symbol is respectively created according to its directional mobility permitted. The orientation indicator is diverging about a center point directed by geometric line, line segment or ray to its relevant square on a chess board.
    Type: Application
    Filed: March 15, 2007
    Publication date: September 18, 2008
    Inventor: Frank Ho
  • Publication number: 20080197569
    Abstract: This invention describes a game of inverse chess, with a pre-identified start position, and end position and arbitered moves chosen amongst a set of possible moves, played between two opponents on a chess board. This differs from normal chess in that it is played backwards in time where the objective is to reconstruct the pre-identified start position, from the pre-identified end position. While the pieces used in the game are essentially the same as that of regular chess, the moves they make are reversed. Since the state-space of this game is much larger in the potential moves, an arbiter is used to validate possible moves that one player might choose to make. Using either a regular or modified chess board, the pieces on the board move backwards. Three such moves are described in the I-castle, spawn and I-check moves. A variant of the game is the two-knight game wherein two knights play each other and the piece reaching the pre-identified start position, win.
    Type: Application
    Filed: July 7, 2006
    Publication date: August 21, 2008
    Inventors: Prasanna Gorur Narayana Srinivasa, Aditya Ramana Rachakonda, Arvind Namasivayam, Ashish Tulsian, Bhagi Sri Karthik, Gurmeet Singh Gulati, Rohit Kumar Pandey, Samarth.S Prakash, Siddhartha Reddy.K.
  • Patent number: 7410418
    Abstract: A chess-like game involves hidden information. The information provided to a player of the game includes positions and types of game pieces on a) squares that are occupied by game pieces belonging to the player and squares that are diagonally adjacent thereto, b) squares to which one or more of the game pieces belonging to the player can move according to their respective movement patterns and which are not occupied by an enemy game piece and squares that are diagonally adjacent thereto, and c) squares occupied by enemy game pieces that can be captured or put into check by one or more of the game pieces belonging to the player can move according to their respective movement patterns. The information excludes positions and types of game pieces on any other squares. The game may also involve non-alternating moves.
    Type: Grant
    Filed: June 28, 2005
    Date of Patent: August 12, 2008
    Inventor: David Graham Potter
  • Publication number: 20080169604
    Abstract: The group of the invention relates to table games using the playing board of two levels, the lower one being made in the form of a chessboard. The upper level of the playing board is formed by individual supports for each piece in the form of aviation combat equipment models, each support being configured for placing the base thereof on the periphery of the lower level square of the playing board. The method for playing the game is characterized in that, in the case when the upper level piece is attacking the lower level piece, the former being taken off the support thereof and placed onto the latter's place. The game is convenient in maintenance and use; it is compact in storing and easily in handling.
    Type: Application
    Filed: May 13, 2005
    Publication date: July 17, 2008
    Inventor: Konstantin Alesandrovich Krivenko
  • Publication number: 20080157470
    Abstract: The object of the present invention is to provide a board game, of which rules can be flexibly set and easily understood by beginners. The solution is a varied and various-colored board game set comprising a varied and various-colored board and pieces. The varied and various-colored board is equipped with two or more players' parts comprising piece collating parts composed of a base frame consisting of cells of 3×3 or more, and piece arranging parts composed of the same number of sets of cells as the piece collating parts. Further, on the piece collating parts of the varied and various-colored board, different colors or patterns such as numerals, characters, notations, photos or pictures are displayed in each cell constituting a set of cells, which are not contagious to the longitudinal and transverse directions of said base frame.
    Type: Application
    Filed: October 8, 2004
    Publication date: July 3, 2008
    Inventor: Ren Marumi
  • Publication number: 20080122175
    Abstract: The ergonomic framework resembles a pyramid but with small rectangular peak (2), large rectangular base (8), two large isosceles trapezoid surface (5a) and (5b) on two side symmetrically face away from each other, and two small isosceles trapezoid surface (3a) and (3b) on two side symmetrically face away from each other. Said two large identical isosceles trapezoid surfaces are the primary display surfaces to display symbols that represent a particular chess piece. The angle between said large isosceles trapezoid surfaces is 41.85 degrees. If we set the length of the longer base of said two large isosceles trapezoid surfaces each to be 1.0 the length of the respective shorter bases will be 0.68, the height of said small rectangular peak will be 0.85, the widths of said small rectangular peak will be 0.20, the widths of said large rectangular base will be 0.85, and the sides of the four isosceles trapezoid surfaces will be 0.91.
