Patents Examined by Ankit B Doshi
  • Patent number: 12636578
    Abstract: Automated scaling-related operations may be performed dynamically during execution of a spatial simulation. A spatial partition may be locally reassigned, based on application workload information, from a first application to a second application on the same worker. A quantity of applications on a worker may also be changed during execution of a spatial simulation. A parent spatial partition may be split into child spatial partitions, and child partitions may also be merged back into a common parent partition. Indications of partition splits and merges on each of a plurality of workers may be reported to the plurality of workers. A spatial partition may also be remotely reassigned from a first worker to a second worker, such as based on worker-level resource consumption information and partition information. A quantity of workers that are used to implement a spatial simulation may also be changed during execution of the spatial simulation.
    Type: Grant
    Filed: June 30, 2023
    Date of Patent: May 26, 2026
    Assignee: Amazon Technologies, Inc.
    Inventors: Christopher Denis Scalabrini, Adam Julio Villalobos
  • Patent number: 12611586
    Abstract: A computing system identifies a target player. The computing system generates rookie priors for the target player based on characteristics of the target player. The computing system generates time series data points for the player based on at least one of the rookie priors and historical statistics of the target player. The computing system projects a game position of the target player based on the historical statistics of the target player. The computing system projects next game projections for the target player based on at least one of the rookie priors, the time series data points, the game position, and the historical statistics of the target player. The computing system generates a contribution of the target player to a team's production based on the next game projections.
    Type: Grant
    Filed: June 17, 2022
    Date of Patent: April 28, 2026
    Assignee: STATS LLC
    Inventor: Nathan Walker
  • Patent number: 12605625
    Abstract: Aspects of the subject disclosure may include, for example, monitoring internet traffic, identifying a portion of the internet traffic associated with a plurality of gaming activities, and prioritizing at least a segment of the portion of internet traffic to reduce latency in processing at least a portion of the plurality of gaming activities. Other embodiments are disclosed.
    Type: Grant
    Filed: October 24, 2022
    Date of Patent: April 21, 2026
    Assignee: AT&T Intellectual Property I, L.P.
    Inventors: Yaron Kanza, Raghvendra Savoor
  • Patent number: 12569754
    Abstract: A server among various servers is included in a game system in which the servers are responsible for various respective areas in a game space and manage object information indicating a state of each of various objects movable among the areas. The server stores the object information, updates the object information of an object existing in the area for which the server is responsible, stores the MAC address of a target server, transmits to the target server by packet transfer based on data in the data link layer with the stored MAC address being set as a destination update information that indicates update content of the object information updated by the first update unit and time information indicating an in-game clock time at the time of the update, and updates the object information of an object existing outside the area for which the server is responsible.
    Type: Grant
    Filed: November 22, 2022
    Date of Patent: March 10, 2026
    Assignee: CYGAMES, INC.
    Inventor: Shuichi Kurabayashi
  • Patent number: 12569755
    Abstract: The present disclosure relates to augmented reality, virtual reality, mixed reality, and extended reality systems, and more specifically, to systems and methods for managing multiplayer communications seamlessly across platforms and distributed geographic locations.
    Type: Grant
    Filed: September 28, 2022
    Date of Patent: March 10, 2026
    Assignee: Magnopus, LLC
    Inventors: Tyler Ohlsen, Nigel James Budden, Kevin Mullican, Jerome Meyers
  • Patent number: 12491433
    Abstract: A method for cloud gaming. The method including generating a video frame when executing a video game at a server, wherein the video frame is stored in a frame buffer. The method including determining a maximum pixel clock for a chip-set including a scan-out block. The method including determining a frame rate setting based on the maximum pixel clock and an image size of a target display of a client. The method including determining a speed setting value for the chip-set. The method including scanning the video frame into the scan-out block from the frame buffer. The method including scanning-out the video frame from the scan-out block to the encoder at the speed setting value.
    Type: Grant
    Filed: July 26, 2022
    Date of Patent: December 9, 2025
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Roelof Roderick Colenbrander, Mark E. Cerny
  • Patent number: 12472440
    Abstract: Systems and methods to control benefit-producing virtual territories in an online gaming platform are disclosed. Exemplary implementations may execute instances of a game; manage player accounts associated with the players; receive instructions from sets of players to obtain access to distributions associated with particular virtual territories in the game, wherein access is obtained in exchange for particular amounts of fungible digital articles; determine whether to provide a particular distribution of in-game benefits, produced in and/or by a particular virtual territory, to a particular set of players, based at least in part on whether the particular set of players continues to control the particular virtual territory; and responsive to the determination, provide the particular distribution to the particular set of players.
    Type: Grant
    Filed: August 18, 2022
    Date of Patent: November 18, 2025
    Assignee: Mythical, Inc.
