Abstract: The disclosure introduces polar stroking for representing paths. A system, method, and apparatus are disclosed for representing and rendering stroked paths employing polar stroking. In one example, a method of approximating a link of a path is provided that includes: (1) determining tangent angle changes of a link of a path, (2) evaluating the link in steps based on the tangent angle changes, and (3) providing a polar stroked representation of the link employing the steps, wherein the evaluating is performed non-recursively. A polar stroking system is also disclosed. In one example, the polar stroking system includes: (1) a path processor configured to decompose a path into links, and (2) a polar stroking processor configured to determine polar stroking intermediates of the links from a characterization of the links and generate, employing the polar stroking intermediates, a polar stroked representation for each of the links.
Abstract: The disclosure provides an improved transimpedance amplifier (TIA) that can operate at a higher bandwidth and lower noise compared to conventional TIAs. The TIA employs a data path with both feedback impedance and feedback capacitance for improved performance. The feedback impedance includes at least two resistors in series and at least one shunt capacitor, coupled between the at least two resistors, that helps to extend the circuit bandwidth and improve SNR at the same time. The capacitance value of the shunt capacitor can be selected based on both the bandwidth and noise. In one example, the TIA includes: (1) a biasing path, and (2) a data path, coupled to the biasing path, including multiple inverter stages and at least one feedback capacitance coupled across an even number of the multiple inverter stages. An optical receiver and a circuit having the TIA are also disclosed.
Type:
Grant
Filed:
January 31, 2020
Date of Patent:
November 2, 2021
Assignee:
Nvidia Corporation
Inventors:
Sanquan Song, John Poulton, Carl Thomas Gray
Abstract: A hardware-based traversal coprocessor provides acceleration of tree traversal operations searching for intersections between primitives represented in a tree data structure and a ray. The primitives may include opaque and alpha triangles used in generating a virtual scene. The hardware-based traversal coprocessor is configured to determine primitives intersected by the ray, and return intersection information to a streaming multiprocessor for further processing. The hardware-based traversal coprocessor is configured to provide a deterministic result of intersected triangles regardless of the order that the memory subsystem returns triangle range blocks for processing, while opportunistically eliminating alpha intersections that lie further along the length of the ray than closer opaque intersections.
Type:
Grant
Filed:
July 2, 2020
Date of Patent:
November 2, 2021
Assignee:
NVIDIA Corporation
Inventors:
Samuli Laine, Tero Karras, Greg Muthler, William Parsons Newhall, Ronald Charles Babich, Ignacio Llamas, John Burgess
Abstract: This disclosure presents an assisted driving vehicle system, including autonomous, semi-autonomous, and technology assisted vehicles, that can share sensor data among two or more controllers. A sensor can have one communication channel to a controller, thereby saving cabling and circuitry costs. The data from the sensor can be sent from one controller to another controller to enable redundancy and backup in case of a system failure. In another embodiment, sensor data from more than one sensor can be aggregated at one controller prior to the aggregated sensor data being communicated to another controller thereby saving bandwidth and reducing transmission times. The sharing of sensor data can be enabled through the use of a sensor data distributor, such as a converter, repeater, or a serializer/deserializer set located as part of the controller and communicatively coupled to another such device in another controller using a data interface communication channel.
Type:
Grant
Filed:
February 12, 2019
Date of Patent:
November 2, 2021
Assignee:
Nvidia Corporation
Inventors:
Mark Costin, Zoran Nikolic, Ram Ganapathi
Abstract: This disclosure relates to current flattening circuits for an electrical load. The current flattening circuits incorporate randomize various parameters to add noise onto the supply current. This added noise may act to reduce the signal to noise ratio in the supply current, increasing the difficulty of identifying a computational artifact signal from power rail noise.
Type:
Application
Filed:
April 23, 2020
Publication date:
October 28, 2021
Applicant:
NVIDIA Corp.
Inventors:
Sudhir Shrikantha Kudva, Nikola Nedovic, Sanquan Song
Abstract: Various implementations of a current flattening circuit are disclosed, including those utilizing a feedback current regulator, a feedforward current regulator, and a constant current source.
