Patents Examined by Carl V Larsen
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Patent number: 11413530Abstract: An information processing apparatus for supporting provision of a gaming environment in the cabin of a vehicle includes a controller. The controller acquires, for each of one or more users, gaming environment information and play information associated with the gaming environment information, when the one or more users play a game using the gaming environment and optimizes the gaming environment provided to one user based on the acquired gaming environment information and the acquired play information.Type: GrantFiled: February 3, 2021Date of Patent: August 16, 2022Assignee: TOYOTA JIDOSHA KABUSHIKI KAISHAInventors: Ryuichi Kamaga, Kouki Moriya, Yui Ogura, Shintaro Matsutani
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Patent number: 11413523Abstract: A modular and dynamic augmented reality controller is implemented in which the controller is configurable with diverse gaming consoles while providing an augmented reality experience. The controller may be shaped to serve a specific augmented reality experience such as, for example, a gun, but other implementations and designs are also possible. The controller comes with a display screen that is attached to a barrel of the gun so that the user can view the screen while moving and turning. In turn, the user's vantage points on the screen are manipulated based on the user's physical movements, which are relayed to the gaming console via various sensors on the controller. Multiple and distinct module interfaces may connect to the controller to enable the controller to communicate with a given gaming console.Type: GrantFiled: December 16, 2020Date of Patent: August 16, 2022Inventor: David Basara
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Patent number: 11406895Abstract: Information handling systems, methods, and computer-readable media enable gameplay event detection and gameplay enhancement operations. One or more in-game events may be detected by monitoring audio content, by monitoring video content, by monitoring user input, by monitoring other information, or a combination thereof. The one or more in-game events (and information related to the one or more in-game events) may be stored at a database. Information of the database may be accessed to trigger one or more gameplay enhancement operations. The one or more gameplay enhancement operations may include an automatic highlight capture operation, a dynamic screen aggregation operation, a dynamic position switch operation, a dynamic player switch operation, a gameplay enhancement operation using one or more peripheral devices (e.g., a lighting effect or a haptic feedback event), one or more other gameplay enhancement operations, or a combination thereof.Type: GrantFiled: January 30, 2020Date of Patent: August 9, 2022Assignee: Dell Products L.P.Inventors: Marc Randall Hammons, Tyler Ryan Cox, Jacob Mink, Okeoghene Theresa Emadoye
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Patent number: 11376511Abstract: A gaming system, comprising a site server configured to provide game instances to local gaming devices in communication with the site server, a monitor for displaying video information related to the game instances, a central server configured to provide information about the availability of a game to players using local gaming devices in proximity of the site server, provide information about the availability of the game to one of the mobile telephones over the wide-area wireless network, receive, from the one or more mobile telephones, an indication of a selected game offered by the central server, and relay game instances between the site server and the one or more mobile telephones as the selected game is being played by players using the local gaming devices and players using the one or more mobile telephones via the wide-area wireless network.Type: GrantFiled: November 3, 2020Date of Patent: July 5, 2022Assignee: EGAMES.COM HOLDINGS LLCInventors: Chad M. Stafford, Justin Cooper, Nicholas Glassman, Steve Mayer
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Patent number: 11369886Abstract: Exemplary communication system 1 includes game devices 10, communication terminals 20, and game support server 30. Game devices 10 enable users to perform a multi-play activity. Each of communication terminals 20 runs an application associated with corresponding game device 10. Game support server 30 divides communication terminals 20 into separate communication groups in accordance with a situation of the multi-play activity performed by game devices 10 so that communication terminals 20 belonging to a same communication group can communicate with each other.Type: GrantFiled: February 13, 2020Date of Patent: June 28, 2022Assignee: NINTENDO CO., LTD.Inventors: Daisuke Nakamura, Masashi Seiki, Yosuke Fujino, Miki Murakami, Hideaki Tanabe, Sho Onuma, Naoya Hirota, Kojiro Taguchi, Daisuke Tsujimura
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Patent number: 11369884Abstract: Provided is a distribution server and the like that distributes a gameplay screen of an online game, and displays a comment posted by a viewer in a display mode according to a gameplay status. A distribution server 100 distributes a gameplay screen of an online game. The distribution server 100 includes. a status obtainer 141 configured to obtain a gameplay status; a comment receiver 142 configured to receive a comment posted by a viewer; a distribution unit 143 configured to distribute a distribution screen containing the gameplay screen and the comment having been received by the comment receiver 142, and a display mode controller 144 configured to control a display mode of the comment, according to the gameplay status obtained by the status obtainer 141.Type: GrantFiled: August 8, 2019Date of Patent: June 28, 2022Assignee: Dwango Co., Ltd.Inventors: Kazuomi Niwa, Takashi Kojima
