Patents Examined by Eric M. Thomas
  • Patent number: 10874902
    Abstract: An intelligent sports equipment system and method for processing data as a result of different types of events associated with a puck or ball and generally another piece of sports equipment. The information associated with each type of event can include associating player information with the processed data. In one example a smart hockey puck has embedded electronics for sensing motion across a plurality of axes, a hockey stick has an associated RFID tag that can be read by the smart hockey puck, which can transmit information to a computing device for displaying processed data.
    Type: Grant
    Filed: August 1, 2019
    Date of Patent: December 29, 2020
    Assignee: Helios Hockey, Inc.
    Inventor: William G. Near
  • Patent number: 10870054
    Abstract: A non-transitory storage medium encoded with a game program executed by a computer of a game device connected to a display according to one aspect, the game program causing the computer to perform game processing for performing processing of a game, operation acceptance processing for accepting an operation onto the game, operation information recording processing for recording for a predetermined period, operation information accepted in the operation acceptance processing in the processing of the game, game replay processing for replaying a status of play of a game on the display based on the operation information recorded in the operation information recording processing, and game resumption processing for resuming the processing of the game from any position during replay in the game replay processing.
    Type: Grant
    Filed: December 19, 2017
    Date of Patent: December 22, 2020
    Assignee: NINTENDO CO., LTD.
    Inventors: Takao Shimizu, Tomoyoshi Yamane, Pacôme Danhiez, Yann Benigot, Jean-Francois Vidal, Emeric Pascual, Yacine Belkadi, Laurent Hiriart
  • Patent number: 10872536
    Abstract: The present disclosure generally relates to fitness and social accountability. An example method includes receiving, by a user interface of the electronic device, a group type selection input of a group type from among a plurality of group types and receiving, by the user interface, a member selection input of one or more group members. The method includes determining, by a notification control module, fitness related notification receipt parameters for the one or more group members based on at least the selected group type. The notification receipt parameters can optionally include at least one notification receipt frequency and at least one notification receipt information type. The method includes determining, by the notification control module, fitness related notification transmit parameters for the one or more group members based on at least the selected group type. The notification transmit parameters include at least one notification transmit information type.
    Type: Grant
    Filed: August 30, 2016
    Date of Patent: December 22, 2020
    Assignee: Apple Inc.
    Inventor: Jay Blahnik
  • Patent number: 10850197
    Abstract: A system for providing guided interactions with books includes a content delivery terminal communicatively coupled to a computing platform including a hardware processor and a memory storing a content delivery software code, a content registry, and a library of entries corresponding respectively to multiple interaction plans for guiding an interaction with a book. The hardware processor executes the content delivery software code to detect, via the content delivery terminal, a book corresponding to content included in the content registry, and to identify an interaction plan for the guided interaction based on one or more of the content and a user input received by the content delivery terminal. The content delivery software code further identifies a first portion of the content for use in initiating the interaction plan, and outputs the first portion of the content to the content delivery terminal for printing by the content delivery terminal in the book.
    Type: Grant
    Filed: May 13, 2019
    Date of Patent: December 1, 2020
    Assignee: Disney Enterprises, Inc.
    Inventors: Taylor Hellam, Malcolm Murdock, Mohammad Poswal, Shawnna Stewart
  • Patent number: 10839637
    Abstract: A method of gaming comprising: selecting, in each whole reel symbol game round, symbols for display to a player in a set of display positions, subsets of the display positions corresponding to respective ones of a plurality of reels set side by side, by: selecting a whole reel symbol from a whole reel symbol set for at least one of the reels, such that the whole reel symbol is at all display positions of the at least one reel, and, selecting symbols for each of the other reels from respective ones of a plurality of reel symbol sets, each reel symbol set comprised of a plurality of different symbols; and determining an outcome for each game round based on the selected symbols.
