Patents Examined by Eric M. Thomas
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Patent number: 11752439Abstract: This application discloses a virtual item movement control method performed at a terminal. The terminal displays a target virtual item in a virtual scene, the target virtual item including a flying virtual item and a carrier virtual item. After determining a target movement track of the target virtual item according to a first display position and a first speed of the target virtual item and at least one of an environmental condition or a health value of the flying virtual item, the terminal controls the target virtual item to move according to the target movement track. After the carrier virtual item is in a landed state, the terminal determines a second target movement track of the carrier virtual item according to a second display position and a second speed, and then controls the carrier virtual item to move in the virtual scene according to the second target movement track.Type: GrantFiled: September 9, 2020Date of Patent: September 12, 2023Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITEDInventor: Yourui Fan
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Patent number: 11738272Abstract: A game management system provides a content generator configured for automated generation of custom game content based on a plurality of parametric values that model gameplay behavior of one or more players for whom the game content is to be customized. The customized configuration is generated in a predefined sequence of progressive configuration stages. In each stage, a respective configurable feature is assigned a custom value that is determined (e.g., in a biased or constrained randomized operation) based on a respectively linked parameter value from the data model.Type: GrantFiled: September 21, 2020Date of Patent: August 29, 2023Assignee: Zynga Inc.Inventors: Luke Dicken, Johnathan Pagnutti, Yang Wen
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Patent number: 11738265Abstract: In an example of an information processing system, while a user character in a hidden state is moving in a first direction, and if an input to a jump button and a direction operation input for moving the user character in a second direction are provided, and if a velocity condition and a first direction condition are satisfied, the user character is caused to immediately change direction to the second direction and is also caused to jump. The velocity condition is satisfied while the user character is moving at high speed. The first direction condition is satisfied when the difference between the first direction and the second direction is great.Type: GrantFiled: January 25, 2022Date of Patent: August 29, 2023Assignee: Nintendo Co., Ltd.Inventors: Kenji Matsumoto, Shinya Nakagawa
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Patent number: 11738267Abstract: An information processing device includes a controller and a storage that stores: contents and a mission associated with a first content of the contents. The controller executes a game in which a parameter of a source content is increased when the source content having a source content ID is fused with a resource content having a resource content ID that is the same as the source content ID; upon receiving an instruction for the mission based on a player's operation, causes a screen to display a game discipline in which the first content can be acquired; when two or more first contents are acquired, determines: a second content of the acquired first contents as the source content; and third contents of the acquired first contents as the resource contents; and cause the screen to display a result in which the second content is automatically fused with the third contents.Type: GrantFiled: June 3, 2021Date of Patent: August 29, 2023Assignee: SEGA CORPORATIONInventor: Takahiro Otomo
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Patent number: 11731044Abstract: A system and controller are provided. In one example, the system includes a controller for playing a video game. The controller includes input buttons for controlling interaction during play of the video game. The controller includes an inertial sensor for detecting translational or rotational movement of the controller and a vibrational device. A voice input device is associated with the controller. A wireless communication circuit of the controller is provided for communicating data between the controller and a local computing device. The local computing device is connectable to a network. The data includes control responsive to presses of said input buttons or control received from said voice input device.Type: GrantFiled: March 30, 2021Date of Patent: August 22, 2023Assignee: Sony Interactive Entertainment Inc.Inventors: Richard Marks, Hrishikesh Deshpande, Gary M. Zalewski
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Patent number: 11731054Abstract: The present disclosure is directed to a flexible architecture for video gaming applications. In some embodiments, the flexible architecture is platform agnostic and provides a continuous visual experience for players across different platforms while engaging them at different levels of play. The architecture provides user interfaces that facilitate access to video gaming applications in various ways that may include: via social networks or sites; via wall posts or via an online social networking service that enables its users to send and read text-based posts; via mobile devices (iOS, Android, or Windows-based smart phones); or via dedicated game consoles.Type: GrantFiled: October 21, 2020Date of Patent: August 22, 2023Assignee: CP Studios LLCInventors: Brian Joseph Wiklem, Carrie Ann Cowan
