Patents Assigned to Interaction
  • Publication number: 20250190052
    Abstract: A pressure sense device includes an annular fitting member, a slide member disposed so as to be slidable in a first rotational direction about a central axis of the fitting member and an opposite direction from the first rotational direction along an outer circumferential surface of the fitting member, a driving device configured to cause the slide member to slide, and a protruding member configured to protrude into an inside of the fitting member as the slide member slides in the first rotational direction.
    Type: Application
    Filed: March 31, 2022
    Publication date: June 12, 2025
    Applicant: Sony Interactive Entertainment Inc.
    Inventors: Toru Kuronuma, Akira Homma
  • Publication number: 20250191226
    Abstract: The accuracy of pose recognition using keypoints is improved. An information processing system determines a plurality of keypoints for recognizing a pose of an object on the basis of a three-dimensional model of the object, determines one or a plurality of candidate keypoints for at least some of the plurality of keypoints, determines reliability of each of the keypoints and the candidate keypoints from information that is output when a captured image is input to a machine learning model and that indicates positions of the keypoints and the candidate keypoints, the machine learning model being configured to receive the captured image as an input and output information indicating the positions of the keypoints included in the set and information indicating the positions of the candidate keypoints, and replaces the at least some of the keypoints included in the set with at least some of the candidate keypoints on the basis of the reliability determined.
    Type: Application
    Filed: April 6, 2022
    Publication date: June 12, 2025
    Applicant: Sony Interactive Entertainment Inc.
    Inventors: Shogo Sato, Tetsugo INADA, Hiroyuki SEGAWA
  • Patent number: 12324984
    Abstract: An input device includes: a plurality of input members; an upper surface having a right region in which a part of the plurality of input members is disposed, a left region in which another part of the plurality of input members is disposed, and a center region that is a region between the right region and the left region; and a light emitting region formed along an outer edge of the center region. The light emitting region includes a first light emitting portion configured to indicate identification information assigned to a plurality of input devices connected to an information processing apparatus, and a second light emitting portion configured to emit light based on information different from the identification information.
    Type: Grant
    Filed: November 14, 2023
    Date of Patent: June 10, 2025
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Ikuo Kobayashi, Takeshi Igarashi, Masaho Morita, Kazuyuki Suzuki, Akinori Ito
  • Patent number: 12328566
    Abstract: An information processing device according to an aspect of the present technology includes a storage unit that stores HRTF data corresponding to a plurality of positions based on a listening position; and a sound image localization processing unit that performs a sound image localization process on sound data of an utterer by using the HRTF data according to an utterance situation of a participant participating in a conversation via a network. The present technology can be applied to a computer that performs remote conference.
    Type: Grant
    Filed: September 10, 2021
    Date of Patent: June 10, 2025
    Assignees: Sony Group Corporation, Sony Interactive Entertainment Inc.
    Inventors: Takuto Onishi, Kazunobu Ookuri, Hiroaki Shinohara, Asako Tomura, Satsuki Sato
  • Patent number: 12328569
    Abstract: A 3D neural radiance field (NeRF) is used to generate an impulse response (IR) characterization, which can then be input to a convolutional reverberation engine to create an audio experience that reflects the in-game world on a 2.0 stereo speaker system. The NeRF recreates a background geometry and the impulse response of a virtual 3D space generated using NeRF is input to the convolutional reverberation engine to transform game sounds/music to appear as though they are occurring inside the 3D space of the game. The same may be done for the player's real-world space in which the virtual IR and real IR are blended together in real-time, and the real-life player tracked as he moves around the room to create audio as it would sound were the player moving through the virtual space while adjusting for the acoustics of the real space.
    Type: Grant
    Filed: January 7, 2023
    Date of Patent: June 10, 2025
    Assignee: Sony Interactive Entertainment Inc.
    Inventor: Michael Taylor
  • Publication number: 20250180714
    Abstract: A computer system for calculating a distance to an object is provided. The computer system includes a memory for storing a program code and a processor for executing operation in accordance with the program code. The operation includes emitting irradiation light to a dToF sensor in accordance with a predetermined spatial pattern, acquiring a first distance calculated in reference to a time difference between emission of irradiation light and reception of reflected light from the irradiation light reflected by the object by the dToF sensor, and calculating a second distance by comparing a shape of a reflection image formed from the reflected light captured by a vision sensor with the predetermined spatial pattern.
