Patents Assigned to Namco Entertainment Inc.
  • Patent number: 11446576
    Abstract: A server system controls execution of a game where a plurality of characters including a player character operated by at least one player move in a game space. In the server system, a first movement control section performs a control to provide a predetermined identification display on the track of movement of the first character. A second movement control section changes a display mode of the identification display when a second character that is the same as the first character or is different from the first character has moved through a position with the identification display in an overlapping manner.
    Type: Grant
    Filed: September 30, 2020
    Date of Patent: September 20, 2022
    Assignee: BANDAI NAMCO ENTERTAINMENT INC.
    Inventor: Toru Takahashi
  • Patent number: 11369882
    Abstract: A server in conjunction with a terminal device detects a status of a non-time element differing from a time element among game elements; executes area setting processing for setting a game field to a first game area and a second game area that differs from the first game area in accordance with the detected status of the non-time element; executes, at least when the second game area has been set by the area setting processing, constraint setting processing of setting a given constraint in the game on a player character belonging to the second game area; and providing the terminal device with information for controlling a player character on which the given constraint in the game has been imposed as a player character belonging to the second game area and controlling a player character belonging to the first game area without imposing the given constraint in the game.
    Type: Grant
    Filed: March 22, 2019
    Date of Patent: June 28, 2022
    Assignee: BANDAI NAMCO ENTERTAINMENT INC.
    Inventors: Kazuaki Shoji, Akio Onda
  • Publication number: 20220118361
    Abstract: A game system includes a processor, the processor being configured to perform a reception process of receiving an operation input by a player; a virtual space setting process of setting a virtual space in which at least one character is disposed; a virtual camera setting process of setting a plurality of virtual cameras; a character process of setting parts constituting the at least one character based on the operation input; and a display process of generating a plurality of character images, which are images of the at least one character viewed from the plurality of virtual cameras, and displaying a character-creation image in which the plurality of character images are arranged on a display section. In the display process, when the setting process of setting the parts is performed, the processor performs a process of displaying the character-creation image on which the result of the setting process is reflected.
    Type: Application
    Filed: January 3, 2022
    Publication date: April 21, 2022
    Applicants: BANDAI NAMCO Entertainment Inc., BANDAI NAMCO Online Inc., BANDAI NAMCO Studios Inc.
    Inventors: Daigo OKUMURA, Minoru SASHIDA, Hiroaki KADO, Yukie KANNO, Chika ISHII, Takayoshi OI
  • Patent number: 11305187
    Abstract: A game system reduces a compensation parameter by a consumption amount set for a game medium and sets the medium to be useable, increases the parameter to up to an upper limit of a predetermined value when a predetermined increase condition is satisfied, stores a normal game medium in which the set consumption amount is equal to or less than the value, and a special game medium in which the set consumption amount is more than the value in a storage unit as the medium in association with a player, reduces the parameter by a given reduction amount and increases an accumulated parameter in accordance with the reduction amount, and sets the special medium to be useable by reducing the compensation and/or accumulated parameters so that a sum of reduction amounts of the compensation and accumulated parameters together is equal to the consumption amount set for the special medium.
    Type: Grant
    Filed: May 26, 2020
    Date of Patent: April 19, 2022
    Assignee: BANDAI NAMCO ENTERTAINMENT INC.
    Inventor: Hiroki Kasawa
  • Patent number: 11260286
    Abstract: A computer device evaluates an input timing at which a player performed an operation input. The player holds a controller containing sensors for measuring acceleration and angular speed and performs a motion of shaking and stopping the controller. The computer device is communicably connected to the sensors. The computer device determines the input timing by detecting a peak of a measurement value that appears immediately before the stop of the motion. Then, the computer device performs the evaluation based on a difference between the determined input timing and a reference timing.
    Type: Grant
    Filed: June 25, 2020
    Date of Patent: March 1, 2022
    Assignee: BANDAI NAMCO Entertainment Inc.
    Inventors: Naoki Enokido, Masayuki Shimizu
  • Patent number: 11253787
    Abstract: A server system reproduces a past gameplay based on original data in a virtual three-dimensional space and displays the scenes of the gameplay on a user terminal of a live commentary user. Along with this, the server system causes a live commentary object having not existed in the original gameplay to appear in the virtual three-dimensional space in accordance with a live commentary addition operation by the live commentary user, and adds an additional virtual camera (additional camera CM1) to the virtual three-dimensional space to modify the reproduction play of the original gameplay. The server system generates modified reproduction data capable of reproducing a modified reproduction play and manages the modified reproduction data in association with the original data.
    Type: Grant
    Filed: March 27, 2020
    Date of Patent: February 22, 2022
    Assignee: BANDAI NAMCO ENTERTAINMENT INC.
