Patents Examined by James S. McClellan
  • Patent number: 11183023
    Abstract: A gaming system includes a server and player. The server randomly selects and removes a set of community cards from a deck then requests a first wager from each player. For each player, the server randomly selects a non-exclusive set of hole cards. After the server collects the first wager, the server displays the set of community cards to all players that are playing and requests a second wager from each player. Until all hole cards are presented, each player that is playing is presented a next subset of the hole cards. Each player that does not make the subsequent wager is declared as not playing. After all hole cards are presented, a winner(s) is/are declared based upon a rank of hands.
    Type: Grant
    Filed: April 25, 2019
    Date of Patent: November 23, 2021
    Assignee: Platform Gaming Technologies, Inc.
    Inventor: David Brian Hirsch
  • Patent number: 11179643
    Abstract: According to a first aspect, there is provided a computer device having a user interface and a processor. The user interface is configured to provide a gameboard comprising tiles supporting game objects. A pre-defined plurality of the tiles constitutes a segment of the gameboard supporting a group of game objects. The user interface is configured to detect user input when a user engages with a user activatable game element. The processor is configured to receive a detected user input, detect a match game condition of a plurality of adjacent game elements having matching characteristics, and, if the match condition is detected, remove the plurality of game elements and generate new game elements to replenish the gameboard. The processor is further configured to detect a segment condition associated with the segment, and, if detected, to replace the group of game objects of the segment with a replacement group of game objects.
    Type: Grant
    Filed: December 20, 2019
    Date of Patent: November 23, 2021
    Assignee: KING.COM LTD.
    Inventor: Michael Soderqvist
  • Patent number: 11179628
    Abstract: A replaceable control module includes a base and an operation module. The base includes an upper cover, at least one buckling portion, at least one first elastic element, a driving rotation handle, at least one second elastic element and a cam assembly. A top surface of the upper cover has an assembling groove and a perforation. The at least one buckling portion is disposed to the upper cover. The at least one first elastic element is connected between the upper cover and the at least one buckling portion. The driving rotation handle is disposed in the upper cover. The at least one second elastic element is connected between the upper cover and the driving rotation handle. The cam assembly is disposed between the at least one buckling portion and the driving rotation handle. The operation module is assembled in the assembling groove.
    Type: Grant
    Filed: March 2, 2020
    Date of Patent: November 23, 2021
    Assignee: Cheng Uei Precision Industry Co., Ltd.
    Inventor: Chi Ming Tseng
  • Patent number: 11173376
    Abstract: A full scale practice, training and diagnostic system, method and software medium for providing highlighted progression and tempo illuminations of a practicing player in a first variant. Additional variants provide for field embedded pressure sensors in the field/court surface, as well as on the individual training or practicing person or player, in order to provide each of impact/injury analysis as well as multi-dimensional sensor profile analysis for a given practice activity.
    Type: Grant
    Filed: November 18, 2019
    Date of Patent: November 16, 2021
    Inventor: Brian Janssen
  • Patent number: 11169595
    Abstract: In various embodiments, the motion of a wristband is used to control games.
    Type: Grant
    Filed: October 3, 2019
    Date of Patent: November 9, 2021
    Assignee: CFPH, LLC
    Inventors: Howard W. Lutnick, Dean P. Alderucci, Geoffrey M. Gelman
  • Patent number: 11167206
    Abstract: A portable device includes a speaker; a first sensor that detects movement of the device; a second sensor that detects a direction in which the device is facing; and a controller that, when time-series variation of the movement detected by the first sensor indicates a jump movement, causes a sound corresponding to the direction detected by the second sensor to be output from the speaker.
    Type: Grant
    Filed: May 20, 2020
    Date of Patent: November 9, 2021
    Assignee: CASIO COMPUTER CO., LTD.
    Inventors: Yoshitaka Yaji, Kenichi Sakai, Katsuhiko Sasaki
  • Patent number: 11154775
    Abstract: To encourage viewer participation, games, contests and social interactions are able to be synchronized with programming such as television shows or commercials utilizing a second screen such as a cell phone, iPad® or laptop computer. The programming is able to be television programming, Internet programming (e.g. a video displayed on a webpage or mobile device) or any other programming. The gaming is able to be any game such as a game of skill or chance, for example, a scavenger hunt or a treasure hunt.
    Type: Grant
    Filed: May 1, 2020
    Date of Patent: October 26, 2021
    Assignee: Winview, Inc.
    Inventor: David B. Lockton
  • Patent number: 11158166
    Abstract: Systems, methods, and articles of manufacture for electronic gaming are disclosed. The method includes generating a plurality of reel strips that each include a column of symbol display positions, where each symbol display position includes a symbol, and evaluating each of the symbols in the symbol display positions. The method also includes determining that at least one of the symbols corresponds to a first in-game event, where the first in-game event is associated with a first value, and adding the first value associated with the first in-game event to a first progressive jackpot.
