Patents Assigned to Interaction
  • Patent number: 12145064
    Abstract: A machine learning (ML) model is used to identify successful outcomes in computer games based on aggregated game metadata including activity, mechanics, actors, statistics, and zones or locations. A strategy includes how a player over time used a character (actor) to employ one or more mechanics (weapons, vehicles) to execute various activities in various zones or locations in a computer game, with strategies being graded for success. Good strategies are then surfaced to subsequent players by, e.g., advising a player to seek a better location in a game, employ a different mechanic based on the game zone the player's character is in such as employ a different car or car configurations, employ a plane, a particular weapon, etc.
    Type: Grant
    Filed: September 12, 2021
    Date of Patent: November 19, 2024
    Assignee: Sony Interactive Entertainment Inc.
    Inventor: Charles Denison
  • Patent number: 12148102
    Abstract: A method for augmenting a real-world scene viewed through augmented reality (AR) glasses includes determining that an overlay should be processed for a real-world person being viewed via the AR glasses, with the determining using artificial intelligence (AI) to identify a trigger scenario. The AI is configured to process a video stream of images captured of the real-world person using a camera of the AR glasses to identify the trigger scenario, which is associated with an intensity level exhibited by the real-world person. The method also includes identifying the overlay to replace a portion of the real-world person in the video stream of images, and generating an augmented video stream that includes the video stream composited with the overlay. The augmented video stream being presented via the AR glasses is configured to adjust the intensity level exhibited by the real-world person when viewed via the AR glasses.
    Type: Grant
    Filed: August 25, 2021
    Date of Patent: November 19, 2024
    Assignee: Sony Interactive Entertainment Inc.
    Inventor: Jorge Arroyo Palacios
  • Patent number: 12148137
    Abstract: A platform to accurately detect user pose/verify against a reference ground truth and provide feedback using an accuracy score that represents the deviation of the user pose from the reference ground truth, typically established by an expert.
    Type: Grant
    Filed: May 17, 2022
    Date of Patent: November 19, 2024
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Udupi Ramanath Bhat, Yasushi Okumura, Fabio Cappello
  • Patent number: 12145060
    Abstract: Methods and systems are provided for providing navigation assistance using eye gaze of a user. An example method provides assistive navigation in a video game. The method includes receiving input from a user device during a gameplay session of the video game. The method further includes capturing eye gaze of the user during the gameplay to identify a region of a scene of the video game associated with said eye gaze. Then, activating gaze navigation to move a focus of the scene to the region identified using the captured eye gaze. The gaze navigation is triggered automatically without said input from the user device.
    Type: Grant
    Filed: May 27, 2022
    Date of Patent: November 19, 2024
    Assignees: Sony Interactive Entertainment LLC, Sony Interactive Entertainment Inc.
    Inventors: Victoria Dorn, Steven Osman, Bethany Tinklenberg
  • Publication number: 20240379222
    Abstract: A method for facilitating video conferencing is provided. The method includes creating communication interface channels for receiving patient-related data from the transmission platform. The method includes receiving, through the communication interface channel, a message containing patient-related data from the transmission platform. The method includes authenticating the message. The method includes parsing the patient-related data contained in the authenticated message. The parsing includes converting the patient-related data into one or more data objects having a format compatible with the system. The method includes transmitting the standardized patient-related data to one or more in-room devices. The method includes configuring a connection between the in-room device and the transmission platform.
    Type: Application
    Filed: May 8, 2024
    Publication date: November 14, 2024
    Applicant: Aceso Interactive, Inc.
    Inventors: Geoff FIEDLER, Todd BABINEAU, Dennis MATHUR
  • Publication number: 20240378835
    Abstract: An image forming device automatically detects a play area in reference to a camera image that indicates a space around a user and that is captured by a camera of a head mounted display. The image forming device causes the head mounted display to display an image representing the play area automatically detected. The image forming device receives an operation performed by the user to edit the play area from a controller, and changes a shape of the play area according to the operation.
    Type: Application
    Filed: June 21, 2022
    Publication date: November 14, 2024
    Applicant: Sony Interactive Entertainment Inc.
    Inventors: Masanori NOMURA, Takanori MINAMINO, Shoi YONETOMI, Yurika MULASE, Mitsuru NISHIBE
  • Publication number: 20240380971
    Abstract: Methods and apparatus provide for controlling an image display apparatus worn on a head of a user, including: producing a planar image representing virtual objects in a virtual world, wherein the planar image includes characteristics that enable the image display apparatus to be see-through that permits the user to visually recognize real world objects located in a real space within which the user is located in the planar image of the virtual world; and displaying the planar image on the image display apparatus in a display mode that changes a shape of the planar image as a function of a change in position and/or orientation of the image display apparatus, wherein the change in the shape of the planar image includes presenting the planar image in an orientation other than a front direction of the user.