Type:
Application
Filed:
April 23, 2020
Publication date:
October 28, 2021
Applicant:
NVIDIA Corp.
Inventors:
Nikola Nedovic, Sudhir Shrikantha Kudva
Abstract: A clock data recovery (CDR) mechanism qualifies symbols received from the data detector prior to using those symbols to compute a timing gradient. The disclosed CDR mechanism analyzes one or more recently received symbols to determine whether the current symbol should be used in computing the time gradient. When configured with a Mueller-Muller phase detector, the timing gradient for the received signal is set to zero if the current symbol is a ?2 or a +2 and the previous symbol is non-zero. Otherwise, the Mueller-Muller timing gradient is evaluated in the traditional manner. When configured with a minimum mean-squared error phase detector, the timing gradient for the received signal is set to zero if the previous symbol is non-zero. Otherwise, the minimum mean-squared error timing gradient is evaluated in the traditional manner.
Abstract: A game-agnostic event detector can be used to automatically identify game events. Game-specific configuration data can be used to specify types of pre-processing to be performed on media for a game session, as well as types of detectors to be used to detect events for the game. Event data for detected events can be written to an event log in a form that is both human- and process-readable. The event data can be used for various purposes, such as to generate highlight videos or provide player performance feedback.
Type:
Grant
Filed:
October 31, 2019
Date of Patent:
October 26, 2021
Assignee:
NVIDIA CORPRATION
Inventors:
Jonathan White, Dave Clark, Nathan Otterness, Travis Muhlestein, Prabindh Sundareson, Jim van Welzen, Jack van Welzen
Abstract: In various examples, durations of relatively high user activity within a gameplay session may be determined from user input events using a running user activity measurement. Once a duration is identified, it may be further analyzed to merge the duration with one or more other durations and/or to determine or predict whether the duration would be of sufficient interest for further action. A user interest score for an identified duration may be computed based on a set of the user input events that occur in the duration and used to determine and/or predict whether the duration would be of sufficient interest for further action. In some cases, an action may be performed based on determining the user interest score is greater than a statistical value that is computed from user interest scores of multiple identified durations.
Abstract: A user datagram protocol (UDP) is a well-known protocol for transferring data between two nodes of a network. When data is too large to fit within a single UDP packet that can be transmitted between the two nodes, the data needs to be segmented and transmitted with multiple packets and reassembled on the receiving node. Techniques are disclosed herein, for example, for offloading such segmentation, transmission, and reassembly from the central processing units (CPUs) of the nodes. Such offloading is performed efficiently, for example, by repurposing legacy protocol fields used in UDP transmission such as the internet protocol (IP) identification (ID), time to live (TTL), type of service (TOS), and/or EtherType fields to encode information needed for efficient segmentation, out of order reception, and reassembly.
Abstract: In a ray tracer, a cache for streaming workloads groups ray requests for coherent successive bounding volume hierarchy traversal operations by sending common data down an attached data path to all ray requests in the group at the same time or about the same time. Grouping the requests provides good performance with a smaller number of cache lines.
Type:
Grant
Filed:
August 10, 2018
Date of Patent:
October 26, 2021
Assignee:
NVIDIA Corporation
Inventors:
Greg Muthler, Timo Aila, Tero Karras, Samuli Laine, William Parsons Newhall, Jr., Ronald Charles Babich, Jr., John Burgess, Ignacio Llamas
Abstract: Mechanisms to reduce noise and/or energy consumption in PAM communication systems, utilizing conditional symbol substitution in each burst interval of a multi-data lane serial data bus.
Type:
Grant
Filed:
March 7, 2019
Date of Patent:
October 26, 2021
Assignee:
NVIDIA Corp.
Inventors:
Donghyuk Lee, James Michael O'Connor, John Wilson
Abstract: Operations may comprise obtaining a first point cloud from a map representing a region. The operations may also include obtaining a second point cloud from one or more sensors of a vehicle traveling through the region. In addition, the operations may include identifying one or more subsets of clusters of second points of the second point cloud. The operations may also include determining correspondences between first points of the first point cloud and cluster points of the one or more subsets of clusters of the second point cloud. Moreover, the operations may include identifying at least a cluster of the one or more subsets of clusters, the identified cluster having, with respect to first points of the first point cloud, a correspondence percentage that is less than a threshold value. The operations may also include adjusting the second point cloud based on the identified cluster.