    Type: Grant
    Filed: February 24, 2020
    Date of Patent: October 26, 2021
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Ryan Hawkins, Robert Honeycutt, Christopher Barney, Theodore Hase, Yanis Tsombanidis
  • Patent number: 11158167
    Abstract: Gaming systems and methods which utilize one or more predictable changing paytables in association with one or more plays of a game.
    Type: Grant
    Filed: April 25, 2019
    Date of Patent: October 26, 2021
    Assignee: IGT
    Inventor: Todd Grimm
  • Patent number: 11141654
    Abstract: An example game controller is removably attachable to a main unit. The game controller includes a controller-side slide member. The controller-side slide member protrudes from a first surface of the game controller and is configured to slidably engage with the main unit-side slide member in a slide direction. The controller-side slide member has a first end and a second end in the slide direction, and the game controller is configured to be attached to the main unit by inserting the controller-side slide member into the main unit-side slide member. The controller-side slide member includes a protruding portion and at least one terminal. The protruding portion protrudes from the first end side of the controller-side slide member in the slide direction and has a facing surface that faces the first surface of the game controller. The at least one terminal is between the facing surface and the first surface.
    Type: Grant
    Filed: February 12, 2020
    Date of Patent: October 12, 2021
    Assignee: NINTENDO CO., LTD.
    Inventors: Kumpei Fujita, Shinji Hirose
  • Patent number: 11141653
    Abstract: To reduce physical burden on a person playing a game by reducing the load exerted on the fingers pressing down on a cross key or on push buttons of a game controller. [Solution] Provided is an operation assistance apparatus for assisting an operation carried out on a game controller that is disposed away from a game machine executing a game program and that inputs an operation signal for the game machine. The operation assistance apparatus is provided with grip cushions 3a, 3b that are disposed so as to face a cross key 22, etc. of the game controller 2 and that are mounted to grips 2a, 2b holding the game controller 2, wherein the grip cushions 3a, 3b have projections 30a, 30b that project toward the upper surface side of a grip portion where the cross key 22, etc. are disposed.
    Type: Grant
    Filed: January 16, 2020
    Date of Patent: October 12, 2021
    Inventor: Koji Kama
  • Patent number: 11135513
    Abstract: A method for controlling a virtual vehicle in a racing game application includes: obtaining a virtual vehicle traveling picture including a picture of a virtual vehicle traveling on a virtual track of the racing game application; extracting a virtual track image from the virtual vehicle traveling picture, which is an image of a virtual track segment in which the virtual vehicle is located in real time; inputting the virtual track image into a traveling decision-making model, which was generated according to a sample track image and a sample traveling policy, the sample track image and the sample traveling policy being extracted from a sample vehicle traveling picture including a picture of another virtual vehicle controlled by an actual player traveling on the virtual track; and controlling the virtual vehicle to travel on the virtual track according to a target traveling policy outputted by the traveling decision-making model.
    Type: Grant
    Filed: July 29, 2020
    Date of Patent: October 5, 2021
    Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED
    Inventors: Deyuan Li, Yuanchun Li, Runzhi Jiang, Liuyou Huang, Peng Wang, Xuefeng Wei
  • Patent number: 11130061
    Abstract: Techniques for improving a graphical user interface are described. In an example, a computer system receives event data from a plurality of user devices. Each event data includes an identifier of an activity in a video game, completion data indicating completion of the activity, and location data indicating where the activity was completed in the video game. The identifier can be predefined in program code of the video game. The evet data can be received based on an execution of the program code. The event data is processed to determine where the likely location for completing the activity in the video game. This likely location is shown as a graphical user interface element in a map.
    Type: Grant
    Filed: November 18, 2019
    Date of Patent: September 28, 2021
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Adil Ahmed Sherwani, Mischa G. Stephens, Karthik Anandh Govindaraj, Nitin Y. Mohan, Oscar Michael Sanchez, Derek Andrew Parker
  • Patent number: 11132867
    Abstract: An embodiment may involve a software application executed on behalf of a client machine with a graphical display unit, the software application graphically displaying animations that simulate spinning a plurality of reels. A set of symbols may be selected, including first and second trigger symbols in a third position a fourth position, respectively, adjacent to one another. The embodiment may involve determining a third set of symbols identical to the second set of symbols except that: when the third and fourth positions are vertically adjacent on a particular reel, all symbols on the particular reel are wild, when the third and fourth positions are horizontally adjacent on a pair of adjacent reels, all symbols on the pair of adjacent reels are wild, (iii) when the third and fourth positions are diagonally adjacent to one another, a 2×2 grid of symbols are wild.
