Patents Examined by David L Lewis
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Patent number: 12383825Abstract: A terminal comprises processing circuitry configured to control a display to display a character video including a first character object representing a stream user; transmit character information to a plurality of viewing user terminals to display the character video to a plurality of viewing users different from the stream user; control the display to display a screen for a game played by the stream user; transmit game information to the plurality of viewing user terminals to display the game video to the plurality of viewing users; and produce a game effect according to instructions for the stream user from a viewing user terminal of one viewing user of the plurality of viewing users. Display of the screen includes displaying at least one of a screen for a first game and a screen for a second game as the screen for the game according to a progress of the game.Type: GrantFiled: June 14, 2023Date of Patent: August 12, 2025Assignee: GREE Holdings, Inc.Inventors: Yosuke Kanaya, Kaoru Murakami
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Patent number: 12383827Abstract: The technology provides a computing device and method of operation that includes receiving, by the computing device, content from a remote service. The method identifies a latency issue associated with the content, and determines a set of diagnostic options based on information about the content and the latency issue. The set of diagnostic options identifies at least one of network information or display information. The method includes generating, for presentation on a display device via a graphical user interface, a notification indicating the latency issue and the set of diagnostic options. The notification includes an option to access the set of diagnostic options in order to address the latency issue.Type: GrantFiled: August 31, 2022Date of Patent: August 12, 2025Assignee: GOOGLE LLCInventors: Diego Rivas, Sanjay Nathwani, Zachary Daniel Alcorn
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Patent number: 12383834Abstract: An example of an information processing system moves a plurality of non-player characters in a virtual space according to movement of a player character. The non-player characters are allies of the player character. The information processing system performs a first control corresponding to a non-player character, according to a second operation input performed by a user in a state where a predetermined positional relationship indicating that the non-player character and the player character are near to each other is satisfied. The non-player character on which the first control is performed is set as a designated non-player character. The information processing system performs a movement control for the plurality of non-player characters so that a distance between the player character and the designated non-player character among the plurality of non-player characters becomes shorter than a distance between the player character and any normal non-player character.Type: GrantFiled: May 25, 2023Date of Patent: August 12, 2025Assignee: Nintendo Co., Ltd.Inventors: Yuya Sato, Takuma Deguchi, Yosuke Sakooka
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Patent number: 12377358Abstract: In a multiplayer game, an operation method in which player objects are operated is switched from an individual operation method to a joint operation method. In the individual operation method, each player is caused to move a sight which is an operation target of each player by a first operation method, each player object is caused to execute an action toward the sight by a second operation method, and the player object corresponding to each player is moved by a third operation method. In the joint operation method, the sight is moved by the first operation method performed by a first player, the action is executed by the second operation method performed by the first player, and a joint player object is moved by a fourth operation method performed by a second player.Type: GrantFiled: May 22, 2023Date of Patent: August 5, 2025Assignee: Nintendo Co., Ltd.Inventor: Yuji Kando
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Patent number: 12377357Abstract: Techniques for creating more compelling extended reality environments, and other computer-assisted experiences, are provided. In some embodiments, an extended reality system, including a computer hardware- and software-based control system, controls a display and an array of sensors and actuators to produce an augmented environment with compelling display and social interaction features. In some embodiments, the extended reality system creates and provides enhanced data access, permissions and experiences for users, based on different ratings of interactions between users. In some embodiments, a first such rating sets a level of access to gameplay leading to a second such rating. In some such embodiments, one user's experience related to another user is modified aesthetically, haptically or otherwise, depending on the levels of access granted by another user, among other factors.Type: GrantFiled: April 16, 2024Date of Patent: August 5, 2025Inventor: Edoardo Marchiorello
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Patent number: 12374184Abstract: An electronic gaming machine comprising a display device, a random number generator, a processor, and a memory storing instructions which, cause the processor to, in response to a feature wheel initiation condition being met: select, based on one or more random numbers dynamically generated by the random number generator, stopping positions for a plurality of feature wheels, each of the feature wheels being associated with a different feature event corresponding to a spinning reel, and each of the feature wheels comprising a plurality of outcomes at different stopping positions, wherein at least one of the different stopping positions corresponds to an outcome; control the display device to display spinning to the stopping positions selected; determine whether to provide an outcome from the plurality of outcomes; and upon determining to provide more than one outcome comprising the feature event, initiate a composite feature event.Type: GrantFiled: September 15, 2022Date of Patent: July 29, 2025Assignee: Aristocrat Technologies, Inc.Inventors: Antoon Visser, James Loader, Joshua Matos, Luke Ireland, Karen Kendall