    Type: Application
    Filed: August 31, 2007
    Publication date: May 29, 2008
    Inventor: Xiao-Ming Deng
  • Publication number: 20080116636
    Abstract: A chess game set is disclosed which contains a chess board, said chess board comprising a harlequin pattern of eight by eight alternately colored square spaces with four additional rows of eight alternately colored square spaces adjacent each side of the main playing area. Additionally, the set comprises from two to four complete sets of chess pieces, each set of said chess pieces comprising flat circular disks having a different color from at least one other said set of chess pieces. The flat circular disks have the ability to fit within each space on the chess board, with each flat circular disk having a chess piece symbol positioned on at least one side of the flat circular disk.
    Type: Application
    Filed: November 17, 2006
    Publication date: May 22, 2008
    Inventor: Donald McCray
  • Publication number: 20080093802
    Abstract: The present invention relates to a method of playing a game conventionally based purely on skill comprising the steps of: providing a board divided into squares having light and dark colors; providing a set of ordinary playing pieces selected to move conventionally in selected paths; providing denoted squares constituting home squares for additional playing pieces known as stop pieces; providing a random device in addition to the said board and the said set of playing pieces; wherein each of the players making consecutive moves one at a time starting each move by using the random device for selecting either a conventional move or a stop piece move followed by a conventional move; wherein each stop piece blocks each moving path of any other piece on the board.
    Type: Application
    Filed: October 18, 2006
    Publication date: April 24, 2008
    Inventor: Per-Olof Lyrberg
  • Patent number: 7347421
    Abstract: A chess set for blind players. The board includes squares having different tactile patterning to distinguish different colors. Each square contains a hole extending through the board. A border includes indicia, both visual and tactile, to indicate the file and rank. The bottom of the board includes the holes which extend from the top. The holes are connected with lines which can be felt connecting the holes in the horizontal, vertical and diagonal directions. The pieces include projections which extend through the holes and which have some indication of both the color and type of piece so that a blind player can feel possible moves on the bottom of the board by the various pieces.
    Type: Grant
    Filed: November 21, 2005
    Date of Patent: March 25, 2008
    Inventor: James Roy Ibach
  • Publication number: 20080048395
    Abstract: A method of playing a chess-like board game with four players. The method includes the providing of a game board having a primary grid of one-hundred forty-four playing spaces arranged as a square surrounded by four secondary grids each having sixteen playing spaces and providing a set of sixteen chess pieces to each of the four players. Afterward, the players alternatingly move one of the chess pieces from each of the sets of chess pieces according to the rules of chess. Next, the players attempt to reach a checkmate position against the Kings of their opponents. Any player having a checkmated King is eliminated from the game and the checkmated King is removed from the game board. The chess pieces on the game board forming part of the set with the checkmated King are combined with the set of chess pieces that established a checkmate position against the checkmated King. The players continue in the above manner until only one King remains free of checkmate, thereby establishing the winner of the game.
    Type: Application
    Filed: August 25, 2006
    Publication date: February 28, 2008
    Inventor: Cindy Z. Rutherford
  • Publication number: 20080012220
    Abstract: A configurable board game where playing pieces are played on a game board's playing surface and a circumstantial change is played on peripheral ledges. A position of one or more playing pieces on the peripheral ledges determines game play within the game board. Game boards can be attached together in a variety of ways to form updated playing surfaces of different shapes and sizes, thereby allowing for a variance in the play of the game. The playing pieces on the playing surface can move across multiple game boards. Thus, the rules of the game board in which the game piece moves dictates how the game piece thereon is played. Alternatively, each game piece retains its original functionality regardless of which game board it is currently positioned.
