Data Storage Or Retrieval (e.g., Memory, Video Tape, Etc.) Patents (Class 463/43)
  • Patent number: 11806625
    Abstract: A method for emulating a disc swap operation during a play of a legacy game is described. The method includes receiving a user input during the play of the legacy game, determining that the disc swap operation is to be executed based on the user input, and identifying one or more emulated processing unit (PU) code instructions that are included within the disc swap operation during the play of the legacy game. The method further includes compiling, during the play of the legacy game, one or more basic blocks from the one or more emulated PU code instructions, and emulating the disc swap operation. The operation of emulating the disc swap operation includes executing a swap patch emulator.
    Type: Grant
    Filed: September 28, 2021
    Date of Patent: November 7, 2023
    Assignee: Sony Interactive Entertainment LLC
    Inventors: Ernesto Corvi, George Weising, David Thach
  • Patent number: 11804154
    Abstract: The present invention provides a smart interactive display device, a smart interactive display system, and an interactive display method thereof. The method comprises steps of: a sensing device sensing a body signal emitted by a human body, outputting a sensing signal correspondingly, and transmitting the sensing signal to a control unit; the control unit driving an image extraction unit to start according to the sensing signal for extracting an image and uploading the image to an artificial intelligence unit; the control unit obtaining a corresponding message corresponding to an analysis result produced by the artificial intelligence unit by analyzing the image; and the control unit outputting an assigned information content assigned by the corresponding message to the display device for playing. By enabling interaction with users, the smart interactive display system can be more friendly to users.
    Type: Grant
    Filed: February 24, 2021
    Date of Patent: October 31, 2023
    Assignee: AmTRAN Technology Co., Ltd.
    Inventor: Kuo Chih Lo
  • Patent number: 11801444
    Abstract: A system that incorporates the subject disclosure may include, for example, a device that has a memory to store instructions and a processor coupled to the memory, wherein responsive to executing the instructions, the processor performs operations that include defining a group of perspectives around an avatar controlled by a player of a video game, detecting a current trigger during the video game, recording a trigger clip of game content for each perspective in the group of perspectives resulting in a group of trigger clips, wherein each trigger clip of the group of trigger clips is a portion of game content that includes the current trigger from each perspective of the group of perspectives, and providing the group of trigger clips over a communication network to a gaming device utilized by the player. Additional embodiments are disclosed.
    Type: Grant
    Filed: March 11, 2022
    Date of Patent: October 31, 2023
    Assignee: STEELSERIES ApS
    Inventors: Jeffrey Nicholas Mahlmeister, Thane Kurt Woidan, Thomas J. Panfil, Tino Soelberg
  • Patent number: 11786827
    Abstract: This application discloses a map switching method in a virtual game environment performed at a computer device. The method includes: launching a process corresponding to a round of racing game for a client at the computer device, the round of racing game having a plurality of virtual maps that are spliced together and including a first virtual map and a second virtual map that is connected to the first virtual map through a first teleporter; obtaining a travel position of a first virtual racing car in a first virtual map, the first virtual racing car being controlled by a first account logged into the client; and teleporting the first virtual racing car from the first virtual map to the second virtual map in the round of racing game when the travel position reaches the first teleporter in the first virtual map.
    Type: Grant
    Filed: July 1, 2021
    Date of Patent: October 17, 2023
    Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED
    Inventors: Haiyuan Guo, Yan Xia, Wei Sun, Lei Zheng, Jing Liu
  • Patent number: 11790733
    Abstract: A system for modifying video of a live sporting event to include details of a micro market wager. A wagering platform that offers wagers on micro markets inside of a sporting event can produce personalized content for each user around highlights of their wagering experience. The modified video can be shared with the user's contacts and the user can receive shared modified videos from their contacts.
    Type: Grant
    Filed: September 13, 2021
    Date of Patent: October 17, 2023
    Assignee: AdrenalineIP
    Inventors: Casey Alexander Huke, John Cronin, Joseph W. Beyers, Michael D'Andrea, Harrison Grant, Michael Baker
  • Patent number: 11786824
    Abstract: Implementations described herein relate to methods, systems, and computer-readable media to automatically detect prohibited content. For example, a method can include receiving data associated with a game hosted on a gaming platform, the data indicative of at least one developer, at least one user, and game content, automatically assigning a classification to the game with a machine learning model, the classification based on the data indicative of the at least one developer, at least one user, and game content, determining whether the classification of the game meets a safety threshold, and based on determining that the classification of the game does not meet the safety threshold, identifying the game as having prohibited content.
