Patents Examined by David L Lewis
  • Patent number: 11559743
    Abstract: A method for connecting game plays between different players playing a video game. The method includes determining that a first character has accomplished a mission within a region of a virtual environment of the video game, wherein the first character is controlled by a first player playing the video game in a first game play. The method includes opening access by the first character to a regional inter-game communication medium in response to accomplishing the task. The method includes generating first data in the first game play. The method includes cross-pollinating the first data using the regional inter-game communication medium across a plurality of virtual environments of a plurality of asynchronous game plays of a plurality of players.
    Type: Grant
    Filed: July 31, 2019
    Date of Patent: January 24, 2023
    Assignee: Sony Interactive Entertainment LLC
    Inventor: Hideo Kojima
  • Patent number: 11557181
    Abstract: Administrating a package of shuffled playing cards to prevent fraudulent card exchanges. The administrating system is configured to calculate places and a number of packages of shuffled playing cards at places of the backyard, the places of playing tables, places of carriers and the disposition place using information obtained by the loading step and unloading step and the administrating system calculates by every ID codes bases 1) places of packages registered by the registering step for registering to a data base of administrating system and a number of packages place by place from information obtained from the loading step and the unloading step. The administrating system is configured to recognize whether there is a lost package by comparing the information of all ID codes registered in registering steps with the ID codes at places of packages obtained at the calculating step from the loading step and the unloading step.
    Type: Grant
    Filed: May 7, 2021
    Date of Patent: January 17, 2023
    Assignee: ANGEL GROUP CO., LTD.
    Inventor: Yasushi Shigeta
  • Patent number: 11556168
    Abstract: The present concepts relate to devices that can employ graspable controllers that can be employed in various scenarios, such as virtual reality scenarios and augmented reality scenarios. One example device can include multiple expansion assemblies having independently adjustable girths. The multiple expansion assemblies can be stacked adjacent to one another along an axis. A controller can be configured to expand or contract the girths of the expansion assemblies to collectively approximate girths of an object.
    Type: Grant
    Filed: January 11, 2021
    Date of Patent: January 17, 2023
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Mar Gonzalez Franco, Michael Jack Sinclair, Eyal Ofek, Eric Jordan Gonzalez
  • Patent number: 11554324
    Abstract: Computer game metadata is used to select a video template for delivery to a user to populate the template with a video of the player or the game. Each template can be associated with its own unique text, audio, overlays, and the like, in other words, its own style, which depends on the metadata collected during the course of game play.
    Type: Grant
    Filed: June 25, 2020
    Date of Patent: January 17, 2023
    Assignee: Sony Interactive Entertainment LLC
    Inventor: Mohammed Khan
  • Patent number: 11554323
    Abstract: A system and method for precise positioning of items such as communication pings in a map of a multiplayer game with touchscreen gestures. Specifically, the method can include displaying a dynamic image or map on a touchscreen and receiving a touch gesture thereon. The touch gesture can begin at a tool selection icon and end at a release location within the map. Then the method can include, in response to the touch gesture, displaying a precision placement tool that depicts a portion of the map obscured by the received touch gesture. The depiction can be an enlarged depiction of the obscured portion and is displayed outside of the obscured portion. Finally, the method can include displaying a change to the map at the release location when the touch gesture ends. Specifically, at the release location, items such as communication pings can be placed onto the map.
    Type: Grant
    Filed: September 11, 2020
    Date of Patent: January 17, 2023
    Assignee: Riot Games, Inc.
    Inventor: Kam-Wing Fung
  • Patent number: 11545001
    Abstract: Game features for at least a base slot game may be selectable according to player input. According to some examples, game features may be selectable without exiting from a graphical user interface used to present the slot game. A first GUI portion may be presented in a first area of a display system. The first GUI portion may include display symbols for presenting the slot game. A second GUI portion may be presented in a second area of the display system while the first GUI portion is being presented in the first area, e.g., while the slot game is being presented in the first area. The second GUI portion may include multiple game feature images. Each game feature image may correspond with a selectable game feature.
    Type: Grant
    Filed: May 10, 2022
    Date of Patent: January 3, 2023
    Assignee: Aristocrat Technologies, Inc.
    Inventors: Hanna Sanborn, Rogelio Decasa, Jr., Jeffrey Uss, Chad La Guardia, Jennifer Mizzi, Erick Ching
  • Patent number: 11544723
    Abstract: The present disclosure relates to a method for providing interactivity between an electronic system and a first user visiting a facility such as, for example, an amusement park. The first user is identified and provided with a first input mobile element. The first input mobile element interacts with input fixed elements. The interaction results in a feedback that is provided, through output means to the first user or his first input mobile element. The feedback is preferably determined according to the history of the first user.