    Type: Grant
    Filed: October 22, 2019
    Date of Patent: September 28, 2021
    Assignee: Fusion Holdings Limited
    Inventor: Jonathan Bruce Wortmann
  • Patent number: 11123641
    Abstract: There is provided an information processing device including a holding unit configured to hold setting information regarding parental control for each user in association with user identification information, and a limit processing unit configured to limit usage of a predetermined function or device by the user on a basis of the setting information held by the holding unit.
    Type: Grant
    Filed: January 24, 2018
    Date of Patent: September 21, 2021
    Assignees: Sony Interactive Entertainment Inc., Sony Interactive Entertainment LLC
    Inventors: Itsuki Asanuma, Makoto Oshita, Seiichi Adachi, Marc Horne, Hidekazu Ii, Yoshihiko Suwa, Shigeru Enomoto, Syunsuke Bamba, Kei Sato, Kenjiro Komaki, Fumikazu Hatanaka
  • Patent number: 11123632
    Abstract: A system for driving physical characteristics of a virtual world of a videogame provided with a physics engine module. The system including a gaming apparatus and a standard primary control device and an additional control device including a stationary base and a sphere. The stationary base is adapted to support the sphere and the sphere is detachable from the stationary base and manipulable by a player. The sphere is provided with a unique identifier and a communication system with the base. The sphere and the base include sensors. The system including means for detecting physical parameters within a player environment and using them to drive corresponding physical characteristics of the virtual world of the videogame.
    Type: Grant
    Filed: February 24, 2018
    Date of Patent: September 21, 2021
    Inventor: Enrico Garofalo
  • Patent number: 11123643
    Abstract: Techniques for recommending and establishing connections between users within a gaming social network, designed for connecting users having common gaming interests or characteristics. Embodiments include methods for recommending connections from members of an out-of-game social network, the gaming social network, and gaming activity participants; evaluating user profile information and user characteristics in a gaming social network and gaming activity in a game networking system to determine an appropriate set of connections for a selected user; and presenting graphical user interface content and configurations to enable the suggestion, review, and accepting of recommended connections in the gaming social network.
    Type: Grant
    Filed: September 20, 2019
    Date of Patent: September 21, 2021
    Assignee: Zynga Inc.
    Inventors: Shane Hall, Daniel McCaffrey, Dylan Sproule, Ben Hall, Timothy J. O. Catlin, Jason Paul Allen, Clayton Rhodes Stark
  • Patent number: 11117059
    Abstract: The program stored in the non-transitory computer readable media causes the information processing device to execute a setting processing in which one or more parameters are set with respect to game content appearing in a game, and execute a simulation processing related to a predetermined battle game part using the game content, for which the one or more parameters are set by the setting processing, and user data that includes information on one of more of the game content set by the user playing the game, wherein optimal solutions for the one or more parameters are derived by repeatedly executing the simulation processing while changing (adjusting) the one or more parameters by the setting processing by way of an optimization problem that minimizes the difference between evaluation information retrieved based on the execution of the simulation process and target evaluation information.
    Type: Grant
    Filed: August 21, 2019
    Date of Patent: September 14, 2021
    Assignee: GREE, Inc.
    Inventors: Sohei Morita, Isamu Hosoya, Yoshihiko Ozaki
  • Patent number: 11117047
    Abstract: A VR gaming operational stage includes a display device, a standing platform, a limb movement detector, an eye-gaze analyzer, an adjustment device, and a micro controller. The standing platform is configured to detect the center of gravity of a user. The limb movement detector is configured to detect the limb movement of the user. The eye-gaze analyzer is configured to determine the body orientation of the user. According to the data acquired by the standing platform, the limb movement detector and the eye-gaze analyzer, the micro controller is configured to instruct the display device to present corresponding VR contents and instruct the adjustment device to provide corresponding force feedback.
    Type: Grant
    Filed: July 28, 2019
    Date of Patent: September 14, 2021
    Assignee: ACER INCORPORATED
    Inventors: Jia-Yu Lin, Chih-Chiang Chen
  • Patent number: 11113925
    Abstract: Systems, methods, and articles of manufacture for electronic gaming are disclosed. In a first aspect, a method of electronic gaming includes selecting a plurality of primary game symbols, displaying the plurality of primary game symbols, initiating, based upon the plurality of primary game symbols, a secondary game, displaying a trigger symbol in association with the secondary game, displaying a trigger symbol action associated with the trigger symbol, selecting a plurality of secondary game symbols in association with the secondary game (where one of the secondary game symbols comprising the trigger symbol), displaying the plurality of secondary game symbols, and performing the trigger symbol action based upon the trigger symbol.
    Type: Grant
    Filed: November 18, 2019
    Date of Patent: September 7, 2021
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Ryan Hawkins, Robert Honeycutt, Stephanie Johns