    Type: Grant
    Filed: February 10, 2021
    Date of Patent: October 17, 2023
    Assignee: Roblox Corporation
    Inventors: Matt Kaufman, Shyna Khurana, Dean Neal Browne, Arthur Remy Malan
  • Patent number: 11786820
    Abstract: A non-fungible token (NFT) platform operates by: accessing, via a network interface, a plurality of game NFTs, each of the plurality of game NFTs including a playable instance of an associated game that is accessible by a user of a client device; generating, via a processor, display data associated with a customized collection display that contains the plurality of game NFTs; sending, via the network interface, the display data associated with a customized collection display to the client device for display via a graphical user interface associated with the client device; receiving, via the graphical user interface, a selection of one the plurality of game NFTs for play of the associated game; and facilitating, via the network interface, play of the associated game in conjunction with the client device.
    Type: Grant
    Filed: March 23, 2022
    Date of Patent: October 17, 2023
    Assignee: Galiant Arts, LLC
    Inventors: Mark Meyers, Bruce E. Stuckman, John W. Howard, Brian G. Howard, Gregory Meador
  • Patent number: 11779848
    Abstract: A system and method for facilitating implementation of events in an online game are disclosed. Award information may be received from user. The received award information may define a type of in-game award to be distributed to players of the online game. The award information may include information indicate a corresponding award handler for determine and/or distributing the instances of the award to the players. Event information may be received from user. The received event information may specify details for implementing an event in the online game. The received event information may include event award information indicating one or more instances of an award of an award type defined by the received award information. The event information may be used to automatically implement the event in the online game, and the instances of the award may be distributed to the participating players in accordance with the event award information.
    Type: Grant
    Filed: March 29, 2022
    Date of Patent: October 10, 2023
    Assignee: Kabam, Inc.
    Inventors: Jeff Howell, Benjamin Talbot, Thierry Tremblay, Dan Stovell
  • Patent number: 11771985
    Abstract: A method for dramatizing video gaming is disclosed. The method includes receiving over a network from a client device contextual data corresponding to game play of a player playing a gaming application. The method includes identifying an event of dramatic significance is occurring or likely will occur in the game play based on the contextual data and historical data of a plurality of game plays relating to the gaming application. The method includes generating information dramatizing the event of dramatic significance. The method includes surfacing the information in connection with the game play.
    Type: Grant
    Filed: June 2, 2020
    Date of Patent: October 3, 2023
    Assignee: Sony Interactive Entertainment LLC
    Inventors: Warren Benedetto, Landon Noss
  • Patent number: 11776352
    Abstract: A graphical user interface for a gaming console is configured to render a first graphical element in a first region that includes multiple user selectable resource objects, detect a first touching operation at a first location in the first region to select and highlight a resource, detect a first touching operation and a second touching operation in the second region, render an instance of the resource at a first and second location in the second region, determine if a time period of the first and second touching operation exceeds a predetermined time period, and if so, render multiple instances of the resource at the first and second location in the second region, wherein a number of rendered the multiple instances of the resource is determined by a duration that the time period of the second touching exceeds the predetermined time period.
    Type: Grant
    Filed: February 14, 2022
    Date of Patent: October 3, 2023
    Assignee: Supercell Oy
    Inventors: John Nicholas Derome, Lassi Leppinen
  • Patent number: 11776354
    Abstract: A gaming system is provided. The gaming system allows users to access applications via gaming communication devices coupled to a communication network. At least a portion of the network may be wireless. The gaming applications include gambling, financial, entertainment service, and other types of transactions. The system may include a user location determination feature to prevent users from conducting transactions from unauthorized areas. The gaming system may incorporate a user profile feature according to which certain information regarding users of the system may be maintained. Such information can include, without limitation, information relating to preferences, finances, activities participated in by the users, and trends and habits of the users.
    Type: Grant
    Filed: July 7, 2021
    Date of Patent: October 3, 2023
    Assignee: INTERACTIVE GAMES LLC
    Inventors: Lee M. Amaitis, Joseph M. Asher, Robert E. Bahrampour, Darrin M. Mylet, Alan B. Wilkins, Howard W. Lutnick
  • Patent number: 11771987
    Abstract: The present disclosure relates to a game screen display method, a game screen display apparatus, a computer-readable storage medium, and an electronic device, which belongs to the technical field of game screen processing. The game screen display method includes: determining a second virtual character according to a preset selection operation, when it is detected that the first virtual character is in a first specific state; acquiring a second game perspective corresponding to the second virtual character, and displaying a game screen corresponding to the second game perspective in the graphical user interface; and displaying a control operation screen corresponding to the second virtual character in the graphical user interface; wherein operation instruction information of a preset control in the control operation screen corresponds to a virtual action of the second virtual character in the game screen.
    Type: Grant
    Filed: November 15, 2019
    Date of Patent: October 3, 2023
    Assignee: NETEASE (HANGZHOU) NETWORK CO., LTD.