    Type: Grant
    Filed: September 22, 2017
    Date of Patent: January 3, 2023
    Assignee: ALTERFACE HOLDINGS
    Inventors: Stephane Battaille, Laurence Beckers, Etienne Sainton, Benjamin Walravens
  • Patent number: 11541312
    Abstract: In a video game, a player's character can start in a normal state, receive first damage, and change to an incapacitated state. The player's character can be revived from the incapacitated state back to the normal state. The player's character can be changed from the incapacitated state to a preliminarily defeated state, and in response, a player respawn activation item can be generated. The player respawn activation item can be used by the player's teammates to respawn the player's character at one or more respawn locations.
    Type: Grant
    Filed: May 17, 2021
    Date of Patent: January 3, 2023
    Assignee: ELECTRONIC ARTS INC.
    Inventor: Carlos Emmanuel Reyes Pineda
  • Patent number: 11544997
    Abstract: A casino credit access instrument comprises a source of funds for a player, such as for placing wagers to play casino-style games or to purchase other goods or services. The instrument defines a period of timed during which credit may be accessed up to a predetermined amount, defines a redemption period during which any accessed credit may be re-paid, and defines settlement terms if the instrument is not redeemed. Credit may be granted based upon financial collateral, which collateral may be executed upon to settle the instrument. The instrument provides a convenient source of funding for player at low risk to the casino or other lender.
    Type: Grant
    Filed: January 25, 2021
    Date of Patent: January 3, 2023
    Assignee: Everi Payments Inc.
    Inventors: Timothy Brian Richards, Kurt Douglas Sullivan
  • Patent number: 11536796
    Abstract: This application discloses a method and apparatus for determining characteristics of a sound source. The method may include: acquiring a first position of a first virtual role controlled by an application client in a virtual scene; detecting, in a sound source detection area associated with the first position, a second position of a sound source virtual object in the virtual scene; determining transparency of a position mark that matches the sound source virtual object, according to a sound source distance between the first position and the second position, the position mark identifying the second position of the sound source virtual object; and displaying, on an interaction interface of the application client, the position mark of the sound source virtual object according to the transparency.
    Type: Grant
    Filed: July 20, 2020
    Date of Patent: December 27, 2022
    Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED
    Inventors: Hanhao You, Xiaobin Shen
  • Patent number: 11524245
    Abstract: Methods and systems for improving engagement metrics of a spectator include identifying a group of spectators watching game play of a video game and generating an aggregate group profile for the group. Engagement metrics for the group are analyzed to identify engagement level of the group toward the game play of the player. One or more suggestions are provided to adjust game play of the video game so as to improve engagement level of the group toward the game play of the video game.
    Type: Grant
    Filed: June 19, 2020
    Date of Patent: December 13, 2022
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Steven Osman, Saket Kumar, Yuichiro Nakamura, Katrine Chow, Xavier Menendez-Pidal
  • Patent number: 11517821
    Abstract: Provided is a virtual environment control system for providing a virtual image related to at least part of virtual environment to a player who plays in a plurality of divided spaces through a wearable display device which the player is wearing, including: at least one first detecting device getting first detecting data related to a first play space; at least one second detecting device getting second detecting data related to a second play space; at least one auxiliary computing device generating a first virtual image and a second virtual image; a first wearable display device displaying the first virtual image to a first player located in the first play space; a second wearable display device displaying the second virtual image to a second player located in the second play space.
    Type: Grant
    Filed: December 26, 2018
    Date of Patent: December 6, 2022
    Assignee: SKONEC ENTERTAINMENT CO., LTD.
    Inventors: Who Jung Lee, Jae Young Kim
  • Patent number: 11517813
    Abstract: A lens assembly, related methods and constituent optical elements are described. The assembly may be used to direct and focus light for various applications. In one instance, the lens assembly is used in conjunction with one or more sources of light such as projected images or video as part of a virtual reality system. The lens assembly includes two or more optical elements arranged to receive light or direct light through different spatial regions of the assembly at different focal powers corresponding to a first user viewing zone and a second user viewing zone. In one instance, the first user viewing zone is a peripheral viewing zone and the second viewing zone is a primary or non-peripheral viewing zone (or vice versa).
    Type: Grant
    Filed: February 13, 2017
    Date of Patent: December 6, 2022
    Assignee: Hyper Reality Partners, LLC
    Inventor: Sajid Patel
  • Patent number: 11514760
    Abstract: An electronic method of gaming comprising an electronic game controller: selecting, for each of at least one display area of a symbol display, a plurality of symbols for display at respective ones of a plurality of display positions arranged in the display area; evaluating the selected symbols to determine whether or not the selected symbols for display at at least two designated display positions are the same; upon determining that the selected symbols for display at at least two designated display positions are the same, applying a modification to each of the selected symbols for display at the at least two designated display positions to form a modified symbol display; and evaluating the modified symbol display to make an award.
    Type: Grant
    Filed: June 16, 2020
    Date of Patent: November 29, 2022
    Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
    Inventor: Daniel Marks
  • Patent number: 11504622
    Abstract: Method and system for generating virtual encounters.
