Patents Examined by Eric M. Thomas
  • Patent number: 11875651
    Abstract: System and methods related to wagering, such as slot machines and/or other electronic games. Some wagering may relate to market indicators, market lines, and/or stop commands.
    Type: Grant
    Filed: June 25, 2021
    Date of Patent: January 16, 2024
    Assignee: CFPH, LLC
    Inventors: Lee Amaitis, James C. Johnson
  • Patent number: 11865457
    Abstract: Methods and systems for tracking a game asset used in a video game includes receiving game inputs provided by a player during gameplay of the video game. The game inputs are analyzed to determine when the game inputs result in the occurrence of a significant event in the video game. A digital asset is awarded to the player providing the game inputs for the significant event. A non-fungible token is generated for the digital asset earned by the player and a value indicative of intrinsic value of the significant event is computed and associated with the digital asset. The non-fungible token is used to monitor use of the digital asset.
    Type: Grant
    Filed: December 13, 2021
    Date of Patent: January 9, 2024
    Assignee: Sony Interactive Entertainment LLC
    Inventors: Warren Benedetto, Matthew Tomczek, Steven Trombetta
  • Patent number: 11857873
    Abstract: A computer game program obtains data input by a player. Puzzle display information is output to cause number of puzzle elements forming part of a puzzle to be displayed in a game field so that at least one puzzle element among the number of puzzle elements is selectable. Outputting object display information causes an object to be displayed on a screen on which the number of puzzle elements are displayed. Puzzle attribute information and/or puzzle arrangement information associated with the selected puzzle element may be updated and a determination is made as to whether or not the updated puzzle attribute information and/or the puzzle arrangement information satisfies a predetermined condition. An object displayed on or around the puzzle element associated with the puzzle attribute information and/or the puzzle arrangement information may be moved to produce a predetermined effect in a game when the predetermined condition is satisfied.
    Type: Grant
    Filed: July 23, 2021
    Date of Patent: January 2, 2024
    Assignee: GREE, Inc.
    Inventor: Hiroki Kamobayashi
  • Patent number: 11850507
    Abstract: A system that incorporates the subject disclosure may include, for example, a gaming system that cooperates with a graphical user interface to enable user modification and enhancement of one or more audio streams associated with the gaming system. In embodiments, the audio streams may include a game audio stream, a chat audio stream of conversation among players of a video game, and a microphone audio stream of a player of the video game. Additional embodiments are disclosed.
    Type: Grant
    Filed: October 22, 2021
    Date of Patent: December 26, 2023
    Assignee: STEELSERIES ApS
    Inventors: Jeffrey Nicholas Mahlmeister, Simon Duffy, Paul Allais, Raphaël Greff, Thomas J. Panfil, Cédric Demière, Battsengel Lopez, Vincenzo Giamundo, Hong Cong Tuyen Pham
  • Patent number: 11842607
    Abstract: Various embodiments that may generally relate to mobile gaming, location determination, mobile devices, authentication, and so on are described. Various methods are described. Various apparatus are described. Further embodiments are described.
    Type: Grant
    Filed: May 24, 2021
    Date of Patent: December 12, 2023
    Assignee: CFPH, LLC
    Inventors: Paul Williams, Matthew Morrissette, Stephane Minisini
  • Patent number: 11839823
    Abstract: A game program instructions executable by a processor to perform operations comprising: placing a predetermined number of nonplayer characters in a battle space; controlling the battle between the nonplayer character and the playing character in the battle space; rendering the battle state with a virtual camera and displaying on the display; the operations further comprising: counting the number of playing characters placed in the battle space; excluding a defeated nonplayer character from battle when the nonplayer character is defeated; relocating the excluded nonplayer character to the battle space after a predetermined respawn time elapsed; calculating the respawn time according to the counted number of playing characters and controlling the time to reposition the excluded nonplayer character to the battle space based on the respawn time calculated.
    Type: Grant
    Filed: December 9, 2021
    Date of Patent: December 12, 2023
    Assignee: SQUARE ENIX CO., LTD.
    Inventor: Takashi Hiraro
  • Patent number: 11836529
    Abstract: Iterative workload processing having a mandatory processing task and a preferred processing task. A processor device iteratively performs a processing workload that comprises a mandatory processing task and a preferred processing task. The mandatory processing task includes accessing a plurality of input messages that have not yet been processed, and the preferred processing task has a target timeframe within which to be performed. For each iteration, a maximum preferred processing task amount of time to perform the preferred processing task is determined based on a moving average of mandatory processing task times of previous iterations and based on the target timeframe. The preferred processing task is performed for a period of time no greater than the maximum preferred processing task amount of time.
