Patents Examined by David L Lewis
  • Patent number: 10706690
    Abstract: An electronic method of gaming comprising an electronic game controller: selecting, for each of at least one display area of a symbol display, a plurality of symbols for display at respective ones of a plurality of display positions arranged in the display area; evaluating the selected symbols to determine whether or not the selected symbols for display at at least two designated display positions are the same; upon determining that the selected symbols for display at at least two designated display positions are the same, applying a modification to each of the selected symbols for display at the at least two designated display positions to form a modified symbol display; and evaluating the modified symbol display to make an award.
    Type: Grant
    Filed: August 11, 2015
    Date of Patent: July 7, 2020
    Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
    Inventor: Daniel Marks
  • Patent number: 10706680
    Abstract: A client device, a system and a method for enabling financial transactions for an electronic gaming machine is described. The client device includes an electronic gaming machine processor, a printer, a printer sharing module and a controller. The printer sharing module is electrically coupled to the printer and the electronic gaming machine processor. The controller is electrically coupled to the printer sharing module. The controller reroutes the communications between the electronic gaming machine processor and the printer and allows the controller to communicate with the printer so that the controller instructs the printer to print a voucher. The system also includes a wireless communications module that enables communications with at least one other wireless communication module over short distances using point to point or broadcast packets that allow for bi-directional data transmission between each client device located on a casino gaming floor.
    Type: Grant
    Filed: July 24, 2017
    Date of Patent: July 7, 2020
    Assignee: AUTOMATED CASHLESS SYSTEMS, INC.
    Inventors: Stephen L. Warner, Michael Sackrison, Shawn G. Quick, Noah Vrudny, Michael Daly
  • Patent number: 10706664
    Abstract: Examples disclosed herein relate to a gaming device including a memory, a processor, a plurality of reels, and a display. The processor may initiate base game play comprising the display, via a reel spin, of symbols relative to one or more of a first set of symbol locations. If a near bonus event triggering condition is met, additional symbols are displayed in a second set of symbol locations comprising the first set of symbol locations and one or more expanded symbol locations. If a bonus event triggering outcome is then received relative to the symbols displayed in the second set of symbol locations, a bonus event is initiated comprising free spins of reels to display symbols in the expanded second set of symbol positions.
    Type: Grant
    Filed: March 11, 2019
    Date of Patent: July 7, 2020
    Assignee: AGS LLC
    Inventors: Eric Steven Boese, Jason Prometheus Pawloski, Bradley Donald Schultz, Keith James Menchin
  • Patent number: 10706668
    Abstract: The present disclosure relates to a roulette wheel apparatus, and in particular to a ball launcher for use in a gaming system such as a roulette wheel apparatus and roulette wheel apparatus comprising the ball launcher. According to a first aspect, the ball launcher comprises a pair of launch tubes adapted to be connected to the airflow generator and defining different launching directions, wherein the ball gate for gating the ball into one of the launch tubes includes a ball shuttle adapted to be moveable from a ball-receiving station to each one of said pair of launch tubes to transport the ball from the ball-receiving station to one of said launch tubes.
    Type: Grant
    Filed: November 4, 2019
    Date of Patent: July 7, 2020
    Assignee: Novomatic AG
    Inventors: J├╝rgen Burgstaller, Miha Stegel, Silvester Zupancic, Sini{hacek over (s)}a Jojic
  • Patent number: 10699524
    Abstract: A gaming system and method which provides and tracks bonus sequence eligibility points accumulated by players playing the gaming devices in the gaming system. The gaming system maintains, for one or more players, a plurality of progressive awards, wherein for a specific player, one or more of the progressive awards is based, at least in part, on the quantity of accumulated bonus sequence eligibility points associated with or accumulated by that player. If a player forfeits a bonus sequence eligibility point (due to player inactivity) or otherwise loses a bonus sequence eligibility point (due to not winning a provided bonus sequence), the gaming system contributes at least part of a value of such forfeited or lost bonus sequence eligibility points to increase a bonus sequence award maintained by the gaming system.
    Type: Grant
    Filed: November 8, 2007
    Date of Patent: June 30, 2020
    Assignee: IGT
    Inventors: Ryan W. Cuddy, Eric Satterlie
  • Patent number: 10688397
    Abstract: A device includes: a memory storing a deck having multiple game content objects with levels of rarity; a lottery game processing module conducting a lottery drawing for selecting a particular game content object from game content objects of a rarity level or higher among all the game content objects contained in the deck in response to a lottery drawing operation by the player, and awards the game content object selected in this lottery drawing to the player; and an update processing module which, each time the lottery drawing is conducted, performs an update of the deck by deleting the game content object awarded to the player among the game content objects of at least the preset rarity level and game content objects not awarded to the player among the game content objects, excluding the highest-rarity game content objects from the game content objects of the preset rarity level or higher.
    Type: Grant
    Filed: March 5, 2018
    Date of Patent: June 23, 2020
    Assignee: DeNA Co., Ltd.