    Inventor: Cameron Thacker
  • Patent number: 12447402
    Abstract: In a user's device, a computerized method for facilitating a synchronized play of content by a user device's player is provided. The method comprising: receiving a reference position in the content; retrieving a player position in the content; and based on the received reference position and the retrieved player position: determining if the player position is nearly synchronized with the reference position; and if in the negative, applying a synchronization process to reach a calculated sync player position, such that the player position, when reaching the sync player position, is nearly synchronized with the reference position.
    Type: Grant
    Filed: March 7, 2022
    Date of Patent: October 21, 2025
    Assignee: DAZN Media Israel Ltd.
    Inventors: Matan Marciano, Boris Meshner, Or Aini, Liron Greenberg, Netanel Yuval Aharon, Guy Zisman, Gad Geffen, Amir Shimoni, Amir Segev
  • Patent number: 12434098
    Abstract: A display control apparatus includes: a captured image obtaining unit that obtains captured images of a clubhead of a golf club; a specified position detecting unit that detects positional data of a toe and a heel of the clubhead which are included in the captured images, by inputting the captured images obtained by the captured image obtaining unit into a learned model obtained by machine learning of relationships between multiple captured images of club heads of golf clubs and positional data of toes and heels of the clubheads which are included in the multiple captured images; and a control unit that displays information based on the positional data of the toe and the heel of the clubhead detected by the specified position detecting unit.
    Type: Grant
    Filed: April 18, 2023
    Date of Patent: October 7, 2025
    Assignee: AMPLUS CO., LTD.
    Inventor: Nobuhisa Kurachi
  • Patent number: 12367736
    Abstract: An electronic gaming device provides a rendering pipeline for an electronic game. The rendering pipeline includes a client component and a native component of the rendering pipeline, where the client component is configured to: initiate a rendering operations pipe between the client component and the native component; convert display commands from a source language of the electronic game into rendering operations of an intermediate rendering language; and transmit the rendering operations through the rendering operations pipe to the native component. The native component is configured to: receive the rendering operations via the rendering operations pipe; translate the rendering operations from the intermediate rendering language into rendering operations of the native component; and perform the rendering operations of the native component on the display device.
    Type: Grant
    Filed: May 31, 2024
    Date of Patent: July 22, 2025
    Assignee: Aristocrat Technologies, Inc.
    Inventors: Jody Brown, Joseph Bibbo
  • Patent number: 12361782
    Abstract: An electronic gaming machine according to some embodiments includes a processing circuit, a display screen coupled to the processing circuit, and a transceiver coupled to the processing circuit and providing wireless communications with an augmented reality (AR) display device that is separate from the electronic gaming machine. The processing circuit displays a game element in a first screen area of the display screen, and transmits, via the transceiver, screen location data to the AR display device identifying a second screen area on the display screen, other than the first screen area, that is available for the AR display device to overlay AR graphics in a field of view of a user of the AR display device without overlaying the game element displayed in the first screen area of the display screen.
    Type: Grant
    Filed: May 8, 2024
    Date of Patent: July 15, 2025
    Assignee: IGT
    Inventor: Dwayne Nelson
  • Patent number: 12363518
    Abstract: An interactive apparatus, the apparatus including: a control device for controlling the interactive apparatus; input device(s) for providing input(s) and output device(s) for providing audio and/or visual outputs, wherein the control device is configured for receiving media and providing the media to the output device(s) to provide audio and/or visual outputs associated with the media; a communication device for receiving a communication input for processing by the control device, the communication device including one or more of: a microphone, a camera, and a communication interface for communication with electronic or computer devices over a wireless communication protocol; wherein the communication device is only permitted to be activated by an actuation device being placed into close proximity to or physical contact with the interactive apparatus.
    Type: Grant
    Filed: June 12, 2020
    Date of Patent: July 15, 2025
    Assignee: YOTO LIMITED
    Inventors: Thomas Ballhatchet, Filip Denker, Benjamin Drury
  • Patent number: 12354432
    Abstract: In various embodiments, motion is used to control games played on a mobile gaming device.
    Type: Grant
    Filed: July 11, 2023
    Date of Patent: July 8, 2025
    Assignee: CFPH, LLC
    Inventors: Dean P. Alderucci, Geoffrey M. Gelman
  • Patent number: 12343641
    Abstract: Data specifying a first segment of a set of clients and first configuration parameters can be received. The first configuration parameters can specify operation of a first interface. The first interface can be integrated into an application. The first segment, including a first subset of the set of clients, can be determined. A request for initiation of operation can be received from the first interface. The first segment can be determined to include a first client. The first configuration parameters can be transmitted. The first configuration parameters can cause the first client to modify operation of the first interface in response to receiving the transmitted configuration parameters. Related apparatus, systems, techniques and articles are also described.
    Type: Grant
    Filed: April 23, 2024
    Date of Patent: July 1, 2025
    Assignee: Skillz Platform Inc.