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Patent number: 11735011Abstract: An electronic gaming machine may include a plurality of mechanical reels, each of which may include a plurality of symbols. The electronic gaming machine may also include a processor configured execute instructions stored on a memory. When the processor executes the instructions, the processor may control a first mechanical reel of the plurality of mechanical reels to spin and stop on a first stop position relative to a centerline, such that the first mechanical reel displays a first plurality of active symbols. In addition, the processor may execute the instructions to control a second mechanical reel of the plurality of mechanical reels to spin and stop on a second stop position relative to the centerline. In at least one embodiment, the second stop position may be vertically offset from the first stop position, such that the second mechanical reel displays a second plurality of active symbols greater than the first plurality of active symbols displayed by the first mechanical reel.Type: GrantFiled: March 2, 2021Date of Patent: August 22, 2023Assignee: Aristocrat Technologies Australia Pty LimitedInventors: Ryan Cuddy, Lyndsay Nelson Berger
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Patent number: 11724196Abstract: The present disclosure relates to systems, methods, and computer-readable media for identifying a variety of events that occur within a gaming session and implementing one or more in-game enhancements based on the identified events. For example, a gaming service (e.g., a cloud gaming server) can leverage content analysis and event recognition services on a cloud computing system to detect one or more in-game events based on gaming content (e.g., video content, audio content, controller inputs) that is delivered to a client system. Systems described herein can cause in-game enhancements to be implemented on a client system in response to detected events. Detection of events and implementation of the various enhancements may be performed without significant redevelopment of gaming applications, even where a gaming application has been previously shipped.Type: GrantFiled: June 15, 2021Date of Patent: August 15, 2023Assignee: Microsoft Technology Licensing, LLCInventor: Daniel Gilbert Kennett
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Patent number: 11721164Abstract: In various embodiments, the present disclosure relates generally to gaming systems and methods that concurrently display one or more aspects of a primary game and a play of a secondary game within the limited display space available of an electronic gaming machine with a single display device.Type: GrantFiled: June 22, 2021Date of Patent: August 8, 2023Assignee: IGTInventors: Bradford Brown, David Howe
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Patent number: 11711328Abstract: Provided are a message output apparatus, a learning apparatus, a message output method, a learning method, and a program that allow a user to feel as if communication is being performed. An input section inputs, to a learned machine learning model that has been learned using learning data that includes learning input data including a plurality of consecutive frames of learning images and teaching data including a message associated with the learning input data, target input data including at least a plurality of consecutive frames of target images. A message identification section identifies a message according to output produced when the target input data is input to the machine learning model. A message output section outputs the identified message.Type: GrantFiled: August 20, 2018Date of Patent: July 25, 2023Assignee: Sony Interactive Entertainment Inc.Inventor: Hirotaka Asayama
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Patent number: 11707682Abstract: Systems and methods are disclosed for determining that a first end-user entity has performed a task within a computer simulation for which a non-fungible token (NFT) is to be provided, where the NFT is associated with a digital asset. Responsive to the determination, the NFT is provided to the first end-user entity so that the digital asset may be used, via the NFT, across plural different computer simulations and/or across plural different computer simulation platforms. Ownership of the NFT may also be subsequently transferred to other end-user entities for their own use across different simulations and/or platforms.Type: GrantFiled: September 11, 2021Date of Patent: July 25, 2023Assignee: Sony Interactive Entertainment Inc.Inventors: Warren Benedetto, Yiwei Yang, Alvin Daniel, Charles Denison, Jonathan Webb
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Patent number: 11707680Abstract: Systems and methods for integrating biometric data into gameplay of interactive content titles are provided. More specifically, such systems and methods may provide a healthcare gamification hub in an online gaming system. whereby players are incentivized to reach health and wellness goals that may be translated into in-game or metagaming resources for interactive content titles. Earning game resources may be associated stored health gamification rules that specify actions associated with corresponding biometric data and a virtual reward that is redeemable towards one or more in-game rewards associated with one or more interactive content titles. Real-time biometric data regarding a user may be received and the biometric data may be captured by one or more sensor devices.Type: GrantFiled: August 25, 2021Date of Patent: July 25, 2023Assignee: SONY INTERACTIVE ENTERTAINMENT LLCInventors: Angela Bartolome, Brielle Powell, Lee Gould, Mahdi Azmandian, Sarah Karp
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Patent number: 11707673Abstract: A terminal comprises processing circuitry configured to control a display to display a character video including a first character object representing a stream user; transmit character information to a plurality of viewing user terminals to display the character video to a plurality of viewing users different from the stream user; control the display to display a screen for a game played by the stream user; transmit game information to the plurality of viewing user terminals to display the game video to the plurality of viewing users; and produce a game effect according to instructions for the stream user from a viewing user terminal of one viewing user of the plurality of viewing users. Display of the screen includes displaying at least one of a screen for a first game and a screen for a second game as the screen for the game according to a progress of the game.Type: GrantFiled: June 30, 2021Date of Patent: July 25, 2023Assignee: GREE, INC.Inventors: Yosuke Kanaya, Kaoru Murakami