    Inventor: Jiabo Shen
  • Patent number: 11776265
    Abstract: A computerized apparatus for creating a highlight video, including an interface for charting an event by recording information in regard to the event, where the event information is associated with time codes. A camera captures video of the event, where the video is associated with the time codes. The interface also creates triggers including lists of at least one action. An input/output uploads the event information, video, and triggers to a server. A processor produces entries in an action log from the event information, compares the entries in the action log to the triggers to determine if any of the entries in the action log match any of the triggers, collects the time codes of those entries that match the triggers, creates video clips from the video of the event, based on the collected time codes, and compiles the video clips into the highlight video.
    Type: Grant
    Filed: January 22, 2021
    Date of Patent: October 3, 2023
    Assignee: CSR Lab, LLC
    Inventors: Christopher M. Clark, Stephen E. Johnson, Robert J. Corsi
  • Patent number: 11762987
    Abstract: Systems and methods are provided for data randomization using live patching. A method may comprise generating a plurality of randomization live patches, wherein each randomization live patch comprises a respective technique for swapping data values within a data structure. The method may comprise identifying software comprising at least one of: an operating system and an application, identifying a first data structure associated with the software, and selecting a first randomization live patch from the plurality of randomization live patches. The method may comprise modifying, during runtime and without restarting the software, the software using the first randomization live patch such that data values within the first data structure are swapped or shifted in accordance with a first technique.
    Type: Grant
    Filed: January 24, 2022
    Date of Patent: September 19, 2023
    Assignee: Cloud Linux Software Inc.
    Inventor: Kirill Korotaev
  • Patent number: 11762862
    Abstract: Systems, methods, and media for real-time processing of event-based streaming with NoSQL databases are provided. For example, disclosed embodiments may include receiving an event associated with an update to an entry in a first database. Also, disclose embodiments may include identifying, based on the event, relevant data in the first database associated with the update. Further, disclose embodiments may include generating a plurality of queries to the first database to request the identified relevant data. Disclose embodiments may also include receiving, in response to the plurality of queries, raw data from the first database. Additionally, disclose embodiments may include processing the raw data to be compatible with a second database. Disclose embodiments may also include storing the processed raw data in the second database. And, disclosed embodiments may include receiving data requests for the second database to distribute the processed data to at least one computer terminal.
    Type: Grant
    Filed: May 3, 2022
    Date of Patent: September 19, 2023
    Assignee: Capital One Services, LLC
    Inventors: Raveender Kommera, Nathan E. Gloier, Rajesh Sathraboina, Vairavelu Sathish Kumaran, Venu Meda, Jingjie Zhao
  • Patent number: 11759709
    Abstract: Embodiments of this disclosure disclose a method and apparatus for displaying a virtual environment picture, a device, and a storage medium, and belong to the computer field. The method includes: creating a first virtual camera and a second virtual camera; performing parameter initialization on the first virtual camera based on device information, to adjust a proportion of the target virtual object in a virtual environment picture; performing parameter initialization on the second virtual camera; and displaying the virtual environment picture based on pictures acquired by the first virtual camera and the second virtual camera. This method can adapt the target virtual object to a device screen, thereby preventing that the device screen has a ratio different from that of a preset virtual environment picture from causing incomplete display of the target virtual object or an obscured central field of view.
    Type: Grant
    Filed: March 22, 2022
    Date of Patent: September 19, 2023
    Assignee: Tencent Technology (Shenzhen) Company Limited
    Inventor: Jinhao Yang
  • Patent number: 11756527
    Abstract: Various implementations disclosed herein include devices, systems, and methods for synthesizing virtual speech. In various implementations, a device includes a display, an audio sensor, a non-transitory memory and one or more processors coupled with the non-transitory memory. A computer-generated reality (CGR) representation of a fictional character is displayed in a CGR environment on the display. A speech input is received from a first person via the audio sensor. The speech input is modified based on one or more language characteristic values associated with the fictional character in order to generate CGR speech. The CGR speech is outputted in the CGR environment via the CGR representation of the fictional character.
    Type: Grant
    Filed: June 26, 2020
    Date of Patent: September 12, 2023
    Assignee: APPLE INC.
    Inventor: Ian M. Richter
  • Patent number: 11756379
    Abstract: A system for wagering on outcomes of a live sporting event. The system further includes using AI to balance itself between how much it will lose bets to encourage game players to bet more, ultimately to win more profit and gain a larger game player user base. This allows the system to reduce immediate profits in exchange for long term profits due to a larger market share.
