Patents Examined by Eric M. Thomas
  • Patent number: 11559743
    Abstract: A method for connecting game plays between different players playing a video game. The method includes determining that a first character has accomplished a mission within a region of a virtual environment of the video game, wherein the first character is controlled by a first player playing the video game in a first game play. The method includes opening access by the first character to a regional inter-game communication medium in response to accomplishing the task. The method includes generating first data in the first game play. The method includes cross-pollinating the first data using the regional inter-game communication medium across a plurality of virtual environments of a plurality of asynchronous game plays of a plurality of players.
    Type: Grant
    Filed: July 31, 2019
    Date of Patent: January 24, 2023
    Assignee: Sony Interactive Entertainment LLC
    Inventor: Hideo Kojima
  • Patent number: 11538304
    Abstract: A system includes a gaming table, at least one light sensor, an electronic system, and a central computer. The gaming table includes a tabletop covered by a fabric. The at least one light sensor is positioned in proximity to a player position at the gaming table. In addition, the at least one light sensor is positioned beneath the fabric to detect light intensity through the fabric. The electronic system is communicably coupled to the at least one light sensor. Furthermore, the electronic system is operable to detect changes in light intensity at the at least one light sensor. The central computer is communicably coupled to the electronic system. Additionally, the central computer is operable to perform at least one operation based on a status of the at least one light sensor.
    Type: Grant
    Filed: September 30, 2020
    Date of Patent: December 27, 2022
    Assignee: Genesis Gaming Solutions, Inc
    Inventors: Randy L. Knust, Eric Schoppe
  • Patent number: 11524245
    Abstract: Methods and systems for improving engagement metrics of a spectator include identifying a group of spectators watching game play of a video game and generating an aggregate group profile for the group. Engagement metrics for the group are analyzed to identify engagement level of the group toward the game play of the player. One or more suggestions are provided to adjust game play of the video game so as to improve engagement level of the group toward the game play of the video game.
    Type: Grant
    Filed: June 19, 2020
    Date of Patent: December 13, 2022
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Steven Osman, Saket Kumar, Yuichiro Nakamura, Katrine Chow, Xavier Menendez-Pidal
  • Patent number: 11517813
    Abstract: A lens assembly, related methods and constituent optical elements are described. The assembly may be used to direct and focus light for various applications. In one instance, the lens assembly is used in conjunction with one or more sources of light such as projected images or video as part of a virtual reality system. The lens assembly includes two or more optical elements arranged to receive light or direct light through different spatial regions of the assembly at different focal powers corresponding to a first user viewing zone and a second user viewing zone. In one instance, the first user viewing zone is a peripheral viewing zone and the second viewing zone is a primary or non-peripheral viewing zone (or vice versa).
    Type: Grant
    Filed: February 13, 2017
    Date of Patent: December 6, 2022
    Assignee: Hyper Reality Partners, LLC
    Inventor: Sajid Patel
  • Patent number: 11498000
    Abstract: Embodiments of this application disclose an information display method and apparatus for a virtual object, a device, and a storage medium. The method includes: determining, in a running process of an application (APP), an identity of a first virtual object that appears in a target user interface of the APP, the identity being used for identifying a controller of the first virtual object; determining a display manner of the identity of the first virtual object in the target user interface when the identity of the first virtual object belongs to a whitelist, controllers corresponding to identities in the whitelist being authenticated users on a third-party service platform, and the third-party service platform having a corresponding platform icon; and displaying the platform icon and the identity on the target user interface according to the display manner.
    Type: Grant
    Filed: October 5, 2020
    Date of Patent: November 15, 2022
    Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED
    Inventor: Jin Yang
  • Patent number: 11497997
    Abstract: A server is configured to detect an option element of an advantage option for an option set player and customize a specification of the advantage option that has been set or to be set in the future, based on the option element thus detected, to increase the attractiveness of the advantage option so that the player will be more motivated to actively acquire the advantage option.
    Type: Grant
    Filed: December 23, 2020
    Date of Patent: November 15, 2022
    Assignee: BANDAI NAMCO Entertainment Inc.
    Inventors: Kouji Asuna, Kiyoshi Minami, Tatsuki Mizuno, Kenichi Ogura, Akio Onda, Takashi Aoki, Shintaro Murai, Yusuke Tsutsumi
  • Patent number: 11471768
    Abstract: The disclosure discloses a user interface display method and apparatus, a device, and a storage medium. The method includes: displaying a user interface; receiving a display instruction from a server, the display instruction including data of a first-class object and data of a second-class object, the first-class object being a virtual object having obtained a larger quantity of virtual resources than a target virtual object, the second-class object being a virtual object having obtained a same or smaller quantity of virtual resources than the target virtual object; and displaying first visible information corresponding to the first-class object in the user interface, or displaying first visible information and second visible information corresponding to the second-class object in the user interface.