    Type: Grant
    Filed: August 17, 2021
    Date of Patent: November 22, 2022
    Assignee: BlueOwl, LLC
    Inventors: Kenneth Jason Sanchez, Micah Wind Russo
  • Patent number: 11508218
    Abstract: Systems, apparatuses and methods for enriching modifiable sources of game play items during play of the gaming activity. In a video poker embodiment, cards of the deck(s) that source the poker hand(s) may be modified during play of the poker game. In one embodiment, the deck(s) of cards changes, in some embodiments randomly, and in some embodiments geared towards the probability of the player obtaining a more favorable poker hand outcome, while in yet other embodiments ensuring a higher probability of the player obtaining a more favorable poker hand outcome. Cards in the sourcing deck(s) may be added and/or deleted or otherwise modified to statistically impact the odds of obtaining certain results from the poker game. The deck may be reset to an initial state, or backed off from the modifications, at one time or iteratively.
    Type: Grant
    Filed: November 14, 2019
    Date of Patent: November 22, 2022
    Inventor: Bradley Berman
  • Patent number: 11504624
    Abstract: A method and apparatus for controlling a movement of a virtual object in AR, and a terminal are provided. The method includes: a virtual moving area is generated within a current image capture range of a control device; a virtual object is generated in the virtual moving area; and a position of a virtual identifier in the virtual moving area is adjusted according to a real movement of the control device, and the virtual object is guided to virtually move according to the position of the virtual identifier. The present disclosure solves a technical problem in the related art that a joystick-based racing control mode provided in an AR scene is complex and game experience is poor.
    Type: Grant
    Filed: February 25, 2019
    Date of Patent: November 22, 2022
    Assignee: NETEASE (HANGZHOU) NETWORK CO., LTD.
    Inventor: Hua Rong
  • Patent number: 11504620
    Abstract: A method for controlling game character is applied to a touch control terminal capable of rendering a graphical user interface, the graphical user interface includes a virtual character and at least part of a game scene. The method includes: at least one target virtual object that satisfies a prompt trigger event is determined (S1410); a sub-identifier corresponding to each of the at least one target virtual object in a first graphical identifier is determined, wherein the sub-identifier is used for graphically displaying the prompt trigger event on the graphical user interface (S1430); in response to a visual field adjustment touch instruction, a first presentation visual field of the game screen is changed to a second presentation visual field of the game screen determined according to direction information corresponding to the sub-identifier (S1450). An apparatus for controlling game character, an electronic device and a computer storage medium are also disclosed.
    Type: Grant
    Filed: July 24, 2019
    Date of Patent: November 22, 2022
    Assignee: NETEASE (HANGZHOU) NETWORK CO., LTD.
    Inventor: Xuemei Li
  • Patent number: 11508213
    Abstract: A client device, a system and a method for enabling financial transactions for electronic gaming machines are described. The client device includes an electronic gaming machine processor, a printer, a printer sharing module, one or more wireless communication modules, a slot cabinet, a backend server, and a master gateway. The slot cabinet houses the electronic gaming machine, printer, and a wireless communications module. The electronic funds transfer terminal receives fund transfer requests from patrons and communicates the requests to an aggregator communicatively coupled to the backend server. The backend server in turn transmits the request to the master gateway that communicates with financial networks and maintains a database of transactions made through the client devices. The master gateway communicates transaction data related to the fund transfer request and the gaming limits and gaming rules to the backend server.
    Type: Grant
    Filed: February 26, 2021
    Date of Patent: November 22, 2022
    Assignee: AUTOMATED CASHLESS SYSTEMS, INC.
    Inventors: Stephen L. Warner, Michael Sackrison, Shawn G. Quick, Michael Daly
  • Patent number: 11504626
    Abstract: A seat system includes a seat including a sensor configured to acquire information for detection of a motion of an occupant seated on a seat body, a terminal device configured to acquire the information from the sensor, and a server capable of communicating with the terminal device. The terminal device executes a game using the sensor based on the information, and acquires an execution result corresponding to the occupant for a game played by the occupant. The server generates integrated data by integrating execution results of the game acquired from another terminal device, and computes a reference value for execution results of the game based on the integrated data. The terminal device or the server assigns a difficulty level of the game for the terminal device based on the execution result corresponding to the occupant and the reference value. The terminal device reflects the difficulty level on the game.
    Type: Grant
    Filed: November 27, 2019
    Date of Patent: November 22, 2022
    Assignee: TS TECH CO., LTD.
    Inventors: Hiroyuki Kaku, Hiroyuki Numajiri, Takako Miyoshi, Munetaka Kowa, Atsushi Kusano, Ryuichiro Hirose, Yoshikazu Ito, Yosuke Higashi, Satoshi Suzuki, Ryosuke Sato, Satoru Kaneda