Abstract: A game processing device includes a scene determination portion, a sound recognition portion, a conformity determination portion, and an action controller. The scene determination portion determines whether a scene is an input scene in which sound input information can be input. The sound recognition portion, at an input scene, recognizes sound that is input as the sound input information. The conformity determination portion determines a degree of conformity between (a) the sound input information that is recognized and (b) reference information. The action controller changes an action effect according to the degree of conformity.
Abstract: This disclosure relates to unlocking game content for users of an online game based on amounts of collaborative gameplay. Groups of users interacting with the online game cooperatively are identified and amounts of cooperative gameplay engaged in by the individual groups are quantified. Content in the online game is made available to the groups of users based on the quantified amounts of cooperative gameplay. In implementations, the quantification of the amount of cooperative gameplay engaged in by the groups is made independent from achievement and/or successful accomplishment of any game objective in the online game by the groups.
Abstract: A system and method for drafting and managing a fantasy sports team. A method for managing a fantasy sports leagues, tournaments or contests on a plurality of remote devices having instructions stored on a non-transitory computer readable medium, the devices being communicatively connected to a network, comprising pairing user-ranked lists to draft for each position independently. A system for managing a fantasy sports team, comprising a plurality of remote devices having instructions stored on a non-transitory computer readable medium, the devices being communicatively connected to a database over a network, wherein the system is configured to draft players for each position from user-ranked lists.
Abstract: An information processing device connected to a wireless LAN constituted by an access point, the information processing device acquiring application data from another information processing device connected to the wireless LAN. The information processing device includes a device detection section and a recording processing section. The device detecting section detects the other information processing device connected to the wireless LAN. The recording processing section, after the device detecting section has detected the other information processing device connected to the wireless LAN, acquires the application data from the other information processing device via a cable.
Abstract: A detection system including a control device detecting fraud performed in a game table by using a result of an image analysis performed by an image analyzing device. A substitute currency for gaming used for this detection system has a multi-layer structure in which a plurality of plastic layers having different colors are stacked, a coloring layer is included at least in the middle, and white layers or thin-color layers (may be layers having a color thinner than that of the coloring layer; not illustrated in the drawing) are stacked on both sides of the coloring layer disposed in the middle.
Abstract: The present disclosure relates to gaming systems and methods of operating such gaming systems that provide multi-player elimination tournaments.
Abstract: A system and methods for augmented gaming with item gifting and online gameplay, that combines physical games and objects with online functionality to produce an augmented-reality gaming experience.
Abstract: A modular electronic gaming machine is provided. The modular electronic gaming machine includes a structural core including a gaming controller and a plurality of coupling mechanisms including a first coupling mechanism. The first coupling mechanism comprises an electrical connector. The first coupling mechanism is configured to couple to a first peripheral device to provide electrical power and structural support to the first peripheral device. The first coupling mechanism is configured to releasably couple to the first peripheral device.
Type:
Grant
Filed:
September 25, 2019
Date of Patent:
February 1, 2022
Assignee:
Aristocrat Technologies, Inc.
Inventors:
Frank Rodriguez, Bruce Urban, Dominic DeMarco, James Stair, Martin Holland, Martin Mirakhour
Abstract: A first user device is provided. Via the user interface a first computer implemented game within a messaging application can be selected. The first computer implemented game is related, but different, to second computer implemented game. Game play in one of the first and second computer implemented game is dependent on game play in the other of the first and second computer implemented games.
Type:
Grant
Filed:
December 20, 2017
Date of Patent:
February 1, 2022
Assignee:
KING.COM LTD.
Inventors:
Kim Ahlstrom, Patrik Stymne, Joakim Brunnestom
Abstract: Systems and methods to providing gated media access based on collections and/or combinations of unique digital articles in an online gaming platform are disclosed. Exemplary implementations may execute instances of a game; manage user accounts associated with the users, including a first and a second user account associated with a first and a second user; receive, from the first user, a first access request to access particular media content, wherein the access requires ownership of a first and a second (type of) unique digital article (as recorded on an immutable ledger); permit the first access request (and other similar requests) as long as the first user is the registered owner of the first and second (type of) unique digital articles.
Abstract: A detection system including a control device detecting fraud performed in a game table by using a result of an image analysis performed by an image analyzing device is included. A substitute currency for gaming used for this detection system has a multi-layer structure in which a plurality of plastic layers having different colors are stacked, a coloring layer is included at least in the middle, and white layers or thin-color layers (may be layers having a color thinner than that of the coloring layer; not illustrated in the drawing) are stacked on both sides of the coloring layer disposed in the middle.
Abstract: A wrist worn muscle movement monitoring device includes a wrist strap; a sensor that responds to muscle movement at a wrist wearing the wrist strap; and monitoring circuitry connected to the sensor.
Abstract: Systems and methods to enable administrators to incentivize one or both of particular in-game user behaviors and particular in-game user activities via group agreements that govern user groups within an online game are disclosed.
Abstract: Systems and computer-implemented methods for a bet exchange. The bet exchange receives bet orders from users and matches bet-for orders with bet-against orders to generate instances of standardized bet contracts. The bet-for orders are bets on a bet event occurring, and bet-against orders are bets on a bet event not occurring. The bet events have a standardized payout amount, which is used to determine a value to transfer to the trader that made the bet-for order when the bet event occurs, or to the trader that made the bet-against order when the bet event does not occur.
Abstract: Systems for granting remote access to, and methods of playing, a video game executing on a video game console coupled to a computer network or video games executing on hosting clients of a computer network. One embodiment of the system includes: (1) a stream distributor configured to receive a video stream conveying a view of a gamespace of the video game from the video game console via the computer network and transmit the video stream toward a remote client via the computer network and (2) a response receiver associated with the stream distributor and configured to receive a response stream from the remote client via the computer network and transmit the response stream toward the video game console.
Abstract: A game device includes: a first determination unit which determines a first condition that the NPC inside a virtual space is present in the azimuth range set using the PC as the reference inside the virtual space; a second determination unit which determines a second condition that the NPC inside the virtual space has a predetermined positional relationship with the PC; a processing target decision unit which decides an NPC as a processing target when there is the NPC that satisfies both the first condition and the second condition and decides an NPC that satisfies the second condition as the processing target when there is no NPC that satisfies both the first condition and the second condition; and an information processing unit which performs information processing with respect to the decided NPC.
Abstract: [Object] To provide an information processing device, control method, and program that are capable of showing presence of a virtual object in a real space. [Solution] The information processing device includes: a calculation unit configured to calculate a localization position of a sound source of a virtual object relative to a user on the basis of information on the virtual object and information on a state of the user, the virtual object causing the user to feel as if the virtual object exists in a real space through sound image localization; and a sound image localization unit configured to perform a sound signal process of the sound source such that a sound image is localized at the calculated localization position.
Abstract: The present disclosure relates generally to a system that utilizes an application running on a mobile device to collect game-based data regarding a player's experience at a gaming establishment.
Type:
Grant
Filed:
May 3, 2018
Date of Patent:
September 7, 2021
Assignee:
IGT
Inventors:
Sina Miri, Dwayne A. Davis, Kevin Higgins, Matt Christopher Levin, Erik Petersen