    Type: Grant
    Filed: April 12, 2021
    Date of Patent: October 18, 2022
    Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED
    Inventors: Ka Ho Chan, Yin Pu
  • Patent number: 11471766
    Abstract: It is an object of the present invention to allow the points allotted for time restoration to be easily obtained even after automatic restoration.
    Type: Grant
    Filed: September 14, 2018
    Date of Patent: October 18, 2022
    Assignee: KABUSHIKI KAISHA SEGA GAMES
    Inventor: Takahiro Otomo
  • Patent number: 11458405
    Abstract: A method, at a server computer, for verifying the results of an electronic game includes obtaining a unique identifier from a client device running a game application. The server computer then receives, from the client device, video information in a real-time video stream. The video information is evaluated at the server computer using a machine learning model to identify a virtual object in a first frame of the video information and identify the virtual object in a second frame of the video information. The method also includes determining a change in the virtual object between the first frame and the second frame and comparing the change to one or more rules of a ruleset. The method includes determining a legality of the change in the virtual object based at least partially on the ruleset. If an illegal event is identified, the change is presented to a moderator for review.
    Type: Grant
    Filed: April 30, 2021
    Date of Patent: October 4, 2022
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Nathan Henry Welch, Donald Frank Brinkman
  • Patent number: 11461771
    Abstract: Disclosed techniques enable hybrid digital ledger control with address encoding. A digital ledger is accessed using a centralized computing platform. The digital ledger comprises a decentralized blockchain. A wallet address for a user is determined, where the wallet address is associated with a digital token in the digital ledger. A digitally mapped value is encoded based on the wallet address. The digitally mapped value includes the wallet address, a transaction amount, and a type of digital currency. Access to the digital token is enabled, where the access is enabled using the encoding, the centralized computing platform, and the digital ledger. A smart contract is updated using the centralized computing platform, where the updating reflects the access enabled to the digital token.
    Type: Grant
    Filed: November 14, 2019
    Date of Patent: October 4, 2022
    Assignee: FirstBlood Technologies, Inc.
    Inventors: Zachary Robert Coburn, Luka Podlesnik
  • Patent number: 11455011
    Abstract: Disclosed herein is a modular computing device that provides a user options to upgrade an existing computing device as improved expansion units become available without rendering the underlying base unit obsolete. The base unit of the modular computing device receives high-voltage AC power and one or more power supplies within the base unit converts the AC power to low-voltage DC power that is consumed within the base unit. An AC power transfer unit transfers AC power from the base unit to an expansion unit installed within an expansion dock of the base unit. One or more power supplies within the expansion unit convert the received AC power to low-voltage DC power that is consumed within the expansion unit.
    Type: Grant
    Filed: February 27, 2017
    Date of Patent: September 27, 2022
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Peter A. Atkinson, James Adam Hunter, Eric O. Mejdrich, Russell Hoover, Jay Tsao, Gregory M. Daly, Michael Grassi
  • Patent number: 11455834
    Abstract: A cueing device or system includes one or more sensors configured to take measurement data for one or more participants in an activity. A processor in communication with the sensors analyzes the measurement data to detect events associated with the environment and participants, extracts attributes associated with the events from the measurement data, predicts a movement outcome associated with one of the events based on the attributes, and generates one or more instructions based on the predicted movement outcome. A cue administrator generates one or more anticipatory cues based on the instructions generated by the processor. The cues are administered as cue stimuli encoding timing and magnitude information selected to reduce response time for recognition of the event.
    Type: Grant
    Filed: June 1, 2020
    Date of Patent: September 27, 2022
    Assignee: ICUEMOTION LLC
    Inventor: Bérénice Mettler May
  • Patent number: 11450178
    Abstract: In an electronic gaming device, instances of a target symbol are swapped in to symbol positions of one or more reel strips using one or more index tables to identify the symbol positions at which to swap in the instances of the target symbol. The index table(s) can be configured to cluster instances of the target symbol according to a deterministic approach. Subsequently, spin results are determined for one or more spins of reels using the reel strips.
    Type: Grant
    Filed: March 31, 2020
    Date of Patent: September 20, 2022
    Assignee: Aristocrat Technologies, Inc.
    Inventors: Gary Penacho, Allon Englman
  • Patent number: 11443339
    Abstract: A method that provides a virtual presentation includes receiving a user ID on a computer, creating a user account, registering first and second real-world products on the computer responsive to receiving first and second registration codes, and linking the first and second products with the user account. Responsive to the registering, first and second virtual representations of the respective real-world products are simultaneously displayed together in a virtual room. A control interface allows a user provided access via the user ID to select one of the first and second virtual representations for control. Subsequent access to said user account provides access to both first and second virtual representations without subsequent re-entry of either the first or second registration code.