    Type: Grant
    Filed: December 17, 2019
    Date of Patent: December 5, 2023
    Assignee: Red Hat, Inc.
    Inventors: Ali Ok, Leigh Griffin
  • Patent number: 11826654
    Abstract: A dynamic asset spawning engine is provided in a data processing system for dynamically spawning assets in a video game based on one or more news feeds. The dynamic asset spawning engine semantically tags a library of video game assets with game tag descriptors. The dynamic asset spawning engine parses and processes the one or more news feeds to identify supplemental tag descriptors and spawning parameters for one or more video game assets in the library of video game assets. The dynamic spawning engine assigns the identified supplemental tag descriptors and spawning parameters to the one or more video game assets. The video game spawns the one or more game assets in the video game in accordance with the supplemental tag descriptors and spawning parameters.
    Type: Grant
    Filed: May 25, 2021
    Date of Patent: November 28, 2023
    Inventors: Thai Quoc Tran, Megan Kostick, Michael Brewer, Cindy Han Lu
  • Patent number: 11816957
    Abstract: A detection system including a control device detecting fraud performed in a game table by using a result of an image analysis performed by an image analyzing device is included. A substitute currency for gaming used for this detection system has a multi-layer structure in which a plurality of plastic layers having different colors are stacked, a coloring layer is included at least in the middle, and white layers or thin-color layers (may be layers having a color thinner than that of the coloring layer; not illustrated in the drawing) are stacked on both sides of the coloring layer disposed in the middle.
    Type: Grant
    Filed: April 15, 2021
    Date of Patent: November 14, 2023
    Assignee: ANGEL GROUP CO., LTD.
    Inventor: Yasushi Shigeta
  • Patent number: 11810426
    Abstract: A detection system including a control device detecting fraud performed in a game table by using a result of an image analysis performed by an image analyzing device is included. A substitute currency for gaming used for this detection system has a multi-layer structure in which a plurality of plastic layers having different colors are stacked, a coloring layer is included at least in the middle, and white layers or thin-color layers (may be layers having a color thinner than that of the coloring layer; not illustrated in the drawing) are stacked on both sides of the coloring layer disposed in the middle.
    Type: Grant
    Filed: April 15, 2021
    Date of Patent: November 7, 2023
    Assignee: ANGEL GROUP CO., LTD.
    Inventor: Yasushi Shigeta
  • Patent number: 11806617
    Abstract: A non-transitory computer-readable medium including a video game processing program for causing a server to perform functions to control a character in progress of a video game is provided. The functions includes: a utilization permitting function configured to permit utilization of object property information for controlling the character, a property of an object being expressed in the object property information, the property of the object being stored in a specific storage region associated with the object as a first storage region; and an information utilizing function configured to utilize the object property information, whose utilization is permitted, for controlling the character.
    Type: Grant
    Filed: December 8, 2021
    Date of Patent: November 7, 2023
    Assignee: SQUARE ENIX CO., LTD.
    Inventors: Shinpei Sakata, Youichiro Miyake, Gautier Boeda
  • Patent number: 11806625
    Abstract: A method for emulating a disc swap operation during a play of a legacy game is described. The method includes receiving a user input during the play of the legacy game, determining that the disc swap operation is to be executed based on the user input, and identifying one or more emulated processing unit (PU) code instructions that are included within the disc swap operation during the play of the legacy game. The method further includes compiling, during the play of the legacy game, one or more basic blocks from the one or more emulated PU code instructions, and emulating the disc swap operation. The operation of emulating the disc swap operation includes executing a swap patch emulator.
    Type: Grant
    Filed: September 28, 2021
    Date of Patent: November 7, 2023
    Assignee: Sony Interactive Entertainment LLC
    Inventors: Ernesto Corvi, George Weising, David Thach
  • Patent number: 11806624
    Abstract: A game server receives data associated with gameplay of one or more user accounts, the one or more user accounts being used for playing a designated game. The game server computes, for the one or more user accounts, a player model representing previous in-game behavior of the one or more user accounts. The game server identifies, based on the player model, configuration values for the designated game. The configuration values represent data to specify operation of the designated game. The configuration values represent at least one of a game mechanics configuration and a game parameter configuration. The game server causes transmission of the configuration values to a client device. The configuration values cause the client device to adjust a game engine at the client device based on the previous in-game behavior of the one or more user accounts.
    Type: Grant
    Filed: September 21, 2020
    Date of Patent: November 7, 2023
    Assignee: Zynga Inc.
    Inventors: Luke Dicken, Johnathan Pagnutti, Yang Wen
  • Patent number: 11810422
    Abstract: A detection system including a control device detecting fraud performed in a game table by using a result of an image analysis performed by an image analyzing device is included. A substitute currency for gaming used for this detection system has a multi-layer structure in which a plurality of plastic layers having different colors are stacked, a coloring layer is included at least in the middle, and white layers or thin-color layers (may be layers having a color thinner than that of the coloring layer; not illustrated in the drawing) are stacked on both sides of the coloring layer disposed in the middle.