    Inventors: Andrew Paradise, Miriam Aguirre
  • Patent number: 12337233
    Abstract: Methods and systems are provided for streaming gameplay to user devices from a cloud gaming system. The cloud gaming system includes a server. The method includes identifying, by the server, a device of a user for playing a game. The method includes identifying, by the server, a bandwidth associated with the device of the user while the user plays the game. The method includes generating, by the server, a video stream to be transmitted to the device. The method further includes dynamically removing, by the server, one or more graphic layers of the video stream before being transmitted to the device.
    Type: Grant
    Filed: November 28, 2023
    Date of Patent: June 24, 2025
    Assignee: SONY INTERACTIVE ENTERTAINMENT INC.
    Inventors: Warren M Benedetto, Alvin Daniel, Daniel Hiatt, Jon Webb
  • Patent number: 12330057
    Abstract: Described herein is a cloud-based gaming system in which graphics processing operations of a cloud-based game can be performed on a client device. Client-based graphics processing can be enabled in response to a determination that the client includes a graphics processor having a performance that exceeds a minimum threshold.
    Type: Grant
    Filed: February 5, 2021
    Date of Patent: June 17, 2025
    Assignee: Intel Corporation
    Inventors: Makarand Dharmapurikar, Rajabali Koduri
  • Patent number: 12330070
    Abstract: The present technology provides solutions for spectator-based interactions in a virtual esports environment. A method can include establishing an interactive session associated with the virtual esports environment, the interactive session including a plurality of user devices, wherein a subset of the user devices is associated with designated players, and another subset of the user devices is associated with designated spectators; receiving data from one of the user devices over a communication network, the data indicating a spectator action performed by a spectator associated with the user device; identifying that the spectator action is associated with one of the players in the virtual esports environment; and modifying the virtual esports environment based on the spectator action and the association with the identified player.
    Type: Grant
    Filed: July 21, 2022
    Date of Patent: June 17, 2025
    Assignees: SONY INTERACTIVE ENTERTAINMENT LLC, SONY INTERACTIVE ENTERTAINMENT INC.
    Inventors: Celeste Bean, Alessandra Luizello, Genie-Rose Luluquisin, Benaisha Patel, Olga Rudi
  • Patent number: 12318693
    Abstract: Machine learning is used to transform screen renders from the viewpoint of the player's character to be from the viewpoint of other non-player characters (NPC) in the room. One or more neural networks are trained using game images captured during a human play session, and then subsequently the neural networks are used to create realistic video from the NPC viewpoints. To avoid rendering multiple viewpoints simultaneously, a single viewpoint is rendered, and neural networks are used to transform it for the viewpoints of other NPCs in the area. A group of NPCs may be treated as a batch and a single viewpoint transformed to multiple viewpoints in a single inference pass. For cloud gaming the game video can be rendered/sent immediately for the player but the actions of the NPCs are delayed for a frame while the neural network generates the behavior.
    Type: Grant
    Filed: July 1, 2022
    Date of Patent: June 3, 2025
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Michael Taylor, Glenn Black, Celeste Bean, Sergey Bashkirov
  • Patent number: 12296258
    Abstract: The present invention relates to provisioning of cloud based software gaming services. The systems and methods of the present invention enable users who are presented with targeted content relating to cloud based software games to be able to experience the targeted content in an efficient, interactive and user friendly manner—while simultaneously restricting the user experience only to the targeted content, and avoiding having the user navigate the entire game play interface or the entire game play flow in chronological order. The invention offers solutions for using embedded links and/or deep links within targeted content delivered to client terminals, for the purposes of implementing fine grained gaming session control between a cloud gaming server and the client control for cloud based delivery of software gaming services to the client terminal.
    Type: Grant
    Filed: September 7, 2022
    Date of Patent: May 13, 2025
    Assignee: NOW.GG, INC.
    Inventors: Lokesh Setia, Nitin Kalra, Ravi Prakash, Ashish Pathak
  • Patent number: 12296259
    Abstract: Aspects of the subject disclosure may include, for example, a method that includes receiving, by a processing system in communication with a client device, a signal from the client device according to a session description protocol (SDP); the signal comprises a capability parameter regarding streaming of video frames to the client device, a first focus area parameter and a second focus area parameter indicating respectively a first resolution for a high focus area and a second resolution for a low focus area of the video frame, a bandwidth parameter indicating a bandwidth availability for a streaming video session, and a streaming method parameter regarding the streaming of the video frames. The system calculates the high focus area and the low focus area of the video frame, and delivers, subsequent to receiving the signal, a plurality of video frames to the client device. Other embodiments are disclosed.
    Type: Grant
    Filed: December 1, 2022
    Date of Patent: May 13, 2025
    Assignee: AT&T Intellectual Property I, L.P.
    Inventor: Rohit Abhishek