Patents Assigned to Interaction
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Patent number: 12274934Abstract: A controller includes a sensor that uses an elastically deformable elastic member, detects user's contact with or deforming action of the elastic member, and outputs an electric signal based on the detected contact or deforming action in question.Type: GrantFiled: March 25, 2020Date of Patent: April 15, 2025Assignee: Sony Interactive Entertainment Inc.Inventors: Yukari Konishi, Hitoshi Nakamura, Yusuke Nakagawa
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Patent number: 12274948Abstract: A method for gaming assistance. Information related to a plurality of game plays of players for a gaming application is received over a network at a back-end server. A query is received from a first player playing the gaming application, wherein the query is related to a first game play of the first player. A current game context of a first game play of a first player is determined from the information. A response to the query and the current game context is generated based on the information related to the plurality of game plays. The response is delivered back to a device of the first player.Type: GrantFiled: September 12, 2022Date of Patent: April 15, 2025Assignee: Sony Interactive Entertainment LLCInventors: Warren Benedetto, Landon Noss, Tom Srisook, Andrew Herman, Chad Rolinski, Parsa Shirazi
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Patent number: 12278936Abstract: Methods and/or apparatus provide for acquiring a first image obtained by imaging an event taking place in a real space; generating a display image by merging the first image into a second image representing a virtual space that establishes an alternative version by: (i) reproducing real elements that are a focus of the event, (ii) omitting real peripheral elements, and (iii) presenting alternative virtual elements, such that the first image has an inconspicuous border when the display image is presented to a user.Type: GrantFiled: October 23, 2023Date of Patent: April 15, 2025Assignee: Sony Interactive Entertainment Inc.Inventor: Koji Ohata
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Patent number: 12277263Abstract: Gaze tracking to track gaze of a user within a user view screen including: combining the gaze tracking with head movement tracking, wherein head movements of the head movement tracking provide rough estimate of a direction of the gaze of the user, while eye movements of the gaze tracking provide fine tuning of the direction of the gaze of the user within the user view screen; dividing the user view screen into a plurality of gaze zones when gaze zone estimation is turned on; and combining the gaze tracking with the gaze zone estimation to select a gaze zone from the plurality of gaze zones as the direction of the gaze of the user.Type: GrantFiled: July 1, 2022Date of Patent: April 15, 2025Assignee: Sony Interactive Entertainment Inc.Inventors: Hee Gyung Sun, Benjamin Andrew Rottler
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Patent number: 12274932Abstract: Methods and systems for processing audio for a user include identifying an interactive zone of the user as the user is interacting with a video game in a real-world environment. The real-world environment is monitored to detect any changes that can affect the interactive zone. Responsive to detecting changes, a volume of the audio directed to one side or both side of a headphone providing the audio to one or both ears of the user is dynamically adjusted. The adjustment to the audio is to prevent the user from getting distracted while interacting with the video game.Type: GrantFiled: May 27, 2022Date of Patent: April 15, 2025Assignees: Sony Interactive Entertainment LLC, Sony Interactive Entertainment Inc.Inventors: Victoria Dorn, Celeste Bean, Sepideh Karimi, Mahdi Azmandian
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Patent number: 12277501Abstract: A Sound effect recommendation network is trained using a machine learning algorithm with a reference image, a positive audio embedding and a negative audio embedding as inputs to train a visual-to-audio correlation neural network to output a smaller distance between the positive audio embedding and the reference image than the negative audio embedding and the reference image. The visual-to-audio correlation neural network is trained to identify one or more visual elements in the reference image and map the one or more visual elements to one or more sound categories or subcategories within an audio database.Type: GrantFiled: July 3, 2023Date of Patent: April 15, 2025Assignee: Sony Interactive Entertainment Inc.Inventor: Sudha Krishnamurthy
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Publication number: 20250118273Abstract: An information processing apparatus, which is connected to a display monitor and generates a video signal that is outputted to the display monitor and in which, in a case where a refresh rate for the display monitor is variable, one of a prescribed fixed refresh rate or a variable range that is for a variable refresh rate and is defined as a partial limited range from among a refresh range that the display monitor can support is selected by a prescribed limit range determination method, and the display monitor is controlled on the basis of the prescribed fixed refresh rate or the selected variable range pattern.Type: ApplicationFiled: January 19, 2023Publication date: April 10, 2025Applicant: Sony Interactive Entertainment Inc.Inventors: Koichi YOSHIDA, Sachiyo AOKI, Yasunari HATASAWA, Takahiro AIZAWA