    Type: Grant
    Filed: July 31, 2020
    Date of Patent: November 7, 2023
    Assignee: ANGEL GROUP CO., LTD.
    Inventor: Yasushi Shigeta
  • Patent number: 11801433
    Abstract: A golf instruction method, apparatus and analytics platform for determining the state of a putted golf ball relative to a target using information about the golf ball and external variables and remotely displaying the same comprising a base unit, a mobile device or terminal, and an associated computer program including an analytics engine for analyzing a user's performance. The computer program determines whether and how a putted golf ball has missed said target and then stores, aggregates and displays that information for a user. The analytics engine is operable to aggregate data, analyze data and then correlate a user's actual skill proficiency to ball performance.
    Type: Grant
    Filed: May 4, 2021
    Date of Patent: October 31, 2023
    Inventor: Mark Colangelo
  • Patent number: 11794106
    Abstract: A non-transitory computer-readable medium including a video game processing program for causing a server to perform functions to control progress of a video game is provided. The functions include: a first arranging function configured to arrange a first object determined based on a user operation at a position determined based on a position of the user terminal in a virtual space corresponding to map information of a real space; a second arranging function configured to arrange a second object with which a predetermined event is associated at a position determined based on a position of the first object after a time determined in accordance with the first object elapses from a time when the first object is arranged; and a generating function configured to generate the predetermined event in accordance with a positional condition regarding the positions of the user terminal and the second object.
    Type: Grant
    Filed: September 30, 2021
    Date of Patent: October 24, 2023
    Assignee: SQUARE ENIX CO., LTD.
    Inventors: Takamasa Shiba, Hiroshi Kobayashi, Jun Waga, Yutaka Yoshida
  • Patent number: 11798344
    Abstract: A system for wagering comprises a memory and a processor. The memory stores a bet regarding a plurality of outcomes associated with financial market indicators. The bet comprises a first bet component indicating whether a value of a first financial market indicator will go up or go down in a first predetermined period of time, and a second bet component indicating whether a value of a second financial market indicator will go up or go down in a second predetermined period of time. The processor is coupled to the memory and is operable to determine an outcome of the first bet component, the second bet component, and the overall bet.
    Type: Grant
    Filed: June 2, 2021
    Date of Patent: October 24, 2023
    Assignee: CANTOR INDEX, LLC
    Inventors: Lee M. Amaitis, Joseph M. Asher
  • Patent number: 11786820
    Abstract: A non-fungible token (NFT) platform operates by: accessing, via a network interface, a plurality of game NFTs, each of the plurality of game NFTs including a playable instance of an associated game that is accessible by a user of a client device; generating, via a processor, display data associated with a customized collection display that contains the plurality of game NFTs; sending, via the network interface, the display data associated with a customized collection display to the client device for display via a graphical user interface associated with the client device; receiving, via the graphical user interface, a selection of one the plurality of game NFTs for play of the associated game; and facilitating, via the network interface, play of the associated game in conjunction with the client device.
    Type: Grant
    Filed: March 23, 2022
    Date of Patent: October 17, 2023
    Assignee: Galiant Arts, LLC
    Inventors: Mark Meyers, Bruce E. Stuckman, John W. Howard, Brian G. Howard, Gregory Meador
  • Patent number: 11776359
    Abstract: Systems, apparatuses and methods for designating game indicia locations during current gaming events to enhance game indicia at the identified positions in subsequent gaming events. In a poker context, card positions in a first poker game may be randomly selected, and if any are randomly selected, enhanced cards are repeatedly provided in periodic or random intervals of subsequent poker games at corresponding card positions until a termination event occurs.
    Type: Grant
    Filed: November 14, 2019
    Date of Patent: October 3, 2023
    Inventor: Bradley Berman
  • Patent number: 11763625
    Abstract: A method of gaming comprising: selecting, in each whole reel symbol game round, symbols for display to a player in a set of display positions, subsets of the display positions corresponding to respective ones of a plurality of reels set side by side, by: selecting a whole reel symbol from a whole reel symbol set for at least one of the reels, such that the whole reel symbol is at all display positions of the at least one reel, and, selecting symbols for each of the other reels from respective ones of a plurality of reel symbol sets, each reel symbol set comprised of a plurality of different symbols; and determining an outcome for each game round based on the selected symbols.
    Type: Grant
    Filed: October 29, 2020
    Date of Patent: September 19, 2023
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventor: Hyong Joo Kim