    Type: Grant
    Filed: October 7, 2016
    Date of Patent: November 17, 2020
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventor: Hyong Joo Kim
  • Patent number: 10828568
    Abstract: A system according to the present invention includes a server and electronic devices and, in this system, characters operated by players are placed in a common game field and the game progresses. The system determines a movement start position and a movement target position for moving an NPC, determines, on the basis of history information of global movement paths represented by orders of positions of log blocks from the movement start position to the movement target position of a player character that is operated by players, a global movement path having the highest frequency at which the global movement path is selected by the players, determines a path from the determined movement start position or a sub-destination position to a sub-destination position in the next log block or to the determined movement target position on the determined global movement path, and moves the NPC according to the determined path.
    Type: Grant
    Filed: May 2, 2018
    Date of Patent: November 10, 2020
    Assignee: CYGAMES, INC.
    Inventor: Shuichi Kurabayashi
  • Patent number: 10825288
    Abstract: A system includes a gaming table, at least one light sensor, an electronic system, and a central computer. The gaming table includes a tabletop covered by a fabric. The at least one light sensor is positioned in proximity to a player position at the gaming table. In addition, the at least one light sensor is positioned beneath the fabric to detect light intensity through the fabric. The electronic system is communicably coupled to the at least one light sensor. Furthermore, the electronic system is operable to detect changes in light intensity at the at least one light sensor. The central computer is communicably coupled to the electronic system. Additionally, the central computer is operable to perform at least one operation based on a status of the at least one light sensor.
    Type: Grant
    Filed: February 27, 2019
    Date of Patent: November 3, 2020
    Assignee: Genesis Gaming Solutions, Inc.
    Inventors: Randy L. Knust, Eric Schoppe
  • Patent number: 10825301
    Abstract: Various aspects described for implementing tournament hybrid arcade/wager-based gaming techniques via computer networks, including one or more casino gaming networks. The tournament hybrid arcade/wager-based game may include a non-wager based gaming portion and a wager-based gaming portion. One or more players are able to concurrently engage in continuous game play of the non-wager based gaming portion during execution of wager-based gaming events which are automatically triggered based on events which occur during play of the non-wager based gaming portion. Payouts for a given wager-based game event outcome may include both monetary payouts and/or non-monetary payouts.
    Type: Grant
    Filed: April 8, 2019
    Date of Patent: November 3, 2020
    Assignee: Synergy Blue LLC
    Inventors: Georg Washington, Joe Serra
  • Patent number: 10825357
    Abstract: An enunciation system (ES) and method according to the present disclosure enables users to gain acquaintance, understanding, and mastery of the relationship between letters and sounds in the context of an alphabetic writing system. An ES as disclosed herein enables the user to experience the action of sounding out a word, before their own phonics knowledge enables them to sound out the word independently; its continuous, unbroken speech output or input avoids the common confusions that ensue from analyzing words by breaking them up into discrete sounds; its user-controlled pacing allows the user to slow down enunciation at specific points of difficulty within the word; and its real-time touch control allows the written word to be “played” like a musical instrument, with expressive and aesthetic possibilities.
    Type: Grant
    Filed: February 19, 2016
    Date of Patent: November 3, 2020
    Assignee: Tertl Studos LLC
    Inventor: Christopher Hancock
  • Patent number: 10796600
    Abstract: A device assembly causes the concentration of a sportsperson in the course of a throwing, kicking, striking and shooting movement and/or the physical movement sequence to increasingly focus on feeling and thereby improve performance. The device assembly has a detector which transmits a signal to a pair of shutter spectacles via a transmitter at a selectable time between the beginning of a throwing, kicking, striking and shooting movement and/or the physical movement sequence and the movement phase commenced in this way. The shutter spectacles have a receiving circuit which converts the lenses of the shutter spectacles from a high transparency to a low transparency when said signal is received.