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Publication number: 20250114704Abstract: A computer-implemented method of simulating the propagation of an audio signal between a source and receiver in a virtual environment is disclosed. The method comprising: simulating reflections of an audio signal within the virtual environment to determine a plurality of audio paths between the source and receiver; determining an input audio signal to be propagated between the source and receiver by the plurality of audio paths; determining one or more audio paths having a delay that causes interference in the input audio signal; applying an adjustment to the determined audio paths to reduce the interference in the audio signal caused by the one or more audio paths. In this way, an audio simulation may be adapted according to the specific audio signal to reduce phase artefacts.Type: ApplicationFiled: October 9, 2024Publication date: April 10, 2025Applicant: Sony Interactive Entertainment Europe LimitedInventors: Michael Lee Jones, Christopher George Buchanan, Calum Armstrong, Alexei Ashton Derek Smith, Maria Pilataki Manika
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Publication number: 20250114706Abstract: There is provided a method for augmenting a virtual environment. The method comprises identifying one or more actions of one or more non-users in a real environment of a user who is interacting with a virtual environment, in dependence on data relating to the non-users captured using one or more sensors, characterising the one or more identified actions of the non-users relative to one or more corresponding reference actions, and modifying an aspect of behaviour of one or more characters in the virtual environment that are not controlled by the user, in dependence on the characterisation of the one or more identified actions of the non-users.Type: ApplicationFiled: September 23, 2024Publication date: April 10, 2025Applicant: Sony Interactive Entertainment Inc.Inventors: Maria Chiara Monti, Pierluigi Vito Amadori
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Publication number: 20250114703Abstract: A computer-implemented method of simulating the propagation of an audio signal between an audio source and receiver in a virtual environment, the virtual environment comprising one or more sound-reflective objects, the method comprising: simulating a plurality of audio paths for propagating the audio signal between the audio source and receiver within the virtual environment, one or more of the simulated audio paths comprising a reflection from a sound reflective object; and for one or more of the audio paths simulated, applying a deviation of the effective simulated position of one or more of the audio source, receiver and sound reflective object within the virtual environment, where the effective simulated position is used to determine a path delay associated with the simulated audio path.Type: ApplicationFiled: October 8, 2024Publication date: April 10, 2025Applicant: Sony Interactive Entertainment Europe LimitedInventors: Michael Lee Jones, Christopher George Buchanan, Calum Armstrong, Alexei Ashton Derek Smith, Maria Pilataki Manika
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Publication number: 20250119699Abstract: A computer implemented method of simulating audio signals in a virtual environment, wherein the virtual environment comprises a first room comprising an audio source, a second room comprising an audio receiver, and a third room in-between the first and second rooms, the method comprising: simulating the propagation of an audio signal in the first room and outputting the simulated audio signal to the third room; modifying the simulated audio signal by a predetermined function; generating a modified audio signal and outputting the modified audio signal to the second room.Type: ApplicationFiled: October 2, 2024Publication date: April 10, 2025Applicant: Sony Interactive Entertainment Europe LimitedInventors: Michael Lee Jones, Christopher George Buchanan, Calum Armstrong, Alexei Ashton Derek Smith, Maria Pilataki Manika
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Publication number: 20250114702Abstract: Described herein is a computer-implemented method for decorrelating a set of simulated audio signals in a virtual environment, the method comprising: obtaining a set of decorrelation filters; determining a set of simulated audio signals to be decorrelated; selecting a subset of decorrelation filters from the set of decorrelation filters which are suitable for decorrelating the set of simulated audio signals, wherein the selection is based on a computed combination metric, the combination metric comprising a measure of decorrelation provided by a combination of filters within the set of decorrelation filters; and applying the selected subset to the simulated audio signals.Type: ApplicationFiled: October 7, 2024Publication date: April 10, 2025Applicant: Sony Interactive Entertainment Europe LimitedInventors: Michael Lee Jones, Ghristopher George Buchanan, Calum Armstrong, Alexei Ashton Derek Smith, Maria Pilataki Manika
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Patent number: 12269159Abstract: A rotation device includes a two-axis rotation mechanism including a first bevel gear, a second bevel gear disposed at a position where the second bevel gear coaxially faces the first bevel gear in an axial direction, a third bevel gear that meshes with the first bevel gear and the second bevel gear, a first motor for supplying rotational force to the first bevel gear, and a second motor for supplying rotational force to the second bevel gear; a one-axis rotation mechanism including a drive shaft and a third motor for supplying rotational force to the drive shaft; and an attachment member that attaches the two-axis rotation mechanism to the one-axis rotation mechanism such that a rotational axis of the drive shaft passes a point of intersection where a rotational axis of the first bevel gear and the second gear and that of the third bevel gear intersect with each other.Type: GrantFiled: January 19, 2022Date of Patent: April 8, 2025Assignee: Sony Interactive Entertainment Inc.Inventor: Koichi Obana