    Type: Grant
    Filed: September 20, 2021
    Date of Patent: September 12, 2023
    Assignee: AdrenalineIP
    Inventors: Casey Alexander Huke, John Cronin, Joseph W. Beyers, Michael D'Andrea, Harrison Grant
  • Patent number: 11738268
    Abstract: A game development method and apparatus, a game running method and apparatus, and an electronic device. The game development method comprises: receiving a development instruction for a target function of a game (S101); obtaining a target prefabricated part corresponding to the target function from a preset database on the basis of the development instruction, a plurality of prefabricated parts being pre-stored in the database, each prefabricated part corresponding to one function setting, and each prefabricated part comprising a control configured with a preset logic, an application interface, and a backend invocation cloud function (S102); and developing the target function of the game according to the target prefabricated part (S103). According to the method, the development workload can be effectively reduced, the development labor cost and the later server maintenance cost are reduced, and thus the development efficiency is effectively improved.
    Type: Grant
    Filed: September 16, 2020
    Date of Patent: August 29, 2023
    Inventors: Zhe Wang, Shun Lin
  • Patent number: 11733881
    Abstract: A sensing system includes a patient interface module (PIM) communicatively disposed between a processing system and a sensing device configured to obtain measurement data associated with a body of a patient while positioned within the body, the sensing device comprising a memory, wherein the patient interface module comprises: a controller operable to: read data stored on the memory of the sensing device using a first signal voltage; and write to the memory to disable further operation of the sensing device using a second signal voltage; and a voltage switch configured to selectively output the first signal voltage or the second signal voltage.
    Type: Grant
    Filed: October 17, 2018
    Date of Patent: August 22, 2023
    Assignee: PHILIPS IMAGE GUIDED THERAPY CORPORATION
    Inventor: Cesar Perez
  • Patent number: 11733879
    Abstract: In the disclosure, a data processing system includes a microprocessor and a memory. The integrity of data read from a memory by a microprocessor may be checked. When an instruction address is transmitted from the microprocessor to the memory for reading the instruction data corresponding to the instruction address, predetermined dummy data is also read from the memory while the instruction data is read. The integrity of the instruction data may be check by comparing the predetermined dummy data to a hardwire data that is not stored in the memory. If the dummy data matches the hardwire data, the instruction data read from the memory is determined to be correct.
    Type: Grant
    Filed: October 14, 2022
    Date of Patent: August 22, 2023
    Assignee: Winbond Electronics Corp.
    Inventors: Oron Michael, Katsutoshi Suito
  • Patent number: 11734993
    Abstract: An electronic gaming machine includes a game controller, a player interface, and a display. The game controller causes the display to display a bonus array having visual elements. Each of the visual elements is uniquely associated with one of a plurality of symbol display positions, at least one visual element indicating a bonus award. The game controller selects a symbol for display at each of the symbol display positions, determines whether at least one of the symbol display positions contains a trigger symbol, and upon determining that the at least one of the symbol display positions contains a trigger symbol, determines a modification to a base prize based at least in part on a visual element associated with the symbol display position containing the trigger symbol.
    Type: Grant
    Filed: June 10, 2021
    Date of Patent: August 22, 2023
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventor: Christian James Salmon
  • Patent number: 11724193
    Abstract: A game management system is configured for automated analysis of player behavior regarding traversal of different screens and options in a game application (as opposed to exclusively gameplay behavior) and to generate an automated estimation or inference about one or more psychological aspects of player behavior, such as motivation for game engagement and/or emotional states at different stages of interaction. The results of such analysis are automatically parametrized and included in a multidimensional parametric player model that informs player clustering and/or automated customization of game content.
    Type: Grant
    Filed: February 25, 2022
    Date of Patent: August 15, 2023
    Assignee: Zynga Inc.
    Inventors: Luke Dicken, Johnathan Pagnutti, Yang Wen
  • Patent number: 11724187
    Abstract: A method and system for providing visual comparisons to previous gameplay is disclosed. A plurality of datasets, with each dataset associated with displaying at least a part of gameplay from a past gameplay session of an interactive content title and a set of synch points within the past gameplay session is stored. An input over a communication network from a client device of a player associated with a current gameplay session is received. The received input indicates one of the stored datasets associated with the interactive content title. An overlay for a display of the current gameplay session is generated. The overlay includes a ghost projection based on the indicated dataset. The ghost projection is superimposed over the display of a virtual environment of the current gameplay session based on the set of synch points.
    Type: Grant
    Filed: September 23, 2021
    Date of Patent: August 15, 2023
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Celeste Bean, Kristine Young, Olga Rudi
  • Patent number: 11727749
    Abstract: A recommendation system is provided, including a non-transitory memory, a processor, and a player interface. The non-transitory memory is configured to store a database including the player's playing history for a plurality of electronic gaming machines. The processor is coupled to the non-transitory memory and configured to gain access to the database and execute computer-executable instructions. The computer-executable instructions include a promotions engine operable to generate a list of electronic gaming machine recommendations personalized for a player based at least on the player's playing history. The promotions engine is further operable to generate a promotion based on the list. The player interface is accessible by the player and includes a display configured to present the promotion.