    Type: Application
    Filed: March 24, 2022
    Publication date: June 5, 2025
    Applicant: Sony Interactive Entertainment Inc.
    Inventor: Makoto KOIZUMI
  • Publication number: 20250181417
    Abstract: A client terminal and a server system having a plurality of processing units processing game applications are connected to each other via a network. In a game system as a cloud computing system, the server system makes the client terminal wait for a start of processing of an application when there is no processing unit assignable to the client terminal. When the processing unit becomes assignable, the client terminal displays a screen inquiring whether to start the processing of the application. When a user does not respond for a predetermined time, the server system takes action.
    Type: Application
    Filed: February 6, 2025
    Publication date: June 5, 2025
    Applicant: Sony Interactive Entertainment Inc.
    Inventors: Masanao Nishikido, Akiko Iwaya
  • Publication number: 20250184629
    Abstract: Provided is a computer system for processing sensor output generated for each pixel, which includes a memory for storing a program code, and a processor for executing operations according to the program code, and the operations include calculating a position correction amount for the pixel position of the sensor according to an event signal generated by an event-based vision sensor having a known positional relation with the sensor, and applying the position correction amount to the sensor output.
    Type: Application
    Filed: March 29, 2022
    Publication date: June 5, 2025
    Applicant: Sony Interactive Entertainment Inc.
    Inventor: Tetsugo INADA
  • Publication number: 20250177851
    Abstract: Provided is a controller device including a controller main body and a control unit, in which the control unit receives an operation performed by a user on the controller main body, estimates a posture of the controller main body, and generates information representing the contents of the received operation and outputs the information, by using the estimation result.
    Type: Application
    Filed: March 9, 2022
    Publication date: June 5, 2025
    Applicant: Sony Interactive Entertainment Inc.
    Inventors: Yumi Ueda, Toshiyuki Ando, Hitoshi Nakamura
  • Publication number: 20250177853
    Abstract: System, process, and device configurations are provided for content quality scaling and attention tracking. A method can include presenting electronic game content on a display and detecting a user attention parameter for the electronic game content. The user attention parameter may be used as an estimate of user focus and for controlling a presentation format of the electronic game content including modifying presentation of electronic game content. At least one of audio and video components of electronic game content may be modified, such as scaling size of elements, controlling display resolution, controlling display of a portion of a screen and controlling directed audio. In addition to detecting focus, configurations and processes may be used to generate game rewards based on maintained focus. Processes may be used to promote focus, provide feedback and improve device operation by reducing processing load.
    Type: Application
    Filed: December 5, 2023
    Publication date: June 5, 2025
    Applicant: Sony Interactive Entertainment INC.
    Inventors: Glenn Black, Jin Zhang
  • Publication number: 20250177871
    Abstract: System, process, and device configurations are provided for dynamic chat translation and interactive game control. Methods can include receiving communications for a user of an electronic game and converting communications using a localization setting and a machine learning model for language processing to replace one or more segments of the communication. Updated communications may be output with replacement segments to provide automatic conversion of information in a user's understanding. By automatically adapting outputting voice or text of a game chat and/or game output, such as non-player character (NPC) chat, users may have improved understanding. In addition, systems and methods include detecting user reactions, including use of eye tracking data, to assess communication conversion and to update processes and models for conversion of communications.
    Type: Application
    Filed: December 1, 2023
    Publication date: June 5, 2025
    Applicant: Sony Interactive Entertainment INC.
    Inventors: Glenn Black, Murugan Rajenthiran, Sharath Rao, Jin Zhang
  • Patent number: 12318940
    Abstract: A posture estimating circuit acquires image data in which images of a person are recorded, to estimate a posture of the person. A motion control circuit controls the motion of a robot device on the basis of a result of estimation by the posture estimating circuit. A first motion control circuit synchronizes a posture of the upper body of the robot device with a posture of the upper body of the person estimated by the posture estimating circuit. A second motion control circuit carries out a stabilization control of the lower body of the robot device.