    Type: Application
    Filed: July 13, 2007
    Publication date: January 17, 2008
    Inventor: John Edward O'Neill
  • Publication number: 20070296149
    Abstract: A method for playing a two-level chess game on apparatus comprising, upper and lower spaced apart congruent traditional chess boards with traditional sets of chessmen positioned for chess play respectively on the first two rows of opposing sides of the lower chess board, where the method includes the steps of transcending and descending a playing piece from a square on one board to a congruent transfer square on the other board and optionally moving the transferred playing piece from the transfer square to a move ending square whose maximum distance from the transfer square is a selected fraction of the number of squares the playing piece would be authorized to move without having been transcended or descended, not counting the transfer square.
    Type: Application
    Filed: June 26, 2006
    Publication date: December 27, 2007
    Inventor: Robert A. Hughes
  • Publication number: 20070273095
    Abstract: A chessboard device with auto-electronic scoring at least provides a display component to generate at least a light, a color and a figure once an induction switch device is pressed, touched or felt. The central processing unit (CPU) of a microcomputer is capable of distinguish electronic signals produced by the induction switch device to calculate scores of the players and figure out the winner and the loser. At least a light-transmittable component is placed on top of the display component and each user can be identified by means of light points, quantity of the light, color of the light or figures on the surface of the light-transmittable component. Hence, scores of players can be obtained automatically in company with provisions of lighting, voice, music, light emitting diode (LED), liquid crystal display (LCD), backlight LCD, backlight board or liquid crystal screen. Not only funs for the players can be enhanced but also fairness and justice of the chessboard game can be maintained completely.
    Type: Application
    Filed: May 29, 2006
    Publication date: November 29, 2007
    Inventor: Yufu Cho
  • Patent number: 7296798
    Abstract: A game of skill and chance for two, a game board, and method for play requires a chess board imprinted with an alternating pattern of card suites, a set of chess pieces, and euchre cards. Play follows chess rules, euchre rules, and a new set of rules. In one embodiment play begins with chess moves but when a piece is attacked a euchre trick must be played to determine winner of attack. The role of dealer rotates between the two players every time a hand is played. Trump suite identity changes with every attack and is determined by the card suite imprinted on the site of the attacked piece. One variation requires the king to be removed from the board as is any other piece. Another variation is that the game board is rotated during play to equalize the chances of winning for two players of varying levels of skill.
    Type: Grant
    Filed: January 31, 2006
    Date of Patent: November 20, 2007
    Inventor: Matt Overfield
  • Patent number: 7287754
    Abstract: “Tora” is a classical strategy board game, constructed as a two-tiered, three-pronged, battlefield simulation. Using 7, 27 or 28 classical pieces at their disposal, players have the option to contend on a limited (9.times.9) or expanded (17.times.17) field of contest to determine the future course of history.
    Type: Grant
    Filed: January 17, 2007
    Date of Patent: October 30, 2007
    Inventor: Kevin Joel Conner
  • Publication number: 20070216095
    Abstract: A single piece body foldable along hinges between a three-dimensional generally closed configuration and a generally rectangular two-dimensional configuration. The body includes a plurality of components. The components are foldably interconnected through lateral and longitudinal hinges. A display face is provided on one side of body. A number of separate permanent magnets are embedded within the body Some of permanent magnets are positioned to magnetically interengage one another when the body is in the three-dimensional generally closed configuration. Some or all of the permanent magnets serve to retain objects in various predetermined locations on the display face when the body is in the generally rectangular two-dimensional configuration. An object collector is provided for collecting magnet containing playing pieces from the display face. The object collector is designed to be grasped by a user and dragged across the display face to magnetically collect the playing pieces.
    Type: Application
    Filed: February 26, 2007
    Publication date: September 20, 2007
    Inventor: Robert Jacobs
  • Patent number: 7270328
    Abstract: A two player game apparatus comprising a hexagonal gameboard with six major equilateral triangular segments each of which is defined by sixteen equilateral minor triangles. There are two adjacent and two opposite adjacent major segments each having game piece locator indicia on the first twelve of the equilateral minor triangles starting at the base of the segment and extending towards the center point of the board leaving the remaining four minor triangles nearest the center point free of indicia with the minor triangles being of two alternating colors and including two different colored sets of twenty-four game pieces including eight different valued pieces located on the locator indicia.
    Type: Grant
    Filed: July 12, 2005
    Date of Patent: September 18, 2007
    Assignee: As Majesty S.A.