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Patent number: 11364432Abstract: A timing game device includes a virtual-space image display unit 13, a movement-line display unit 14, and an object display unit 15. The virtual-space image display unit 13 generates a virtual space image, based on VR image data in which a hit area is set in a virtual space having a range wider than a view field of the HMD 200 and displays the virtual space image on a HMD 200. The virtual space image has a view field that changes in response to a movement of the HMD 200. The movement-line display unit 14 generates and displays a movement line of an object that moves to a hit area. The object display unit 15 displays the object to move along the movement line. A game is caused to progress by performing an operation at a timing at which the object reaches the hit area set in the virtual space of the changed view field while appropriately changing the view field of the virtual space image in response to the movement of the HMD 200.Type: GrantFiled: May 16, 2019Date of Patent: June 21, 2022Assignee: Alpha Code Inc.Inventor: Takuhiro Mizuno
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Patent number: 11354973Abstract: Gaming systems and methods that automatically adjust the audio outputted by the gaming system based on a determination to make a change to the audio based on one or more of player related data and/or play related data. Upon an occurrence of an audio adjustment determination, the gaming system automatically makes an adjustment to the audio outputted by the gaming system. This automatic audio adjustment feature can be employed in association with the audio outputted in association with a play of a primary game, the audio outputted in association with a play of a secondary game, the audio outputted before a play of a primary game or before a play of a secondary game, and/or the audio outputted after a play of a primary game or after a play of a secondary game.Type: GrantFiled: August 2, 2018Date of Patent: June 7, 2022Assignee: IGTInventors: Stefan Keilwert, David Small, David Froy, Klaus Achmueller
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Patent number: 11344796Abstract: A human interface device (HID)-compatible portable gaming device includes a display; a position sensor; a joystick; and a processor in communication with the display, the joystick, and the position sensor. The processor has programmed instructions that, when executed, cause the processor to receive a first signal from the position sensor indicating a change in orientation of the portable gaming device, receive a second signal from the joystick indicating a change in position of the joystick, assign a first weight to the first signal and a second weight to the second signal; aggregate the first signal with the second signal based on a weighted sum of the weighted first signal and the weighted second signal to obtain a third signal, and update a user interface on the display according to the third signal.Type: GrantFiled: September 10, 2020Date of Patent: May 31, 2022Assignee: Arkade, Inc.Inventors: Joshua Allan Fuchs, Joel Abraham Kort, Charles Michael Seltzer, Bob Steven Berns
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Patent number: 11344800Abstract: Virtualized gaming as a network service is provided where instead of using a cloud based virtualized gaming console, a virtual machine can be instantiated at an edge network device in a radio access network to decrease the latency of communications between the user equipment device and the virtualized gaming console. Another virtue of placing the gaming console in the network is that the processing, memory storage and other hardware requirements can be offloaded to the network, allowing the user equipment device to be able to handle a broad range of games, without being limited by processing power and battery usage. The user equipment device can be treated as a thin-client device, receiving control data, video data, and audio data that can be played back at the user equipment device.Type: GrantFiled: November 24, 2020Date of Patent: May 31, 2022Assignees: AT&T Intellectual Property I, L.P., AT&T Mobility II LLCInventors: Haywood S. Peitzer, David Peitzer
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Patent number: 11338196Abstract: The present disclosure relates to a game control technology.Type: GrantFiled: November 21, 2018Date of Patent: May 24, 2022Assignee: NEOWIZ CORPORATIONInventor: Jung Hyun Wang
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Patent number: 11331575Abstract: The present disclosure provides embodiments of a virtual mapping system for using real world geographical locations to generate virtual environments within game applications. The virtual mapping system allows a game application to identify geographical information associated with real world locations. The geographical information can be used by the game application to recreate the selected geographical location using virtual assets from the game application.Type: GrantFiled: August 5, 2019Date of Patent: May 17, 2022Assignee: ELECTRONIC ARTS INC.Inventors: Mohamed Marwan Mattar, Meng Wu, John Kolen, Navid Aghdaie, Kazi Atif-Uz Zaman
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Patent number: 11331578Abstract: Methods and systems for hosting a virtual environment in which geographic coordinates of a user are mapped to virtualized coordinates of an avatar in the virtual environment. The user's geographic coordinates may be compared to real world geographic coordinates of one or more entities having a presence in the virtual environment. The user may be presented with options for accepting or activating a first reward from the list of rewards. Responsive to the user selecting the first reward, the first reward may be activated for a first time period in association with one or more goods or services offered by the first entity. The user may be rewarded in response to verifying the user has purchased the offered goods or services during the first time period.Type: GrantFiled: September 29, 2020Date of Patent: May 17, 2022Assignee: CERBERUS INTERACTIVE, INC.Inventors: Tawsif Khan, Beau Button, Timothy Mahler