    Inventors: Ryota Sato, Atsushi Nishide
  • Patent number: 10679236
    Abstract: A system and control method are provided for encouraging patron use of washrooms at commercial establishments. A plurality of commercial establishments are enrolled in a washroom rewards program, as well as patrons that may frequent or visit such establishments. Respective point values in the washroom rewards program are established for defined washroom activities performed by the patrons in the washrooms of the commercial establishments. The identity and location of the commercial establishments are provided to the patrons. Upon the patrons performing one of the defined washroom activities in one of the commercial establishments, the patron is identified and awarded credit of the points for the defined activity to a player account assigned to the patron. Provisions are made for the patrons to redeem accumulated points in their respective account for an award.
    Type: Grant
    Filed: August 26, 2019
    Date of Patent: June 9, 2020
    Assignee: Kimberly-Clark Worldwide, Inc.
    Inventors: Stephen Becker, Charlene Dunbar, Jason Kirkland, Warren Moede, Thomas H Schulz, Chrissy Sheehan, Peter W. Shipp, Jr., Paul F. Tramontina, Matthew T Zielinski
  • Patent number: 10668366
    Abstract: The present disclosure relates to an information processing method and a smart cube.
    Type: Grant
    Filed: April 17, 2018
    Date of Patent: June 2, 2020
    Assignee: Beijing Xiaomi Mobile Software Co., Ltd.
    Inventor: Qiang Fu
  • Patent number: 10668390
    Abstract: A snapshot of a game may be generated by a client. At some point, a suspension request is delivered to a computer system. Once the suspension request is received, the computer system will suspend the emulated title. The computer system generates a snapshot of the game by recording the current state of all devices being emulated. The snapshot is then delivered to the client. It is emphasized that this abstract is provided to comply with the rules requiring an abstract that will allow a searcher or other reader to quickly ascertain the subject matter of the technical disclosure. It is submitted with the understanding that it will not be used to interpret or limit the scope or meaning of the claims.
    Type: Grant
    Filed: March 27, 2018
    Date of Patent: June 2, 2020
    Assignee: SONY INTERACTIVE ENTERTAINMENT INC.
    Inventors: Jacob P. Stine, Brian Michael Christopher Watson, Victor Octav Suba Miura, Nicholas J. Cardell
  • Patent number: 10672221
    Abstract: There is described a gaming table (3) having a playing surface (9) in which a display panel (6) is positioned below the playing surface of the gaming table, and is operable to display moving and/or still images which can be viewed through the playing surface by players at the table. A diffuser screen 8 may be placed between the playing surface (9) and the display panel (6). If the upper surface of the display panel (6) is uneven, a cover sheet 16 may be placed over the display panel (6) to provide a smooth substrate for the diffuser screen (8) and/or the playing surface (9). Embodiments are described in which a projector projects an image onto the undersurface of a screen mounted below the playing surface so that the image is visible through the playing surface.
    Type: Grant
    Filed: February 28, 2014
    Date of Patent: June 2, 2020
    Assignee: TCS John Huxley Europe Limited
    Inventors: Harley David Jackson, Simon McLaren Witty, Emanuel Maniatis
  • Patent number: 10672220
    Abstract: A method of transitioning from one image to another image on an electronic display device of a gaming machine without the use of any pre-generated animation data file is provided. The method includes identifying a first image and a second image, where the first image is associated with display control data, and controlling the electronic display device to display the first image overlaid on the second image. The method also includes extracting a first set of details from the display control data associated with the first image, where the first set of details specify a first visual change of an incremental visual transition from the first image to the second image. The method may also include processing the first set of details, and applying, based upon the processing, the first visual change to a first part of the first image, whereby the first part of the first image is removed to reveal a first part of the second image under the first part of the first image.
    Type: Grant
    Filed: January 29, 2019
    Date of Patent: June 2, 2020
    Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
    Inventor: Drazen Lenger
  • Patent number: 10668353
    Abstract: A codification and cueing system for adversarial or cooperative interactions between actors engaged in sports and other activities uses measurements from motion sensors to identify events in the activity and participant's behavior to provide real-time cues to help the actors perform as well as train. The codification describes the interactions based on behavioral events and movements. The cueing method can be implemented using different subsets of such events. Following detection of these events, a signal is transmitted to generate auditory, visual and/or haptic stimuli. These stimuli encode information and hence the cues help the participants select, prepare for and execute relevant aspects of the performance.
    Type: Grant
    Filed: August 11, 2015
    Date of Patent: June 2, 2020
    Assignee: ICUEMOTION LLC
    Inventor: Berenice Mettler May
  • Patent number: 10653947
    Abstract: A technique for allowing a user to easily understand an operation method of an input apparatus is disclosed. An example of non-transitory storage medium having a game program stored therein is performed by a computer of an information processing apparatus, and the information processing apparatus is connected to a display apparatus and an input apparatus and performs game processing on the basis of an operation performed by a user. When the game processing is in a predetermined situation, the game program causes the computer of the information processing apparatus to perform outputting an operation model video showing a model of an operation of the input apparatus together with a video related to a content of the game to the display apparatus. In the outputting, an animation video, which indicates an animation occurring in the game when an operation indicated by the operation model video is performed, and the operation model video are displayed side by side.