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Patent number: 12374182Abstract: A computer-implemented method, a multimedia content server, and a computer-readable medium are disclosed. An example method for presenting information on a graphical display to a user performing an activity includes receiving, in near real-time, numerical information to be communicated to the user. The numerical information represents one or more outcomes of the activity. Additionally, the method includes classifying the information based on one or more predefined criteria indicative of an expected impact of the information on the activity. Further, the method includes transforming, in near real-time and based on the classifying, one or more instances of the information to a graphical display format. Still further, the method includes displaying, on the graphical display, the graphical display format as a virtual environment simulating the expected impact of the information on the activity. The virtual environment includes a simulation of a ride.Type: GrantFiled: October 13, 2021Date of Patent: July 29, 2025Assignee: Games Global Operations LimitedInventor: William Mathieson
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Patent number: 12357905Abstract: Apparatuses, methods, and computer readable medium for play systems with controller devices configured to be arbitrarily relocatable and attached to or at least partially contained in arbitrary physical objects in a 3D ambient space—detecting orientations, locations, distances, movements, gesture movements, imaginary objects, and collisions of arbitrary physical objects, and responding accordingly—such as at least in part controlling one or more virtual objects, sound effects, and mechanical effects on a display appliance—based at least in part on the detected orientations, locations, distances, movements, gesture movements, imaginary objects, and collisions of arbitrary physical objects. Further, remote play systems in a computer network may use arbitrary physical objects with controller devices of display appliances.Type: GrantFiled: March 8, 2023Date of Patent: July 15, 2025Inventor: Kenneth J. Huebner
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Patent number: 12354438Abstract: A detection system including a control device detecting fraud performed in a game table by using a result of an image analysis performed by an image analyzing device is included. A substitute currency for gaming used for this detection system has a multi-layer structure in which a plurality of plastic layers having different colors are stacked, a coloring layer is included at least in the middle, and white layers or thin-color layers (may be layers having a color thinner than that of the coloring layer; not illustrated in the drawing) are stacked on both sides of the coloring layer disposed in the middle.Type: GrantFiled: September 27, 2023Date of Patent: July 8, 2025Assignee: ANGEL GROUP CO., LTD.Inventor: Yasushi Shigeta
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Patent number: 12354439Abstract: A gaming system enabling financial transactions for an electronic gaming machine, or a plurality of electronic gaming machines is described. The gaming system includes an electronic gaming machine processor, a database, and a master gateway. The electronic gaming machine processor is associated with the electronic gaming machine. The database includes data for each financial transaction, the database including a financial transaction identification, a cardholder name, and a transaction value. The master gateway includes at least one of a problem gaming limit and a gaming rule set. The master gateway determines that the financial transaction complies with at least one of the problem gaming limit and the gaming rule set. The master gateway processes compliant financial transactions and rejects non-compliant financial transactions.Type: GrantFiled: November 11, 2022Date of Patent: July 8, 2025Assignee: Automated Cashless Systems, Inc.Inventors: Stephen L. Warner, Michael Sackrison, Shawn G. Quick, Michael Daly
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Patent number: 12347271Abstract: In an exchange device for gaming chip and cash currency, the gaming chip has a color or indication of value on its external surface, the exchange device comprises: a cash currency insertion opening; a cash currency reading section for obtaining authenticity information and currency information of the cash currency inserted from the cash currency insertion opening; an inserted cash currency amount display section configured to display the amount of the cash currency acquired by the cash currency reading section; a gaming chip storage section configured to store the gaming chips by type; a gaming chip dispensing section configured to dispense the gaming chips corresponding to the amount of the cash currency acquired by the cash currency reading section from the gaming chip storing section; a take-out section in which the paid out gaming chips are placed; and a user recognition section configured to recognize a person wishing exchange.Type: GrantFiled: December 29, 2023Date of Patent: July 1, 2025Assignee: ANGEL GROUP CO., LTD.Inventor: Yasushi Shigeta
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Patent number: 12347282Abstract: System and methods related to wagering, such as slot machines and/or other electronic games. Some wagering may relate to market indicators, market lines, and/or stop commands.Type: GrantFiled: December 4, 2023Date of Patent: July 1, 2025Assignee: CFPH, LLCInventors: Lee Amaitis, James C. Johnson
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Patent number: 12343625Abstract: A refresh rate switching method and an electronic device are provided. In the method, the electronic device dynamically switches a corresponding screen refresh rate by determining whether a current display image is a high frame rate scenario or a standard frame rate scenario. In the high frame rate scenario, a relatively high screen refresh rate is used to support a high display frame rate. In this way, a user can obtain experience of the high display frame rate, and the display image is smooth without motion blur. In the standard frame rate scenario, a default low screen refresh rate is used to reduce power consumption of an entire system.Type: GrantFiled: March 2, 2021Date of Patent: July 1, 2025Assignee: HUAWEI TECHNOLOGIES CO., LTD.Inventors: Jun Xu, Yu Li, Liang Wang, Rui Ning, Qiangguo Jiang