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Patent number: 11318373Abstract: Example natural speech data generation systems and methods are described. In one implementation, a natural speech data generator initiates a game between a first player and a second player and determines a scenario associated with the game. A first role is assigned to the first player and a second role is assigned to the second player. The natural speech data generator receives multiple natural speech utterances by the first player and the second player during the game.Type: GrantFiled: October 4, 2017Date of Patent: May 3, 2022Assignee: Ford Global Technologies, LLCInventors: Francois Charette, Lakshmi Krishnan, Shant Tokatyan
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Patent number: 11308762Abstract: A method of mapping sporting event results to inputs for a game is provided. One or more event results of a particular sporting event having a particular number of participants are received, and a set of rules is selected from a plurality of sets of rules based on the particular number of participants in the particular sporting event. For each of a plurality of bets, one or more inputs for a game are determined by applying the selected set of rules to the received one or more event results of the particular sporting event. The result of the game is then determined for each of the plurality of bets based at least on the one or more determined inputs for that bet.Type: GrantFiled: June 25, 2019Date of Patent: April 19, 2022Assignee: CFPH, LLCInventors: Joseph M. Asher, Howard W. Lutnick
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Patent number: 11305185Abstract: Systems and methods for establishing a multiplayer gaming session are provided. A method can include selecting at least one invitee computing device from a plurality of invitee computing devices to join the multiplayer gaming session and a game from a list of games for the multiplayer gaming session. The method can include transmitting an invitation to join the multiplayer gaming session to the at least one invitee computing device and causing the at least one invitee computing device to launch the game in a background process with one or more applications running in the foreground at the invitee computer.Type: GrantFiled: September 26, 2019Date of Patent: April 19, 2022Assignee: Sony Interactive Entertainment LLCInventor: Ramana Bangalore Prakash
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Patent number: 11308642Abstract: A method, system, and computer readable storage for identifying regions of interest on a casino gaming table. Regions of interest are locations on an image where relevant actions are typically going to occur. For example, locations of betting area region of interest and card area regions of interest are determined so that these areas can be analyzed on a video camera. The analyzed areas can then be used for things such as determining and tracking player betting amounts, determining if the game is being dealt properly (by analyzing the cards dealt to determine if the proper cards are dealt and/or the proper payouts are made).Type: GrantFiled: April 10, 2020Date of Patent: April 19, 2022Assignee: VISUALIMITS LLCInventors: Ryan McClellan, Brett Tinling, Robin Groenevelt
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Patent number: 11282344Abstract: Some embodiments include a fantasy sports games or other type of gaming options. A gaming entity may establish a fund of money that is to be exposed to a gaming market in an attempt to win money from risking the fund of money. A gaming operator may use the pool or fund to create liquidity in a gaming market. Various gamers may enter into games with the gaming entity by by matching with various portions of the pool or fund.Type: GrantFiled: March 3, 2020Date of Patent: March 22, 2022Assignee: CFPH, LLCInventors: Lee Amaitis, Jacob Loveless, Quinton Singleton, Paul Williams
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Patent number: 11273380Abstract: A system and method for preventing cheating in a video game environment by obfuscating game variables in memory.Type: GrantFiled: October 25, 2019Date of Patent: March 15, 2022Assignee: TAKE-TWO INTERACTIVE SOFTWARE, INC.Inventors: Kevin Feeney, Amir Soofi, Martin Hedlund
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Patent number: 11263863Abstract: A gaming machine is described herein. The gaming machine includes a game control unit programmed to display a game screen on the display unit and initiate an instance of the game. The game screen includes a grid including a plurality of cells arranged in a plurality of columns. Each column is associated with a corresponding symbol and includes a predefined number of cells. The game control unit initiates an instance of the game by populating a subset of cells within each column with a plurality of awards, randomly determining, for each corresponding column, a number of corresponding symbols to be displayed in a stack of corresponding symbols, and displaying each stack of corresponding symbols within each corresponding column. The game control unit then determines each cell of the subset of cells being displayed with a corresponding symbol and a corresponding award, and provides each corresponding award to the player.Type: GrantFiled: October 14, 2019Date of Patent: March 1, 2022Assignee: Konami Gaming, Inc.Inventors: Kimberly Yost, John Pariseau