Abstract: An autonomous driving system could create or exacerbate a hazardous driving situation due to incorrect machine learning, algorithm design, sensor limitations, environmental conditions or other factors. This technology presents solutions that use machine learning to detect when the autonomous driving system is in this state e.g., erratic or reckless driving and other behavior, in order to take remedial action to prevent a hazard such as a collision.
Type:
Grant
Filed:
January 25, 2019
Date of Patent:
October 19, 2021
Assignee:
NVIDIA Corporation
Inventors:
Philip Shirvani, Richard Bramley, John Montrym, Nirmal Saxena
Abstract: A system and method are described for providing hints to a processing unit that subsequent operations are likely. Responsively, the processing unit takes steps to prepare for the likely subsequent operations. Where the hints are more likely than not to be correct, the processing unit operates more efficiently. For example, in an embodiment, the processing unit consumes less power. In another embodiment, subsequent operations are performed more quickly because the processing unit is prepared to efficiently handle the subsequent operations.
Type:
Grant
Filed:
November 7, 2012
Date of Patent:
October 19, 2021
Assignee:
NVIDIA Corporation
Inventors:
David Conrad Tannenbaum, Ming Y. Siu, Stuart F Oberman, Colin Sprinkle, Srinivasan Iyer, Ian Chi Yan Kwong
Abstract: Various embodiments include an on-die error correction code (ECC) system that preserves rectangular symbols of arbitrary size and shape, where the dimensions of the symbol are powers of two. Further, the on-die ECC system preserves symbols that include multiple rectangles of arbitrary size and shape, where the dimensions of each rectangle are powers of two, and where the vertical and horizontal offset between consecutive rectangles are also powers of two. If the on-die ECC system miscorrects a memory bit, then the miscorrection is constrained or restricted to the same symbol that includes the other error bits. Therefore, all error bits, including the miscorrected bit, are in the same symbol. As a result, a user ECC system, such as a symbol-based ECC system, can correct and detect any number of errors within a single symbol, even when the on-die ECC system miscorrects a memory bit.
Abstract: Apparatuses, systems, and techniques are described to determine locations of objects using images including digital representations of those objects. In at least one embodiment, a gaze of one or more occupants of a vehicle is determined independently of a location of one or more sensors used to detect those occupants.
Abstract: A cube map is used for determining the appearance of a surface by means of a precomputed texture image. Embodiments of the present invention are drawn computer systems and methods for rendering a spherical projection as a cube map that mitigates non-uniform pixel density near the edges of the cube map to avoid artifacts and increase rendering performance.
Type:
Grant
Filed:
March 14, 2019
Date of Patent:
October 12, 2021
Assignee:
NVIDIA Corporation
Inventors:
Alexander Dunn, Mathias Schott, John Spitzer
Abstract: In examples, the number of rays used to sample lighting conditions of a light source in a virtual environment with respect to particular locations in the virtual environment may be adapted to scene conditions. An additional ray(s) may be used for locations that tend to be associated with visual artifacts in rendered images. A determination may be made on whether to cast an additional ray(s) to a light source for a location and/or a quantity of rays to cast. To make the determination variables such as visibilities and/or hit distances of ray-traced samples of the light source may be analyzed for related locations in the virtual environment, such as those in a region around the location (e.g., within an N-by-N kernel centered at the location). Factors may include variability in visibilities and/or hit distances, differences between visibilities and/or hit distances relative to the location, and magnitudes of hit distances.
Abstract: A system and method for transmitting state based input over a network are presented. Embodiments of the present invention are operable to generate vector data comprising a composite of all state data associated with the state of all user input claims of a client system and transmit the vector data from the client device to a host device over a network. Embodiments of the present invention are further operable at the host device to determine a simulated input state at the client side by performing a comparison of the vector data currently received to a last known vector data and rendering output in response to the comparison.
Type:
Grant
Filed:
December 18, 2019
Date of Patent:
October 12, 2021
Assignee:
NVIDIA Corporation
Inventors:
Aleksandar Odorovic, Andrija Bosnjakovic