    Inventor: Kensuke Tsukanaka
  • Patent number: 11253776
    Abstract: A computer device determines operation inputs one by one when a reference operation requesting successive inputs is presented. The computer device recognizes an inheritance condition is satisfied when a change in acceleration measured by an inertial sensor of a game controller appears at successive vertical movement of the controller. When recognizing that the inheritance condition is satisfied, the computer device can reduce a process load by limiting operation input determination to determination based on a change in acceleration. In addition, when recognizing that the inheritance condition is satisfied, the computer device can further reduce a process load by simplifying the process of type discrimination of the operation input through inheritance of the previous discrimination result.
    Type: Grant
    Filed: June 25, 2020
    Date of Patent: February 22, 2022
    Assignee: BANDAI NAMCO Entertainment Inc.
    Inventors: Naoki Enokido, Masayuki Shimizu
  • Patent number: 11238475
    Abstract: When control is performed to output a watching target advertisement on a display screen displaying a game image, a user selects and sets an input element from entertainment elements, related to the game, possessed by the user. When the input element is determined, the watching target advertisement is controlled. The input element is consumed when the watching control is completed. Then, an output element, which is an entertainment element different from the input element and is selected based on information on the watching target advertisement, information on the input element, and the like, is given to the user.
    Type: Grant
    Filed: December 27, 2017
    Date of Patent: February 1, 2022
    Assignee: BANDAI NAMCO Entertainment Inc.
    Inventors: Yuka Takei, Akio Onda
  • Patent number: 11235247
    Abstract: A game system includes a processor including hardware. The processor performs: a moving body process of moving a moving body in a map of a game space; a game process that is a process of a game where a user is allowed to gain containers arranged in the map while moving the moving body in the map; and a container process that is a process on the containers. In the container process, the processor performs processes of determining the number of the containers, the types of the containers, the positions of the containers, and items to be assigned to the containers according to given selection conditions.
    Type: Grant
    Filed: January 10, 2020
    Date of Patent: February 1, 2022
    Assignee: BANDAI NAMCO ENTERTAINMENT INC.
    Inventors: Noriyoshi Takagi, Shohei Ito
  • Patent number: 11224809
    Abstract: A server system includes a game start control section configured to perform a game start control including setting a game space for each player as an initial state and allowing the player to start gameplay in the game space, an opponent space status display control section configured to perform a control for displaying status of at least one game space other than the game space being used by the player himself/herself for performing the gameplay on a computer device of each player, and a transfer control section configured to transfer an executing player satisfying a given transfer execution condition from the game space being used by the executing player for performing the gameplay to another game space.
    Type: Grant
    Filed: June 4, 2020
    Date of Patent: January 18, 2022
    Assignee: BANDAI NAMCO ENTERTAINMENT INC.
    Inventor: Toru Takahashi
  • Patent number: 11216836
    Abstract: A computer system performs display control to display a reward advertisement at a given screen switching timing, a screen switching timing due to start or end of a game progress unit, or a timing at which a game progression satisfies a given change condition. The computer system gives a reward for watching the advertisement to a player. The reward is set based on user data and/or play data of the player related to the game.
    Type: Grant
    Filed: December 8, 2017
    Date of Patent: January 4, 2022
    Assignee: BANDAI NAMCO Entertainment Inc.
    Inventors: Akio Onda, Daisuke Omori, Makoto Kikuchi, Yuki Matsuba, Masayuki Oda, Tatsuya Shioiri
  • Patent number: 11202962
    Abstract: An advertisement that has been watched by a friend but has not been watched by a target player is controlled to be displayed at a timing satisfying a timing condition defining a timing at which the advertisement is displayed, in a game played by the target player. At that time, information indicating that the advertisement has been watched by the friend is also controlled to be displayed. A reward for watching the advertisement is given to the target player. The reward changes in accordance with the number of the friends who have watched the advertisement and a friendship level of the friend. The target player is further notified that the advertisement has been watched by the friend, and thus the reward has changed.
    Type: Grant
    Filed: December 27, 2017
    Date of Patent: December 21, 2021
    Assignee: BANDAI NAMCO Entertainment Inc.
    Inventors: Akio Onda, Daisuke Omori, Makoto Kikuchi, Yuki Matsuba, Masayuki Oda, Tatsuya Shioiri
  • Patent number: 11195383
    Abstract: In the case where a combination instruction to combine a lower-ranked first game card in which a specific ability parameter is specified with a higher-ranked second game card is received, a sever executes determination processing of determining whether the first game card meets a given combination condition and, in the case where it is determined that the first game card meets the combination condition, the sever executes, as combination processing, specific ability addition processing of adding the specific ability parameter specified in the first game card to the second game card.
    Type: Grant
    Filed: August 13, 2020
    Date of Patent: December 7, 2021
    Assignee: BANDAI NAMCO ENTERTAINMENT INC.