    Type: Application
    Filed: July 23, 2024
    Publication date: November 14, 2024
    Applicant: Sony Interactive Entertainment Inc.
    Inventors: Yuji Nakamura, Kuniaki Oe
  • Publication number: 20240374995
    Abstract: A handheld video game controller includes one or more user-operable input elements, control circuitry to generate controller data indicative of operation of one or more of the user-operable input elements, and communication circuitry, where for a first communication mode, the communication circuitry is configured to transmit the controller data directly to a video game console as a destination device for the controller data, and where for a second communication mode, the communication circuitry is configured to transmit the controller data via a plurality of networked devices to a video game processing device as the destination device for the controller data.
    Type: Application
    Filed: May 8, 2024
    Publication date: November 14, 2024
    Applicant: Sony Interactive Entertainment Inc.
    Inventors: Andrew William Walker, Alexei Ashton Derek Smith
  • Publication number: 20240375019
    Abstract: Apparatus includes communication circuitry and processing circuitry. The communication circuitry to receive a progress indicator indicative of a player's progress in a game, and to receive gameplay information comprising supplementary information related to content of the game. The processing circuitry to generate, based on the player progress indicator and the received gameplay information, a gameplay information resource associated with the player. The communication circuitry is configured to receive, from a device, a player identifier identifying the player, and is responsive to receiving the player identifier to make the generated gameplay information resource accessible to the device.
    Type: Application
    Filed: April 30, 2024
    Publication date: November 14, 2024
    Applicant: Sony Interactive Entertainment Inc.
    Inventors: Maurizio Cerrato, Christopher William Henderson, Jun Yen Leung, Paul Terence Mulligan
  • Publication number: 20240375013
    Abstract: A method and system is provided which trains a neural network which can be used to provide a player presence in a computer generated gaming environment.
    Type: Application
    Filed: May 9, 2024
    Publication date: November 14, 2024
    Applicant: Sony Interactive Entertainment Europe Limited
    Inventor: Christopher William HENDERSON
  • Publication number: 20240377898
    Abstract: Provided is an input device in which a hand of a user can be fixed to a grip at a position suitable for a length of a finger or a size of the hand and the position of the finger can be adapted to a position of an operation button. In the input device, in a state in which the grip is viewed in side elevation, the position of a base to which a strap is attached can be moved in an upward and downward direction and a forward and rearward direction, and the base is rotatable.
    Type: Application
    Filed: September 21, 2021
    Publication date: November 14, 2024
    Applicant: Sony Interactive Entertainment Inc.
    Inventors: Masaho MORITA, Isao OKUYAMA, Katsuhisa TADANO, Takeshi IGARASHI
  • Publication number: 20240377899
    Abstract: An improvement in accuracy in recognition of the position and posture of input devices is achieved. The input device has a grip extending in an up-down direction, an upper portion positioned upward of the grip and having operating members to be operated by a finger disposed therein, and a lower portion positioned downward of the grip and having a plurality of to-be-tracked points disposed therein. The width of the lower portion is greater than the width of the grip. This makes it easier to dispose a large number of to-be-tracked points in the lower portion.
    Type: Application
    Filed: September 22, 2021
    Publication date: November 14, 2024
    Applicant: Sony Interactive Entertainment Inc.
    Inventors: Takanori MINAMINO, Kenzo NISHIKAWA, Takeshi IGARASHI, Isao OKUYAMA, Yoshiaki KAWAMURA
  • Publication number: 20240378100
    Abstract: A method for compensating for a crash event during display of a virtual environment on a virtual reality, VR, headset, the method comprising: receiving virtual display content representing a virtual environment, tracking the orientation of the VR headset, rendering and displaying virtual display content according to the orientation of the VR headset during normal operation, prior to a crash event; rendering future virtual display content associated with a plurality of possible orientations of the VR headset; detecting a crash event, preventing further rendering of virtual display content; and displaying a virtual display sequence based on the rendered future virtual display content after the crash event to prevent a sudden stop in the display of the virtual environment.