    Type: Grant
    Filed: February 23, 2021
    Date of Patent: August 15, 2023
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventor: Richard Jeffrey Jordan
  • Patent number: 11721305
    Abstract: Methods and systems are provided for enabling the creation, game play, and third party view of a head-to-head challenge game played synchronously or asynchronously by a first and second player. In one embodiment, a method includes operations for receiving a request to view the challenge game for obtaining a first and second video associated with a predefined segment of a single player game as played by the first and second player. The method further includes operations for executing the challenge game that plays the first video alongside the second video in a spectator interface, for accessing and processing telemetry data of the game play of the predefined segment to generate modified game play metrics, and for replacing game states that were produced when the predefined segment of the game was played with the modified game play metrics. The modified game play metrics are rendered to the spectator interface.
    Type: Grant
    Filed: May 25, 2021
    Date of Patent: August 8, 2023
    Assignee: Sony Interactive Entertainment LLC
    Inventors: Warren Benedetto, Landon Noss, Andrew Herman
  • Patent number: 11722315
    Abstract: Systems and methods for storing and recovering data for a device are described. In one embodiment, factory generated calibration data can be generated, sealed and restored securely even if two sensors in two different devices, such as a first ambient light sensor and a second ambient light sensor have the same sensor identifier. In one embodiment, a device transmits a database key to cause storage or recovery of the calibration data, and the database key includes a sensor identifier and a public cryptographic key of the device.
    Type: Grant
    Filed: August 5, 2019
    Date of Patent: August 8, 2023
    Assignee: APPLE INC.
    Inventors: Thomas P. Mensch, Chiye K. Kojima, Han Jong Yu, Jerrold V. Hauck, Muralidhar S. Vempaty, Peter Chang, Tiffany Shih-Yu Fang, Yiqun Zhu
  • Patent number: 11717754
    Abstract: A game assisting system assists execution of a competitive game progressing through presentation of physical game items executed between players. The game assisting system includes: an information communication terminal associated with a player, the information communication terminal including: an acquisition unit configured to acquire information on a physical game item presented by the player; a display control unit configured to control displaying of information on a display unit; and an information communication unit; and a connection device including a connection unit configured to establish communicable connection between a plurality of the information communication terminals associated with players participating in the competitive game.
    Type: Grant
    Filed: July 21, 2021
    Date of Patent: August 8, 2023
    Assignee: BANDAI CO., LTD.
    Inventors: Ryuya Watanabe, Yusaku Kubota
  • Patent number: 11710370
    Abstract: There is provided a gaming method and system that utilize a presentation assembly configured to present a series of spins of a plurality of reels arranged in an array, the plurality of reels including value-bearing symbols, wherein any value-bearing symbol that lands in an active subset of the array is collected in a collection area. At a conclusion of the series of spins, a payout based on the values of the collected value-bearing symbols is awarded.
    Type: Grant
    Filed: January 26, 2022
    Date of Patent: July 25, 2023
    Assignee: LNW Gaming, Inc.
    Inventors: Bernadine Attard, David Little
  • Patent number: 11707644
    Abstract: A variable-resistance exercise machine with network communication for smart device control and brainwave entrainment, comprising an exercise machine with a plurality of moving surfaces, that each provide an independent degree of resistance to movement, a sensor that detects movement and provides output to a controller, a brainwave entrainment manager that selects a brainwave entrainment frequency based on the sensor output, and a controller that receives an input from a user device, changes the operation of the plurality of moving surfaces based on the input, and sends the brainwave entrainment frequency to the user device.
    Type: Grant
    Filed: June 8, 2022
    Date of Patent: July 25, 2023
    Assignee: BLUE GOJI LLC
    Inventor: Coleman Fung
  • Patent number: 11710366
    Abstract: A gaming system and method that provides a changing pattern matching award feature in a gaming environment, which includes a plurality of different patterns that are independently and randomly selectable and displayable by the gaming system during a series of plays of one or more games via one or more electronic gaming machines or other devices of the gaming system or configured to operate with the gaming system.
    Type: Grant
    Filed: July 12, 2021
    Date of Patent: July 25, 2023
    Assignee: IGT
    Inventor: Chris Peterson
  • Patent number: 11711219
    Abstract: Methods, systems, storage media for authentication are described. On the methods includes receiving, at a smart contract on a distributed ledger, a signed authentication challenge. The method includes verifying the identity of the user who signed authentication challenge. The method includes raising an event that indicates that the user has been authenticated; wherein a server listens for events from the smart contract, and associates a session between the browser and the server with the user based on the event.