    Inventor: Hiroaki Oochi
  • Patent number: 11188942
    Abstract: When a player sets an acquisition target item to be an item he or she wants at a timing of creating a plan, actually required points that are required for acquiring the acquisition target item is determined. Then, options of the advertisement plan in which one or a plurality of advertisements are listed so that watching points reaching the actually required points can be acquired, from options of advertisements that can be watched in exchange for the watching points. When any of the plans is selected and confirmed, an advertisement is displayed based on the plan, and the watching points are given to the player. When the sum of the watching points given reaches the actually required points, the acquisition target item in the plan is given to the player.
    Type: Grant
    Filed: December 27, 2017
    Date of Patent: November 30, 2021
    Assignee: BANDAI NAMCO Entertainment Inc.
    Inventors: Daisuke Omori, Makoto Kikuchi, Yuki Matsuba, Masayuki Oda, Akio Onda, Tatsuya Shioiri
  • Patent number: 11179641
    Abstract: The server performs the ranking determination process for determining the ranking of each player based on the variable information stored in a given timing, the specific player specifying process specifying a player who satisfies a given condition for the determined ranking of each player as a specific player, and the information providing process for providing the player-related information of the specific player stored in a player information storage and identification information for identifying the specified player from other players, to the terminal device concerned, in association with each other.
    Type: Grant
    Filed: September 19, 2019
    Date of Patent: November 23, 2021
    Assignee: BANDAI NAMCO ENTERTAINMENT INC.
    Inventors: Atsushi Nakano, Sho Aita, Yuki Mizuhori
  • Patent number: 11167215
    Abstract: A server determines, for each player, whether or not a sanction as a sanction target player is to be imposed based on a state or an action of an operation target player character of the player concerned. When it is determined that the sanction is to be imposed, sanction control processing is executed that provides a terminal owned by a player who differs from the sanction target player with player-related information of the sanction target player as the sanction.
    Type: Grant
    Filed: December 26, 2019
    Date of Patent: November 9, 2021
    Assignee: BANDAI NAMCO Entertainment Inc.
    Inventors: Atsushi Nakano, Sho Aita, Yuki Mizuhori
  • Patent number: 11170352
    Abstract: A game system includes a processor including hardware. The processor is configured to implement: a game process for a user to play a game; a purchase process for the user to purchase a virtual currency; a management process that manages purchase information of the virtual currency of the user, in association with user information; and a shop process that sets a virtual shop in which the user is able to obtain an item of the game by spending the virtual currency purchased. The processor implements the shop process including a process that makes a special shop different from a regular shop appear as the shop, based on the purchase information of the virtual currency of the user.
    Type: Grant
    Filed: September 25, 2017
    Date of Patent: November 9, 2021
    Assignee: BANDAI NAMCO Entertainment Inc.
    Inventors: Hiroaki Oochi, Akio Onda
  • Patent number: 11154785
    Abstract: When a server executes control processing related to a matching match-up using player characters as matched player characters between matched players determined by matching processing, when interference from a matched player character to another matched player character occurs, the server executes parameter control processing with respect to the matched player character having been subjected to the interference in accordance with the interference and executes parameter control disabling processing of disabling control of a parameter value in accordance with the interference by a player character of an unmatched player to the matched player character.
    Type: Grant
    Filed: December 26, 2019
    Date of Patent: October 26, 2021
    Assignee: BANDAI NAMCO Entertainment Inc.
    Inventors: Atsushi Nakano, Sho Aita, Yuki Mizuhori
  • Publication number: 20210316210
    Abstract: The game system includes a processor including hardware. The processor performs a reception process of receiving coordinates of a touching operation in a touch screen as touching operation coordinates when the touching operation is performed by a player with respect to the touch screen; a virtual touch area process of associating the touching operation coordinates in the virtual touch area set in the touch screen as an area smaller than the touch screen with mapping coordinates on the touch screen; when the touching operation is performed with respect to the virtual touch area, an input process of setting the mapping coordinates as input coordinates, assuming that the touching operation is performed with respect to the mapping coordinates associated with the touching operation coordinates in the virtual touch area in which the touching operation is performed; and a game process based on the input coordinates.
    Type: Application
    Filed: June 25, 2021
    Publication date: October 14, 2021
    Applicant: BANDAI NAMCO ENTERTAINMENT INC.
    Inventor: Teppei MIYANO
  • Patent number: 11130059
    Abstract: A server sets a game field to a first game area and a second game area in accordance with a progress status of a game, executes display mode control processing of controlling display modes of a first player character who is present in the first game area and a second player character who is present in the second game area, generates image data which visualizes the inside of a virtual space as a game image, which includes a controlled display mode of each player character, and which is for providing a terminal with the game image, wherein in the display mode control processing, the server causes a terminal of a first player to display the second player character in a first display mode, and causes a terminal of a second player to display the first player character in a second display mode that differs from the first display mode.
    Type: Grant
    Filed: December 26, 2019
    Date of Patent: September 28, 2021
    Assignee: BANDAI NAMCO Entertainment Inc.
    Inventors: Atsushi Nakano, Sho Aita, Yuki Mizuhori