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Patent number: 12347275Abstract: Systems, apparatuses and methods for designating game indicia locations during current gaming events to enhance game indicia at the identified positions in subsequent gaming events. In a poker context, card positions in a first poker game may be randomly selected, and if any are randomly selected, enhanced cards are repeatedly provided in periodic or random intervals of subsequent poker games at corresponding card positions until a termination event occurs.Type: GrantFiled: October 2, 2023Date of Patent: July 1, 2025Inventor: Bradley Berman
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Patent number: 12347270Abstract: When an unfair gaming currency is delivered to a dealer from a player, the currency is detected as unfair. The inspection system for inspecting the gaming currency, in which an RF tag is built, comprises: a gaming currency tray for housing the gaming currencies of the dealer in a casino game; an RF reader for reading the RF tags of the plural gaming currencies housed in the gaming currency tray; plural photosensors for detecting at least the number of the plural gaming currencies housed in the gaming currency tray at a constant time interval or always in a method other than RFID; and an inspection/alarm part for generating alarms when the number of the gaming currencies whose RF tags are read by the RF reader is not equal to the number of the gaming currencies detected by the plural photosensors.Type: GrantFiled: September 21, 2023Date of Patent: July 1, 2025Assignee: ANGEL GROUP CO., LTD.Inventor: Yasushi Shigeta
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Patent number: 12330061Abstract: This application provides a mark processing method performed by a computer device. The method includes: displaying a display picture of a virtual environment; displaying an aiming prompt mark on the display picture of the virtual environment, the aiming prompt mark being used for indicating a target aimed position at which a target virtual object in the virtual environment aims; displaying a position prompt mark on the display picture of the virtual environment according to a first transparency, the position prompt mark being used for indicating a target environment position in the virtual environment; and adjusting the transparency of the position prompt mark in response to a change in relative positions between the aiming prompt mark and the position prompt mark.Type: GrantFiled: November 3, 2022Date of Patent: June 17, 2025Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITEDInventor: Lingyun Lin
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Patent number: 12330062Abstract: A method of controlling a virtual object in a virtual scene is performed by a computer device. The method includes: displaying a virtual scene picture including a first virtual object, the first virtual object including a first body part equipped with a first virtual prop and a second body part equipped with a second virtual prop; in response to receiving a first trigger operation on the first virtual object, controlling the first virtual object to perform a target action based on the first virtual prop equipped at the first body part of the first virtual object; and in response to receiving a second trigger operation within a specified duration after the first trigger operation is received, controlling the first virtual object to perform the target action based on the second virtual prop equipped at the second body part of the first virtual object.Type: GrantFiled: October 10, 2022Date of Patent: June 17, 2025Assignee: Tencent Technology (Shenzhen) Company LimitedInventor: Zhihong Liu
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Patent number: 12330067Abstract: This application provides a cloud gaming processing method performed by a computer device, the method including: receiving an access request of a second client for a cloud gaming instance, the cloud gaming instance having been created according to a play request of a first client for a cloud gaming and shared by the first client with the second client, the first client being bound to a first stream processing resource of the cloud gaming instance, and data transmission between the cloud gaming instance and the first client being implemented by using the first stream processing resource; creating a second stream processing resource of the cloud gaming instance in response to the access request of the second client; binding the second stream processing resource to the second client; and implementing data transmission between the second client and the cloud gaming instance by using the second stream processing resource.Type: GrantFiled: November 30, 2022Date of Patent: June 17, 2025Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITEDInventors: Zenghui Bao, Zhipeng Gong, Bin Ma
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Patent number: 12324988Abstract: The present disclosure is directed to a flexible architecture for video gaming applications. In some embodiments, the flexible architecture is platform agnostic and provides a continuous visual experience for players across different platforms while engaging them at different levels of play. The architecture provides user interfaces that facilitate access to video gaming applications in various ways that may include: via social networks or sites; via wall posts or via an online social networking service that enables its users to send and read text-based posts; via mobile devices (iOS, Android, or Windows-based smart phones); or via dedicated game consoles.Type: GrantFiled: July 5, 2023Date of Patent: June 10, 2025Assignee: CP Studios LLCInventors: Brian Joseph Wiklem, Carrie Ann Cowan
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Patent number: 12324989Abstract: This application provides a virtual object control method performed by a computer device. The method includes: displaying a virtual object in a virtual scene region of a first level; in response to a task execution instruction for the virtual object, controlling the virtual object to perform a task corresponding to the first level in the virtual scene region; when the virtual object completes the task, displaying level identifiers of at least two second levels adjacent to the first level; in response to an interaction instruction for a target level identifier in the level identifiers of the at least two second levels, controlling the virtual object to perform an interaction operation on the target level identifier; and when the interaction operation is completed, controlling the virtual object to move to a virtual scene region of a second level corresponding to the target level identifier.Type: GrantFiled: November 17, 2022Date of Patent: June 10, 2025Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITEDInventor: Keyu Pan