    Type: Grant
    Filed: October 12, 2020
    Date of Patent: July 25, 2023
    Assignee: UNITED SERVICES AUTOMOBILE ASSOCIATION (USAA)
    Inventor: Minya Liang
  • Patent number: 11707687
    Abstract: In a prediction game, the potential value of a participant’s prediction depends on the time when the prediction is submitted. The prediction may pertain to the outcome of a competition in a bracket-style tournament (e.g., the NCAA Division I Men’s Basketball Championship, or “March Madness”).
    Type: Grant
    Filed: August 28, 2020
    Date of Patent: July 25, 2023
    Assignee: Hubstar, Inc.
    Inventors: Thomas A. McAuley, Darren M. Kimura, Benjamin Yenter, Jason R. Nako, Mark Brenner
  • Patent number: 11707679
    Abstract: A computer is caused to execute: acquiring the log; generating a natural sentence based on the acquired log; and generating story content to be appreciated by a user by arranging the generated natural sentence and one or a plurality of game-related contents that are related to the log.
    Type: Grant
    Filed: March 26, 2021
    Date of Patent: July 25, 2023
    Assignee: SQUARE ENIX CO., LTD.
    Inventors: Youichiro Miyake, Shinpei Sakata
  • Patent number: 11701588
    Abstract: Movement-related parameters used in virtual physical calculation are changed such that a designated object selected based on an operation input is caused to perform return movement to return to previously recorded positions and orientations, sequentially backward from the time of giving a start instruction based on the operation input. A state in a virtual space including a player character, the designated object, and other objects is updated based on the virtual physical calculation.
    Type: Grant
    Filed: May 24, 2021
    Date of Patent: July 18, 2023
    Assignee: NINTENDO CO., LTD.
    Inventors: Naoki Fukada, Corey Michael Bunnell, Yuya Sato
  • Patent number: 11699322
    Abstract: A networked computer system for displaying a game screen including a video stream of a live dealer to a remote computing device is described herein. The networked computer system includes a server computer coupled to a plurality of remote computing devices and including a processor programmed to execute an algorithm including the steps of receiving a video stream of a live dealer adjacent a physical gaming table, displaying a first game screen on a first remote computing device including the video stream of the live dealer and the physical gaming table and images of a first plurality of sidebets overlaid onto the physical gaming table, and displaying a second game screen on a second remote computing device including the video stream of the live dealer and the physical gaming table and images of a second plurality of sidebets overlaid onto the physical gaming table.
    Type: Grant
    Filed: March 30, 2022
    Date of Patent: July 11, 2023
    Assignee: GALAXY GAMING, INC.
    Inventor: Neal C. Andres
  • Patent number: 11694200
    Abstract: In one embodiment, a payment service system-implemented method of assigning payment card numbers for individual user accounts associated with the payment service system includes receiving a request, in the context of an authorization for a payment transaction, to assign a payment card number to a user account associated with a user of the payment service system. The method includes retrieving, from a database associated with the payment service system, an account record associated with the user account. The method includes determining that the user account is not associated with an active payment card number. The method includes identifying an unassigned payment card number and modifying the account record to assign the unassigned payment card number to the user account as an active payment card number. The method includes authorizing the payment transaction using the active payment card number, causing a modification to an account balance of the user account.
    Type: Grant
    Filed: March 5, 2021
    Date of Patent: July 4, 2023
    Assignee: Block, Inc.
    Inventors: Brian Grassadonia, Michael Moring, Robert Andersen, Daniele Perito, Ayokunle Omojola
  • Patent number: 11688228
    Abstract: A rewards system awards a prize to a player of a gaming machine, where the prize is awarded separate from any winnings awarded by the gaming machine for a winning wagering game outcome. The rewards system may comprise an automated prize redemption device having a housing which defines a prize storage area and a rewards server configured to compare activity information obtained from the gaming machine to criteria associated with stored prize events and when met, command the gaming machine to issue a media from a media dispenser of the gaming machine to the player and store information regarding the media and an awarded prize, and when the media is read by a media reader of the prize redemption unit and compare the information regarding the media received from the prize redemption unit against the stored information to determine if the media is valid, and if so, cause the controller of said prize redemption to issue the awarded prize.