    Inventor: Edwin Peraza Parrales
  • Publication number: 20070176362
    Abstract: The present invention is a board game. In a preferred embodiment, a competitive board game for two to nine players is disclosed. The game board is initialized by placing markers on the game board in a specified fashion. Distinct markers are distributed, and play progresses in turn by each player placing a marker on the game board such that each row, column, and box does not contain two identical markers. In an alternative embodiment, a board game for team play is disclosed. The board game may also be implemented in a computer or other electronic device.
    Type: Application
    Filed: January 12, 2007
    Publication date: August 2, 2007
    Inventors: Michael Hohenstein, John F. Hohenstein
  • Patent number: 7182341
    Abstract: “Tora” is a classical strategy board game, constructed as a two-tiered, three-pronged, battlefield simulation.
    Type: Grant
    Filed: July 3, 2004
    Date of Patent: February 27, 2007
    Inventor: Kevin Joel Conner
  • Patent number: 7156394
    Abstract: A method for playing a modified game of chess includes the steps of providing a game board having a plurality of rows and columns to define a grid-like pattern and providing each player a set of game cubes, each of which defines six faces. Five of said faces include depictions, the other is blank. Each depiction is assigned a range of movement. In turn, each player must place a game cube on any unoccupied space, blank face disposed opposite the game board. Once all game cubes are so placed, each player is allowed, in turn, to rotate one game cube, move a game cube according to the depiction of the face disposed opposite the game board to capture game cubes of opponents, or return any captured game cube to the game board. Points are awarded for capturing opponent's game cubes until a player achieves a predetermined number of points.
    Type: Grant
    Filed: December 28, 2004
    Date of Patent: January 2, 2007
    Inventor: David Boyle
  • Patent number: 7118109
    Abstract: An improved chess-like game. The game uses a traditional chessboard and basically the same rules. The additional second set of pieces and same rule changes enhances the game. There's a time limit to strategically place the secondary pieces inside of the primary pieces and placed on the board. Primary pieces for each player are the same as traditional chess. Secondary pieces include the same pieces as traditional chess except there is no king. When a primary piece is taken it is removed from the game, the secondary piece is removed from the primary then placed in the same square it was occupying with its primary piece. The piece that took the primary piece returns to the square it was in before advancing. Castling is the same. Using En passant, all pawns can be taken. Only primary pawns have the option of moving two squares on the first move.
    Type: Grant
    Filed: December 9, 2005
    Date of Patent: October 10, 2006
    Inventor: Walter Labetti
  • Patent number: 7100918
    Abstract: A new and improved game kit and associated methods of using are disclosed for use in learning facts about art subjects. The game kit comprises a bucket; a pail; question tabs; bonus tabs; reference cards; a first set of play pieces; a second set of play pieces; a collection of first award tokens; a collection of second award tokens; and a checkerboard design like game board. The checkerboard design like game board has a generally square shape and a playing facade 30, in which the playing facade comprising a plurality of alternately spaced dark and light squares. Each dark square has a unique art image affixed on each corresponding dark square of the plurality of dark squares. The method of using comprises the steps of adding, agreeing, attaching, depositing, enlisting, inserting, letting, obtaining, placing, positioning, putting, resolving, mixing, sitting, unfolding, and volunteering.
    Type: Grant
    Filed: August 3, 2004
    Date of Patent: September 5, 2006
    Inventor: Anita M Selsky-Quezada
  • Patent number: 7063323
    Abstract: A political chess game includes a game board and two sets of game pieces, each set including a standard set of game pieces from a standard chess game and an auxiliary set of political game pieces. Each of the standard game pieces operate according to rules governing play of a standard chess game. The auxiliary set includes Orientals, Camels, Donkeys, and Elephants. Each of the auxiliary game pieces operate according to rules governing play for Kings and the Queens. The game board defines sixteen parallel and adjacent rows of the squares. Each row is colored by one of a first color, a second color, a third color, a fourth color and a fifth color with the colors defining an alternate cultural group.