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Patent number: 12268946Abstract: Systems and methods for delivering exercise content to a user of an exercise apparatus include a database storing exercise content, data associated with a content provider and data associated with an application provider, and a platform server operable to facilitate delivery of the exercise content to the exercise apparatus. The platform server delivers for display on the exercise apparatus archived exercise classes for selection by the user, receives from the exercise apparatus a selection, transmits data representing content of the selected archived exercise class, receives performance data from the exercise apparatus based on activity by the user, and generates archived performance data representing archived user performance parameters for a plurality of other users over at least the portion of the selected archived exercise class. Data is synchronized and updated for display by the exercise apparatus to simulate the user competing with at least some of the other users.Type: GrantFiled: October 8, 2021Date of Patent: April 8, 2025Assignee: Peloton Interactive, Inc.Inventors: Paul DeGooyer, Akshay Kashyap
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Patent number: 12271312Abstract: A method and system for efficiently executing a delegate of a program by a processor coupled to an external memory. A payload including state data or command data is bound with a program delegate. The payload is mapped with the delegate via the payload identifier. The payload is pushed to a repository buffer in the external memory. The payload is flushed by reading the payload identifier and loading the payload from the repository buffer. The delegate is executed using the loaded payload.Type: GrantFiled: November 22, 2023Date of Patent: April 8, 2025Assignee: Oxide Interactive, Inc.Inventor: Timothy James Kipp
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Patent number: 12272001Abstract: Two dimensional images are converted to a 3D neural radiance field (NeRF), which is modified based on text input to resemble the type of character demanded by the text. An open-source “CLIP” model scores how well an image matches a line of text to produce a final 3D NeRF, which may be converted to a polygonal mesh and imported into a computer simulation such as a computer game.Type: GrantFiled: September 30, 2022Date of Patent: April 8, 2025Assignee: Sony Interactive Entertainment LLCInventors: Joseph Logan Olson, Mager Kamel Aquino, Jade Raymond
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Patent number: 12271975Abstract: A machine learning (ML) model is trained using pairs of images. Each pair includes an image of a human face and a duplicate of the image with a computer game headset overlaid on the face using computer graphics. The ML model subsequently can be used to receive an image of a gamer wearing a headset and output a full-face image of the gamer for use in, e.g., social network settings related to the game.Type: GrantFiled: November 30, 2022Date of Patent: April 8, 2025Assignee: Sony Interactive Entertainment Inc.Inventors: Rathish Krishnan, Deepali Arya, Manoj Srivastava, Seema Kataria
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Publication number: 20250110524Abstract: A method for reducing uneven wear of a thumbstick of a controller, the thumbstick being rotatably held within a socket of a housing of the controller, and the method comprising: pivoting a thumbstick of a controller within a socket of a housing of the controller; and rotating the thumbstick within the socket and around a pivoted central axis of the thumbstick.Type: ApplicationFiled: October 3, 2024Publication date: April 3, 2025Applicant: Sony Interactive Entertainment Europe LimitedInventors: Jun Yen Leung, Patrick John Connor, Maria Chiara Monti, Lawrence Martin Green, Maurizio Cerrato, Rajeev Gupta
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Publication number: 20250113459Abstract: An HMD that suppresses a temperature rise in the apparatus main body efficiently is provided. The HMD includes a main body housing that accommodates at least a display panel, a right lens, and a left lens therein, a mounting band that supports the main body housing and is mounted on the head of a user, and a duct accommodated in the main body housing and configuring part of a flow path that discharges air in the main body housing to the outside thereof.Type: ApplicationFiled: January 16, 2023Publication date: April 3, 2025Applicant: Sony Interactive Entertainment Inc.Inventor: Yoshiyuki OTSUKA
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Publication number: 20250108518Abstract: A drive device (7) that unwinds, in a first direction, a wire (WR) connected to an operation target (41, 551, 552) with predetermined tension and pulls the wire in a direction opposite to the first direction to cause the operation target to perform an action includes a motor (71), a first rotating member (74) that can be rotated by the motor in a second direction and in a direction opposite to the second direction about a rotation axis (Rx5), a pulling member (TM) that is provided rotatably coaxially with the first rotating member, holds an end (WR1) of the wire, rotates in the second direction to unwind the wire in the first direction, and rotates in the direction opposite to the second direction to pull the wire in the direction opposite to the first direction, and a pulling member side urging member (77) that urges the pulling member in the direction opposite to the second direction relative to the first rotating member, in which, when the wire is moved in the first direction due to an external factor, theType: ApplicationFiled: February 17, 2022Publication date: April 3, 2025Applicant: Sony Interactive Entertainment Inc.Inventors: Shinichi Hirata, Hitoshi Nakamura, Yuuichi Machida, Toru Kuronuma, Takuya Kuji, Maito Omori, Toshiyuki Ando, Yumi Ueda, Takeshi Asano