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Patent number: 11691075Abstract: A data processing device according to an aspect of the present invention includes a reception unit, a generation unit, and a transmission unit. The reception unit receives operation requests with respect to an application from an arbitrary number of application execution devices executing the application. The generation unit generates application operation data that includes operation input data for the application and time data indicating the time when the relevant operation input data is applied to the application. The transmission unit transmits the application operation data to the arbitrary number of application execution devices. When an operation request is received from one or more of the arbitrary number of application execution devices, the generation unit generates operation input data on the basis of the relevant operation request.Type: GrantFiled: May 24, 2018Date of Patent: July 4, 2023Assignee: DWANGO Co., Ltd.Inventors: Toyokazu Tsugehara, Takuya Nishiyama
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Patent number: 11694518Abstract: A gaming method including conducting a first game at a first gaming device for a first player; conducting a second game at a second gaming device for a second player; modifying play of the first game based on play of the second game; and modifying play of the second game based on play of the first game.Type: GrantFiled: January 7, 2021Date of Patent: July 4, 2023Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITEDInventors: Chi We Chim, Damien Burczyk, Yanis Tsombanidis
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Patent number: 11679332Abstract: A non-transitory computer readable medium stores a program causing a computer to execute: displaying a player object on a virtual game space; causing the player object to perform a first motion when a first operation has been input; causing the player object to perform a special motion when the player object is not performing the first motion and an appearance of the player object satisfies a predetermined condition, irrespective of an input operation; and changing the appearance of the player object when the player object has performed the special motion.Type: GrantFiled: June 25, 2021Date of Patent: June 20, 2023Assignee: CYGAMES, INC.Inventors: Kazuya Matsunaga, Xinpeng Huang
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Patent number: 11676442Abstract: A game device of the present invention has a defining part for defining an opening to allow a prize to fall, an operation part for receiving input information, a prize support member for supporting the prize, wherein the prize support member is configured to be operable by that the operation part receives the input information, and an operation control unit for controlling movement of the prize support member. The prize support member is provided above the opening so as to expose the opening. This makes it possible to provide a game device which is capable of effectively utilizing a space inside a housing and having enhanced amusement.Type: GrantFiled: July 11, 2017Date of Patent: June 13, 2023Assignee: MARVELOUS INC.Inventor: Shingo Dote
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Patent number: 11673046Abstract: In one or more embodiments, one or more systems, one or more methods, and/or one or more processes may determine first multiple subsegments of an image segment of first image segments associated with image coordinates; determine first multiple average color values respectively associated with the first multiple subsegments; receive user input from an information handling system (IHS) of the multiple information handling systems (IHSs); receive a second image frame of the game based at least on the user input; determine second multiple subsegments of an image segment of second image segments of the second image frame associated with the image coordinates; determine second multiple average color values respectively associated with the second multiple subsegments; determine that a comparison of the first multiple average color values with second multiple average color values meets or exceeds a threshold; and associate the image coordinates with the IHS of the multiple IHSs.Type: GrantFiled: January 12, 2021Date of Patent: June 13, 2023Assignee: Dell Products L.P.Inventors: Ryan Nicholas Comer, Marc Randall Hammons
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Patent number: 11669901Abstract: A communication network may include a first computer and a second computer configured for communication with each other. The second computer may include a project manager module configured to receive computing projects from the first computer and manage the execution of work tasks for the computing projects. The project manager may throttle performance if needed to prevent negative impact on the performance of other applications also being executed on the second computer, such as a video game. Rewards for performing the work tasks may be automatically converted from a first cryptocurrency to a second currency such as a video game currency.Type: GrantFiled: April 6, 2020Date of Patent: June 6, 2023Assignee: CORE SCIENTIFIC OPERATING COMPANYInventor: Ganesh Balakrishnan
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Patent number: 11648468Abstract: A system and method for providing offers to facilitate users to complete active game actions in a game space are disclosed. Offers to forego a group of pending wait periods of active game actions may be generated and presented to the users at the same time or near the same time along with offers to forego these pending wait periods individually and separately. In some examples, for incentivizing the users to accept the offer to forego the group of pending wait periods, a discount may be determined for these offers with respect to the offers to forego the group of pending wait periods individually and separately. In some examples, selection of the group of pending wait periods may be made based on likelihoods as to whether the users will spend stored consideration to forego the group of pending wait periods individually and separately.Type: GrantFiled: November 23, 2020Date of Patent: May 16, 2023Assignee: Kabam, Inc.Inventors: Henry Rull, Luc Pieron, Kevin Simmons, Jay Jodway