    Type: Grant
    Filed: September 29, 2004
    Date of Patent: June 20, 2006
    Inventor: Majid Khodabandeh
  • Patent number: 7021628
    Abstract: A game board includes a square central playing area having a relatively large number of playing positions thereon, with each edge of the central playing area having two matrices of three rows and eight columns of playing positions extending therefrom. These playing position extensions provide for the initial placement of conventional chess or checker playing pieces thereon at the beginning of multiple player games, and permit play by up to eight players. The initial playing position extensions are colored differently from one another over the lighter colored squares of the alternating dark and light colored playing positions, with the playing pieces assigned to each starting position being similarly colored. Rules are for the most part similar to conventional chess and checker rules, but allow chess pawns and checkers to make larger moves than in conventional play in order to compensate for the larger central playing area of the board.
    Type: Grant
    Filed: March 24, 2004
    Date of Patent: April 4, 2006
    Inventor: Kevin L. Reynolds
  • Patent number: 7017907
    Abstract: An improved chess-like game. The game uses a traditional chess board and basically the same rules. The additional second set of pieces and some rule changes enhances the game. There's a time limit to strategically place the secondary pieces inside of the primary pieces and placed on the board. Primary pieces for each player are the same as traditional chess. Secondary pieces include the same pieces as traditional chess except there is no king. When a primary piece is taken it is removed from the game, the secondary piece is removed from the primary then placed in the same square it was occupying with its primary piece. The piece that took the primary piece returns to the square it was in before advancing. Castling is the same. Using En passant, all pawns can be taken. Only primary pawns have the option of moving two squares on the first move.
    Type: Grant
    Filed: July 6, 2004
    Date of Patent: March 28, 2006
    Inventor: Walter Labetti
  • Patent number: 7017906
    Abstract: A board game such as checkers or chess in which one option would place mirrors so a player can only see his playing pieces in a mirror, while viewing his opponent's playing pieces directly. Another option would place mirrors so the player can only see his playing pieces directly while viewing his opponent's playing pieces in a mirror.
    Type: Grant
    Filed: February 26, 2004
    Date of Patent: March 28, 2006
    Inventor: Gregory Benjamin
  • Patent number: 6997457
    Abstract: This is a novel two-player board game which uses addition and subtraction to initiate the movement of a player's pieces. The game is comprised of two sections; each section consists of a plurality of spaces containing integers. The interior section is comprised of opposite sides separated by zeros, one side containing negative integers and the other positive. Pieces are provided to each player for separate use in the exterior and interior sections. Movement is initiated by positioning pieces in the exterior section on spaces whose integers produce a difference of two integers found in the interior section, thus enabling pieces to move from one space to another. The object of this game is to be the first player with all his/her pieces positioned within the interior section on spaces whose integers when added together equal zero.
    Type: Grant
    Filed: July 15, 2003
    Date of Patent: February 14, 2006
    Inventors: John Thomas Arana, Michael Arthur Kaiser-Mistriel
  • Patent number: 6981700
    Abstract: A turn-based strategic board game played on a gridded board with different strength piece types, wherein a player's higher strength piece is able to move or freeze an opposing player's lower strength piece. A player wins by moving one of his lowest strength pieces to the row farthest away from the winning player. The game board has one or more predetermined trap spaces wherein if a piece is on a trap space, then under certain conditions the piece will be removed from the game. Movement turns proceed in sequence among players. During a player's turn, the player may make optionally multiple moves, optionally divided among a plurality of the player's pieces. Initial setup involves each player placing his pieces in self-determined spaces of the player's first two board rows. In a preferred embodiment, two players can play on an appropriately marked chess board using standard chess pieces.
    Type: Grant
    Filed: October 3, 2003
    Date of Patent: January 3, 2006
    Inventors: Omar A. Syed, Aamir G. Syed
  • Patent number: 6955354
    Abstract: A variation of the game of chess featuring reserve pieces used to replace captured pieces. Reserve pieces are gained by capturing the opponents remaining pieces on the board at checkmate. In one embodiment the replacement pieces are placed on the square they originated on at the beginning of the game or the next available open square in the file. In another embodiment the pieces are replaced on the square they were captured at thus retaking the square and the opponents piece. Replacing the captured piece may be optional or mandatory and may occur at the turn of the capture or later. The game can be played by two or more players in person or at distant locations. A scoring system can be used for tournaments. Computers can be used to keep track of the reserves, scoring, matching of players in the tournament and communications for remote players over the internet.