    Type: Grant
    Filed: May 11, 2020
    Date of Patent: September 13, 2022
    Inventor: Howard Ganz
  • Patent number: 11430294
    Abstract: A lottery transaction processing method is provided and includes receiving a lottery play request by a lottery play generation processor. The method further includes generating play information including a unique play serial number, and a play random number key, by the play generation processor, generating a play digital signature as a function of the play information and the play random number key by the play generation processor, transmitting the play information and the play digital signature, but not the play random number key, over a network to a gaming system server for storage by the gaming system server, and issuing a lottery play record including the play information and the play random number key by the play generation processor.
    Type: Grant
    Filed: March 25, 2019
    Date of Patent: August 30, 2022
    Assignee: Multi-State Lottery Association
    Inventor: Robert J. Nitz
  • Patent number: 11426664
    Abstract: Embodiments relate to providing dynamic destruction of a game object displayed in an electronic game. During a gameplay session, a determination is made that the game object has been damaged. Responsive to the determination that the game object has been damaged, a level of destructive detail is determined. A destruction object having the determined level of destructive detail is created. Using the destruction object, a graphical indication of the damage of the game object is rendered.
    Type: Grant
    Filed: April 13, 2021
    Date of Patent: August 30, 2022
    Assignee: Square Enix Ltd.
    Inventors: Gary Linn Snethen, Konstantin Khitrin, Dharmik Dave, Kevin Do, Mike Oliver
  • Patent number: 11423741
    Abstract: Systems, apparatuses and methods for enhancing poker cards in subsequent poker games that are randomly incremented thereto, such as through advancements toward a threshold from a random initial value. One embodiment involves poker cards that are enhanced when reaching a random increment of poker games played relative to a triggering event, such as through expiration of a random count value. An initial count value or other tracking measure is established and displayed to the player, and when that count/tracking reaches a threshold, the card having the expired counter and/or cards in a vicinity of the card having the expired counter are enhanced, such as by converting those cards to Wild cards.
    Type: Grant
    Filed: November 14, 2019
    Date of Patent: August 23, 2022
    Inventor: Bradley Berman
  • Patent number: 11413549
    Abstract: In one embodiment, a method includes receiving, at a first client system of a first user, a first notification that a second user has performed a first in-game action in a game session of a game; displaying, at the first client system, a game window associated with the game within a message thread on a messaging application running on the first client system, the game window comprising a live gameplay of the first in-game action and one or more interactive action buttons operable to allow the first user to perform one or more in-game actions; receiving, by the first client system, an indication of the first user performing a second in-game action via the one or more interactive action buttons; and sending, by the first client system to a second client system, a second notification that the first user has performed the second in-game action in the game session.
    Type: Grant
    Filed: November 13, 2020
    Date of Patent: August 16, 2022
    Assignee: Meta Platforms, Inc.
    Inventors: Andrea Vaccari, Pooya Karimian, Lei Guang
  • Patent number: 11413543
    Abstract: A game apparatus for selectively providing motivation to specific users to continue playing a game, which may include a log information retrieval unit that retrieves log information associated with user identification information related to a plurality of registered users, a game processing unit that starts playing a game and progresses the game based on operation information by the registered users, an index value calculation unit that calculates, for each of the registered users, an index value indicating a possibility that the registered users will not perform a predetermined action within a predetermined period based on the log information retrieved by the log information retrieval unit, and a privilege granting unit that grants a predetermined privilege providing an advantage in the game to a specific user of the plurality of registered users based on the index value calculated by the index value calculation unit for each of the registered users.
    Type: Grant
    Filed: August 28, 2020
    Date of Patent: August 16, 2022
    Assignee: GREE, Inc.
    Inventors: Hiroyuki Fujiwara, Gakuto Yoshii
  • Patent number: 11417167
    Abstract: An enhanced lottery media representation object such as a ticket, for example, permits a user to access certain desirable features using a communications device. In embodiments of the present invention, an improved physical lottery ticket is provided with one or more icons, such as code elements or graphic patterns, thereupon to enable a user with a properly enabled device to detect, such as by scanning or photographing the icon, or by maintaining the icon within a field of view, one or more of the icons to reveal one or more enhanced experiences via the device.
    Type: Grant
    Filed: May 2, 2019
    Date of Patent: August 16, 2022
    Assignee: IGT Global Solutions Corporation
    Inventor: James C. Barnes