    Type: Grant
    Filed: February 7, 2017
    Date of Patent: May 19, 2020
    Assignee: Nintendo Co., Ltd.
    Inventor: Yasuhiko Matsuzaki
  • Patent number: 10657551
    Abstract: A method that provides a virtual presentation includes receiving a user ID on a computer, creating a user account, registering first and second real-world products on the computer responsive to receiving first and second registration codes, and linking the first and second products with the user account. Responsive to the registering, first and second virtual representations of the respective real-world products are simultaneously displayed together in a virtual room. A control interface allows a user provided access via the user ID to select one of the first and second virtual representations for control. Subsequent access to said user account provides access to both first and second virtual representations without subsequent re-entry of either the first or second registration code.
    Type: Grant
    Filed: March 5, 2018
    Date of Patent: May 19, 2020
    Assignee: GANZ
    Inventor: Howard Ganz
  • Patent number: 10653958
    Abstract: A video game device calculates a difference vector extending from a predetermined reference position on the screen to an input position. Moreover, the video game device calculates movement parameter data used for moving, with respect to a fixed point in the virtual space uniquely determined based on a position of the controlled object, the point of sight to a position that is determined by a direction in the virtual space based on a direction of the difference vector and a distance in the virtual space based on a magnitude of the difference vector. The point of sight is moved based on the movement parameter data. The video game device produces an image based on a virtual camera, which has been moved according to the movement of the point of sight, and displays the image on the screen of a display device.
    Type: Grant
    Filed: January 31, 2017
    Date of Patent: May 19, 2020
    Assignee: NINTENDO CO., LTD.
    Inventors: Daiki Iwamoto, Masahiro Nitta
  • Patent number: 10646781
    Abstract: Targeted recommendations may be provided to specific user segments. The users may be segmented on or more user parameters that facilitate targeted provision of recommendations to the individual segments of users. A recommendation may prompt a user to take a recommended action in the game.
    Type: Grant
    Filed: July 12, 2019
    Date of Patent: May 12, 2020
    Assignee: Kabam, Inc.
    Inventors: Tian Lan, Bing Liu, Sainath Shenoy, Kenneth Yu, Liang Zhao
  • Patent number: 10643431
    Abstract: A gaming system includes at least one input device adapted to receive a physical item associated with a monetary value that establishes a credit balance, an input indicative of a wager drawn on the credit balance for a wagering game, and a cashout input that initiates a payout from the credit balance. In response to a wager input, a wagering game is initiated that includes the spinning and stopping of a set of bonus reels through a plurality of bonus spins populating a bonus array with bonus symbols. The bonus reels comprise a combination of symbols reducing display processing requirements and improve mapping random numbers to displayed symbols for display during bonus spins having reduced durations. When completed, an award is determined based according to values associated with less than all of the bonus symbols displayed in a bonus outcome array.
    Type: Grant
    Filed: March 2, 2018
    Date of Patent: May 5, 2020
    Assignee: SG Gaming, Inc.
    Inventors: Jack Chesworth, George Napoleon Bouvier, Kimberly Cohn, Daniel P. Louie, Kenneth Shawn Soong
  • Patent number: 10636247
    Abstract: Provided is a player tracking device which is operable, even when an IC card is taken into a gaming machine while a player is playing a game, to read or write information from or to another IC card or the like through a simplified touch operation. The player tracking device includes: a card unit for storing information pertinent to a play outcome on the gaming machine in an IC card through wireless communication; and a touch unit for reading information from another IC card through the wireless communication.
    Type: Grant
    Filed: August 17, 2015
    Date of Patent: April 28, 2020
    Assignee: UNIVERSAL ENTERTAINMENT CORPORATION
    Inventors: Noritoshi Kukita, Yuya Konno, Jun Haishima, Shigehiko Kitagawa
  • Patent number: 10632388
    Abstract: The present disclosure is directed to a flexible architecture for video gaming applications. In some embodiments, the flexible architecture is platform agnostic and provides a continuous visual experience for players across different platforms while engaging them at different levels of play. The architecture provides user interfaces that facilitate access to video gaming applications in various ways that may include: via social networks or sites; via wall posts or via an online social networking service that enables its users to send and read text-based posts; via mobile devices (iOS, Android, or Windows-based smart phones); or via dedicated game consoles.
    Type: Grant
    Filed: February 9, 2017
    Date of Patent: April 28, 2020
    Assignee: CP Studios LLC
    Inventors: Brian Joseph Wiklem, Carrie Ann Cowan
  • Patent number: 10625149
    Abstract: A controller receives a message from a first user terminal of user terminals belonging to a chat group. In a case where the type of the message is of a normal message, the controller transmits the message to each of the user terminals. In a case where the type of the message is selection of the game icon, the controller generates a game message according to logic corresponding to the game icon and transmits the game message to each of the user terminals.
    Type: Grant
    Filed: July 10, 2019
    Date of Patent: April 21, 2020
    Assignee: Gree, Inc.
    Inventor: Yusaku Kamekawa