    Type: Grant
    Filed: May 3, 2004
    Date of Patent: October 18, 2005
    Inventor: Steven Andjelic
  • Patent number: 6926279
    Abstract: Modular checker game pieces for playing a game of checkers includes a plurality of first base members. Each of the first base members resembles a lower body and includes an upper portion and a pair of legs that are attached to and extend downwardly from the upper portion. A plurality of second base members each resembles a horse having a saddle positioned thereon. Each of plurality of top pieces comprises an upper body. The top pieces each have a bottom surface. A plurality of couplers selectively couple each of the top pieces to one of the first or second base members.
    Type: Grant
    Filed: July 22, 2003
    Date of Patent: August 9, 2005
    Inventor: Manuel E. Alvarado
  • Patent number: 6913261
    Abstract: A method of playing a modified chess game by introducing a new piece in the shape of a lion to be called Leo. The Leo moves two squares in any direction selected from any of the diagonal, vertical or horizontal directions, moving forward and backward, leaping over other pieces and may capture in its destination squares in addition to the two square diagonally adjacent to the front of its only. Each of the two playing sets consists of the sixteen pieces of the orthodox chess game plus two Leo pieces and two extra pawns. The game board consists of 100 squares in alternating light and dark colors, arranged in ten rows by ten columns. The Leos' starting positions are one beside the king and one beside the queen. When castling, the king moves to either of the knight's starting positions and the involved rook moves over the king to the corresponding bishop's starting position.
    Type: Grant
    Filed: January 17, 2003
    Date of Patent: July 5, 2005
    Inventor: Mourad Khalil Aziz Khalil
  • Patent number: 6871854
    Abstract: A strategic board game includes a game board formed with forty-two positioning spaces for placing game pieces. The positioning spaces include first to seventh positioning spaces located on a common circular line and angularly spaced apart from each other such that each of the first to seventh positioning spaces is spaced apart from four other ones of the first to seventh positioning spaces by an adjacent pair of the first to seventh positioning spaces. Each of the first to seventh positioning spaces is connected to each of the four other ones of the first to seventh positioning spaces by four of a total of fourteen connecting lines radiating from the first to seventh positioning spaces. The fourteen connecting lines intersect each other at thirty-five intersection points, where the remaining positioning spaces are respectively disposed.
    Type: Grant
    Filed: June 20, 2003
    Date of Patent: March 29, 2005
    Assignee: Heng Sheng Enterprises Corp.
    Inventor: Shih-Lun Lin
  • Patent number: 6830513
    Abstract: Allowed actions of a computer-based player in a game are limited. A pre-action value is identified which corresponds to a relative advantage between the computer-based player and a real person player prior to a current action taken by the computer-based player. A post-action value is identified corresponding to the relative advantage between the computer-based player and the real person player after the current action taken by the computer-based player. The current action is limited to be among a set of allowed actions, which keep the post-action value at least as great as a threshold value. The current action of the computer-based player also may be limited to keep the post-action value not more than a tolerable value, where possible. The current action is selected from the set of allowed actions. The threshold value and tolerance value are prescribed, selected or varied over the course of the game.
    Type: Grant
    Filed: May 23, 2003
    Date of Patent: December 14, 2004
    Assignee: Acceleration Corp.
    Inventor: Clinton L. Ballard
  • Publication number: 20040239031
    Abstract: A board game, in which a game can be developed in an unexpected way, includes plural dice selected from among plural dice, which can be unfolded two-dimensionally and are rolled. According to the results of the rolling of the dice, a die is unfolded and placed on the play field. On the unfolded dice a player places his/her piece. Also according to the results of the rolling of the dice, a player saves costs necessary for pursuing a game on an Addition/Deduction Unit. On the cards respectively corresponding to pieces, the Group, Level, Ability, etc., of the pieces are indicated. A player makes his/her piece advance or attack the opponent's piece by paying the saved costs, and at the same time makes his/her piece defend itself by paying the saved costs as well. A player, who succeeds in giving predetermined damage to a specific piece of the opponent, wins a game.
    Type: Application
    Filed: July 26, 2004
    Publication date: December 2, 2004
    Inventors: Shoji Dewa, Akihiro Takatoku