    Type: Grant
    Filed: March 4, 2016
    Date of Patent: October 6, 2020
    Assignee: SensuSport UG
    Inventors: Nils Buehring, Felix Wunner, Luise Grossmann
  • Patent number: 10796535
    Abstract: In accordance with some embodiments, a game mechanic for an electronic game (e.g., a reel-based slot machine type game) which includes a cascade feature provides for a block of symbol(s) to be moved into and out of a game interface. The block of symbol(s) is moved or manipulated as a single unit and may be stepped into and/or out of the game interface over a course of a plurality of game events (e.g., cascades or spins of the game). The block of symbol(s) may, in some embodiments, comprise at least one symbol which spans a plurality of symbol positions of a symbol matrix when the entirety of it is placed into the symbol matrix. In some embodiments, the block of symbol(s) may function as at least one wild symbol.
    Type: Grant
    Filed: March 8, 2019
    Date of Patent: October 6, 2020
    Assignee: Roxor Gaming, Ltd.
    Inventors: Hans Elias, Thomas David James Aicken, Alexander Sandford Todd Young
  • Patent number: 10762747
    Abstract: The present disclosure is directed to a gaming system and method providing a keno game including bonus tiles. The method includes, in response to a determination that a quantity of bonus draws for a first keno board is greater than zero bonus draw, causing a display device to display at least one bonus tile with the first keno board, for each bonus tile displayed with the first keno board, adding a bonus keno number to the set of different keno numbers, selecting a quantity of keno numbers from the set of different keno numbers based on in part the quantity of bonus draws, adding the selected keno numbers to a gaming system keno number set, and determining any bonus awards based on a comparison of the keno numbers included in the gaming system keno number set and the bonus keno numbers that map to any of the displayed bonus tiles.
    Type: Grant
    Filed: December 19, 2017
    Date of Patent: September 1, 2020
    Assignee: IGT
    Inventor: Bradford Brown
  • Patent number: 10751579
    Abstract: An automated objective American-football evaluation system may include an American-style football, at least one sensor carried by the football, the at least one sensor comprising at least one accelerometer carried by the football and electronics. The electronics are to: (a) receive a string of sensor signals from the at least one sensor; (b) determine a characteristic of a throw of the football based upon the received string of sensor signals; (c) determine an identity of a football player associated with the throw of the football; (d) assign the determined characteristic of the throw of the football to the determined identity of the football player; and (e) output the determined characteristic of the throw, the determined identity of the football player and the assignment of the determined characteristic of the throw of the football to the determined identity the football.
    Type: Grant
    Filed: February 2, 2018
    Date of Patent: August 25, 2020
    Assignee: Wilson Sporting Goods Co.
    Inventors: Robert T. Thurman, Kevin L. Krysiak, Daniel E. Hare, Frank Garrett, Jr., David Betzold, David J. Proeber
  • Patent number: 10741004
    Abstract: In accordance with some embodiments, a plurality of outcomes are generated and used to create a video presentation of representative outcomes. The video presentation is recorded onto a tangible medium (e.g., DVD or CD-ROM) or otherwise provided to a player (e.g., a player may access the video presentation online). This allows a player to purchase a video presentation of (e.g., predetermined) outcomes in a jurisdiction in which gambling is legal yet view the presentation at the player's convenience (e.g., from any jurisdiction and at any time). A player who purchases such a video presentation may subsequently redeem it for a redemption value associated therewith. In some embodiments, the player may request such outcomes by presenting and/or selecting a session object and/or by interfacing with a tangible medium recording or production device (e.g., on a casino floor).
    Type: Grant
    Filed: October 20, 2016
    Date of Patent: August 11, 2020
    Assignee: IGT
    Inventors: Jay S. Walker, Robert C. Tedesco, James A. Jorasch, Jose A. Suarez
  • Patent number: 10737170
    Abstract: A media center may include an interface to receive video game information including first and second tags from a communication link. The media center may also include a module to separate the video game information based on the first and second tags. A first modulator may modulate first video game information corresponding to the first tag at a first frequency on a media communication link, and a second modulator may modulate second video game information corresponding to the second tag at a second frequency on the media communication link.