    Type: Grant
    Filed: August 30, 2021
    Date of Patent: June 27, 2023
    Assignee: Aries Technology, LLC
    Inventors: Ronnie W. Harris, Kent Reisdorph, Janae Hoover, Rochelle Terman
  • Patent number: 11673024
    Abstract: A system and method for analyzing and improving the performance of a body motion, which requires receiving, by a CPU, sensor data from sensors worn by a user; storing the transmitted sensor data in a data buffer; recognizing that a motion gesture occurred based on a signature of acceleration data in the buffered sensor data, extracting from the data buffer sensor data from a predetermined time window around the moment when the motion gesture occurred; automatically generating a regime file customized for the user based on the extracted sensor data, and generating in real-time a user interface displaying a representation corresponding to the motion indicated by the sensor data, wherein the CPU determines the signature of acceleration data by matching the buffered sensor data with stored motion signatures, wherein the regime file is automatically generated based on diagnostic parameters obtained from the sensor data associated with a motion activity category.
    Type: Grant
    Filed: January 21, 2019
    Date of Patent: June 13, 2023
    Assignee: PG TECH, LLC
    Inventors: Alex B. Omid-Zohoor, Brian Vermilyea, Erik Herter, Tony Morgan, Steve Diamond, Michael Chu, Eran Leshem
  • Patent number: 11660534
    Abstract: Pre-translated code for an emulated application may be retrieved and executed to translate data from the emulated application into a form compatible with the client device before receiving a request for the emulated application from the client device. The translated data may be delivered to the client device platform over a network after receiving the request for the emulated application from the client device.
    Type: Grant
    Filed: May 24, 2021
    Date of Patent: May 30, 2023
    Assignee: SONY INTERACTIVE ENTERTAINMENT INC.
    Inventors: Jacob P. Stine, Victor Octav Suba Miura, Brian Michael Christopher Watson, Nicholas J. Cardell
  • Patent number: 11660545
    Abstract: A game apparatus that functions as a non-limiting example information processing apparatus includes a CPU. If execution of an auto-play game is instructed, the CPU makes, from a start to an end of the auto-play game, cause a plurality of player characters, i.e., available characters used by a player and a plurality of enemy characters to play battles with each other at predetermined time intervals. For example, in halfway until the auto-play game is cleared or rendered as a game over, the player sets the available characters or sets arrangement of the available characters by referring to results of battles at every predetermined time intervals, thereby to start the auto-play game again. That is, the available character to be played against the enemy character is re-set.
    Type: Grant
    Filed: July 24, 2020
    Date of Patent: May 30, 2023
    Assignee: Nintendo Co., Ltd.
    Inventors: Keisuke Ohtani, Tetsuro Matsuzaki, Toshitaka Muramatsu
  • Patent number: 11648475
    Abstract: Embodiments of this application disclose an object control method performed by an electronic device. The method includes: detecting a first operation triggered in a client, the client displaying a virtual scene, and the first operation being used for instructing a target object in the virtual scene to move from one side of a target obstacle to the other side of the target obstacle; determining a target action to be performed by the target object, the target action being determined according to attributes of the target obstacle, and the target action being a crossing type or climbing type action performed by the target object to move from one side of the target obstacle to the other side of the target obstacle; and controlling, in the virtual scene, the target object to perform the target action.
    Type: Grant
    Filed: June 10, 2020
    Date of Patent: May 16, 2023
    Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED
    Inventors: Chuang Han, Jie Tang
  • Patent number: 11648466
    Abstract: Provided are a data transmission method and related apparatuses. The method is applicable to an electronic device established with a plurality of wireless communication links and includes the following. A game running scene is detected. in response to a game application running in a foreground. A scene data packet of the game running scene is acquired. At least two target wireless communication links are selected from the plurality of wireless communication links based on the game running scene and performing shunt transmission on the scene data packet.
    Type: Grant
    Filed: July 8, 2021
    Date of Patent: May 16, 2023
    Assignee: GUANGDONG OPPO MOBILE TELECOMMUNICATIONS CORP., LTD.
    Inventor: Yuan Huang
  • Patent number: 11650935
    Abstract: Technologies for secure key provisioning include a computing device having a processor with secure enclave support and a manageability controller. The manageability controller receives a secret key from a network source via a network interface that is isolated from untrusted software of the computing device. The manageability controller authenticates a secure enclave of the computing device and, if successful, securely provisions a session key derived from the secret key to the secure enclave. The manageability controller may provision additional session keys after expiration of the session key. The manageability controller may monitor for revocation of the secret key by the network source. If revoked, the manageability controller does not provision additional session keys to the secure enclave. The manageability controller may also provision the session key to a sensor device protected by the secret key, which is pre-provisioned to the sensor device. Other embodiments are described and claimed.