    Type: Application
    Filed: May 7, 2024
    Publication date: November 14, 2024
    Applicant: Sony Interactive Entertainment Europe Limited
    Inventors: Lewis Thresh, Christopher Buchanan
  • Publication number: 20240374997
    Abstract: Provided are a stop control device, a stop control method, and a program capable of reducing a disadvantage which is caused by temporal deterioration of a communication situation and suffered by a user. A server-side monitoring section monitors a communication situation between a cloud server that executes game processing in a streaming game and a terminal on which a moving image representing a play situation in the streaming game that is generated by execution of the game processing is displayed. A server-side game processing control section controls whether or not the game processing being executed by the cloud server is to be stopped, according to the communication situation.
    Type: Application
    Filed: May 10, 2022
    Publication date: November 14, 2024
    Applicant: Sony Interactive Entertainment Inc.
    Inventor: Issei CHIGUSA
  • Publication number: 20240377888
    Abstract: A computer-implemented method for generating haptic feedback to accompany an audio signal, the method comprising: detecting a predetermined audio signal in one or more monitored audio channels (11); and in response to detecting the predetermined audio signal, triggering a haptic feedback signal in a haptic feedback channel (42), wherein the haptic feedback channel is synchronized with the one or more monitored audio channels.
    Type: Application
    Filed: May 1, 2024
    Publication date: November 14, 2024
    Applicant: Sony Interactive Entertainment Europe Limited
    Inventors: Pritpal Singh Panesar, Nicholas Anthony Edward Ryan
  • Publication number: 20240374994
    Abstract: A method for providing a user interface on a controller having a plurality of input elements. The method includes the step of loading game data to initiate interactive gameplay; and sending control signals to the controller based on the interactive gameplay to provide a lighting effect on a light emitting element associated with one of the plurality of input elements, wherein the lighting effect corresponds to the associated input element.
    Type: Application
    Filed: April 30, 2024
    Publication date: November 14, 2024
    Applicant: Sony Interactive Entertainment Inc.
    Inventors: Mark Anthony, Jun Yen Leung, Paul Terence Mulligan
  • Patent number: 12143561
    Abstract: An image generation system comprising an image rendering unit operable to render a first image for display to a first one of a user's eyes, an image obtaining unit operable to obtain a second image for a second one of the user's eyes, the obtained image having been rendered for display at an earlier time, an image reprojection unit operable to reproject the first image from a viewpoint associated with the first one of the user's eyes to a viewpoint associated with the second one of the user's eyes, and an image generation unit operable to generate an output image for the second one of the user's eyes in dependence upon the reprojected first image and the obtained second image.
    Type: Grant
    Filed: January 12, 2022
    Date of Patent: November 12, 2024
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Fabio Cappello, Maurizio Cerrato, Maria Chiara Monti, Rosario Leonardi
  • Patent number: 12138069
    Abstract: A cognitive platform is disclosed that is configured for either or both of assessing or enhancing the cognitive abilities of an individual based on implementing one or more navigation task(s) in an environment. A first task is rendered that requires the individual to rely on allocentric navigation capabilities to navigate in the environment based on a first set of views of portions of the environment rendered at the user interface. A second task is rendered that requires the individual to rely on egocentric navigation capabilities to navigate in the environment. An indication of a cognitive ability in the individual can be generated based on the difference in the individual's performance at the first task as compared to the second task.
    Type: Grant
    Filed: December 13, 2017
    Date of Patent: November 12, 2024
    Assignee: Akili Interactive Labs, Inc.
    Inventors: Ashley Mateus, Titiimaea Alailima, Jason Johnson, Matthew Omernick, Christian Doeller, Hugo Spiers, Walter Edward Martucci
  • Patent number: 12141889
    Abstract: A data processing system includes a GPU and a switching instruction section. The GPU performs in a time-divided manner a process of generating a plurality of pieces of data corresponding to a plurality of applications executed in parallel. In the case where the GPU completes a process of generating one unit of data that is data corresponding to a first application and that is to be handed over to subsequent processing sections, the switching instruction section instructs the GPU to switch to a process of generating an image corresponding to a second application different from the first application.
    Type: Grant
    Filed: April 7, 2020
    Date of Patent: November 12, 2024
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Katsushi Otsuka, Mark Evan Cerny
  • Patent number: 12139218
    Abstract: Disclosed herein is a robot including a yawing actuator that allows yawing of a trunk of the robot, a pitching actuator that is arranged above the yawing actuator and is supported by the yawing actuator, the pitching actuator allowing pitching of the trunk, and a rolling actuator that is arranged in a rear of the pitching actuator and is supported by the pitching actuator, the rolling actuator allowing rolling of the trunk.
    Type: Grant
    Filed: July 6, 2021
    Date of Patent: November 12, 2024
    Assignee: Sony Interactive Entertainment Inc.
    Inventor: Keiji Togawa