    Type: Grant
    Filed: July 21, 2014
    Date of Patent: August 11, 2020
    Assignee: Intel Corporation
    Inventor: Louis A. Lippincott
  • Patent number: 10722803
    Abstract: A system incorporates a managing server executing software on a processor, game servers serving video games, a plurality of network-connected mobile computerized appliances in use by persons to play games served by the game servers; and software executing on processors of the computerized appliances. Software at the computerized appliances provides interactive interfaces, enabling a first player launch a chat session through the managing server with one or more other players, enabling any one of the players in a chat session to associate a game served by one of the one or more game servers with the chat session, and enabling players in the chat session to enter the game associated with the chat session, and to leave the game and return to the chat session.
    Type: Grant
    Filed: February 15, 2017
    Date of Patent: July 28, 2020
    Assignee: Roblox Corporation
    Inventors: Deepak Murali Chandrasekaran, Jessica Kung
  • Patent number: 10726735
    Abstract: A computer system with an augmented reality display renders one or more virtual training elements in a real world environment. Cameras analyze the local real-world environment to produce a detailed terrain map which is used to more accurately locate the virtual training elements. The cameras also track the movement of the trainee by recognizing terrain features and deriving such movement based on changes from one scan to the next, and potentially based on GPS and inertial management unit data. A centralized computer system correlates terrain maps from a plurality of trainees and defines real-world locations for virtual training elements, then transmitting the virtual training elements to the plurality of trainees.
    Type: Grant
    Filed: August 31, 2016
    Date of Patent: July 28, 2020
    Assignee: Rockwell Collins, Inc.
    Inventors: Andrew J. LeVake, Adam W. Pfab, Nicholas A. Barbaro
  • Patent number: 10713897
    Abstract: Trading-themed games are disclosed. An electronic trading-themed video gaming system includes a game controller in electronic communication with a network that provides for data communication between the game controller and one or more game clients. The game controller includes logic to communicate with the one or more game clients via the network and logic to receive inputs from and send outputs to the one or more game clients for the purpose of playing an online game. The online game is a finance-based, trading-themed game having a player interface where, as part of playing the game, a player can selectively trade a real-world trading object in the real world or trade the real-world trading object in a virtual trading marketplace within the virtual world of the game.
    Type: Grant
    Filed: October 19, 2012
    Date of Patent: July 14, 2020
    Inventor: Scott Severance
  • Patent number: 10709970
    Abstract: Described herein are electronic gaming machines, and methods of operating electronic gaming machines, configured to enable display of game display data and additional information via common video output. Embodiments of the invention have been particularly developed to enable display of information such as machine diagnostics and bonus games, for example via a secondary display device. While some embodiments will be described herein with particular reference to that application, it will be appreciated that the invention is not limited to such a field of use, and is applicable in broader contexts.
    Type: Grant
    Filed: August 20, 2015
    Date of Patent: July 14, 2020
    Assignee: Ainsworth Game Technology Limited
    Inventor: Lee Howard Weekes
  • Patent number: 10695679
    Abstract: One particular implementation of the present invention may take the form of a method and apparatus for providing various movements as input to a video game. The method and apparatus may detect the body movements of a video game player and interpret those movements as inputs to the video game. The video game may then compare the movements of the user to expected movements to determine if the correct movement was performed by the user. The video game may also display a video game environment that instructs and interacts with the user to perform several movements of the video game. In this manner, the method and apparatus may provide a move realistic and dynamic video game experience than previous video games that only allowed the player to press buttons as inputs to the game.
    Type: Grant
    Filed: December 18, 2017
    Date of Patent: June 30, 2020
    Assignee: DISNEY ENTERPRISES, INC.
    Inventors: C. Matthew Dawson, Emily Tyndall, Kristin Mae Yee, David Neil Christenson, Edward Gilmore Martin, James Patrick Rowe, Casey Shane Nelson, Jamison R. Titera, Paul Mombourquette, Rich Reagan