    Type: Grant
    Filed: June 10, 2020
    Date of Patent: June 3, 2025
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Kensaku Ishizuka, Taeko Inagawa
  • Patent number: 12322163
    Abstract: There are provided a negative example availability deciding apparatus, a negative example availability deciding method, and a program that enable reuse of training data. A positive example evaluation training section generates a positive example evaluation classifier trained with target data as a positive example. A negative example evaluation training section generates a negative example evaluation classifier trained with target data as a negative example. An availability deciding section determines the classification accuracy of the positive example evaluation classifier and the classification accuracy of the negative example evaluation classifier by using evaluation data. The availability deciding section decides, on the basis of the classification accuracy of the positive example evaluation classifier and the classification accuracy of the negative example evaluation classifier, whether or not to use target data as negative example training data for training another classifier.
    Type: Grant
    Filed: July 3, 2020
    Date of Patent: June 3, 2025
    Assignee: Sony Interactive Entertainment Inc.
    Inventor: Shogo Sato
  • Patent number: 12318693
    Abstract: Machine learning is used to transform screen renders from the viewpoint of the player's character to be from the viewpoint of other non-player characters (NPC) in the room. One or more neural networks are trained using game images captured during a human play session, and then subsequently the neural networks are used to create realistic video from the NPC viewpoints. To avoid rendering multiple viewpoints simultaneously, a single viewpoint is rendered, and neural networks are used to transform it for the viewpoints of other NPCs in the area. A group of NPCs may be treated as a batch and a single viewpoint transformed to multiple viewpoints in a single inference pass. For cloud gaming the game video can be rendered/sent immediately for the player but the actions of the NPCs are delayed for a frame while the neural network generates the behavior.
    Type: Grant
    Filed: July 1, 2022
    Date of Patent: June 3, 2025
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Michael Taylor, Glenn Black, Celeste Bean, Sergey Bashkirov
  • Patent number: 12324124
    Abstract: An electronic apparatus (1) includes a cooling fan (5) configured to generate an airflow that cools a part mounted on a circuit board (50), a flow passage wall (34) defining a flow passage of the airflow fed from the cooling fan (5), and a dust collecting chamber Ds configured to capture dust in the airflow and store the captured dust, the dust collecting chamber Ds being provided to the flow passage wall (34). According to this, the amount of the dust fed to air supply targets such as a heat sink and a power supply unit together with air can be reduced.
    Type: Grant
    Filed: March 25, 2021
    Date of Patent: June 3, 2025
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Satoshi Mito, Yasuhiro Ootori
  • Patent number: 12321508
    Abstract: A system for obtaining content for display to a user of a head-mountable display device, HMD, the system comprising one or more audio detection units operable to capture audio in the environment of the user, a motion prediction unit operable to predict motion of the HMD in dependence upon the captured audio, and a content obtaining unit operable to obtain content for display in dependence upon the predicted motion of the HMD.
    Type: Grant
    Filed: July 19, 2022
    Date of Patent: June 3, 2025
    Assignee: Sony Interactive Entertainment Inc.
    Inventor: Maria Chiara Monti
  • Patent number: 12318685
    Abstract: An exterior member for an input device includes: a housing having an upper surface on which one or more operation members for manipulation by a user are arranged, and a middle portion located between right and left portions, respectively of the housing; a first sound hole extending from an exterior, through the exterior member, to an interior of the housing, the first sound hole allowing sound to propagate to a first location within the housing; a second sound hole extending from the exterior, through the exterior member, to the interior of the housing, the second sound hole allowing sound to propagate to a second location within the housing, wherein a position of the first sound hole and a position of the second sound hole are separated in at least one of the front-rear direction and an up-down direction.
    Type: Grant
    Filed: November 1, 2023
    Date of Patent: June 3, 2025
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Masaho Morita, Hiromasu Kaburaki
  • Patent number: RE50450
    Type: Grant
    Filed: March 15, 2024
    Date of Patent: June 10, 2025
    Assignee: Peloton Interactive, Inc.
    Inventors: Mark Kruse, Jason Poure, Nigel John Alcorn, Lee Hendrickson
  • Patent number: D1077949
    Type: Grant
    Filed: September 13, 2022
    Date of Patent: June 3, 2025
    Assignee: Aviron Interactive Inc.
    Inventor: Andy Hoang
  • Patent number: RE50446
    Type: Grant
    Filed: March 15, 2024
    Date of Patent: June 3, 2025
    Assignee: Peloton Interactive, Inc.
    Inventors: Mark Kruse, Jason Poure, Nigel John Alcorn, Lee Hendrickson