    Type: Grant
    Filed: December 28, 2018
    Date of Patent: May 16, 2023
    Assignee: INTEL CORPORATION
    Inventors: Richard Edgecombe, Reshma Lal
  • Patent number: 11645947
    Abstract: This disclosure describes a tabletop game assistant system configured to ingest and guide tangible games (such as board games, card games, etc.) using natural language interaction and image capture/visual display components. The system can include features enabling a game developer to “teach” the system the rules of a game using natural language, such as written instructions, to reduce or eliminate the need for writing dedicated code. The system may process images of a game board and/or tokens such as game pieces and/or cards to further generate game data in the form of a logical game model. The system can use the game data to guide human players of the game and, in some cases, participate as a player itself. The system may further be configured to observe a game and detect invalid actions, answer questions regarding the rules, and suggest moves. The system may provide additional utilities such as generating a random output (e.g., rolling virtual dice) and learning to recognize new game pieces.
    Type: Grant
    Filed: June 29, 2020
    Date of Patent: May 9, 2023
    Assignee: Amazon Technologies, Inc.
    Inventors: James Robert Blair, Mark Chien, Farah Lynn Houston, Steven T Rabuchin
  • Patent number: 11645288
    Abstract: The present invention provides a method, computer program product, and system of performing personality profile automated measurements. In an embodiment, the method, computer program product, and system includes receiving, by a computer system, gaming history data associated with a gamer profile, assigning, by the computer system, the gamer profile to a first cluster of gamers, recording, by the computer system, game play data associated with the gamer profile, and based on the game play data associated with the gamer profile and the gaming history data associated with the gamer profile, reassigning the gamer profile into a second cluster of gamers.
    Type: Grant
    Filed: November 3, 2017
    Date of Patent: May 9, 2023
    Assignee: International Business Machines Corporation
    Inventors: Neil Sahota, Joseph Kozhaya, Phaedra Boinodiris
  • Patent number: 11628372
    Abstract: Techniques for providing information and functionalities based on a video game lifecycle are described. In an example, a computer system presents a page as a single user interface to information and functionalities associated with a video game. The page is generated based on a layout that is specific to a phase of the lifecycle of the video game. The page is accessible to the user across the different phases of the video game's lifecycle. The computer system updates the phase through the different phases, such that the page presents the most relevant and needed information and functionalities at any point in time.
    Type: Grant
    Filed: May 3, 2021
    Date of Patent: April 18, 2023
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Sylvain Langrand, Christopher DePizzol, Yiwei Yang, Anand Mehta, Anastasiya Drake, Anthony Graziano
  • Patent number: 11623154
    Abstract: A method is provided, including the following operations: monitoring gameplay activity in a plurality of game sessions, wherein the monitoring includes, for each game session, analyzing the gameplay activity in said game session to predict future gameplay activity in said game session; identifying one or more characteristics of a plurality of spectators interacting with a virtual character, wherein each of the spectators interacting with the virtual character accesses, over a network, a channel that is attributed to the virtual character; through the channel, providing access to the spectators to spectate a selected game session that is one of the plurality of game sessions, selected based on the predicted future gameplay activity and based on the characteristics of the plurality of spectators.
    Type: Grant
    Filed: March 31, 2020
    Date of Patent: April 11, 2023
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Jeffrey Stafford, Justice Adams, Mario Sarria, Jr., Jorge Arroyo Palacios, Nirmal Rajkumar, Michael Chow
  • Patent number: 11620875
    Abstract: Technologies are provided for the supply of video segments and other types of media assets during a gameplay of a videogame. In some embodiments, a gaming device can receive first data identifying a sports player within a listing of sports players. The gaming device also can receive second data identifying a performance benchmark within a listing or performance benchmarks. The gaming device can select a performance period corresponding to the sports player. The gaming device can then determine if a performance of the sports player during the performance period meets or exceeds the performance benchmark. In response to a positive determination, the gamins device can cause a display device to present a sequence of video segments corresponding to the performance of the sports player during the performance period.
    Type: Grant
    Filed: September 11, 2020
    Date of Patent: April 4, 2023
    Assignee: DK CROWN HOLDINGS INC.
    Inventor: John Lukasik
  • Patent number: 11620877
    Abstract: Embodiments of the invention comprise skill-based wagering games, systems and devices. In one embodiment of the invention, the configuration of a skill-based game is dependent upon the skill level of the player or players. In one embodiment, the game is configured so that the odds of winning the game, and thus the payout for a winning outcome, depends upon the player's skill level. In other embodiments, the payouts or awards offered to players are fixed and the difficultly level for achieving a winning outcome is adjusted based upon the skill levels of the players.
    Type: Grant
    Filed: June 22, 2021
    Date of Patent: April 4, 2023
    Assignee: Super Money Games, Inc.
    Inventors: Sameer Mohan Gupta, Ofir Ventura, Seth Schorr, Andrew M. Costello, Bryan O'Reilly